Opened 7 years ago
Last modified 14 months ago
#9846 new defect
SCI: PQ4: Can't leave morgue by clicking on car
Reported by: | dafioram | Owned by: | |
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Priority: | low | Component: | Engine: SCI |
Version: | Keywords: | sci32 original | |
Cc: | Game: | Police Quest 4 |
Description
Game: PQ4 Windows GOG
OS: Win7-64
ScummVM: 1.10.0git-3459-g9bb9c0d
If I try to leave the morgue by clicking on the car it says "Leaving?", but doesn't let me leave. I can leave using the map button, but its weird that in every other part of the game I can click on the car to leave except at the morgue.
Attachments (1)
Change History (4)
by , 7 years ago
Attachment: | pq4-cd.013 added |
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comment:1 by , 7 years ago
OK, so, this is probably both the stupidest and most personally annoying game script bug I’ve seen so far (I spent quite some time stuck here when I ran through this game, probably doing exactly the same thing as you).
In this room, if you’re playing in hi-res mode, the game puts an extra hiResCar
View directly over the car
Feature. This breaks the ability to actually interact with the car
feature. I am not exactly sure why this is, since there seem to be other parts of the game that do the same kind of thing and still allow feature interaction.
In any case, this also happens in the original interpreter, so we are at least accurate.
comment:2 by , 2 years ago
Keywords: | original added |
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comment:3 by , 14 months ago
Additional triage context:
- The morgue is room 240
- The hiResCar (a View) sits on top of the original car (which is just a Feature and part of the background) and has no associated doVerb attached while the original car Feature has a doVerb/onMeCheck based on a polygon.
Upon hiding the hiResCar using the debugger it disappears and the original car/feature are revealed and the behavior works correctly: The map pops open.
The only problem is hiding the hiResCar when playing the hiRes version of the game seems like a fix that is not ideal.
By the way: The hiRes assets really help this game out...which already has a lot of low-res artwork. Seeing the original car was painful on the eyes. =)
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