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Results (7901 - 8000 of 8320)

Ticket Summary Owner Type Priority Component Version
#3362 MANIACNES: Music Doesn't Start On Load Game sev- defect low Engine: SCUMM
#3395 GOB3: graphic glitch in the ship DrMcCoy defect low Engine: Gob
#3429 KYRA2 : MD5 of DOS floppy english version athrxx defect low Engine: Kyra
#3469 LURE: wrong accented character in the italian version dreammaster defect low Engine: Lure
#3475 INDY3 FM-TOWNS: Modified version does not start fingolfin defect low Engine: SCUMM
#3483 COMI: wrong subtitles color fingolfin defect low Engine: SCUMM
#3506 FF: Game stops asking the Oracle about the language Kirben defect low Engine: AGOS
#3536 FOTAQ: Jetty: "sign" at wrong position cyxx defect low Engine: Queen
#3591 COMI: Glitch when turning pages in recipe book defect low Engine: SCUMM
#3621 GOB2: Unknown Version DrMcCoy defect low Engine: Gob
#3622 GOB3: Unknown Version DrMcCoy defect low Engine: Gob
#3686 FEEBLE: Capitalization variations when searching for files sev- defect low Engine: AGOS
#3690 AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?) defect low Engine: AGI
#3697 AGI: Fan(Get Outta SQ) - Graphics messed up m-kiewitz defect low Engine: AGI
#3698 AGI: Fan(Hobbits) - Game stuck after intro defect low Engine: AGI
#3699 AGI: Fan(Hobbits) - Game logic flawed defect low Engine: AGI
#3707 SCUMM: accented characters not displayed in msg boxes sev- defect low Engine: SCUMM
#3721 KYRA2: Sound and speech plays at the same time athrxx defect low Engine: Kyra
#3745 WOODRUFF: Vanishing Coh Cott DrMcCoy defect low Engine: Gob
#3775 LOST IN TIME: changes GUI colors DrMcCoy defect low Engine: Gob
#3803 DOTT: Bernard impersonating LaVerne fingolfin defect low Engine: SCUMM
#3810 WOODRUFF: sprite blinks before enter Azimuth house DrMcCoy defect low Engine: Gob
#3856 WEEN: mouse positioned out of the screen DrMcCoy defect low Engine: Gob
#3981 SCUMM: Delay in speech Kirben defect low Engine: SCUMM
#4050 T7G: Glitch with the cake puzzle in The 7th Guest spookypeanut defect low Engine: Groovie
#4093 GUI: minor artifacts in rounded corners sev- defect low GUI
#4096 FT demo: debugger at end of demo Kirben defect low Engine: SCUMM
#4159 SWORD1: inventory visible in death scene in Syria wjp defect low Engine: Sword1
#4160 SWORD1: palette glitches during scene changes in endgame wjp defect low Engine: Sword1
#4162 GOB: Minor sound glitches in Gobliins 2 (CD/DOS English) DrMcCoy defect low Engine: Gob
#4216 SCI: password for LSL5 bluegr defect low Engine: SCI
#4251 BRA crash in first room when picking up tape measure peres defect low Engine: Parallaction
#4261 AGI: Gold Rush! Restart Option differs from original sev- defect low Engine: AGI
#4311 KYRA1: Sound effect loops continuously (Mac CD) lordhoto defect low Engine: Kyra
#4636 MIXER: Division by 0 in rate conversion if w/o soundcd fingolfin defect low Audio
#4740 Large file support sev- defect low Port: Linux
#4770 TEEN: Cannot use rake on grass SF/megath defect low Engine: TeenAgent
#4814 GOB3: Graphical Glitch in finished cutscene DrMcCoy defect low Engine: Gob
#4861 "make" prints warnings if Subversion is not installed dhewg defect low --Other--
#4909 GOB1 : Engine Abort on Lose DrMcCoy defect low Engine: Gob
#4941 SCI, Castlebrain/Amiga: Invisible text in word search bluegr defect low Engine: SCI
#4942 SCI, Castlebrain/Amiga: Crash when exiting wordsearch puzzle m-kiewitz defect low Engine: SCI
#4952 SCI: PQ2 Demo: Non-existant view OmerMor defect low Engine: SCI
#4993 ECOQUEST2: Initial text not cleared from ecorder m-kiewitz defect low Engine: SCI
#5044 PQ1VGA : Engine Abort When Putting Away Gun at Jail m-kiewitz defect low Engine: SCI
#5082 SCI: SQ5: Frozen Script sluicebox defect low Engine: SCI
#5090 ISLANDBRAIN: Version not displayed in credits after restore bluegr defect low Engine: SCI
#5104 LSL6-de: view resources not found (also happens in original) m-kiewitz defect low Engine: SCI
#5107 EQ1CD: Crash at Cetus head (also happens in original sci) m-kiewitz defect low Engine: SCI
#5128 LSL2 Amiga: Failed to Initialize Sound Driver error waltervn defect low Engine: SCI
#5156 SCI: QFG2: Game can hang in desert m-kiewitz defect low Engine: SCI
#5162 SCI: SQ5 : Script Lockup During Putting Banana in WD40 sluicebox defect low Engine: SCI
