Timeline



Feb 5, 2023:

10:35 PM Changeset [242ee48d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:32 PM Changeset [ad54b163]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add detection for various old games From TRAC reports
10:32 PM Changeset [230919ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add new versions of some commercial games
10:32 PM Changeset [e64d7c8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add detection for many new versions
10:32 PM Changeset [abcdba07]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add detection for new games * Maniac Mansion Mania 101 * The …
10:27 PM Changeset [80aa42e1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:27 PM Changeset [bdc43eeb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:26 PM Changeset [93190f04]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
STARK: Fix memory leak
10:26 PM Changeset [50d7086d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
TINYGL: Fix memory leak
10:26 PM Changeset [0af9e4b5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
COMMON: Simplify API for getHumanReadableBytes()
10:18 PM Changeset [6186f311]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:17 PM Changeset [84e2f57f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create a popup for anti-aliasing levels if they're not supported
10:16 PM Changeset [0deaf0d0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create a popup for 3D renderers if they're not supported
10:16 PM Changeset [9dc81425]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create popups for scalers if they're not supported
10:16 PM Changeset [4c1593a7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create a popup for the stretch mode if it's not supported
10:16 PM Changeset [c165cfb6]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create a popup for anti-aliasing levels if they're not supported
10:16 PM Changeset [5f7f2422]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create a popup for 3D renderers if they're not supported
10:16 PM Changeset [ce4bbb2]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create popups for scalers if they're not supported
10:16 PM Changeset [5f06b599]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create a popup for the stretch mode if it's not supported
10:14 PM Changeset [38064331]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Support flipping in scaleBlit and rotoscaleBlit
10:12 PM Changeset [a4632136]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
CREATE_PROJECT: Set Xcode MACOSX_DEPLOYMENT_TARGET
10:12 PM Changeset [d97bd0c]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
CREATE_PROJECT: Set Xcode MACOSX_DEPLOYMENT_TARGET
10:10 PM Changeset [382e67f3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
DEVTOOLS: Updates to README file Fix deprecated url for dumper …
10:09 PM Changeset [e442ce17]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
DEVTOOLS: COMPANION: Fix python error for createmacfonts Error was in …
10:09 PM Changeset [9bebbf2]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
DEVTOOLS: Updates to README file Fix deprecated url for dumper …
10:09 PM Changeset [3044a8dd]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
DEVTOOLS: COMPANION: Fix python error for createmacfonts Error was in …
10:08 PM Changeset [6903fb4b]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
COMMON: Simplify API for getHumanReadableBytes()
10:03 PM Changeset [e3c25807]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
3DS: Specify version in .cia metadata .cia supports version only in …
10:03 PM Changeset [442365ec]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
3DS: Specify version in .cia metadata .cia supports version only in …
10:02 PM Changeset [434316f2]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention KolibriOS support
10:01 PM Changeset [5d50286a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
NEWS: Mention KolibriOS support
10:01 PM Changeset [b45e76f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
CONFIGURE: Support for kolibri OS
10:00 PM Changeset [589ca41e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
KOLIBRI: Add a launch wrapper Exporting symbols from main binary is …
10:00 PM Changeset [73d93545]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
KOLIBRI: Add kolibrios backend
10:00 PM Changeset [4440de10]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
SDL: Allow joystick init to fail It's not critical so can be skipped
9:59 PM Changeset [e6153bb8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
SDL: Stub for Kolibri OS resolution
9:59 PM Changeset [ed4f0354]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
SDL: Don't use SDLK_UNDO prior to its introduction in SDL-1.2.3
9:58 PM Ticket #14132 (scummvm opengl: gui_scale bug) created by legluondunet
Hello, in global options, when I change graphic mode from sdl_surface …
9:56 PM Changeset [d9da411b]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DIRECTOR: LINGO: Fix segfaults in clean up Split resetLingo into the …
9:55 PM Changeset [31071d79]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
CONFIGURE: Support for kolibri OS
9:55 PM Changeset [37230e79]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
KOLIBRI: Add a launch wrapper Exporting symbols from main binary is …
9:55 PM Changeset [4bcd4671]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
KOLIBRI: Add kolibrios backend
9:55 PM Changeset [3a3da1b4]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Allow joystick init to fail It's not critical so can be skipped
9:55 PM Changeset [8a77ad45]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Stub for Kolibri OS resolution
9:55 PM Changeset [17c5a0ce]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Don't use SDLK_UNDO prior to its introduction in SDL-1.2.3
9:31 PM Changeset [58e96a87]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
OPENGL: Check if GL_TEXTURE_MAX_LEVEL is supported before using it
9:31 PM Changeset [64f6354b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by eientei95 <einstein95@…>
MACOS: Fix warning about CFBundleTypeRole When run from terminal, …
9:31 PM Changeset [10e69c75]branch-2-8branch-2-8-0branch-2-8-1 by eientei95 <einstein95@…>
MACOS: Fix warning about CFBundleTypeRole When run from terminal, …
9:08 PM Changeset [db0495af]branch-2-8branch-2-8-0branch-2-8-1 by sev-
IMMORTAL: Remove redundant includes
9:06 PM Changeset [1e9ee277]branch-2-8branch-2-8-0branch-2-8-1 by sev-
IMMORTAL: Sort files alphabetically in module.mk
9:04 PM Changeset [cae5e1ca]branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Fix namespace comments
8:59 PM Changeset [878fbe40]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Clean up some of the header dependancies
8:59 PM Changeset [4116c881]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Change loadPalette to use readUint16LE() instead of read()
8:59 PM Changeset [ffb7ffc6]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Pass flameSet list by reference instead of copy
8:59 PM Changeset [deb37946]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Use AStyle to fix indentation and format issues across all files
8:59 PM Changeset [9c2e1a55]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Remove unused debug console channel method
8:59 PM Changeset [8a1c1764]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add TODO comments for unimplemented methods
8:59 PM Changeset [7e0c5b39]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix formatting for casting
8:59 PM Changeset [4103ebe6]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix formatting for switch statements
8:59 PM Changeset [9cbe97d5]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: IMMORTAL_IMMORTAL_H -> IMMORTAL_H
8:59 PM Changeset [9824763]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Remove unnecessary commented line
8:59 PM Changeset [55590df2]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix whitespace at end of most files
8:59 PM Changeset [e16f087c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Rewrite loadUniv() based on new understanding of CNM
8:59 PM Changeset [8232bfd3]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Update disk.cpp to use strncpy() instead of strcpy()
8:59 PM Changeset [3feb762d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement loadUniv() and add stub for makeBlisters()
8:59 PM Changeset [a188dced]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Formatting and comment adjustments across all several files
8:59 PM Changeset [d47efc74]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Preliminary loadMazeGraphics() and loadUniv() functions
8:59 PM Changeset [9e911f29]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Text rendering through textSub() and associated functions …
8:59 PM Changeset [13ab4219]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL Remove kStrNoDesc because kStrNull exists
8:59 PM Changeset [4ca64366]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: flameSet and Cycle utilize g_immortal instead of utilities
8:59 PM Changeset [72848263]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: g_engine -> g_immortal + minor adjustments
8:59 PM Changeset [bf95330f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: level.cpp no longer passes pointers to room object
8:59 PM Changeset [5c2163db]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Room object utilizes g_immortal instead of passing pointers …
8:59 PM Changeset [c996c64b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: uint8 -> uint16 for several variables + initStoryStatic …
8:59 PM Changeset [a3697c3b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: univAddSprite() calls addSprite() through g_immortal instead …
8:59 PM Changeset [cdf322b9]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: BMW is assumed to be in bytes and is converted to pixels for …
8:59 PM Changeset [a2bd437c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: addSprite() moved out of utilities
8:59 PM Changeset [0467dbdb]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Enable sprite drawing in printChr() and drawGauge()
8:59 PM Changeset [d8944244]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement sprite drawing through superSprites()
8:59 PM Changeset [8d9994ba]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Sprite drawing preliminarily implemented
8:59 PM Changeset [b2798847]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement utilities::inside() and insideRect()
8:59 PM Changeset [89cbe597]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Initial implementation of superSprites() + adjustment to …
8:59 PM Changeset [ff06e73d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Room includes reference to sprite data from ImmortalEngine
8:59 PM Changeset [4b28cc26]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Remove redundant namespaces in Utilities
8:59 PM Changeset [259e993f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Spaces -> Tabs
8:59 PM Changeset [d13fbf16]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement flameSet.cpp
8:59 PM Changeset [821a539b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement Cycles more accurately, under Room instead of …
8:59 PM Changeset [5940f231]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add univAddSprite to univ.cpp
8:59 PM Changeset [ef711df1]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Util -> Utilities, and addition of addSprite to utilities
8:59 PM Changeset [1336c89b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add non-level static Cycle defintions + enum
8:59 PM Changeset [c0c1d2e7]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: All engine members initialized to values now
8:59 PM Changeset [6ba6e0f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Translation of Cycle is more accurate with addition of cycPtrs
8:59 PM Changeset [55be069f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement Cycles from Cyc.GS
8:59 PM Changeset [8b5b74fc]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Move CycID to definitions.h
8:59 PM Changeset [435727b5]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Util::X -> Immortal::Util::X
8:59 PM Changeset [3d696d0e]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Frame -> Image, and Image/DataSprite/Cycle moved to sprite_list.h
8:59 PM Changeset [22a3535e]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: levelLoadFile initializes level doors
8:59 PM Changeset [fe6ef5d0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Spaces -> Tabs
8:59 PM Changeset [63a6fe28]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Update room skeleton, add flameSet, Univ, Door, and Bullet
8:59 PM Changeset [b761800c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add definitions.h and move enums str, motives, and cyc from …
8:59 PM Changeset [af28dec2]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add bitmask.h and move bitmask enums from immortal.h to bitmask.h
8:59 PM Changeset [9410617d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add util.h and util.cpp, move several misc functions to util.cpp
8:59 PM Changeset [204dda79]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add static story STR definitions
8:59 PM Changeset [bb56b8cd]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add skeleton of Room Object
8:59 PM Changeset [35d8b166]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Level 0 of story.cpp completed, story.h filled out, and …
8:59 PM Changeset [8516b39a]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add story.cpp and related additions to story.h
8:59 PM Changeset [8ecffca]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add level skeleton
8:59 PM Changeset [09078a9d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: MonsterID enum moved to immortal.h
8:59 PM Changeset [a1b5ea71]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Final two functions of Logic skeleton filled out …
8:59 PM Changeset [daa43ce0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Space/tab formatting
8:59 PM Changeset [076742a]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Logic skeleton filled out and necessary parts of story.h added
8:59 PM Changeset [c942b7f0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add drawChr.cpp with function declarations and entry in module.mk
8:59 PM Changeset [8391e33]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add SpriteFrame enum
8:59 PM Changeset [db485ce3]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fill out much of logic.cpp skeleton
8:59 PM Changeset [09a1bba0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add _playing and _themePaused
8:59 PM Changeset [d475e36f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: New functions added to kernal + update to initdatasprite in …
8:59 PM Changeset [032377fe]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add wizard data sprite indexes
8:59 PM Changeset [0310509f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Minor formatting in disk.h
8:59 PM Changeset [c5181c75]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Indentation spaces -> tabs
8:59 PM Changeset [676cf5f7]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Update to engine skeleton and addition of sprite_list, …
8:59 PM Changeset [d77cc8f5]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Compression is part of engine class, also minor changes to a …
8:59 PM Changeset [e8d06bf6]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Disk.cpp bug fix to parse correct number of files
8:59 PM Changeset [432ecfb1]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Preliminary translation of game loop from kernal.gs, …
8:59 PM Changeset [0c9b09a4]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Better comments and additional extension enum entry
8:59 PM Changeset [3da314ad]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix incorrect conditional in primary while loop of …
8:59 PM Changeset [df41580e]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix file data offset calculation error in sapling and tree files
8:59 PM Changeset [05bfec4b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: unCompress() returns memoryReadStream instead of int, and …
8:59 PM Changeset [3e560a0c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: ProDos -> ProDOS
8:59 PM Changeset [566d3b3c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Translation of source decompression to compression.cpp
8:59 PM Changeset [8ee7878d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Volume bitmap stored as byte * instead of Common::Array
8:59 PM Changeset [2d67a8cf]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add check for file data null pointer and fix file name parameter
8:59 PM Changeset [9b7f4f37]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add disk archive object to SearchMan
8:59 PM Changeset [4c30f057]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: ProDos disk file support with implementation of Archive
8:59 PM Changeset [650e0ce7]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Initial skeleton for Immortal engine
8:33 PM Changeset [c28da3a7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
EFH: Fix warnings
8:30 PM Changeset [a24acf90]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming and comments
8:30 PM Changeset [9c02a5b5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rename _tileBankSubFileArray, move teamChar initialization to its …
8:30 PM Changeset [3a68ef3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Simplify code in addNewOpponents, add a comment in useObject() …
8:30 PM Changeset [fdd742bf]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: refactor TeamMonster
8:30 PM Changeset [41e39d27]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug when using bugle
8:30 PM Changeset [598a6690]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Refactor TeamChar
