#1946 |
SCUMM: Adlib Emulation doesn't Respect Volume Settings
|
new
|
audio, reproducible, AdLib
|
|
defect
|
low
|
#4129 |
SCUMM: MI2 (Original bug): Waterfall sound breaks up
|
new
|
original
|
|
defect
|
low
|
#6203 |
WME: Dirty Split - Dialog coming out of wrong character (original bug)
|
new
|
original
|
lolbot-iichan
|
defect
|
low
|
#6674 |
SWORD1: Minor graphical glitch when knocked down by Goat
|
new
|
original
|
|
defect
|
low
|
#6721 |
WME: The Kite - Overlapping bug
|
new
|
original
|
lolbot-iichan
|
defect
|
low
|
#6953 |
GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!!
|
new
|
original
|
DrMcCoy
|
defect
|
low
|
#6970 |
ACCESS: AMAZON - Climb up/down animation breaks after one animation
|
new
|
original
|
|
defect
|
low
|
#9846 |
SCI: PQ4: Can't leave morgue by clicking on car
|
new
|
sci32 original
|
|
defect
|
low
|
#9852 |
SCI: PQ4: Repeated speech outside of morgue
|
new
|
sci32, pathfinding
|
|
defect
|
low
|
#10444 |
AGI: Graphics glitch when reloading a savegame after dying
|
new
|
has-pull-request
|
|
defect
|
low
|
#10578 |
MOHAWK: MYST: Matches and Held pages
|
new
|
original
|
|
defect
|
low
|
#10779 |
SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar
|
new
|
SCI32 original
|
|
defect
|
low
|
#10785 |
SCI: QFG4 (Floppy) - Berries item, icon color is wrong
|
new
|
SCI32 original
|
|
defect
|
low
|
#10786 |
SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor
|
new
|
SCI32 original
|
|
defect
|
low
|
#10831 |
SCI: QFG3 - Harami escape speed uncapped
|
new
|
thief harami escape
|
|
defect
|
low
|
#11287 |
WME: Some games are using same fonts for selected and normal text
|
new
|
original
|
|
defect
|
low
|
#11645 |
GUI: "New save" button still enabled when all save locations are used
|
new
|
gui savegame new save
|
|
defect
|
low
|
#11724 |
SWORD25: Slow video and out of synch audio on old Android devices
|
new
|
Android, out of synch, slow, video, theora
|
|
defect
|
low
|
#12007 |
SWORD2DEMO: Missing songs in Spanish Windows demo?
|
new
|
Sword2, demo, Spanish
|
|
defect
|
low
|
#12302 |
ULTIMA4: Moongate remains on screen
|
new
|
Ultima IV moongate
|
|
defect
|
low
|
#12304 |
ULTIMA4: 2nd combat instance applies Quickness to all party members
|
new
|
Ultima IV quickness combat second
|
dreammaster
|
defect
|
low
|
#12316 |
Configurable quick buttons for the Android and IOS ports
|
new
|
android
|
|
feature request
|
low
|
#12480 |
ULTIMA4:: sound FX loops
|
new
|
Ultima IV sound loop
|
|
defect
|
low
|
#12481 |
ULTIMA4: Text Colorization does not work
|
new
|
Ultima IV text colorization
|
|
defect
|
low
|
#12597 |
3DS, MOHAWK: Checkerboard pattern on lower screen in non-video scenes
|
new
|
3ds, n3ds, mohawk, riven
|
|
defect
|
low
|
#12604 |
AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues
|
new
|
original
|
|
defect
|
low
|
#12778 |
Crusader: No Remorse - Num Pad Keys do not change with capslock
|
new
|
Crusader; Numeric; Keypad
|
|
feature request
|
low
|
#12973 |
STARK: Dialogue line cut in half, stops reproducing
|
new
|
gribbler, dialogue stops, audio issue
|
|
defect
|
low
|
#13016 |
AGS: text appears in german Gemini Rue version that shouldn't be there
|
new
|
german, font
|
|
defect
|
low
|
#13057 |
PORTS: ANDROID: Android load game screen distorted while downloading from Cloud
|
new
|
Android, GUI
|
|
defect
|
low
|
#13125 |
GRIM: Grim Fandango: opengl dialog transcript text errors
|
new
|
