#3314 |
FOA: Loading save from 0.9.1 in 0.10.0 garbles cursor
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3328 |
FW: Sound related crash at time machine
|
sev-
|
defect
|
normal
|
Engine: Cine
|
|
#3335 |
WEB: Broken download link for BASS floppy
|
sev-
|
defect
|
normal
|
Engine: Sky
|
|
#3349 |
FW: Crashes in captured ship and end scene
|
sev-
|
defect
|
normal
|
Engine: Cine
|
|
#3362 |
MANIACNES: Music Doesn't Start On Load Game
|
sev-
|
defect
|
low
|
Engine: SCUMM
|
|
#3384 |
SIMON1: Acorn CD MD5s
|
sev-
|
defect
|
normal
|
Engine: AGOS
|
|
#3390 |
WEB: PocketPC daily snapshots link needs removing
|
sev-
|
defect
|
normal
|
Web
|
|
#3417 |
MONKEY: Mouse is invisible after loading
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3431 |
MANIAC C64: German version not supported
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3489 |
PUTTZOO: Windows version cursor/pointer drawn wrong
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3572 |
AGI GR: Text wrapping broken on long strings in the mines
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3574 |
AGI GR: Screen updates handled wrong/unfinished
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3586 |
AGI: Character loses final walking position
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3595 |
MANIACNES: Music not played when loading game
|
sev-
|
defect
|
high
|
Engine: SCUMM
|
|
#3596 |
MANIACNES: Crash when game ends
|
sev-
|
defect
|
high
|
Engine: SCUMM
|
|
#3686 |
FEEBLE: Capitalization variations when searching for files
|
sev-
|
defect
|
low
|
Engine: AGOS
|
|
#3688 |
DIG: Japanes (MAC), crashing on launch
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3692 |
Web site should not mention EPOC
|
sev-
|
defect
|
normal
|
Port: Symbian
|
|
#3695 |
AGI: Fan(Get Outta SQ): No Word wrapping
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3703 |
SCUMM: Invalid charset id can be stored
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3704 |
AGI: Fan(Kings Quest 2 1/4) - Sprite not erased
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3705 |
LSL1: Age Verification answer input not working
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3707 |
SCUMM: accented characters not displayed in msg boxes
|
sev-
|
defect
|
low
|
Engine: SCUMM
|
|
#3708 |
AGI: Kings Quest 2 1/4 - Unknown version
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3712 |
ALL: --savepath=PATH broken
|
sev-
|
defect
|
normal
|
GUI
|
|
#3714 |
DRASCULA: Unknown MD5
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
|
#3735 |
IHNM: Psychic Profile problem
|
sev-
|
defect
|
high
|
Engine: SAGA
|
|
#3741 |
IHNM: No Animation of Disk Icon
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#3754 |
DRASCULA: Wrong language detection(?) and crash
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
|
#3755 |
DRASCULA: typo in Spanish verbs
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
|
#3760 |
ITE: No blinking disk icon
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#3762 |
BS1: grammatical error in the Italian menu
|
sev-
|
defect
|
normal
|
Engine: Sword1
|
|
#3794 |
DRASCULA: No Spaces in SaveGames Names
|
sev-
|
defect
|
blocker
|
Engine: Drascula
|
|
#3797 |
Parallaction engine doesn't compile under MSVC9
|
sev-
|
defect
|
normal
|
Engine: Parallaction
|
|
#3808 |
DRASCULA: Impossible to save the game
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
|
#3809 |
DRASCULA: Typing is slow when you save a game
|
sev-
|
defect
|
high
|
Engine: Drascula
|
|
#3816 |
MMNES : Incorrect detection (US/GB)
|
sev-
|
defect
|
high
|
Engine: SCUMM
|
|
#3818 |
PS2: trunk not compilable because a missing module
|
sev-
|
defect
|
blocker
|
Port: PS2
|
|
#3823 |
MONKEY2: Misplaced Text
|
sev-
|
defect
|
blocker
|
Engine: SCUMM
|
|
#3826 |
SQ2: Prompt disappears when it shouldn't.
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3827 |
SQ2: Have to wait after dying to do anything.
