#13749 |
GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games
|
new
|
GUI Resizing Compact Mode
|
|
defect
|
normal
|
#11745 |
GUI: THEME: Some tabs and selectors have hidden options in low resolution mode
|
new
|
obscured, hidden, inaccessible, layout
|
|
defect
|
normal
|
#13264 |
HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version)
|
new
|
glitch
|
neuromancer
|
defect
|
normal
|
#13663 |
HYPNO: Slow frame rate, navigation issue and frequent sound pops
|
new
|
audio, pops, frame rate
|
neuromancer
|
defect
|
normal
|
#13472 |
HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM
|
new
|
hotkeys, main menu
|
neuromancer
|
defect
|
normal
|
#12717 |
ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene
|
new
|
illusions,duckman,crash,actor,cursor
|
|
defect
|
normal
|
#11462 |
IOS: Apple Magic Keyboard support
|
new
|
magic keyboard, touchpad, ipad
|
|
feature request
|
normal
|
#13240 |
Improvement of subtitle visualization.
|
new
|
Subtitle, visualization, small screens, option
|
|
feature request
|
normal
|
#14371 |
LAN: Server's IP interface is sometimes from a virtual adapter
|
new
|
LAN, IP interface
|
|
defect
|
normal
|
#14772 |
M4: Orion Burger - Gfx mesh and crash on BE target
|
new
|
Orion Burger, Endian
|
|
defect
|
normal
|
#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
new
|
audio midi crash
|
|
defect
|
high
|
#5724 |
MD5: MOHAWK: LB - Various missing games (chacksums included)
|
new
|
detection
|
fuzzie
|
defect
|
high
|
#6380 |
MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French
|
new
|
script
|
fuzzie
|
defect
|
normal
|
#10574 |
MOHAWK: MYST ME: Held pages look off in a few ages
|
new
|
original
|
|
defect
|
normal
|
#10728 |
MOHAWK: MYST: ES: Marker instructions wrong
|
new
|
original
|
|
defect
|
normal
|
#11913 |
MOHAWK: MYST: Include the Rime Age from the PSP port of Myst
|
new
|
Rime Age, Myst Rime
|
|
feature request
|
normal
|
#10578 |
MOHAWK: MYST: Matches and Held pages
|
new
|
original
|
|
defect
|
low
|
#12044 |
MOHAWK: Myst ME: Wrong map colors in the GOG Polish version
|
new
|
Myst bitmap
|
tag2015
|
defect
|
normal
|
#7146 |
MOHAWK: Riven's movies don't quite match the still scenes in terms of color.
|
new
|
original
|
|
defect
|
normal
|
#13285 |
MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add
|
new
|
detection
|
|
defect
|
normal
|
#14022 |
MTROPOLIS: Obsidian music, transitions, and exiting
|
new
|
Music, Transitions, Exiting
|
|
defect
|
low
|
#14505 |
MYST3: Endian issue on graphics
|
new
|
BigEndian, Graphics
|
|
defect
|
normal
|
#13169 |
MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes
|
new
|
big endian, BE, Myst3, AmigaOS
|
|
defect
|
normal
|
#15021 |
Macintosh sound only available on MAC OS X with SCI engine
|
new
|
Macintosh SCI
|
|
defect
|
normal
|
#14450 |
Mass add duplicates languages in myst 3 dvd
|
new
|
detection
|
|
defect
|
normal
|
#15097 |
NANCY: SKC: Assertion on very first shuffle puzzle
|
new
|
Big Endian, PPC, plugins
|
|
defect
|
blocker
|
#14729 |
Newer updated signatures get games blocked until a new ScummVM is released
|
new
|
signature,signatures,detection_tables
|
|
feature request
|
normal
|
#13429 |
OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher.