8:30 PM Changeset [4e8c31e9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove unused original debug code, start grouping team and …
8:30 PM Changeset [c6f3e50a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename 3 previously unknown variables
8:30 PM Changeset [103b590d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove useless parameter from …
8:30 PM Changeset [e5cd8dc6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add comment in checkMonsterMovementType, refactor …
8:30 PM Changeset [2a48a8f6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in regen
8:30 PM Changeset [cb467912]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More code simplification
8:30 PM Changeset [bd88a709]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove an unused buffer, rename another one
8:30 PM Changeset [116e15b3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add code to keep track of character 2 status (and related …
8:30 PM Changeset [21ea9c97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start making code less verbose, remove a useless parameter to …
8:30 PM Changeset [e20186c0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming in drawMap
8:30 PM Changeset [de2f2390]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Introduce getArticle(), some renaming
8:30 PM Changeset [f41c0e85]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add code to dump decoded maps
8:30 PM Changeset [956913fb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add brackets for look consistency
8:30 PM Changeset [cdd3004c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Make use of dump-scripts command instead of defines
8:30 PM Changeset [b62431dd]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix fileorder in makefile
8:30 PM Changeset [0ee97e0a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Use hex values for palette definition
8:30 PM Changeset [207bbbbb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn some debug into debugC()
8:30 PM Changeset [a33db72d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move songDelay, playNote and PlaySong to sound.sound.cpp
8:30 PM Changeset [6c027c03]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming
8:30 PM Changeset [90ceabd3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Delete _mainSurface on exit
8:30 PM Changeset [6fa1582b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add the last sound generation functions
8:30 PM Changeset [16cc90a9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement generateSound3
8:30 PM Changeset [f5285251]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implementation of generateSound2 (based on assembly, no idea …
8:30 PM Changeset [a25e1b09]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Improve delay length in title music
8:30 PM Changeset [af35f1c3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Sync volume settings, add a purge of keyboard events to stop …
8:30 PM Changeset [577fbde5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: ... Music implementation! 0_o
8:30 PM Changeset [04f3b5ff]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some work on song parsing
8:30 PM Changeset [6179bb75]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename last SUB function
8:30 PM Changeset [a95b4960]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Split handleFight_MobstersAttack out of handleFight()
8:30 PM Changeset [03746ad3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: some renaming in handleFight_lastAction_A, invert some if …
8:30 PM Changeset [0b9d9b14]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename displayEncounterInfo()
8:30 PM Changeset [e501c8a8]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove saveEfhGame, directly call the appropriate dialog
8:30 PM Changeset [f997af97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix (hopefully) several Clang warnings
8:30 PM Changeset [7b1e1c73]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix missing bit in savegames
8:30 PM Changeset [8f7bf6b2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rewrite the pre-loading of "map" files, related refactoring
8:30 PM Changeset [6e402815]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate 3 more functions
8:30 PM Changeset [a0ae5cb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move handleDamageOnArmor to fight.cpp
8:30 PM Changeset [ba52ee0c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rename handleDamageOnArmor() and getTeamAttackRoundPlans(), …
8:30 PM Changeset [adc85ef1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More validations and renaming
8:30 PM Changeset [b9424bd3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add safeguards in transitionMap() and setSpecialTechZone(), move …
8:30 PM Changeset [e8fed6ff]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate 4 more functions, fix a bug in chooseCharacterToReplace()
8:30 PM Changeset [ddb0cc8d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rename determineTeamTarget(), fix issues in it
8:30 PM Changeset [789917e1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issues in getDeathTypeDescription, renaming
8:30 PM Changeset [2ec85960]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate more functions, renaming
8:30 PM Changeset [90e16512]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix CppCheck warnings, add some comments, validate loadPlacesFile()
8:30 PM Changeset [d6650f6c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate addNewOpponents(), some renaming
8:30 PM Changeset [ac5da028]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming
8:30 PM Changeset [b8544bb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a couple of issues in sub1C956, renaming
8:30 PM Changeset [0e6a5d9d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in characterSearchesMonsterCorpse()
8:30 PM Changeset [a2e496f7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add a new enum, validate some more functions, some renaming
8:30 PM Changeset [a5407440]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate one more function, renaming
8:30 PM Changeset [f5246243]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename displayString_3 to displayStringInSmallWindowWithBorder
8:30 PM Changeset [dad84346]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate handleStatusMenu, remove duplicate code
8:30 PM Changeset [751f2859]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in giveItemTo()
8:30 PM Changeset [5bc5534c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Make menu code slightly more readable by using an enum
8:30 PM Changeset [d773048]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix several issues in handleStatusMenu() / Trade
8:30 PM Changeset [a976d28]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in unequipItem(), fix a bug in displayString_3()
8:30 PM Changeset [cd888fec]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in tryToggleEquipped()
8:30 PM Changeset [ba46f70a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change include order in EFH.H (sev's review)
8:30 PM Changeset [87857631]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change EFH_EFH_H_ to EFH_H based on sev's review. Fix a typo
8:30 PM Changeset [1f15de9b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move getTeamMonsterAnimId to fight.cpp (and validate it), some …
8:30 PM Changeset [3dbb8bb1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix implementation of checkSpecialItemsOnCurrentPlace(), modify …
8:30 PM Changeset [cb8897d7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More renaming
8:30 PM Changeset [8f3ad372]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in handleFight_lastAction_A, validate multiple …
8:30 PM Changeset [d5eb4d85]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: fix a bug in sub22293(), validate 2 functions, some renaming
8:30 PM Changeset [36ea4314]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: WIP sound code
8:30 PM Changeset [c28ff199]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: refactor findMapSpecialTileIndex, validate a couple of functions, …
8:30 PM Changeset [0d8ba6ba]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename last field in MapMonster structure
8:30 PM Changeset [7122fd54]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More renaming
8:30 PM Changeset [231a5bca]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in tryToggleEquipped, renaming and validation of some …
8:30 PM Changeset [69e5fb04]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate 2 functions, renaming
8:30 PM Changeset [594156ae]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in handleFight, fix handleFight_lastAction_U, rename …
8:30 PM Changeset [946b1740]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a (likely) bug in sub1D8C2()
8:30 PM Changeset [204f23ba]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: refactor the use of InvObject._stat1, fix a bug in …
8:30 PM Changeset [9a293d2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: finish pronoun refactoring, some renaming
8:30 PM Changeset [4eb3e39e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a (likely) original bug, renaming and partial refactoring of …
8:30 PM Changeset [fea76a97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Review two more functions, small refactoring and some renaming
8:30 PM Changeset [2042def6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate some more functions, more renaming
8:30 PM Changeset [a28c93b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix display of low status window
8:30 PM Changeset [4a9ac53f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate some more functions, more renaming
8:30 PM Changeset [88ad3db3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Review giveItemTo(), renaming + fix a bug in handleStatusMenu()
8:30 PM Changeset [ec7bafa2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming, fix bug in sub1BE9A()
8:30 PM Changeset [d705fe97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bugs in handleFight_lastAction_A(), renaming
8:30 PM Changeset [88c3402]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move initialization code to init.cpp, fix bug in script_parse …
8:30 PM Changeset [968499e2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming, validate some more functions
8:30 PM Changeset [6aea8334]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Verify some more functions, some renaming
8:30 PM Changeset [1708c032]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix endian issue, some renaming
8:30 PM Changeset [f0044571]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn _unk2C8AA into a int16, lot of renaming related to monster moves
8:30 PM Changeset [eaee54c0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move more functions to menu.cpp, change savegame format, some renaming
8:30 PM Changeset [6e589904]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move several functions from EFH to Menu and Fight
8:30 PM Changeset [a354207]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Disable saving during intro, winning sequence and after death, …
8:30 PM Changeset [4395cfc1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Double check more functions, some renaming
8:30 PM Changeset [7e326f5c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: validate some more functions, some renaming and code simplification
8:30 PM Changeset [19fae17e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in checkMonsterCollision(), some renaming
8:30 PM Changeset [86b0c13]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: move some functions from efh to fight, tag some more functions as …
8:30 PM Changeset [41dd4d0b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, verify some more functions (and use debugC for those)
8:30 PM Changeset [d598eefa]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in displayImp1Text, renaming
8:30 PM Changeset [6c11b653]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn some more char[] into Common::String
8:30 PM Changeset [db6ba84b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix another warning
8:30 PM Changeset [68b66ca]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn some more char[] into Common::String, fix 4 warnings
8:30 PM Changeset [0df6c4b8]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove an original unused debug flag, fix some warnings
8:30 PM Changeset [88299f79]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn _messageToBePrinted into a Common::String
8:30 PM Changeset [452eedce]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: move some more functions out of efh.cpp, some renaming
8:30 PM Changeset [bc7de3a1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Split some more functions from efh.cpp
8:30 PM Changeset [d03b0043]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix formatting, remove an obsolete comment
8:30 PM Changeset [8f115830]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: remove the use of int16 in most loops, fix a compilation warning
8:30 PM Changeset [1f7fe868]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix missing space in while statements
8:30 PM Changeset [4605be81]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change uint8 to uint in some loops
8:30 PM Changeset [c833b8a5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial rewrite of file loading
8:30 PM Changeset [22227d37]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: take into account some more comments raised by sev during the …
8:30 PM Changeset [17a6120f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start splitting efh.cpp
8:30 PM Changeset [e10d31a6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix alignment in metaengine, reorder some includes, remove a …
8:30 PM Changeset [7ec543b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove game type, simplify game descriptions
8:30 PM Changeset [473b74a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix headers (GPLv3)
8:30 PM Changeset [a3046a0b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Janitorial - Remove trailing spaces & tabs
8:30 PM Changeset [143c483b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Load from launcher
8:30 PM Changeset [df4ac48e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix loading (hopefully)
8:30 PM Changeset [0d158f15]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix parsing of savegame
8:30 PM Changeset [e54b01d4]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial loading code
8:30 PM Changeset [63869644]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add save date & time
8:30 PM Changeset [d695ab34]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial implementation of savegames. Loading is missing.
8:30 PM Changeset [b6291456]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Preload maps
8:30 PM Changeset [8acbbcaf]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix typo in combats
8:30 PM Changeset [8251081c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start preparing TECH and MAP files for savegames
8:30 PM Changeset [2d6f4f7f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: "Remove" copyString()
8:30 PM Changeset [0258f700]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: more work on Common::String, somehow fix a crash in dialogs
8:30 PM Changeset [cf5dd14]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More conversions from char [] to Common::String
8:30 PM Changeset [8008d096]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _characterNamePt1 into a Common::String
8:30 PM Changeset [3ca7a67c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _characterNamePt2 into a Common::String
8:30 PM Changeset [c6bd02fb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _enemyNamePt2 into a Common::String
8:30 PM Changeset [27b7beae]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fixa couple of previously usages of "copystring"
8:30 PM Changeset [1043a315]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _nameBuffer into a Common::String
8:30 PM Changeset [7f2c5499]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix compilation
8:30 PM Changeset [c4c96555]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add stubs for sound generation
8:30 PM Changeset [43d189fd]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix typo in the message about armor effect
8:30 PM Changeset [36a6700a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in combat system
8:30 PM Changeset [b8f84a33]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement animFl in handleAndMapInput, fix a check in sub191FF, …
8:30 PM Changeset [654b6ad1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: some renaming, fix a debug message
8:30 PM Changeset [d88b4bce]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add comments, fix a bug in handleFight_lastAction_A
8:30 PM Changeset [73fabe71]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in the fight system, change the type of an argument to bool
8:30 PM Changeset [8082c472]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change the safeguard in getRandom to make it more robust, change …
8:30 PM Changeset [f1d9b538]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a couple of issues in the Y/N check related to save/load …
8:30 PM Changeset [024ba4e0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix another issue in sub21820
8:30 PM Changeset [164b5825]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix double execution of opcodes, start fixing encounter of …
8:30 PM Changeset [272b688b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix crash when interacting with a special character
8:30 PM Changeset [1071de9f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add some comments in the script parser, fix the display of …
8:30 PM Changeset [309f10be]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming in drawMap
8:30 PM Changeset [144819e5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix moonwalk occurring when getting close to the left and top …
