#12717 closed defect (fixed)
ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene
| Reported by: | dwatteau | Owned by: | bluegr |
|---|---|---|---|
| Priority: | high | Component: | Engine: Illusions |
| Version: | Keywords: | illusions, duckman, crash, actor, cursor | |
| Cc: | Game: |
Description
This is with ScummVM c84c8cbe28cf49bc3736a0896bb05423e93eaff2 (2021-07-02) on Debian 11 (amd64).
With Duckman, if you do the following:
- Start a new game.
- When the first scene with the army guy starts, quickly press Escape. The "Game Paused" menu appears.
- Press Escape again, so that this menu closes.
- The game unpauses, and the cursor has been switched on (with a Duckman face).
- Left-click with the mouse.
then, the game crashes.
gdb backtrace is attached.
Attachments (1)
Change History (5)
by , 5 years ago
| Attachment: | duckman_actorTypeId_crash_gdb.txt added |
|---|
comment:1 by , 3 months ago
| Priority: | normal → high |
|---|
Rising priority, since it's quite trivial to crash the engine just after starting a new game.
comment:3 by , 2 months ago
| Owner: | set to |
|---|---|
| Resolution: | → fixed |
| Status: | new → closed |
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gdb backtrace