#5245 PHARKAS CD: Gas canister lock-up m-kiewitz defect low Engine: SCI
#5252 KQ6: missing gate after drinking potion m-kiewitz defect low Engine: SCI
#5379 GOB3: Confused pathfinder DrMcCoy defect low Engine: Gob
#5471 SCI: QFG1 EGA - Hangs after hitting bird's nest with rock m-kiewitz defect low Engine: SCI
#5498 ALL: Corrupted ZIP files are not properly handled Templier defect low GUI
#5576 WIN32: Console output missing Kirben defect low Port: Win32
#5581 TOON: crashes when leaving room sylvaintv defect low Engine: Toon
#5605 KQ3: PCSpeaker affects render mode bluegr defect low Engine: AGI
#5652 DRACI: Code analysis warnings digitall defect low Engine: Draci
#5718 SCI: LONGBOW: Wrong palettes used in Amiga version bluegr defect low Engine: SCI
#5865 SCI: PQ1SCI: Stuck in briefing room m-kiewitz defect low Engine: SCI
#5963 TSAGE: BF: Graphics glitch in inventory buttons dreammaster defect low Engine: TsAGE
#6201 WME: Chivalry - Savegame thumbnail is too small somaen defect low Engine: Wintermute
#6207 WME: Chivalry - Mouse is sluggish in save/load menu somaen defect low Engine: Wintermute
#6474 NEVERHOOD: When quitting thru menu, game screen is shown for a moment bluegr defect low Engine: Neverhood
#6589 TONY: Russian version not detected digitall defect low Engine: Tony
#6629 MOHAWK: Missing detection entry for Riven 5-CD Italian digitall defect low Engine: Mohawk
#6706 SCI: QFG1 VGA - rapidly purchased potions do not appear in inventory m-kiewitz defect low Engine: SCI
#6710 SCUMM/HE: PUTT-PUTT - Colour corruption upon pressing Escape too quickly AndywinXp defect low Engine: SCUMM
#6711 Wrong quit message shown in Pajama Sam Lost and Found Kirben defect low Engine: SCUMM
#6777 LOL: The interactive CD demo version is not supported athrxx defect low Engine: Kyra
#6806 SCI: QFG3: Dialog Crash about Leopard women's marriage. wjp defect low Engine: SCI
#6923 SHERLOCK: use flower on lab table dreammaster defect low Engine: Sherlock
#6924 SHERLOCK: use the flower on a flask dreammaster defect low Engine: Sherlock
#6925 SHERLOCK: use residue on lab table dreammaster defect low Engine: Sherlock
#6926 SHERLOCK: use residue on test tube dreammaster defect low Engine: Sherlock
#6928 SHERLOCK: go to Scotland Yard dreammaster defect low Engine: Sherlock
#6933 SHERLOCK: St. Pancras Station Crash dreammaster defect low Engine: Sherlock
#6943 TOONSTRUCK: add French & Spanish detection defect low Engine: Toon
#7094 GUI: Pressed button keeps highlight after modal dialog opens salty-horse defect low GUI
#7101 GUI: Hovered-over button doesn't highlight after a modal dialog closes defect low GUI
#7116 The Neverhood Crash upon clicking the "type-in" bar on Load/Delete game screen eriktorbjorn defect low Engine: Neverhood
#7123 GUI: Tab scroll buttons should be disabled when they have no effect sev- defect low GUI
#7124 GUI: Buttons don't highlight when mouse press is released over them lephilousophe defect low GUI
#7125 GUI/AGI: Predictive dialog glitches when two buttons are pressed at once sev- defect low GUI
#7165 WAGE: Broken indenting in multiple files sev- defect low Engine: Wage
#7166 DRASCULA: Misleading indentation in animation.cpp criezy defect low Engine: Drascula
#7167 GNAP: Misleading indentation in scenes/group4.cpp sev- defect low Engine: GNAP
#7168 MADS: Misleading indentation in nebular/nebular_scenes2.cpp dreammaster defect low Engine: MADS
#7169 AUDIO: Misleading indentation in audio/decoders/qdm2.cpp sev- defect low Audio
#7172 SWORD25: Cast to pointer from integer of different size wjp defect low Engine: Sword25
#7179 SQ4 CD DOS crash when selecting 'Catalog' in Hz So Good m-kiewitz defect low Engine: SCI
#7234 Implementation of quitPauseRestart opcode SF/ender feature request low Engine: SCUMM
#7299 MI2 (MAC): Incorrect Wiping Sound at Barkeeper's lordhoto feature request low Engine: SCUMM
#7320 FMTOWNS: Need more than 256 colors to display properly athrxx feature request low Engine: SCUMM
#7336 Search more subdirs: Rooms 1, Rooms 2, Rooms 3 Kirben feature request low --Other--
#7343 GUI: Show subtitles/speech options only for speech games sev- feature request low GUI
#7350 GUI: Add support for translation to other languages sev- feature request low GUI
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