|
new
|
OpenGL ES, graphics, GUI, Launcher, AmigaOS4
|
|
defect
|
normal
|
#13030 |
Option to Disable Status Window
|
new
|
Status-window
|
|
feature request
|
normal
|
#13355 |
Options for "Capture mouse" and "Screenshot Path" in GUI
|
new
|
Screenshots, Mouse, Mouse Capture, Paths, GUI, Options, Settings
|
|
feature request
|
normal
|
#11355 |
PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset
|
new
|
bug loop prison entrance intro
|
|
defect
|
normal
|
#14813 |
PINK: Broken cyrillic symbols in both pink panther games
|
new
|
Text, Symbols, Encoding
|
|
defect
|
normal
|
#13057 |
PORTS: ANDROID: Android load game screen distorted while downloading from Cloud
|
new
|
Android, GUI
|
|
defect
|
low
|
#12532 |
PORTS: ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device
|
pending
|
android touch mouse cursor snap top left
|
lephilousophe
|
defect
|
normal
|
#13074 |
PRINCE: Timing issue / Scene skipping
|
new
|
Galador, Text skip, unwinnable mini game, Prince and the Coward
|
|
defect
|
normal
|
#13229 |
PSP: PS Vita Ultima 8: controls don´t work at all
|
new
|
PS Vita Ultima 8
|
|
defect
|
normal
|
#13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
|
new
|
animation
|
|
defect
|
normal
|
#14322 |
SAGA: ITE - FLAC compressed music does not play
|
new
|
flac, music. ite
|
|
defect
|
normal
|
#4687 |
SAGA: ITE - Jail bug after speaking to Shiala
|
new
|
script
|
|
defect
|
normal
|
#11439 |
SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support
|
new
|
King's Quest 4 Amiga sounds and Munt Support
|
|
feature request
|
normal
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
new
|
Camelot, Fatima, music
|
|
defect
|
normal
|
#11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
new
|
stereo audio hourglasses
|
|
defect
|
normal
|
#7155 |
SCI: Differences in the pathfinding algorithm
|
new
|
pathfinding has-pull-request
|
|
defect
|
normal
|
#12071 |
SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments
|
new
|
KQ4, SCI, MT32, music
|
|
defect
|
normal
|
#9787 |
SCI: KQ7: Rosella walks through walls
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#13804 |
SCI: LSL6: Larry can walk out of bounds in locker room
|
new
|
pathfinding
|
|
defect
|
normal
|
#11274 |
SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game
|
new
|
"Other" input
|
sev-
|
defect
|
normal
|
#10404 |
SCI: LSL7: parser behavior improvement
|
new
|
sci32
|
|
feature request
|
normal
|
#9846 |
SCI: PQ4: Can't leave morgue by clicking on car
|
new
|
sci32 original
|
|
defect
|
low
|
#9852 |
SCI: PQ4: Repeated speech outside of morgue
|
new
|
sci32, pathfinding
|
|
defect
|
low
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
Undesired behaviour, Quality of Life
|
|
defect
|
normal
|
#13165 |
SCI: QFG1-JP crash on long messages with Japanese subtitles
|
new
|
original
|
|
defect
|
normal
|
#10831 |
SCI: QFG3 - Harami escape speed uncapped
|
new
|
thief harami escape
|
|
defect
|
low
|
#7140 |
SCI: QFG3 - Incorrect Keyboard Movement
|
new
|
pathfinding
|
|
defect
|
normal
|
#10779 |
SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar
|
new
|
SCI32 original
|
|
defect
|
low
|
#10785 |
SCI: QFG4 (Floppy) - Berries item, icon color is wrong
|
new
|
SCI32 original
|
|
defect
|
low
|
#10786 |
SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor
|
new
|
SCI32 original
|
|
defect
|
low
|
#14911 |
SCI: QFG4: Brief Display and No Audio at Bushes
|
new
|
Baba Yaga bushes, audio
|
|
defect
|
low
|
#14912 |
SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset
|
new
|
Burgomeister, window, sunset
|
|
defect
|
low
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
Rusalka, flowers, dialogue, Ashlancer patch
|
|
defect
|
normal
|
#14764 |
SCI: SQ1: Many Acid Drops Don't Affect Roger
|
new
|
SQ1 SCI, acid drops
|
|
defect
|
normal
|
#14768 |
SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur
|
new
|
original SQ1 SCI, Star Generator, sound
|
|
defect
|
low
|
#9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9818 |
SCI: Torin: ASTHENIA path finding issues
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#14529 |
SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug)
|
new
|
original
|
|
defect
|
normal
|
#15095 |
