Opened 3 years ago
Last modified 2 years ago
#13364 new defect
FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup
Reported by: | LukasThyWalls | Owned by: | |
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Priority: | normal | Component: | Port: Linux |
Version: | Keywords: | music_driver, FluidSynth, Settings, GUI, Start Up | |
Cc: | Game: |
Description
Hello.
I have noticed in ScummVM 2.5.1 (Flatpak package) in KUbuntu 21.10 (Kernel 5.14.0), when i set the Preferred audio device to "Default" in global settings, when i restart ScummVM, it automatically changes it to "FluidSynth". I saw when i change it to "Default" in the GUI and i Apply, is changed in ScummVM.ini (music_driver = auto), but when ScummVM starts, it reverts the setting to FluidSynth (music_driver = fluidsynth). It doesn't seems to do this with other setting, for sure not if i pick other setting of the Preferred Audio Device (music_driver), as it keeps it.
The main issue with this is if you are using the MT-32 emulator, it overrides it if you left the FluidSynth audio device setting on. Sure, you can set the game itself to override the audio settings and use the default or MT-32 emulator as audio device, but, in this port if you change the setting or in other ports by default, if you have configured globally the MT-32 settings and put the globally audio as default, you don't need to override anything, it simply works.
Thanks.
Change History (3)
comment:1 by , 3 years ago
Component: | GUI → Port: Linux |
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Keywords: | Start Up added; Linux StartUp removed |
comment:2 by , 3 years ago
Summary: | [Linux] If audio preferred device is set to default, it auto sets to FluidSynth in next startup → If audio preferred device is set to default, it auto sets to FluidSynth in next startup |
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comment:3 by , 2 years ago
Summary: | If audio preferred device is set to default, it auto sets to FluidSynth in next startup → FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup |
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