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Results (101 - 200 of 257)

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Ticket Summary Status Keywords Owner Type Priority
#13140 GRIM: Grim Fandango, year 3 chain foreground new grim, foreground, model, 2.5.0 defect low
#13141 GRIM: Grim Fandango ! year 3 end cutscene cuts early new grim, cutscene, year 3, 2.5.0 defect low
#13148 GRIM: Grim Fandango _ after end game credits cannot exit the game new grim, ending, credits, 2.5.0 defect low
#13149 GRIM: Grim Fandango % year 4 sewer transparency new grim, transparency, sewer, year 4, 2.5.0 defect low
#13165 SCI: QFG1-JP crash on long messages with Japanese subtitles new original defect normal
#13169 MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes new big endian, BE, Myst3, AmigaOS defect normal
#13177 TWINE: Tank is stuck new collision-detection mgerhardy defect normal
#13229 PSP: PS Vita Ultima 8: controls don´t work at all new PS Vita Ultima 8 defect normal
#13231 TOLTECS: Demo fails to load adlib timbre file new detection defect normal
#13241 GUI: Interface requires improvements for small resolutions. new Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar defect normal
#13261 SCUMM: Scrolling scenes show at a larger width than on DOS new PC-Engine defect normal
#13264 HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version) new glitch neuromancer defect normal
#13281 ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add new detection defect normal
#13285 MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add new detection defect normal
#13287 TOON: Toonstruck is added twice by the launcher with mass add new detection defect normal
#13289 ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add new detection defect normal
#13364 FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup new music_driver, FluidSynth, Settings, GUI, Start Up defect normal
#13366 SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves pending pathfinding, overlay athrxx defect normal
#13371 SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin new overlay, stokes, distaff defect low
#13388 SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors new glitch,forge,tg16 defect normal
#13389 DRAGONS: Rendering is excessively slow on older devices new slow rendering,performance defect normal
#13412 AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier new Zniw Adventure defect low
#13429 OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher. new OpenGL ES, graphics, GUI, Launcher, AmigaOS4 defect normal
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM new hotkeys, main menu neuromancer defect normal
#13502 TOON: Demo is missing a short animation from first screen new demo, cutscene, animation short defect normal
#13544 TOON: Flux does not stop dancing when used on Cabinet new animation, Flux, cabinet defect normal
#13641 BACKENDS: Wii - MYST3: NEW GAME CRASHES new Myst, Wii, Sprint, Myst 3 defect normal
#13660 WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that new Wii, crash, chinatown defect normal
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops new audio, pops, frame rate neuromancer defect normal
#13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball new input defect normal
#13677 TWINE: pressing enter to choose an item in the inventory also recenters the camera new input defect low
#13731 TWINE: The movement of the meca penguin is different from dos version new collision-detection defect normal
#13749 GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games new GUI Resizing Compact Mode defect normal
#13782 MADE: ScummVM closes unexpectedly after playing first audio new audio midi crash defect high
#13804 SCI: LSL6: Larry can walk out of bounds in locker room new pathfinding defect normal
#13839 TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS) new detection defect normal
#13893 SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location. new animation defect normal
#13899 DIRECTOR: Opera Fatal gameplay issue update new Director, Opera Fatal defect normal
#13904 BACKENDS: Can't change language / manage savegames on SteamDeck new savegame, settings defect normal
#13952 ANDROID: AGS: Can't load games with resources >2GB on ARM32 new ags, nightmare frames defect normal
#13960 BACKENDS: PS3 and physical CD issues new disc cd-rom crash defect normal
#13977 AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug] new shivahkosher original defect low
#14022 MTROPOLIS: Obsidian music, transitions, and exiting new Music, Transitions, Exiting defect low
#14174 When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend new data,configure lephilousophe defect normal
#14258 AGS: Dreams in the Witch House: character briefly appearing after logo new Dreams in the Witch House defect low
#14322 SAGA: ITE - FLAC compressed music does not play new flac, music. ite defect normal
#14336 TETRAEDGE: Dialog text color not readable on TinyGL new tinygl defect normal
#14371 LAN: Server's IP interface is sometimes from a virtual adapter new LAN, IP interface defect normal
#14420 TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around new Syberia hot spot character movement jumpy click mouse defect normal
#14424 SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used new Chinese, interactivity, inventory defect normal