SCUMM/HE: FREDDI5: Quitting from the in-game computer does not respect "Return to the launcher when leaving the game"
|
new
|
freddicove
|
|
defect
|
normal
|
#13648 |
SCUMM/HE: Fix script to allow taking Mr. Baldini's picture
|
new
|
original
|
|
feature request
|
normal
|
#12251 |
SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase
|
new
|
missing graphics effects SpyFox Cheese Chase
|
|
defect
|
normal
|
#13699 |
SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame
|
new
|
original
|
|
feature request
|
normal
|
#1946 |
SCUMM: Adlib Emulation doesn't Respect Volume Settings
|
new
|
audio, reproducible, AdLib
|
|
defect
|
low
|
#14847 |
SCUMM: Curse of Monkey Island - Stutter when interacting with items
|
new
|
Stutter Hitch Stall Audio
|
|
defect
|
normal
|
#15026 |
SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos
|
new
|
cutscenes, SMUSH, INSANE
|
|
defect
|
normal
|
#7013 |
SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles
|
new
|
script bug
|
|
feature request
|
normal
|
#13365 |
SCUMM: French version of The Dig has original audio issues in SMUSH
|
new
|
dig,french,audio,smush
|
|
feature request
|
normal
|
#6942 |
SCUMM: Game variants fail to match demos correctly
|
new
|
detection
|
|
defect
|
normal
|
#14510 |
SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options
|
new
|
audio, speech, subtitles, text
|
|
defect
|
normal
|
#12984 |
SCUMM: LOOM: Mac version font centering is inaccurate
|
new
|
scumm, loom, macintosh, mac
|
|
defect
|
normal
|
#14443 |
SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background
|
new
|
Forge, Blacksmiths, pathfinding
|
|
defect
|
normal
|
#13371 |
SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin
|
new
|
overlay, stokes, distaff
|
|
defect
|
low
|
#13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
|
pending
|
pathfinding, overlay
|
athrxx
|
defect
|
normal
|
#13388 |
SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors
|
new
|
glitch,forge,tg16
|
|
defect
|
normal
|
#13022 |
SCUMM: Loom CD Talkie starts with subtitles disabled
|
new
|
LOOM, CD, Talkie, Subtitles
|
|
defect
|
normal
|
#11971 |
SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered
|
new
|
maniac mansion, zak mckracken, maniac, zak, text, dialog, cursor, c64, commodore 64
|
|
defect
|
normal
|
#14501 |
SCUMM: MANIAC: Support for the V1 built in demo.
|
new
|
MANIAC DEMO
|
|
feature request
|
normal
|
#11360 |
SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data)
|
new
|
monkey island, scrolling, cursor, segacd, mi1
|
|
defect
|
normal
|
#12010 |
SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior
|
new
|
bug, script
|
|
feature request
|
normal
|
#4129 |
SCUMM: MI2 (Original bug): Waterfall sound breaks up
|
new
|
original
|
|
defect
|
low
|
#13107 |
SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters
|
new
|
Maniac Mansion NES, Text artifacts, Clear screen, Letters
|
|
defect
|
normal
|
#13014 |
SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't
|
new
|
MT32, music, loop, monkey, ega
|
|
defect
|
normal
|
#13261 |
SCUMM: Scrolling scenes show at a larger width than on DOS
|
new
|
PC-Engine
|
|
defect
|
normal
|
#13400 |
SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans
|
new
|
skipping script
|
|
feature request
|
normal
|
#10309 |
SHERLOCK: MIDI - Broken (in-program) sound driver handling
|
new
|
audio
|
|
defect
|
normal
|
#10348 |
SHERLOCK: Music setting by in-game option is not respected
|
new
|
audio
|
|
defect
|
normal
|
#14424 |
SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used
|
new
|
Chinese, interactivity, inventory
|
|
defect
|
normal
|
#12973 |
STARK: Dialogue line cut in half, stops reproducing
|
new
|
gribbler, dialogue stops, audio issue
|
|
defect
|
low
|
#6674 |
SWORD1: Minor graphical glitch when knocked down by Goat
|
new
|
original
|
|
defect
|
low
|
#11724 |
SWORD25: Slow video and out of synch audio on old Android devices
|
new
|
Android, out of synch, slow, video, theora
|
|
defect
|
low
|
#14803 |
SWORD2: Error during intro cutscene (Spanish Playstation version)
|
new
|
broken sword spanish playstation ps1 psx error crash
|
|
defect
|
normal
|
#12007 |
SWORD2DEMO: Missing songs in Spanish Windows demo?
|
new
|
Sword2, demo, Spanish
|
|
defect
|
low
|