8:30 PM Changeset [a3916952]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, add a note in drawChar
8:30 PM Changeset [fb064ef2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix DrawColorRect usage in sub1C219 (fix display when reading …
8:30 PM Changeset [abfd4848]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix transparency
8:30 PM Changeset [d1acf3e1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix readNumberArray. It's now possible to teleport!! \o/
8:30 PM Changeset [14bb81d7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bugs in opcode 12 and 13, fix issues in readNumberArray and …
8:30 PM Changeset [0acc221f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix the display of the gate first message and the board.
8:30 PM Changeset [c66d0eee]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix opening dialog when using phone booth
8:30 PM Changeset [cbe49b22]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix getInputBlocking
8:30 PM Changeset [70147a03]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix display of the last part of the intro
8:30 PM Changeset [8f5128f1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming in script_parse
8:30 PM Changeset [c253ae5a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix getStringWidth (fix 2nd text page in the intro)
8:30 PM Changeset [cadc61de]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix debug string for drawText
8:30 PM Changeset [a651ff0b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix missing initialization in handleFight
8:30 PM Changeset [67966340]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: more renaming
8:30 PM Changeset [2435653b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, improve some comments
8:30 PM Changeset [f9471c12]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming
8:30 PM Changeset [11c5a898]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix delay, fix a kind of collision
8:30 PM Changeset [902e1f06]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix an issue in displayAnimFrame, small refactoring, add some …
8:30 PM Changeset [c5707c70]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Put debug traces everywhere
8:30 PM Changeset [d29e4ed7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix unitialized variables in constructor, remove initializations …
8:30 PM Changeset [20b099c0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix loading of _mapGameMap (regression introduced 2 or 3 commits ago)
8:30 PM Changeset [b3299300]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _tileFact into an array of struct, add comments on object …
8:30 PM Changeset [8cffee5e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _mapGameMap and _curPlace into arrays
8:30 PM Changeset [5cb54e59]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Small modification in NPCStruct, some renaming
8:30 PM Changeset [f3bf1bfb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add some debug traces, some renaming
8:30 PM Changeset [e6e84a6c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement sub1BE9A
8:30 PM Changeset [fd7b6755]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 2 more stubs, rename a function
8:30 PM Changeset [7ac43704]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement one more stub
8:30 PM Changeset [2584221a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 4 more functions
8:30 PM Changeset [9b34c676]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement getXPAndSearchCorpse
8:30 PM Changeset [7f38961]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in getDeathTypeDescription, some renaming
8:30 PM Changeset [668b33d2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement getDeathTypeDescription
8:30 PM Changeset [70127ffe]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 1 stubs
8:30 PM Changeset [73d6cf6b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 2 more stubs in handleFight
8:30 PM Changeset [706496f1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 3 more stubs in handleFight
8:30 PM Changeset [4b7e91fe]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on handleFight
8:30 PM Changeset [f63a3905]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement handlefight - lastAction D, H and U
8:30 PM Changeset [790f00cb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Finish the implementation of handleFight / Action A
8:30 PM Changeset [f3c3f630]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on handleFight / Action A (2)
8:30 PM Changeset [c164d485]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on handleFight / Action A
8:30 PM Changeset [13e6100e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start working on handleFight
8:30 PM Changeset [2cf05c04]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add keyboard mapping for save and load game
8:30 PM Changeset [468aeeaa]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add 3 missing key mapped in main loop (some more are still missing)
8:30 PM Changeset [c8ee5e07]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in sub221FA()
8:30 PM Changeset [5f3c3621]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement some more stubs
8:30 PM Changeset [232e2604]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix handleCharacterJoining, add chooseCharacterToReplace
8:30 PM Changeset [36744e2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, fix a couple of issues
8:30 PM Changeset [6cc1cc1a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
Fix selectOtherCharFromTeam()
8:30 PM Changeset [c6ae1340]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement object manipulation (sub19E2E), move some functions to …
8:30 PM Changeset [6357fd7b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement sub22AA8, refactor _mapUnknownPtr
8:30 PM Changeset [902b1398]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement some stubs
8:30 PM Changeset [a3cbeb5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement displayCharacterSummary
8:30 PM Changeset [bc88c247]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on status menu
8:30 PM Changeset [40ad50f1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix number of menu lines, add some convenient keycodes in the …
8:30 PM Changeset [50803c32]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement various menu functions
8:30 PM Changeset [cc86b830]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement handleNewRoundEffetcs
8:30 PM Changeset [51d4c3f9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement handleWinSequence and getInput
8:30 PM Changeset [c51010cc]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix redraw, implement sub15581, renaming
8:30 PM Changeset [e70972c1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement sub174A0
8:30 PM Changeset [28bf1807]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start implementing interactions with monsters
8:30 PM Changeset [2e280359]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix map initialization (loading savegame)
8:30 PM Changeset [f20fd2d9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some more renaming
8:30 PM Changeset [8874d2f9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix event handler, some renaming
8:30 PM Changeset [63534f8a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start implementing main loop
8:30 PM Changeset [e48753cf]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Disable noisy useless code
8:30 PM Changeset [05ba2b7d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement drawMap, some renaming
8:30 PM Changeset [9f3174bd]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement getEquipmentDefense
8:30 PM Changeset [2bbd63c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement displayLowStatusScreen and some other functions, …
8:30 PM Changeset [99f3f1e7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement string display
8:30 PM Changeset [f7c609eb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a couple of crashes
8:30 PM Changeset [159ba2b5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement script_parse() and several underlying functions, some …
8:30 PM Changeset [2d5377a2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Refactor a bit the intro, implement getLastCharAfterAnimCount, …
8:30 PM Changeset [6ca67255]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement drawBox
8:30 PM Changeset [2ab89d40]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming, remove unused parameters in a couple of functions
8:30 PM Changeset [24aca224]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move font data to constants
8:30 PM Changeset [e87ddaf1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix rImageFile, init palette, hack a display function
8:30 PM Changeset [db4dc8ab]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement copyCurrentPlaceToBuffer
8:30 PM Changeset [1a291491]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix crash in previous commit, implement decryptImpFile()
8:30 PM Changeset [2ec0e43a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement loadMapMonsters, add encounter monster const array
8:30 PM Changeset [825d755a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in loadTechMapImp
8:30 PM Changeset [0ba64729]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH : Add some more functions
8:30 PM Changeset [ed94879]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Clean decompression code, add DumpFile, fix some uselessly …
8:30 PM Changeset [acec8304]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement decompression, add searchman directories
8:30 PM Changeset [d679199d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on initEngine
8:30 PM Changeset [01fb53ec]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement some functions loading files
8:30 PM Changeset [76f7fad0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial implementation of initEngine()
8:30 PM Changeset [4e6c72b9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add skeleton engine
8:12 PM Ticket #14104 ([AGS] unknown game variant for 'ags-fallback' (5 Dragons)) closed by tag2015
fixed
8:11 PM Ticket #14101 ([AGS] unknown game variant for 'ags-fallback' (3 Minutes a Fart)) closed by tag2015
fixed
8:11 PM Changeset [46f69af4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix QuickRef in combat to show remaining comobat party
8:11 PM Changeset [dea9cdb3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Combat field renaming
8:11 PM Ticket #14129 ([AGS] unknown game variant for 'barnrunner5p3') closed by tag2015
fixed
8:10 PM Ticket #14128 ([AGS] unknown game variant for 'barnrunner5p2') closed by tag2015
fixed
8:10 PM Ticket #14127 ([AGS] unknown game variant for 'barnrunner5p1') closed by tag2015
fixed
8:10 PM Ticket #14126 ([AGS] unknown game variant for 'ags-fallback' (Barn Runner 3: Don't ...) closed by tag2015
fixed
8:10 PM Ticket #14125 ([AGS] unknown game variant for 'barnrunnerhall1') closed by tag2015
fixed
8:07 PM Ticket #14124 ([AGS] unknown game variant for 'ags-fallback' (Before the Dark Crystal I)) closed by tag2015
fixed
8:07 PM Ticket #14123 ([AGS] unknown game variant for 'ags-fallback' (Basedon)) closed by tag2015
fixed
8:07 PM Ticket #14122 ([AGS] unknown game variant for 'ags-fallback' (Balls)) closed by tag2015
fixed
8:07 PM Ticket #14121 ([AGS] unknown game variant for 'ags-fallback' (Lowe Quest)) closed by tag2015
fixed
8:06 PM Ticket #14119 ([AGS] unknown game variant for 'ags-fallback' (Al Lowe's Secret Island)) closed by tag2015
fixed
8:06 PM Ticket #14118 ([AGS] unknown game variant for 'aractaur') closed by tag2015
fixed
8:06 PM Ticket #14117 ([AGS] unknown game variant for 'ags-fallback' (A Life Worth Losing)) closed by tag2015
fixed
8:06 PM Ticket #14116 ([AGS] unknown game variant for 'ags-fallback' (Pinky the Silly Alien)) closed by tag2015
fixed
8:06 PM Ticket #14115 ([AGS] unknown game variant for 'ags-fallback' (AGS Tech Support Game)) closed by tag2015
fixed
8:05 PM Ticket #14114 ([AGS] unknown game variant for 'agsfootballer-demo') closed by tag2015
fixed
8:05 PM Ticket #14113 ([AGS] unknown game variant for 'ags-fallback' (AGS Rock, Paper, Scissors)) closed by tag2015
fixed
8:05 PM Ticket #14112 ([AGS] unknown game variant for 'ags-fallback' (Santa Claus in A Flight ...) closed by tag2015
fixed
8:05 PM Ticket #14111 ([AGS] unknown game variant for 'ags-fallback' (A Knight Pursuit)) closed by tag2015
fixed
8:04 PM Ticket #14109 ([AGS] unknown game variant for 'ags-fallback' (A Heart Between Parts)) closed by tag2015
fixed
8:04 PM Ticket #14108 ([AGS] unknown game variant for 'ags-fallback' (2000 Ways To Play ...) closed by tag2015
fixed: Thanks! Added in …
8:01 PM Changeset [582bf7c0]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for various old games From TRAC reports
7:53 PM Changeset [6031cca3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Use a floating point cursor size When scaler …
7:48 PM Changeset [97c8746d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Use a floating point cursor size When scaler …
7:34 PM Changeset [2dca8d87]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix indexing of attack type messages
7:28 PM Changeset [f7123680]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleaned up calculating char defense adjusts damage
7:22 PM Changeset [ed1a0cbd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Renaming of character HP fields
7:19 PM Changeset [8ae35291]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix calculating damage when monster attacks
7:03 PM Ticket #14131 (Legend of Kyrandia problem in menu options - stable Future 2.7.x also ...) created by gabberhead
in the german version of the game under "optionen", then …
5:11 PM Changeset [b67cf123]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented area connections in dark
5:11 PM Changeset [7797331c]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improve dark UI for dos release and demo
5:11 PM Changeset [4e59cf8f]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor game bits handling and set bit 31 when colliding
5:11 PM Changeset [8501ccc9]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: read strings from dark EGA releases (and demo)
5:11 PM Changeset [0f9f46a5]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor to use executeMovementConditions instead of …
5:03 PM Changeset [8570fda9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:03 PM Changeset [14d47b8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
GUI: Fix width and height calculation _defaultW and _defaultH are …
5:00 PM Changeset [ecea1d5c]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GUI: Fix width and height calculation _defaultW and _defaultH are …
11:21 AM Changeset [f6654b8]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DIRECTOR: LINGO: Reset lingo parameters Reset a few lingo the …
10:56 AM Ticket #14056 (TETRAEDGE: WIN32: Loading game fails after intro) closed by lotharsm
fixed
10:50 AM Changeset [4f4c372a]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MM: MM1: Fix compliation error due to missing c_str() call
10:36 AM Ticket #14130 ([AGS] unknown game variant for 'ags-fallback' (Buddy Brick)) created by MarcoBorrini99
The game in 'brickbuddy [ags-fallback]' seems to be an unknown game …
10:24 AM Changeset [ca7228fa]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix path usage for videos. The game should now be pretty …
10:21 AM Ticket #14129 ([AGS] unknown game variant for 'barnrunner5p3') created by MarcoBorrini99
The game in 'BR5_Game_3' seems to be an unknown game variant. Please …
10:19 AM Ticket #14128 ([AGS] unknown game variant for 'barnrunner5p2') created by MarcoBorrini99
The game in 'BR5_Game_2' seems to be an unknown game variant. Please …
10:15 AM Ticket #14127 ([AGS] unknown game variant for 'barnrunner5p1') created by MarcoBorrini99
The game in 'BR5_Game_1' seems to be an unknown game variant. Please …
10:10 AM Ticket #14126 ([AGS] unknown game variant for 'ags-fallback' (Barn Runner 3: Don't ...) created by MarcoBorrini99
The game in 'BR3_Game' seems to be an unknown game variant. Please …
10:05 AM Ticket #14125 ([AGS] unknown game variant for 'barnrunnerhall1') created by MarcoBorrini99
The game in 'BR_Halloween1_Game' seems to be an unknown game variant. …
9:45 AM Ticket #14124 ([AGS] unknown game variant for 'ags-fallback' (Before the Dark Crystal I)) created by MarcoBorrini99
The game in 'Before_the_Dark_Crystal' seems to be an unknown game …
9:37 AM Ticket #14123 ([AGS] unknown game variant for 'ags-fallback' (Basedon)) created by MarcoBorrini99
The game in 'Basedon' seems to be an unknown game variant. Please …
9:32 AM Ticket #14122 ([AGS] unknown game variant for 'ags-fallback' (Balls)) created by MarcoBorrini99
The game in 'Balls' seems to be an unknown game variant. Please …
9:28 AM Ticket #14121 ([AGS] unknown game variant for 'ags-fallback' (Lowe Quest)) created by MarcoBorrini99
The game in 'Lowe Quest' seems to be an unknown game variant. Please …
5:38 AM Changeset [849ea4da]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change subtractDamageFromChar to return string
5:30 AM Changeset [2f7e07e1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move subtractDamage to Combat class
5:19 AM Changeset [a91ba40f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove more deprecated name formatting
4:50 AM Changeset [0edaaf02]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added enhanced mode automap dialog
12:17 AM Ticket #14103 ([AGS] unknown game variant for 'beyondowlsgard') closed by tag2015
fixed
12:17 AM Ticket #14098 (Unknown game variant for ags (Resonance from gog.com detected)) closed by tag2015
fixed: Thanks! Added in …
12:15 AM Ticket #14093 ([AGS] unknown game variant for 'ags-fallback' (Starship Quasar)) closed by tag2015
fixed
12:11 AM Changeset [b4dabe60]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add new versions of some commercial games