grim, opengl, linux, dialog, transcript, 2.5.0
|
|
defect
|
low
|
#13127 |
GRIM: Grim Fandango - change default controller keys
|
new
|
grim, linux, controller, joystick, keymap, 2.5.0
|
|
feature request
|
low
|
#13141 |
GRIM: Grim Fandango ! year 3 end cutscene cuts early
|
new
|
grim, cutscene, year 3, 2.5.0
|
|
defect
|
low
|
#13149 |
GRIM: Grim Fandango % year 4 sewer transparency
|
new
|
grim, transparency, sewer, year 4, 2.5.0
|
|
defect
|
low
|
#13371 |
SCUMM: Loom (EGA) - (Original bug) Overlay glitch with edge of distaff in woodbin
|
new
|
overlay, stokes, distaff
|
|
feature request
|
low
|
#13412 |
AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier
|
new
|
Zniw Adventure
|
|
defect
|
low
|
#13611 |
Retrowave is not enabled on 2.6 Windows Build
|
new
|
RetroWave OLP3
|
|
feature request
|
low
|
#13741 |
[Homepage] Please add a sub-URL, called "/statistics" and/or "/stats"
|
new
|
statistics
|
|
feature request
|
low
|
#13977 |
AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug]
|
new
|
shivahkosher original
|
|
defect
|
low
|
#14018 |
AGS: Blackwell Legacy (old version & demo) issues
|
new
|
blackwell1
|
|
defect
|
low
|
#14022 |
MTROPOLIS: Obsidian music, transitions, and exiting
|
new
|
Music, Transitions, Exiting
|
|
defect
|
low
|
#14258 |
AGS: Dreams in the Witch House: character briefly appearing after logo
|
new
|
Dreams in the Witch House
|
|
defect
|
low
|
#14311 |
ULTIMA8: Disappearing Stepping Stone
|
new
|
stone, lava
|
|
defect
|
low
|
#14314 |
ULTIMA8: Stacked sorcery reagents do not display number
|
new
|
reagents, number
|
|
feature request
|
low
|
#14768 |
SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur
|
new
|
original SQ1 SCI, Star Generator, sound
|
|
defect
|
low
|
#14873 |
AGS: Save games are always ordered by saveslot instead of last save date
|
new
|
Heroine's Quest, save order
|
|
defect
|
low
|
#14911 |
SCI: QFG4: Brief Display and No Audio at Bushes
|
new
|
Baba Yaga bushes, audio
|
|
defect
|
low
|
#15008 |
AGS: Heroine's Quest: Two achievements not unlocking
|
new
|
Heroine's Quest, Achievement
|
|
defect
|
low
|
#15065 |
Unknown game variant for ultima, its actually Crusader: No remorse
|
new
|
Crusader No Remorse
|
|
defect
|
low
|
#15096 |
compilation issue: no more ARM64 cpu optimisations (NEON)
|
new
|
configure compilation msys2 mingw aarch64 arm64 neon WindowsonARM WoA64 WinARM64
|
|
defect
|
low
|
#15138 |
AGI: LSL1: Error in the Age Quiz at the Beginning of the Game
|
new
|
lsl1, age quiz
|
|
defect
|
low
|
#15201 |
PARALLACTION: Use custom actions for the keymapper
|
new
|
keymapper
|
|
defect
|
low
|
#15226 |
Unknown game variants for director
|
new
|
unknown-game, max3, max2
|
|
feature request
|
low
|
#15319 |
AGS: King's Quest 1 VGA 4.2 RC not detected and crashing
|
new
|
unknown-game
|
|
patch
|
low
|
#5856 |
AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes
|
new
|
original
|
bluegr
|
defect
|
normal
|
#6054 |
HUGO: Whodunit? - Priority glitch with Parrot
|
new
|
draw order
|
Strangerke
|
defect
|
normal
|
#6533 |
WME: Ghost in the Sheet - Freeze of final cutscenes
|
new
|
has-save-game
|
|
defect
|
normal
|
#6609 |
GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus
|
new
|
original
|
DrMcCoy
|
defect
|
normal
|
#7140 |
SCI: QFG3 - Incorrect Keyboard Movement
|
new
|
pathfinding
|
|
defect
|
normal
|
#7146 |
MOHAWK: Riven's movies don't quite match the still scenes in terms of color.
