Opened 12 months ago

#12717 new defect

ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene

Reported by: dwatteau Owned by:
Priority: normal Component: Engine: Illusions
Version: Keywords: illusions, duckman, crash, actor, cursor
Cc: Game:

Description

This is with ScummVM c84c8cbe28cf49bc3736a0896bb05423e93eaff2 (2021-07-02) on Debian 11 (amd64).

With Duckman, if you do the following:

  1. Start a new game.
  2. When the first scene with the army guy starts, quickly press Escape. The "Game Paused" menu appears.
  3. Press Escape again, so that this menu closes.
  4. The game unpauses, and the cursor has been switched on (with a Duckman face).
  5. Left-click with the mouse.

then, the game crashes.

gdb backtrace is attached.

Attachments (1)

duckman_actorTypeId_crash_gdb.txt (18.2 KB ) - added by dwatteau 12 months ago.
gdb backtrace

Download all attachments as: .zip

Change History (1)

by dwatteau, 12 months ago

gdb backtrace

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