AGS: MIDI files prefered over music.vox
I noticed that when a game features both MIDI files (built inside the game) and digital music inside music.vox, ScummVM will always playback the MIDI files. Only when there is no MIDI variant of a music track available but the track is present inside music.vox, it does playback the digital music track. It should be the other way round.
The best option would be of course if the user could choose between MIDI and music.vox.