DIRECTOR: Opera Fatal gameplay issue update
|Director, Opera Fatal
Description (last modified by )
ScummVM version-v2.7.0git3423-gacee74-a4b76 (10/14/22, 22:01:27)
Game Engine-Director 4
Laptop OS-Win 10(64 bit)
About 7 months ago, I submitted a ticket on the Director game Opera Fatal that has since been closed. I just wanted to update the gameplay/issues status of the game at this point in time in case it might help continuing engine/game development.
I'll start by repeating some notes from my initial ticket (13203) :
"Opera Fatal is properly detected when the game/files are added to ScummVM. The game runs briefly by showing a few brief credit/opening screens (with sound...). The game then proceeds to a black screen (w/ an active cursor, so the game did not lock-up...) but the opening cut-scene never played. The game halted there and I was able to CTRL-Z to exit the game..."
I recently re-tried running the game with an updated daily build. Opera now plays the full opening cutscene from the paperboy running down the street to the Maestro standing in front of the concert hall.
Congratulations on your development progress ... and thank you again for your efforts...!
There are some minor issues noted during the playing of the opening splash/cut scene:
- The audio (music) starts with the initial "Heureka..." splash screen, then momentarily stops, then re-starts again with "Ruske..." splash screen (not sure if this stop/restart is correct...) The audio (music/voice) continues normal throughout the opening cutscene.
- Toward the beginning of the cutscene, during the close-up of the newspaper, the bottom-right quadrant of the game screen is black, whereas the other 3 quads. display the newspaper properly.
- Toward the end of the cutscene, a black rectangle is seen moving across the game screen from lower left to upper right. I think that black box is supposed to be the paper boy running along the city street (but not absolutely sure...)
- After the cutscene ends, I can move forward toward the concert hall and I can open the door to the hall (although I do not hear the sound of the door opening which I think is supposed to be heard there) When I try to enter the hall, though, all hell breaks loose and the game becomes unplayable. I can exit the game using SCUMM ctrl-z command.
Hope this info. might help continuing development of the engine and game...
Change History (9)
comment:1 by , 16 months ago
|DIRECTOR - Opera Fatal gameplay issue update → DIRECTOR: Opera Fatal gameplay issue update