Opened 10 months ago

#14505 new defect

MYST3: Endian issue on graphics

Reported by: raziel- Owned by:
Priority: normal Component: Engine: Myst3
Version: Keywords: BigEndian, Graphics
Cc: Game: Myst 3: Exile


ScummVM 2.8.0git (May 30 2023 17:28:22)
Using SDL backend with SDL 2.26.5
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 MikMod Theora VPX AAC A/52 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) ENet SDL2 TinyGL OpenGL (with shaders)

Probably BE conversion issue on inventory items
See screenshot (it should be the journal ego gets)

Running Myst III: Exile (Windows/English)
ENGLISH.m3t: 3ca92b097c4319a2ace7fd6e911d6b0f, 5660070 bytes.
RSRC.m3r: a2c8ed69800f60bf5667e5c76a88e481, 1223862 bytes.
Initializing OpenGL Renderer with shaders

AmigaOS4 - PPC - BigEndian
gcc (adtools build 11.3.0) 11.3.0

Attachments (1)

scummvm-myst3-win-00001.png (1.8 MB ) - added by raziel- 10 months ago.

Download all attachments as: .zip

Change History (1)

by raziel-, 10 months ago

Attachment: scummvm-myst3-win-00001.png added
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