Feb 4, 2023:

11:48 PM Changeset [49aa5435]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix highlighting next round
11:07 PM Changeset [31862a68]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Limit head rotation in both directions As amusing as it …
11:07 PM Changeset [c6c91025]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Note direction of logic in showMarkers
11:02 PM Changeset [fc86b54e]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Refactor to use FSNode instead of Path Most places which …
11:02 PM Changeset [7a782f5b]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fixes for TinyGL rendering, almost works
11:02 PM Changeset [894a24dd]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
JANITORIAL: Clarify comments about screenFormat
10:19 PM Ticket #14120 ([AGS] unknown game variant for 'ags-fallback' (Bach's Dead)) created by MarcoBorrini99
The game in 'Bach's Dead' seems to be an unknown game variant. Please …
10:08 PM Ticket #14119 ([AGS] unknown game variant for 'ags-fallback' (Al Lowe's Secret Island)) created by MarcoBorrini99
The game in 'Al Lowe's Secret Island' seems to be an unknown game …
9:59 PM Ticket #14118 ([AGS] unknown game variant for 'aractaur') created by MarcoBorrini99
The game in 'aractaur7' seems to be an unknown game variant. Please …
9:29 PM Ticket #14117 ([AGS] unknown game variant for 'ags-fallback' (A Life Worth Losing)) created by MarcoBorrini99
The game in 'alifeworthlosing-v1.0' seems to be an unknown game …
9:17 PM Ticket #14116 ([AGS] unknown game variant for 'ags-fallback' (Pinky the Silly Alien)) created by MarcoBorrini99
The game in 'alien' seems to be an unknown game variant. Please …
8:05 PM Ticket #14100 ([AGS] unknown game variant for 'metaphobia') closed by tag2015
fixed
8:05 PM Ticket #14099 ([AGS] unknown game variant for 'challengetentacle') closed by tag2015
fixed
8:05 PM Ticket #14097 ([AGS] unknown game variant for 'unfair') closed by tag2015
fixed
8:05 PM Ticket #14096 ([AGS] unknown game variant for 'twoghosts') closed by tag2015
fixed
8:04 PM Ticket #14095 ([AGS] unknown game variant for 'thewill') closed by tag2015
fixed
8:04 PM Ticket #14094 ([AGS] unknown game variant for 'ags-fallback' (Stellar Mess Demo)) closed by tag2015
fixed
8:03 PM Ticket #14092 ([AGS] unknown game variant for 'rocktravis') closed by tag2015
fixed
8:03 PM Ticket #14091 ([AGS] unknown game variant for 'losno') closed by tag2015
fixed
8:03 PM Ticket #14090 ([AGS] unknown game variant for 'flightrobotsch2') closed by tag2015
fixed
8:03 PM Ticket #14089 ([AGS] unknown game variant for 'irentedaboat') closed by tag2015
fixed
8:02 PM Ticket #14088 ([AGS] unknown game variant for 'graceward-demo' (Complete Edition)) closed by tag2015
fixed
8:02 PM Ticket #14087 ([AGS] unknown game variant for 'graceward-demo' (v1.2.0)) closed by tag2015
fixed
8:02 PM Ticket #14086 ([AGS] unknown game variant for 'content') closed by tag2015
fixed
8:01 PM Ticket #14085 ([AGS] unknown game variant for 'clotildesoffritti2') closed by tag2015
fixed
8:01 PM Ticket #14084 ([AGS] unknown game variant for 'brotherswreckers-demo') closed by tag2015
fixed
8:01 PM Ticket #14083 ([AGS] unknown game variant for 'anothermuseum') closed by tag2015
fixed
8:00 PM Ticket #14082 ([AGS] unknown game variant for 'asecondface') closed by tag2015
fixed
7:51 PM Changeset [4ed5e694]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for many new versions
5:29 PM Changeset [6d00afb7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:20 PM Changeset [21b72c5b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Handle DW2 saves that had Noir-sized SysVars With this change …
5:11 PM Ticket #13907 (MOHAWK: Myst-ME: clicks on screen don't work with OpenGL graphics mode) closed by lephilousophe
fixed: Fixed in PR #4417
5:11 PM Changeset [bbc32662]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove pent_include.h
5:11 PM Changeset [7ea747ff]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove istring.h from pent_include.h
5:11 PM Changeset [c30df70a]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove debugger.h from pent_include.h
5:03 PM Ticket #13897 (TINSEL: DW2: Older savegames won't run on ScummVM 2.6.x) closed by dwatteau
fixed: With the PR above, it all looks good now, thanks! It will also …
4:33 PM Ticket #14115 ([AGS] unknown game variant for 'ags-fallback' (AGS Tech Support Game)) created by MarcoBorrini99
The game in 'AGS Tech Support Game' seems to be an unknown game …
4:22 PM Ticket #14114 ([AGS] unknown game variant for 'agsfootballer-demo') created by MarcoBorrini99
The game in 'AGS Footballer TechDemo3' seems to be an unknown game …
4:11 PM Ticket #14113 ([AGS] unknown game variant for 'ags-fallback' (AGS Rock, Paper, Scissors)) created by MarcoBorrini99
The game in 'AGS Rock,Paper, Scissors' seems to be an unknown game …
3:44 PM Changeset [3a21c360]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix build
3:39 PM Ticket #11753 (BACKENDS: ANDROID (10+ / API 29+) - external storage is no longer browsable) closed by lephilousophe
3:30 PM Ticket #14112 ([AGS] unknown game variant for 'ags-fallback' (Santa Claus in A Flight ...) created by MarcoBorrini99
The game in 'AFlightToRememberRemasteredWindows' seems to be an …
3:06 PM Ticket #14111 ([AGS] unknown game variant for 'ags-fallback' (A Knight Pursuit)) created by MarcoBorrini99
The game in 'a-knights-pursuit' seems to be an unknown game variant. …
2:59 PM Ticket #14110 (ANDROID: STARK: Actors are missing when using the OpenGL with shaders ...) created by ccawley2011
This occurs on a Samsung Galaxy Tab E SM-T560 running Android 4.4.4.
2:48 PM Changeset [be623052]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Implemented debugger commands for drawing bitmapcast …
2:40 PM Ticket #14109 ([AGS] unknown game variant for 'ags-fallback' (A Heart Between Parts)) created by MarcoBorrini99
The game in 'A HEART BETWEEN PARTS' seems to be an unknown game …
2:32 PM Ticket #13327 (ANDROID: ScummVM crashes on startup when compiling shaders) closed by ccawley2011
fixed: This was fixed in https://github.com/scummvm/scummvm/pull/3734
2:31 PM Ticket #14108 ([AGS] unknown game variant for 'ags-fallback' (2000 Ways To Play ...) created by MarcoBorrini99
The game in '2000' seems to be an unknown game variant. Please report …
2:25 PM Ticket #14107 ([AGS] unknown game variant for 'ags-fallback' (The 1000 Hour RPG)) created by MarcoBorrini99
The game in '1000 Hour RPG' seems to be an unknown game variant. …
2:20 PM Ticket #14079 (Unknown game variant for director) closed by tag2015
worksforme
2:19 PM Ticket #14106 (DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed) created by legluondunet
Hello, I just tried to launch "Jewels of the Oracle" with ScummVM git …
2:19 PM Ticket #14080 (Unknown game variant for ags) closed by tag2015
fixed: Thanks! Added in …
2:17 PM Changeset [bacbdf6b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for new games * Maniac Mansion Mania 101 * The …
2:07 PM Ticket #14105 (GRAPHICS: ScummVM crash when I activate Opengl for GUI) created by legluondunet
Hello, If I activate Opengl for ScummVM gui, it immediatly crashes. I …
1:59 PM Changeset [d008f85d]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Override debugger prompt in repl mode
1:58 PM Changeset [b97b2b0]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Add possibility to specify Debugger prompt
1:53 PM Ticket #14104 ([AGS] unknown game variant for 'ags-fallback' (5 Dragons)) created by MarcoBorrini99
The game in '5_Dragons' seems to be an unknown game variant. Please …
1:36 PM Ticket #14103 ([AGS] unknown game variant for 'beyondowlsgard') created by MarcoBorrini99
The game in 'Beyond The Edge Of Owlsgard' seems to be an unknown game …
1:33 PM Changeset [007d9496]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Truly fix repl in debugger
1:30 PM Ticket #14102 (GRAPHICS: Scummvm Window not scaled) created by legluondunet
Hello, it's a global graphic bug, scummVM in window mode sometimes …
1:23 PM Ticket #14101 ([AGS] unknown game variant for 'ags-fallback' (3 Minutes a Fart)) created by MarcoBorrini99
The game in '3-minutes-a-fart' seems to be an unknown game variant. …
1:17 PM Ticket #14100 ([AGS] unknown game variant for 'metaphobia') created by MarcoBorrini99
The game in 'Windows' seems to be an unknown game variant. Please …
1:09 PM Ticket #14099 ([AGS] unknown game variant for 'challengetentacle') created by MarcoBorrini99
The game in 'Challenge of the Tentacle' seems to be an unknown game …
11:06 AM Changeset [a8bbb5f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Check sound stream isn't null before playing
11:05 AM Changeset [13b04ba8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
HUGO: Disable overwriting slot 99
11:05 AM Changeset [d9177e88]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
HUGO: Use slot 99 as the fallback save Use slot 99 as fallback …
10:57 AM Changeset [45d7978b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Check sound stream isn't null before playing
10:15 AM Ticket #14098 (Unknown game variant for ags (Resonance from gog.com detected)) created by c0dev0id
The game in 'Resonance' seems to be an unknown game variant. Please …
9:57 AM Ticket #11559 (HUGO: Hugo1, Hugo 2 : Savestate slot 0 is gone after ScummVM relaunch) closed by tag2015
fixed
9:27 AM Ticket #14097 ([AGS] unknown game variant for 'unfair') created by MarcoBorrini99
The game in 'Unfair' seems to be an unknown game variant. Please …
9:24 AM Ticket #14096 ([AGS] unknown game variant for 'twoghosts') created by MarcoBorrini99
The game in 'two-ghosts' seems to be an unknown game variant. Please …
9:19 AM Ticket #14095 ([AGS] unknown game variant for 'thewill') created by MarcoBorrini99
The game in 'The Will' seems to be an unknown game variant. Please …
8:00 AM Changeset [366c1e50]branch-2-8branch-2-8-0branch-2-8-1 by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Handle DW2 saves that had Noir-sized SysVars With this change …
7:57 AM Changeset [96298d75]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
HUGO: Disable overwriting slot 99
7:57 AM Changeset [08ad9d9f]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
HUGO: Use slot 99 as the fallback save Use slot 99 as fallback …
5:58 AM Changeset [872c667b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove some deprecated checks for | character Originally I …
5:51 AM Changeset [35517553]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix check for party being incapacitated
5:46 AM Changeset [2a3da91a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of monster attacking results
4:58 AM Changeset [15633658]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix setting up _attackersCount
4:45 AM Changeset [b2b8d328]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix initial combat rendering if monster attacks first
2:44 AM Changeset [259654a7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix to checking monster spell action
2:25 AM Ticket #14094 ([AGS] unknown game variant for 'ags-fallback' (Stellar Mess Demo)) created by MarcoBorrini99
The game in 'StellarMessDemo_WIN' seems to be an unknown game variant. …
2:20 AM Ticket #14093 ([AGS] unknown game variant for 'ags-fallback' (Starship Quasar)) created by MarcoBorrini99
The game in 'Starship Quasar' seems to be an unknown game variant. …
2:08 AM Ticket #14092 ([AGS] unknown game variant for 'rocktravis') created by MarcoBorrini99
The game in 'rock travis - camilla's case' seems to be an unknown game …
2:02 AM Ticket #14091 ([AGS] unknown game variant for 'losno') created by MarcoBorrini99
The game in 'losno-windows-v1.1b' seems to be an unknown game variant. …
1:55 AM Ticket #14090 ([AGS] unknown game variant for 'flightrobotsch2') created by MarcoBorrini99
The game in 'Windows' seems to be an unknown game variant. Please …
1:49 AM Ticket #14089 ([AGS] unknown game variant for 'irentedaboat') created by MarcoBorrini99
The game in 'I_rented_a_boat_windows' seems to be an unknown game …
1:16 AM Ticket #14088 ([AGS] unknown game variant for 'graceward-demo' (Complete Edition)) created by MarcoBorrini99
The game in 'Graceward_CE_DEMO' seems to be an unknown game variant. …
1:12 AM Ticket #14087 ([AGS] unknown game variant for 'graceward-demo' (v1.2.0)) created by MarcoBorrini99
The game in 'Graceward_Demo' seems to be an unknown game variant. …
12:53 AM Ticket #14086 ([AGS] unknown game variant for 'content') created by MarcoBorrini99
The game in 'Content_220131_2' seems to be an unknown game variant. …
12:42 AM Ticket #14085 ([AGS] unknown game variant for 'clotildesoffritti2') created by MarcoBorrini99
The game in 'Clotilde2' seems to be an unknown game variant. Please …
12:32 AM Ticket #14084 ([AGS] unknown game variant for 'brotherswreckers-demo') created by MarcoBorrini99
The game in 'Brothers & Wreckers 1.0.3' seems to be an unknown game …
12:12 AM Ticket #14083 ([AGS] unknown game variant for 'anothermuseum') created by MarcoBorrini99
The game in 'Another Museum' seems to be an unknown game variant. …
12:03 AM Ticket #14082 ([AGS] unknown game variant for 'asecondface') created by MarcoBorrini99
The game in 'ASF' seems to be an unknown game variant. Please report …

