Opened 8 years ago

Last modified 3 years ago

#9787 new defect

SCI: KQ7: Rosella walks through walls

Reported by: ADeadTrousers Owned by:
Priority: normal Component: Engine: SCI
Version: Keywords: sci32, pathfinding
Cc: blumentopferde@… Game: King's Quest 7

Description

When returning from the crystal cave to the screen with the lava river and the elevator to Uga Buga the pathfinding is glitching. Klicking on the exit to the throne room Rosella walks right through the screen. Savegame is added.

I'm using ScummVM 1.10.0git3272-gea6bca09 (May 11 2017 08:11:03)
My operating System is Windows 10 64 bit but I'm using ScummVM in 32 bit.
The game is the CD version.
The language is german.
According to the version file the game version is 1.51

wkr ADT

Attachments (5)

kq7-cd-win-de.001 (53.2 KB ) - added by ADeadTrousers 8 years ago.
Just klick on the south-west exit and Rosella walk through the screen
scummvm00068.bmp (900.1 KB ) - added by ADeadTrousers 8 years ago.
A screenshot of the glitch
kq7-cd-win-de.002 (49.9 KB ) - added by ADeadTrousers 8 years ago.
Savegame at the birthday party
scummvm00000.bmp (900.1 KB ) - added by ADeadTrousers 8 years ago.
Screenshot of the birtday party with pathfinding glitch
kq7-cd-win-de.2.001 (52.1 KB ) - added by blumentopferde 7 years ago.
Savegame

Download all attachments as: .zip

Change History (16)

by ADeadTrousers, 8 years ago

Attachment: kq7-cd-win-de.001 added

Just klick on the south-west exit and Rosella walk through the screen

by ADeadTrousers, 8 years ago

Attachment: scummvm00068.bmp added

A screenshot of the glitch

comment:1 by csnover, 8 years ago

Keywords: sci32 added; King's Quest pathfinding troll cave removed
Summary: SCI: King's Quset VII - Wrong pathfinding in Second ChapterSCI: KQ7: Rosella walks through walls

Thank you for your report! I can verify that this issue also occurs in the US 2.00b release.

comment:2 by ADeadTrousers, 8 years ago

I just found another glitch of the pathfinding in another screen:
When entering the birthday party in the dog republic and clicking on the archduke Valanice walks right through the table.

by ADeadTrousers, 8 years ago

Attachment: kq7-cd-win-de.002 added

Savegame at the birthday party

by ADeadTrousers, 8 years ago

Attachment: scummvm00000.bmp added

Screenshot of the birtday party with pathfinding glitch

comment:3 by esziarko, 8 years ago

Just a small addition -- there is another pathfinding glitch that occurs in Chapter 1. If you walk to the left on the first screen and click either of the objects that make Valanice step up onto the statue (the beads or its head) and then somewhere on the top of the screen, she'll walk straight up through the statue and shrink. This occurs in v2.00b Windows.

comment:4 by blumentopferde, 7 years ago

I'm having the exact same bug like ADeadTrousers. I'm adding a savegame and a short video which shows Rosella walking almost anywhere.

My system:
Windows 10 Pro 64 Bit, ScummVM 64 Bit
ScummVM 1.10.0git3324-gad1cc61 (May 25 2017 05:42:21)
German 16 Bit Windows version, game version 1.65c according to VERSION file
no compressed sound used

by blumentopferde, 7 years ago

Attachment: kq7-cd-win-de.2.001 added

Savegame

comment:5 by blumentopferde, 7 years ago

Here's the video demonstrating the bug: https://speicher.retrojunkie.de/index.php/s/l1g1MWCWQPk7qfq

comment:6 by blumentopferde, 7 years ago

Cc: blumentopferde@… added

comment:7 by agfor, 7 years ago

Another spot this happens -- In chapter 2, when walking around behind the anvil / fire by the tongs.

I also experienced both of the other mentioned places in Chapter 1 & 2.

comment:8 by ADeadTrousers, 7 years ago

I think it has something to do with Entering a new screen. Somehow the bouderies of the screen are not applied correctly (or none at all).

comment:9 by csnover, 7 years ago

Priority: lownormal

comment:10 by csnover, 7 years ago

Keywords: pathfinding added

comment:11 by srett, 3 years ago

Can confirm that at least the Chapter 1 statue issue still happens in current master, built yesterday.

German 1.51

Note: See TracTickets for help on using tickets.