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3841 |
GUI: setting game id to "scummvm" messes up list
|
sev-
|
defect
|
normal
|
GUI
|
|
#3853 |
DRASCULA: Cannot disable speech
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
|
#3867 |
FW: Music is not restarted when loading a saved game
|
sev-
|
defect
|
high
|
Engine: Cine
|
|
#3973 |
ZAK: Italian C64 version not working
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4025 |
Compiler: No matching function (Parallaction / Amiga)
|
sev-
|
defect
|
normal
|
Engine: Parallaction
|
|
#4037 |
SQ2: message not displayed, or vanishes too quickly
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4043 |
AGI: -x option (or loading from launcher) breaks some games
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4045 |
ITE: mass adding results in incorrect targets
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4048 |
LSL: missing Polish MD5
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4079 |
PQ1/DOS/Englisv2.0G - One version is detected as MAC Version
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4093 |
GUI: minor artifacts in rounded corners
|
sev-
|
defect
|
low
|
GUI
|
|
#4112 |
MANIAC V2: Power never returns
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4116 |
AGI: Using GMM to load causes graphics glitches
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#4150 |
Virtual Keyboard: number keys not working
|
sev-
|
defect
|
normal
|
--Other--
|
|
#4169 |
AGI: Manhunter, F3 hotkey dosent work
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4215 |
T7G: Checksums for unknown english 7th Guest cd version
|
sev-
|
defect
|
normal
|
Engine: Groovie
|
|
#4221 |
FT: Russian version crashes on windows and psp
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4261 |
AGI: Gold Rush! Restart Option differs from original
|
sev-
|
defect
|
low
|
Engine: AGI
|
|
#4335 |
WINCE: Compilation broken
|
sev-
|
defect
|
normal
|
Port: WinCE
|
|
#4340 |
GUI: Glitch when closing menu after hovering on option
|
sev-
|
defect
|
normal
|
GUI
|
|
#4344 |
WINCE: Compilation broken
|
sev-
|
defect
|
normal
|
Port: WinCE
|
|
#4353 |
SCI: LSL1 Russian MD5
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4358 |
AGI: larry 1 doesn't restart after dying
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#4379 |
CINE: Operation Stealth german crash
|
sev-
|
defect
|
normal
|
Engine: Cine
|
|
#4403 |
GUI: "Help" dialog causes crash @ 320x200
|
sev-
|
defect
|
high
|
GUI
|
|
#4430 |
AGI: PQ1 help not showing the first time you press F1
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#4431 |
AGI: PQ1 All function keys are broken after restart
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#4437 |
DC: Drascula (Italian) Intro Movie Crash
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
|
#4445 |
GUI: Low Res Bugs
|
sev-
|
defect
|
normal
|
GUI
|
|
#4447 |
AGI: KQ4: Dwarf sequence
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4448 |
AGI: KQ4: Swimming on land
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4449 |
AGI: KQ4: Restart after load
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4466 |
DRASCULA: Cursor GFX error
|
sev-
|
defect
|
high
|
Engine: Drascula
|
|
#4467 |
DRASCULA: Graveyard GFX error
|
sev-
|
defect
|
high
|
Engine: Drascula
|
|
#4473 |
DRASCULA: Repeating conversations
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
|
#4475 |
DRASCULA: gfx glitch in pendulum room
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
|
#4477 |
DRASCULA: Cursor appears ontop of ending and credits
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
|
#4481 |
ITE: Music restarts on every background change in credits
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4488 |
ZAK V2: no inventory keyboard shortcuts
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4515 |
MANIAC V1: Problems with Fred sprite during cutscene
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4519 |
MM: English Atari ST version
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4539 |
PSP: AGI games are unbearably slow
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#4549 |
FW: Restart doesn't work
|
sev-
|
defect
|
normal
|
Engine: Cine
|
|
#4550 |
FW: Pause doesn't work
|
sev-
|
defect
|
normal
|
Engine: Cine
|
|
#4556 |
MANIAC V2: Purple Tentacle appears in lab after he leaves
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4573 |
MANIAC NES: incorrect background color?
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4576 |
SCUMM v0: Wrong palette colors
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4596 |
DRASCULA: Glitch when using cross on vampire guard
|
sev-
|
defect
|
high
|
Engine: Drascula
|
|
#4612 |
AGI: Black cauldron save through GMM
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4634 |
ITE: Italian FAN translation regression
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4668 |
KQ4 AGI not recognized
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4680 |
MH2: Graphic Glitch at Transamerica Tower
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4684 |
ITE: Graphic Glitches during Cat Tribe Celebration
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4686 |
ITE: Cumulative Snoring sounds in Prince's Bedroom
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4689 |
ITE: Mouse stops responding at Boar Castle
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4690 |
SAGA engine slow loading
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4713 |
GUI Tools: compress_scumm_san and _bun do not work
|
sev-
|
defect
|
normal
|
Tools
|
|
#4716 |
GUI Tools: compress_sword2 does not work
|
sev-
|
defect
|
normal
|
Tools
|
|
#4740 |
Large file support
|
sev-
|
defect
|
low
|
Port: Linux
|
|