Feb 3, 2023:

10:19 PM Changeset [4e8ce049]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
STARK: Fix memory leak
10:18 PM Changeset [ad6dab7]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Fix memory leak
10:06 PM Changeset [4b2e3e67]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Use realloc to increase the size of the vertex array
9:55 PM Changeset [c89cc0bc]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Implement FindSys Xlib. Used in teamxtreme2-win. Now the …
9:24 PM Ticket #14081 (ITE: Inherit the Earth Amiga version crashing on macOS x64) created by internetzel
The upcoming 2.7.0 (macosx-x86_64-stable-9ba4a77a) nearly always …
8:45 PM Ticket #14080 (Unknown game variant for ags) created by Termimad
The game in 'Windows' seems to be an unknown game variant. Please …
6:06 PM Changeset [320492d]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Use gl_malloc() and gl_free() for the TexelBuffer classes
6:06 PM Changeset [2773eea0]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Move more TexelBuffer code into texelbuffer.cpp
6:06 PM Changeset [4c1fdb81]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Make use of ColorMask templates for NearestTexelBuffer
5:54 PM Changeset [5317bdfd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
I18N: Update GUI translations datafile
5:08 PM Changeset [a967465b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Use english title for pepperon Game had some localized …
4:53 PM Changeset [f933f4ce]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Move betterd among D4 entries
12:41 PM Changeset [eb3aa007]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TINYGL: Fix potential buffer overflow in glMaterialfv When setting …
10:04 AM Ticket #13930 (KQ3 Redux crashes with "Error: SetTextOverlay internal error: ...) closed by tag2015
fixed
9:14 AM Ticket #14079 (Unknown game variant for director) created by KainXVIII
Valmaison au fil des saisons (French language) {"START95.EXE", 0, …
5:18 AM Changeset [3cf7a2fe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix defeated monsters display at end of combat
5:18 AM Changeset [2c919436]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move to next char/monster after a monster flees
12:37 AM Changeset [1558f7a7]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
STARK: Add a method for drawing filled rectangles
12:37 AM Changeset [aa5076fb]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
STARK: Move the Color struct into a separate header
12:23 AM Changeset [46118c21]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Cleanup shutdown methods
12:23 AM Changeset [f0bd3fb3]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Replace FORGET_OBJECT macro with delete and nullptr …
12:23 AM Changeset [992c2579]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Replace CANT_HAPPEN macro usage with warning or error

Feb 2, 2023:

11:51 PM Changeset [758f074a]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Small debug message cleanups
11:51 PM Changeset [20b4f7c5]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove superfluous debugging from renderer
11:51 PM Changeset [9df0c012]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Make optional destructor static to avoid MSVC issues
11:51 PM Changeset [5db996cf]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Clear codec on load failure
11:51 PM Changeset [fe402678]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Free surface before deleting
11:51 PM Changeset [719bc656]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove unneccessary use of longs In most places where long …
11:51 PM Changeset [83d073e3]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Whitespace
9:54 PM Changeset [76f831b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Missing quotes for Dispatch, McCoy …
9:53 PM Changeset [31a4a4f1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: RESTORED CONTENT: NR04 quote for DEU-ESP-ITA
9:53 PM Changeset [5d856bb3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Quote for Lance in UG16 Quote does not …
9:53 PM Changeset [8f7e71bc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: Restore content and localization fixes in RC04 Also …
9:53 PM Changeset [d7e859ab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Fix McCoy's inner talk if confessed
9:53 PM Changeset [f2f4bddc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: Fix inconsistent dialogue in KIA Includes minor restored …
9:45 PM Changeset [d874de2e]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Missing quotes for Dispatch, McCoy …
9:20 PM Changeset [59ed5a0e]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: RESTORED CONTENT: NR04 quote for DEU-ESP-ITA
8:39 PM Changeset [001df3d1]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Quote for Lance in UG16 Quote does not …
8:25 PM Changeset [36d0dd3a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
HUGO: Fix wrong check for error in save/load On succesful save …
8:07 PM Changeset [8b216fbb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: LINGO: Allow floats be as arguments in b_sound Used in …
7:42 PM Changeset [873cdb51]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: Restore content and localization fixes in RC04 Also …
6:54 PM Changeset [e7c405f9]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Remove unused code
6:33 PM Changeset [21ef4972]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
GRAPHICS: Implemented PixelFormat::isCLUT8()
6:33 PM Changeset [c5d91134]branch-2-8branch-2-8-0branch-2-8-1 by sev-
BACKENDS: DS: Use icCLUT8()
6:33 PM Changeset [e0736936]branch-2-8branch-2-8-0branch-2-8-1 by sev-
BACKENDS: OPENGL: Use isCLUT8()
6:33 PM Changeset [0722f5e9]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GRAPHICS: Implemented PixelFormat::isCLUT8()
5:39 PM Changeset [89d945e4]branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Remove widescreen and subtitle options from incompatible …
5:24 PM Changeset [9ba4a77a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
AD: Set scan depth when adding globs generated from the entries. …
5:24 PM Changeset [7b76c345]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Set depth of 5 for directory globs This fixes teamxtreme2 …
5:23 PM Changeset [d1dcfb95]branch-2-8branch-2-8-0branch-2-8-1 by sev-
AD: Set scan depth when adding globs generated from the entries. …
5:23 PM Changeset [cce1cca6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Set depth of 5 for directory globs This fixes teamxtreme2 …
4:43 PM Changeset [41a34251]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by elasota
MTROPOLIS: Remove widescreen and subtitle options from incompatible …
4:43 PM Changeset [295f1fc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by elasota
MTROPOLIS: Add boot+detection for Obsidian Macintosh Japanese version
4:37 PM Changeset [c1152b82]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
4:37 PM Changeset [441ee7b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
GUI: Fix black rectangle around cursor in modern remastered them …
4:36 PM Changeset [ef3eda01]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GUI: Fix black rectangle around cursor in modern remastered them …
4:36 PM Changeset [bb9aff93]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
4:35 PM Changeset [08bb040f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Skip creating hotbox for "making of" is it's unavailable. …
4:35 PM Changeset [bfc5e73f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Add ResourceMan::exists helper function This is …
4:35 PM Changeset [6418fdf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Remove outdated comment
4:35 PM Changeset [0062f3b4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Fix crash on NHC-only resources This happens when …
4:34 PM Changeset [d3f87c97]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Skip creating hotbox for "making of" is it's unavailable. …
4:34 PM Changeset [31618a13]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Add ResourceMan::exists helper function This is …
4:34 PM Changeset [0d3f068d]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Remove outdated comment
4:34 PM Changeset [46a18e0d]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Fix crash on NHC-only resources This happens when …
1:59 PM Changeset [02164ebd]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
HUGO: Fix wrong check for error in save/load On succesful save …
1:47 PM Changeset [c4629edd]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
WINTERMUTE: Add detection for newer 5 lethal demons
1:42 PM Changeset [a2fd0af]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Fix McCoy's inner talk if confessed
1:29 PM Changeset [f5b7fec6]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: Fix inconsistent dialogue in KIA Includes minor restored …
5:48 AM Changeset [c44c26bd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for displaying monsters run away
5:48 AM Changeset [1c85b9bc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Better implementation of string uppercasing All strings in …
2:57 AM Changeset [348e0d7a]branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Add boot+detection for Obsidian Macintosh Japanese version

Feb 1, 2023:

10:12 PM Changeset [2f8b8920]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
BASE: Fix NPE when executable name is not available
10:08 PM Changeset [1daf70c7]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
BASE: Fix NPE when executable name is not available
1:49 PM Changeset [2dca26a4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
HYPNO: finish level c30 when all the objectives are complete in wet
1:49 PM Changeset [304d3132]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
HYPNO: added missing cutscene in wet for level c20
1:48 PM Changeset [962383eb]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
STARK: Better check for texture and bitmap formats
1:48 PM Changeset [f9bdbf27]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: basic parsing of Dark Side DOS demo
1:48 PM Changeset [13670ea6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: added some initial code for supporting dos release of dark
12:27 PM Ticket #14078 (Wetlands : end of level trigger issue for Zone 3 / Oxygen facility) closed by neuromancer
fixed: Replying to Kalagan74: > Mission objective : destroy 10 …
12:14 PM Changeset [818797fc]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: finish level c30 when all the objectives are complete in wet
9:47 AM Ticket #14078 (Wetlands : end of level trigger issue for Zone 3 / Oxygen facility) created by Kalagan74
Mission objective : destroy 10 "fuse" under 6 minutes to escape the …
8:26 AM Ticket #14077 (Wetlands : Missing cutscene) closed by neuromancer
fixed
8:20 AM Changeset [bb90b1b8]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: added missing cutscene in wet for level c20
8:20 AM Changeset [db1b2cbc]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: basic parsing of Dark Side DOS demo
8:20 AM Changeset [9bc385c5]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added some initial code for supporting dos release of dark
5:16 AM Ticket #14076 (SCI: PQ2: Crash "[VM] Trying to instantiate class 6 by ..." on room change) closed by sluicebox
fixed: Hello! Thanks for reporting this. This bug was fixed several months …

Jan 31, 2023:

10:53 PM Ticket #14077 (Wetlands : Missing cutscene) created by Kalagan74
The cutscence in C20\C20O2S.SMK is not playing during walkthrough. To …
8:49 PM Ticket #14070 (PHANTASMAGORIA: Cutscenes are cut in Italian Version) closed by popovi76
invalid: Yes, you're right... I only messed up the files copying them from the …
3:30 PM Ticket #14076 (SCI: PQ2: Crash "[VM] Trying to instantiate class 6 by ..." on room change) created by ahnurmi
I have a save game (attached) that's stuck. If I load it and walk up …
3:10 PM Changeset [2cd111b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Paweł Kołodziejski <aquadran@…>
GRIM: Restore LUA W/A for release. It might still needed for old save …
1:39 PM Changeset [c7edbb86]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: LINGO: Implemented mGetVM from MemoryXObj
1:12 PM Changeset [f8a30abb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: LINGO: Do not freak out when romanLingo is set to 1, as we …
12:56 PM Ticket #6454 (WME: Rosemary - Icons glitch) closed by tag2015
fixed
12:51 PM Changeset [664221ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Fix crash on expiring animated sprite backref Thanks a lot …
12:51 PM Changeset [53cd4e4e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Fix loading nhc from <extrapath>/language
12:51 PM Ticket #14075 (AUDIO: Volume settings are not applied on startup) created by mausimus
It seems mixer volumes are not applied on startup, only synced if you …
12:50 PM Changeset [4aea7990]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Fix wrong hints in Japanese version Reported by: Rigel
12:25 PM Changeset [0d59ab9a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Mark engine as highres
12:25 PM Changeset [91c01df4]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Mark engine as highres
11:38 AM Ticket #14063 (Unknown game variant for director) closed by tag2015
fixed
11:31 AM Changeset [6fc6981b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Add detection for ronja launcher (trac #14063)
9:07 AM Ticket #10587 (BACKENDS: WIN32 - Launching (Myst) via .cmd file with OpenGL and ...) closed by lotharsm
outdated
9:06 AM Ticket #10586 (MOHAWK: MYST: Focus issues with Gamebar enabled on Windows 10) closed by lotharsm
outdated
8:18 AM Changeset [c17976ea]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix rendering of character shadow
8:18 AM Changeset [23719b7b]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Avoid integer underflow on empty point list
8:18 AM Changeset [76430201]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Improve comments
8:18 AM Changeset [7a337a81]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Clean whitespace
3:49 AM Changeset [efc03d8]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: switch Cellofania to tailmd5

Jan 30, 2023:

11:29 PM Ticket #13983 (Scummvm freezes during exiting.) closed by tag2015
outdated: Closing as outdated, please reopen if needed
11:10 PM Ticket #14007 (SCUMM: Airport music glitches in ZAK) closed by AndywinXp
invalid: The "dancing music" is just a tambourine sound effect played by the …
10:59 PM Ticket #14009 (SCUMM: Potential script errors at Lou's Loans in ZAK) closed by AndywinXp
invalid: Hmm, this also happens in the original FM-Towns interpreter (as does …
10:52 PM Ticket #13948 (SCUMM: Small problem with original GUI in German MI1 CD) closed by AndywinXp
invalid
10:44 PM Ticket #14008 (SCUMM: Audio track restarts after leaving bedroom first time in ZAK) closed by AndywinXp
invalid: Just checked on an emulator: this also happens in the original and …
10:26 PM Changeset [31a194b3]branch-2-8branch-2-8-0branch-2-8-1 by digitall
DIRECTOR: Restore Redundant Declaration Warning Fix in Grammar Parser …
10:13 PM Changeset [f5be1cf5]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: remove unused class
10:05 PM Changeset [33da9a7]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: fix unused variable warnings
10:04 PM Changeset [9cd2deb3]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: fix global destructor warning
9:44 PM Changeset [d87da9bf]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: mark dgVector's empty constructor = default
9:31 PM Changeset [9130534e]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: make constant value constexpr
8:15 PM Ticket #14074 (MACOS: ScummVM Fails To Start) created by battlesg
The recent version of ScummVm does not launch on my MacBook. What am I …
2:02 PM Changeset [63091f42]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Various sort item rendering fixes from main branch
1:13 PM Ticket #14069 (Cookie's Bustle is not on the list of Director games) closed by tag2015
worksforme
12:55 PM Changeset [cd0b4ed]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fade between scenes by default
12:55 PM Changeset [1f760f40]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Ensure game is finished after credits finish.
12:55 PM Changeset [41c35110]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix credits animations
12:55 PM Changeset [2f43b904]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Simplify pathfinding transform to avoid invalid access
12:39 PM Changeset [2e845d0c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Fix guard defines
12:34 PM Changeset [2def4f5f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
10:28 AM Changeset [7293873]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix gcc warnings
8:45 AM Changeset [da29ae53]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix janks in pathfinding The first and last points of the …
7:21 AM Changeset [bf2d332d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mgerhardy
TWINE: unified holomap code and fixed weird rotations from one …
7:18 AM Changeset [22a98d80]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix font anti-aliasing result slightly
7:11 AM Changeset [e7cac978]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix many small issues identified by Coverity
6:42 AM Changeset [057da997]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix addAnchorZone to actually add the zone
5:32 AM Changeset [fad5cac0]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Work around artifacts on text rendering
4:24 AM Changeset [4d3337b5]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Implement clipping for long dialog
4:24 AM Changeset [001e4f4e]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Clean up shadow rendering a little It's still broken, but …
4:24 AM Changeset [c5ebc0a]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Don't allow quickload direct from main menu
3:09 AM Changeset [80ee9303]branch-2-8branch-2-8-0branch-2-8-1 by djsrv
DIRECTOR: LINGO: Ignore bad scriptId field in Lscr
1:36 AM Changeset [668880b4]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: add full Cellofania
12:02 AM Changeset [8b26157]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix detection entry for teamxtreme2