#14434 TETRAEDGE: Graphic glitch in Syberia 2 new graphic glitch defect normal
#14443 SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background new Forge, Blacksmiths, pathfinding defect normal
#14445 GRAPHICS: libTAS crashes SCI with fullscreen video new LibTAS OpenGL GLXBadContext defect normal
#14450 Mass add duplicates languages in myst 3 dvd new detection defect normal
#14455 GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking new cloud syncing defect high
#14458 GUI: Modern "non-fancy" themes do not take shading into account when building layout new gui, themes defect normal
#14481 Web: Fix wiki statement about not being able to import QFG4 to itself new wiki defect normal
#14505 MYST3: Endian issue on graphics new BigEndian, Graphics defect normal
#14506 GRAPHICS: Shaders broken(?) new gui, launcher, shaders defect normal
#14510 SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options new audio, speech, subtitles, text defect normal
#14529 SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug) new original defect normal
#14530 BACKENDS: SDL2: Regression with software mode new window/fullscreen switch, launcher, SDL2 , regression defect normal
#14574 GOB: Excessive blitting drags performance down pending gobliiins, performance sdelamarre defect normal
#14623 BACKENDS: iOS: Games and config being lost new iOS config defect normal
#14639 AGS: MIDI files prefered over music.vox new music playback defect normal
#14669 TWINE: Multiple track issues new Audio defect normal
#14735 GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched. pending Gob2 - Amiga - Glitched BJNFNE defect normal
#14743 AGS: The Excavation of Hob's Barrow: Small graphical priority errors new ags, priority, barrow defect normal
#14747 BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle" new Haiku,DOTT,day_of_the_tentacle defect normal
#14755 DIRECTOR: Alice - An Interactive Museum gameplay issues new Alice Director defect normal
#14764 SCI: SQ1: Many Acid Drops Don't Affect Roger new SQ1 SCI, acid drops defect normal
#14768 SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur new original SQ1 SCI, Star Generator, sound defect low
#14772 M4: Orion Burger - Gfx mesh and crash on BE target new Orion Burger, Endian defect normal
#14778 TWINE: Some in-game options are being translated to ??? new translation, broken, menu, options defect normal
#14789 Win64 - ini file got reset shortly after using v2.8.0 new ini defect normal
#14803 SWORD2: Error during intro cutscene (Spanish Playstation version) new broken sword spanish playstation ps1 psx error crash defect normal
#14813 PINK: Broken cyrillic symbols in both pink panther games new Text, Symbols, Encoding defect normal
#14823 ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games new android, iOS, SAF, GLES defect normal
#14827 ANDROID: Launcher GUI layout issues for Backend tabs new broken, misaligned defect normal
#14844 SCI: CAMELOT: Loading in Fatima's house disrupts the music new Camelot, Fatima, music defect normal
#14847 SCUMM: Curse of Monkey Island - Stutter when interacting with items new Stutter Hitch Stall Audio defect normal
#14853 COMMON: Rework path handling causes performance regression new performance,regression defect normal
#14858 SCI: Phantasmagoria: ESC key (multi)clicks in final sequence new Undesired behaviour, Quality of Life defect normal
#14873 AGS: Save games are always ordered by saveslot instead of last save date new Heroine's Quest, save order defect low
#14883 ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden new orientation, virtual keyboard, toggle, pointer position defect normal
#14891 BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus new Miyoo, Miyoo Mini defect normal
#14910 SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch) new Rusalka, flowers, dialogue, Ashlancer patch defect normal
#14911 SCI: QFG4: Brief Display and No Audio at Bushes new Baba Yaga bushes, audio defect low
#14912 SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset new Burgomeister, window, sunset defect low
#14922 VCRUISE: Schizm: low performance when playing directly from the DVD new Single 2 sided DVD side 1 (also tried one folder deeper) elasota defect normal
#14958 ULTIMA6: Move Item command doesn't prompt to split an item stack new ultima, crash, ultima 6, ultima VI, spells, GOG defect normal
#14987 GRIM: Manny gets frozen after opening the security door new Grim Fandango - Italian - CD defect blocker
#14988 AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font new agi, hercules defect normal
#15008 AGS: Heroine's Quest: Two achievements not unlocking new Heroine's Quest, Achievement defect low
#15011 AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug) new Heroine's Quest, stamina defect low
#15013 COMMON: Invalid save path leads to crash/debugger coming up new timestamps, crash defect normal
#15020 BACKENDS: PS3: FluidSynth fails to load/initialize soundfont new Fluidsynth ps3 defect normal
#15021 Macintosh sound only available on MAC OS X with SCI engine new Macintosh SCI defect normal
#15026 SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos new cutscenes, SMUSH, INSANE defect normal
#15041 AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build) new ags, earl mansin defect normal
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