Opened 8 days ago

Last modified 5 days ago

#11354 new defect

CASTLEBRAIN: Stereo audio flipped in hourglass puzzle

Reported by: henke37 Owned by:
Priority: normal Component: Engine: SCI
Keywords: stereo audio hourglasses Cc:
Game: Castle of Dr. Brain


The audio effects that play while the hourglasses are running is played in the wrong stereo channel

Attachments (1)

castlebrain.001 (37.0 KB ) - added by henke37 5 days ago.
Save in the clock room

Download all attachments as: .zip

Change History (4)

comment:1 by sluicebox, 6 days ago

Component: --Unset--Engine: SCI

comment:2 by sluicebox, 5 days ago

This is impressive; can you elaborate? How could you tell it's on the wrong channel? Is sound a part of this puzzle? Can you attach a save game, or if it's easy to get through from the start, tell me how to get there and reproduce? Does this happen in DOSBox?

Sorry but I haven't played this game since I was a kid, though I remember loving it. Seems like a great excuse to get back into it!

I laughed out loud that you set an "hourglasses" keyword

comment:3 by henke37, 5 days ago

It is fairly simple, two hourglasses on screen. Each plays its own sound effect when active. Pretty easy to tell by using headphones and mark one eyeballs what is intended.

The audio is not used in the puzzle at all. I don't think audio is required at all in the game.

As for how to get to it, it's accessible on the third screen of the game, the clock room, so just after the copy protection "puzzle".

And no, I have not checked with the original interpreter.

by henke37, 5 days ago

Attachment: castlebrain.001 added

Save in the clock room

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