|
new
|
original
|
|
defect
|
normal
|
#7155 |
SCI: Differences in the pathfinding algorithm
|
new
|
pathfinding has-pull-request
|
|
defect
|
normal
|
#7180 |
TOUCHE: Incorrect position of main character animation
|
new
|
original
|
|
defect
|
normal
|
#7546 |
SCUMM: Keymapper support for Sam and Max
|
new
|
keymapper
|
agent-q
|
feature request
|
normal
|
#7569 |
AGI: Add the function keys to the keymap
|
new
|
keymapper
|
|
feature request
|
normal
|
#9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9664 |
BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode)
|
new
|
portable
|
|
feature request
|
normal
|
#9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9787 |
SCI: KQ7: Rosella walks through walls
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9818 |
SCI: Torin: ASTHENIA path finding issues
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#10309 |
SHERLOCK: MIDI - Broken (in-program) sound driver handling
|
new
|
audio
|
|
defect
|
normal
|
#10348 |
SHERLOCK: Music setting by in-game option is not respected
|
new
|
audio
|
|
defect
|
normal
|
#10546 |
BACKENDS: Android - Destruction Derby not completable in Full Throttle
|
new
|
Android, controls, minigame, keymapper
|
|
defect
|
normal
|
#10574 |
MOHAWK: MYST ME: Held pages look off in a few ages
|
new
|
original
|
|
defect
|
normal
|
#10691 |
BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays
|
new
|
sRGB Display P3 color gamut iMac
|
|
defect
|
normal
|
#10728 |
MOHAWK: MYST: ES: Marker instructions wrong
|
new
|
original
|
|
defect
|
normal
|
#10979 |
Feature Request: Text box above virtual keyboard for Starship Titanic and other games
|
new
|
feature request virtual keyboard obstruction
|
|
feature request
|
normal
|
#11075 |
BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend
|
new
|
aspect correction SDL
|
|
feature request
|
normal
|
#11076 |
BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb
|
new
|
aspect correction SDL
|
|
defect
|
normal
|
#11181 |
ZVISION Audio is clipping
|
new
|
zork zvision audio clipping
|
|
defect
|
normal
|
#11199 |
BACKENDS: Switch - Cloud saves feature on Nintendo Switch is not connecting
|
new
|
Cloud Saves
|
|
defect
|
normal
|
#11295 |
BLADERUNNER: save games may not work on macOS Catalina
|
new
|
saving fails, macOS Catalina
|
|
defect
|
normal
|
#11324 |
MADE: Return to Zork - ReelMagic / MPEG game variant
|
new
|
unknown-game
|
|
defect
|
normal
|
#11344 |
BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery
|
new
|
flee, waypoint, pathfinding
|
|
defect
|
normal
|
#11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
new
|
stereo audio hourglasses
|
|
defect
|
normal
|
#11355 |
PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset
|
new
|
bug loop prison entrance intro
|
|
defect
|
normal
|
#11360 |
SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data)
|
new
|
monkey island, scrolling, cursor, segacd, mi1
|
|
defect
|
normal
|
#11367 |
WEB: I18N and punctuation improvements
|
pending
|
web, I18N, internacionalization, translation
|
IlDucci
|
feature request
|
normal
|
#11369 |
GNAP: Can't move car
|
new
|
GNAP, Android
|
|
defect
|
normal
|
#11376 |
BLADERUNNER: freezing on ScummVM Wii 2.1.1
|
new
|
Blade Runner, Wii, freeze
|
|
defect
|
normal
|
#11405 |
BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game
|
new
|
audio
|
|
defect
|
normal
|
#11427 |
BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder
|
new
|
saving, platform dependant I/O access
|
|
defect
|
normal
|
#11428 |
macOS: Change default savegame location for macOS
|
new
|
saving
|
|
feature request
|
normal
|
#11439 |
SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support
|
new
|
King's Quest 4 Amiga sounds and Munt Support
|
|
feature request
|
normal
|
#11461 |
GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game
|
new
|
amiga
|
|
defect
|
normal
|
#11462 |
IOS: Apple Magic Keyboard support
|
new
|
magic keyboard, touchpad, ipad
|
|
feature request
|
normal
|
#11487 |
ULTIMA6: German patch version is not in German language
|
new
|
Ultima
|
|
defect
|
normal
|
#11496 |
VOYEUR: lock screen doesn't show last play time
|
new
|
lock screen play time
|
|
defect
|
normal
|
#11502 |
GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual)
|
new
|
7th guest 25th anniversary
|
|
defect
|
normal
|
#11519 |
GLK: text is low resolution on macOS retina display
|
new
|
MacOSX
|
|
defect
|
normal
|
#11549 |
TONY: Undetected German "Shoe Box" Version
|
new
|
unknown game variant
|
|
feature request
|
normal
|