Jan 29, 2023:

9:47 PM Changeset [390fff70]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: fix warnings
9:34 PM Changeset [0492f348]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: fix index increment
9:13 PM Changeset [92b22e4b]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
DOCS: Add draft documentation of Apple TV platform Add basic …
9:13 PM Changeset [dec34373]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
IOS7: Add AppleTV support to configure
9:13 PM Changeset [235ebcbf]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Fix compiler warnings This commit fixes the compiler warnings …
9:13 PM Changeset [fde0aa96]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Add general handling of the menu button on game controllers …
9:13 PM Changeset [770ab0ca]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Suspend application if menu key pressed and no game is running …
9:13 PM Changeset [4c0cd6f2]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Check keyboard visible if inputView being first responder The …
9:13 PM Changeset [b2b2d2c]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Trigger joystick presses only once for buttons A and B All …
9:13 PM Changeset [8a2a6aa1]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Show inputAccessoryView when hardware keyboad is connected The …
9:13 PM Changeset [3dae4b03]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Replace UIAlertView with UIAlertAction The UIAlertView was …
9:13 PM Changeset [14ee8b07]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Forward backward key presses when textField is empty There's a …
9:13 PM Changeset [d731c9c2]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Implement keyboard support for Apple TV OS The UITextView is …
9:13 PM Changeset [5aeef796]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Implement support for Apple TV remote The Apple TV remote has a …
9:13 PM Changeset [c24ee0d]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Add missing break to kInputJoystickButtonUp Joystick button up …
9:13 PM Changeset [5f54aedb]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Put iOS specific code within platform specific macros iOS and …
9:13 PM Changeset [29efa192]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
CREATE_PROJECT: Add Apple TV OS XCode target Add Apple TV OS as a new …
9:13 PM Changeset [505c2499]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
TVOS: Add Apple TV OS as a separate dist The Apple TV OS requires a …
7:55 PM Changeset [2468c58e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: UI fixes for zx and cpc releases of driller
7:55 PM Changeset [7bf75310]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: avoid re-adding skanner objects
7:55 PM Changeset [7dee4515]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: fix corner case in 8bit instruction parsing
7:55 PM Changeset [5a0ee7b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: make sure skanner is invisible at start in driller
7:55 PM Changeset [0a837ed3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: stop execution if some instruction is not implemented …
7:54 PM Changeset [3f7dd380]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: implemented SETVAR instruction
7:54 PM Changeset [6a7683f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: implemented skanner in driller
7:39 PM Ticket #14073 (FREESCAPE: several types of rendering artifacts are visible) created by neuromancer
When the player is looking at a large exterior area, there are several …
7:33 PM Changeset [e320b7da]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: UI fixes for zx and cpc releases of driller
7:18 PM Changeset [0605af69]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid re-adding skanner objects
7:18 PM Changeset [940a483]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fix corner case in 8bit instruction parsing
7:18 PM Changeset [fc8501a0]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: make sure skanner is invisible at start in driller
7:18 PM Changeset [b1117e4]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: stop execution if some instruction is not implemented …
7:18 PM Ticket #14068 (FREESCAPE: skanners are not implemented in Driller) closed by neuromancer
fixed: Already implemented
6:32 PM Changeset [658fb4cc]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: reverted implementation of getAngle to the state before …
6:32 PM Changeset [252b4670]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: again renaming
6:32 PM Changeset [302b65ed]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed methods
6:32 PM Changeset [7e72fb59]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables
6:32 PM Changeset [f7aeef42]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables
6:32 PM Changeset [dd77f4bd]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables
6:32 PM Changeset [4c74a341]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed method to match the original sources
6:32 PM Changeset [d4aae98a]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed cast warnings
6:32 PM Changeset [179061b7]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed cast warnings
6:32 PM Changeset [f4768046]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: use int64 for the rotation
6:32 PM Changeset [1491e37f]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed short overflow error in setAngleCamera
6:32 PM Changeset [6c5b867d]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: removed duplicated rotate method
6:32 PM Changeset [611722d4]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: continue renaming
6:32 PM Changeset [afb3359f]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: unified holomap code and fixed weird rotations from one …
6:32 PM Changeset [4f67edaa]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: replaced setAngleCamera
5:59 PM Changeset [d30af5e9]branch-2-8branch-2-8-0branch-2-8-1 by LittleToonCat
SCUMM HE: Disable save compression for Moonbase.
4:53 PM Ticket #14072 (AGS: Crash in "The Excavation of Hob's Barrow" on Giving Fiddle Bow to ...) created by momomomo888
Game: The excavation of Hob's Barrow 1.05 (GOG) SO: MacOSX Ventura …
12:18 PM Changeset [bc343edb]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: Fix BDF font loading When the character is out of range, …
12:15 PM Changeset [995b5a84]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented SETVAR instruction
12:15 PM Changeset [bf286618]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented skanner in driller
9:41 AM Changeset [a1fdd9df]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
MIYOO: Use 640x480 GUI it looks nice and crisp on this handheld
9:34 AM Changeset [ee344eb3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by LINUX-SAUNA <linuxsauna@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
7:04 AM Changeset [39e0c0c]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Complete-ish bonus menu implementation Also save config …
6:19 AM Changeset [750e2060]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Fix crash on expiring animated sprite backref Thanks a lot …
12:41 AM Ticket #14071 (The ability to mass remove games) created by Zulthar
I've encountered this problem where as I've deleted games that I'm …
12:06 AM Changeset [4ff10c52]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Add test case for inventory item sort rule

Jan 28, 2023:

11:39 PM Ticket #14070 (PHANTASMAGORIA: Cutscenes are cut in Italian Version) created by popovi76
Hello, when i click on an object that activates a cutscene, for …
11:03 PM Changeset [e514f882]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Force a widget refresh for bitmaps with custom palettes If …
10:53 PM Changeset [85ef974d]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Override delayMillis() and skip delays when fast execution …
10:47 PM Changeset [01f91f79]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Use correct debug flag for fast execution
9:34 PM Changeset [39d1b595]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Allow calling 'the' keywords as functions The original was …
8:13 PM Changeset [37afcbc2]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Move inventory sort item rule down and make consistent.
7:16 PM Changeset [d1c610e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: OPENGL: Free log after using it
5:44 PM Changeset [b1ebc64c]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: OPENGL: Free log after using it
4:39 PM Changeset [e095d15]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Fix loading nhc from <extrapath>/language
4:39 PM Changeset [bec73d7e]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Fix wrong hints in Japanese version Reported by: Rigel
2:08 PM Changeset [65b725c1]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Add sprite rule to sort item listLessThan to fix rendering bug
1:09 PM Changeset [037cf68a]branch-2-8branch-2-8-0branch-2-8-1 by sdelamarre
GOB: transparency fix in some Adibou2 static images Fix black …
1:08 PM Changeset [bc690a39]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sdelamarre
GOB: transparency fix in some Adibou2 static images Fix black …
9:26 AM Changeset [9e6e8f73]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by AndywinXp
SCUMM: DOTT: Fix quit prompt appearing when using the PC in Ed's room …
9:25 AM Changeset [2811c641]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: DOTT: Fix quit prompt appearing when using the PC in Ed's room …
9:19 AM Changeset [c44c2c54]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by AndywinXp
SCUMM: DOTT: Fix quit prompt appearing when using the PC in Ed's room …
9:19 AM Changeset [82884f1c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by AndywinXp
ENGINES: Add empty() method to the ChainedGamesManager class
9:14 AM Changeset [e494b252]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: DOTT: Fix quit prompt appearing when using the PC in Ed's room …
9:10 AM Changeset [09fc6652]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
ENGINES: Add empty() method to the ChainedGamesManager class
8:13 AM Changeset [25303384]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix blending modes so fades keep right colors
8:13 AM Changeset [6ff1723a]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix potential crash from filling 3-byte image
8:13 AM Changeset [9f87c6ed]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Use true window size for fade sprite
8:13 AM Changeset [4cd5989f]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Rename shadow mode enum vals to be meaningful
8:13 AM Changeset [cd1fc938]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Improve types for visualfade.
8:13 AM Changeset [8e1753a8]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Partly implement original bonus menu
8:13 AM Changeset [ed10480d]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove outdated comment
8:13 AM Changeset [0bfc989]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Store and restore unlocked artwork
1:03 AM Changeset [dce0412e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Implement grammar for "the number of menus" Used in …

Jan 27, 2023:

11:55 PM Changeset [3cafae93]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix sort item hidden easter egg item and test
11:08 PM Changeset [15ffcd87]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Print out debug output so the buildbot stays happy …
10:52 PM Changeset [228a4e85]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Allow floats be as arguments in b_sound Used in …
10:24 PM Changeset [ce7af32c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Speed up palette transitions on fewframesonly
10:21 PM Changeset [55e75be7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Renamed constants in accordance with our naming conventions
9:53 PM Changeset [b8b0490f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added Porta XCMD stub used in the7colors
9:29 PM Changeset [5ce90b0b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Increased number of fewframesonly to 19
9:25 PM Changeset [63a57c1b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Made fewframesonly count global frames. If the movie is …
8:11 PM Ticket #14069 (Cookie's Bustle is not on the list of Director games) created by Camwoodstock
Cookie's Bustle is a game that works via Macromedia, much like the …
7:01 PM Changeset [e9146658]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix use after free
6:56 PM Changeset [59ca2de0]branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Better handling for malformed NE Windows executables
6:21 PM Changeset [3c4e528f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Implemented mGetVM from MemoryXObj
5:45 PM Changeset [dd3fe3d5]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Implemented SoundVolume XCMD
5:45 PM Changeset [91d6710f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix debug output
5:41 PM Changeset [432bc2ae]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
5:40 PM Changeset [7447128a]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
5:30 PM Ticket #11500 (GUI: Pressing escape in the GTK file chooser sometimes closes ScummVM) closed by lotharsm
worksforme
2:11 PM Changeset [3058bdb8]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Do not leak memory on failed EXEv4 load
1:58 PM Changeset [d4507f37]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Do not freak out when romanLingo is set to 1, as we …
12:31 PM Changeset [9ee07408]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Reset Channel::_movieTime when loading a new video Fixes …
12:31 PM Changeset [e93583bb]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix memory leak in Window::loadEXE()
12:31 PM Changeset [ecaed41e]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Implement b_ilk
12:31 PM Changeset [6444b9df]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: For disposed objects, make getMethod return a warning D4 …
11:32 AM Ticket #14068 (FREESCAPE: skanners are not implemented in Driller) created by neuromancer
The skanner per level should appear 3-4 minutes after entering a room, …
11:29 AM Changeset [5e36a43e]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Mark Majestic german version as D5 Bugreport #14065
7:42 AM Changeset [b4271cc3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: make sure first sound to play is not interrupted
7:42 AM Changeset [9d4f1a84]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
FREESCAPE: Fix warning
7:41 AM Changeset [fa9667ab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: improved accuracy of pc speaker sounds
7:41 AM Changeset [f3d69eee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: make sure pc speaker sounds are queue correctly and the …
7:41 AM Changeset [f6958568]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: adjusted PC speaker audio generation for Driller DOS releases
7:38 AM Changeset [4fa186f9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
NEWS: update Private Eye supported releases
7:38 AM Changeset [f7424c1d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
NEWS: update Driller supported releases
7:35 AM Changeset [c0747671]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
NEWS: update Private Eye supported releases
7:33 AM Changeset [988192bd]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
NEWS: update Driller supported releases
7:28 AM Changeset [bbc17db7]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: make sure first sound to play is not interrupted
5:07 AM Changeset [300522db]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix early KQ4 saves when a dialog is on screen
5:05 AM Changeset [0ffcd593]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix early KQ4 saves when a dialog is on screen
2:39 AM Ticket #14066 (ULTIMA8: Shape 328 does not render in shape viewer) closed by OMGPizzaGuy
fixed: Fixed in commit #8191740 and cherry-picked for 2.7 branch
2:35 AM Changeset [53b6fa2a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Fix signed value loading of shape frame format. Bug #14066
2:33 AM Changeset [8191740e]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix signed value loading of shape frame format. Bug #14066
1:51 AM Ticket #14067 (Hopkins FBI (Polish) - Blood Mode not working) created by jed84
Blood Mode does not work with the Polish version of the game.
1:41 AM Ticket #14066 (ULTIMA8: Shape 328 does not render in shape viewer) created by OMGPizzaGuy
Shape 328 (tapestry) does not render in shape viewer and often in …
12:58 AM Ticket #14039 (Render issue with shape border) closed by OMGPizzaGuy
fixed: Fixed by commit #f1d6ad7 There is an additional discrepancy for …
12:53 AM Changeset [f1d6ad79]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Use shape frame screen rect in sort item occludes and …
12:53 AM Changeset [5935499f]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: update all sort item tests to set box bounds
12:53 AM Changeset [62b4aec9]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Use box struct to set bounds of sort items
12:53 AM Changeset [71bf7578]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Replace sort item screenspace coords with rect
12:53 AM Changeset [6e3a288d]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Add contains point method for sort items

Jan 26, 2023:

10:13 PM Changeset [e240fc70]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Fix Remaining Duplicate Branch GCC Compiler Warnings
10:09 PM Ticket #13643 (WIN32: Crash on Windows 95 with VMware when attempting to decode JPEG ...) closed by sluicebox
fixed: Fixed in …
10:05 PM Changeset [eb7056d1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
WIN32: Disable libjpeg-turbo SSE usage on Win95 Fixes bug #13643
9:57 PM Changeset [7c2ff368]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
WIN32: Disable libjpeg-turbo SSE usage on Win95 Fixes bug #13643
9:05 PM Ticket #14014 (AGOS: Warning about missing subtitle font) closed by lephilousophe
Thanks. The font is different because it's a real TTF instead of …
7:49 PM Changeset [daf92e18]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
MM: MM1: One last RiscOS compilation fix
6:28 PM Ticket #14065 (DIRECTOR: Majestic Part I: Alien Encounter [Windows/German] (D5) Game ...) created by indy4fan
When trying to load the german version of Majestic in the latest daily …
3:36 PM Changeset [ce785547]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Check current cast archive for CURS resources
11:52 AM Changeset [d2e56053]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Dump RIFF resources when requested
11:30 AM Changeset [23e27dc4]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Remove leftover debug message
10:02 AM Changeset [2aa4480]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by LittleToonCat
SCUMM: INPUT: Don't subsitute clicks in HE games. These (later) games …
10:01 AM Changeset [2f6b3df2]branch-2-8branch-2-8-0branch-2-8-1 by LittleToonCat
SCUMM: INPUT: Don't subsitute clicks in HE games. These (later) games …
9:17 AM Changeset [05fea75]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: remove haptics related code
6:54 AM Changeset [dba5989]branch-2-8branch-2-8-0branch-2-8-1 by sev-
MM: MM1: Fix Dreamcast builds
6:42 AM Changeset [c6e9986e]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
VIDEO: Also try to load font from fonts.dat This what is expected for …
6:42 AM Changeset [b8f1f64d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: Delete archive when it's not needed
6:41 AM Changeset [5ae74e04]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
VIDEO: Also try to load font from fonts.dat This what is expected for …
6:41 AM Changeset [62ece2c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: Delete archive when it's not needed
6:18 AM Changeset [72107ab4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Yet more RiscOS fixes
4:31 AM Changeset [f6f18ba8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Yet more RiscOS fixes
3:14 AM Changeset [5dda3f7f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix item selection in selectTreasure2
3:08 AM Changeset [3373c808]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More RiscOS compilation fixes
2:41 AM Changeset [ac0214df]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
SCI: Remove extra semicolon
2:41 AM Changeset [10d3d5a8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
SCI: Add workarounds for original save/restore dialogs
2:34 AM Changeset [79a9b4bb]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Remove extra semicolon
2:25 AM Changeset [ad9305e1]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Add workarounds for original save/restore dialogs

Jan 25, 2023:

11:43 PM Ticket #2377 (SCUMM: MI1 (VGA) - Guybrush doesn't appear immediately at the 1st beach) closed by AndywinXp
fixed: Fixed in …
11:40 PM Changeset [2e58159d]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Fix bug #2377 This was a tricky one, as in order to obtain the …
11:12 PM Changeset [a3ff687d]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Properly load external sound cast members
11:12 PM Changeset [e71317d0]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Enhance printed Cast info, show full path when it is specified
11:12 PM Changeset [efb36f05]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Properly load external sound cast members
11:12 PM Changeset [a455bbc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Enhance printed Cast info, show full path when it is specified
6:50 PM Changeset [c2fb744f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Stian Schultz <Stian.schultz@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
4:23 PM Changeset [001cd618]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Another RiscOS compilation fix
12:11 PM Ticket #14064 (FTA2: "Too many tasks in the list" crash) created by HappyPrince81
After getting past Castle Jovanc lobby ScummVM crashes with "Too many …
11:50 AM Changeset [4edbabcb]branch-2-8branch-2-8-0branch-2-8-1 by sev-
FREESCAPE: Fix warning
8:42 AM Ticket #14063 (Unknown game variant for director) created by Jolien17
The game in 'Ronja de Roversdochter' seems to be an unknown game …
8:15 AM Changeset [f11a469d]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: remove vsync setting
6:50 AM Changeset [9746baae]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hopefully fix compilation for RiscOS RiscOS was erroring out …
6:40 AM Changeset [d224c19b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove redundant semicolons
5:15 AM Changeset [2970cdf1]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: update testing status
4:59 AM Changeset [eb5a079f]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix item sorter dependency graph cycle and add test
3:18 AM Changeset [e813af90]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove x & y flat checks that introduced bugs
3:18 AM Changeset [b616f53a]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Improve item sorter debugging.
1:46 AM Changeset [ed0fc85a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
1:46 AM Changeset [65e797fc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: update Phibos comment
1:46 AM Changeset [741a7fd6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: fix majestic Mac filesize
1:34 AM Changeset [a7b3abb]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: update Phibos comment
1:34 AM Changeset [4cac3b21]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: fix majestic Mac filesize
1:01 AM Changeset [a9e94fad]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MM: MM1: Further Fix For Unused Variable GCC Compiler Warnings

Jan 24, 2023:

10:03 PM Ticket #14061 (OPENGL: Vertical position of cursor during screen shake appears to be ...) closed by AndywinXp
fixed
10:02 PM Changeset [53cc5c0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:01 PM Changeset [bcb1645f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by UrQuan1 <johan.shodan@…>
SCI: Amend CAMELOT script patch description (cherry picked from …
10:00 PM Changeset [40c5830a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by UrQuan1 <johan.shodan@…>
SCI: Fix desynchronized kMenuSelect inversion When selecting a new …
10:00 PM Changeset [0f897978]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by UrQuan1 <johan.shodan@…>
SCI: Fix broken SQ4 save game deletion The file extension is the …
9:36 PM Changeset [d1e6b4ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
OPENGL: Fix glitch when shaking screen Everything was converted to …
9:34 PM Changeset [431f2887]branch-2-8branch-2-8-0branch-2-8-1 by UrQuan1 <johan.shodan@…>
SCI: Amend CAMELOT script patch description (cherry picked from …
9:34 PM Changeset [e81858c]branch-2-8branch-2-8-0branch-2-8-1 by UrQuan1 <johan.shodan@…>
SCI: Fix desynchronized kMenuSelect inversion When selecting a new …
9:32 PM Changeset [b5c2619]branch-2-8branch-2-8-0branch-2-8-1 by UrQuan1 <johan.shodan@…>
SCI: Fix broken SQ4 save game deletion The file extension is the …
8:40 PM Changeset [26402d86]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
8:40 PM Changeset [59741051]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: fix Phibos/Bem
8:37 PM Changeset [27ca45ce]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: update detections
8:37 PM Changeset [574feaf4]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: update detections
8:34 PM Changeset [d194cd23]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved accuracy of pc speaker sounds
8:34 PM Changeset [4a5a851]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: make sure pc speaker sounds are queue correctly and the …
8:34 PM Changeset [84512577]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: adjusted PC speaker audio generation for Driller DOS releases
6:40 PM Changeset [04162799]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
OPENGL: Fix glitch when shaking screen Everything was converted to …
3:01 PM Ticket #14062 (Cannot load disk two. debugger keeps crashing program) closed by lotharsm
invalid
2:11 PM Changeset [48c23c64]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: improve opengl error log
10:43 AM Changeset [6c33b126]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix suspicious use of pointers as integers This is not a …
10:27 AM Changeset [f18533bb]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Slight cleanup for light directions
10:24 AM Changeset [3b94c065]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add simple corrupt save checks
8:15 AM Ticket #14059 (ASYLUM: Holding Esc only dismisses one line of dialog) closed by alxpnv
fixed: Thanks for the report
8:04 AM Changeset [be78cc9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:42 AM Changeset [c8cab9f5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by alxpnv <alxpnv22@…>
ASYLUM: fix holding Esc only dismisses one line of dialog Bug no. 14059
5:34 AM Changeset [d46ce6d5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 78.9% …
4:06 AM Changeset [029b6738]branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Add support for assigning sound assets and loading assets …

Jan 23, 2023:

9:54 PM Changeset [ee10f284]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
ANDROID: Update info on versionCodes for 2.7.0
9:46 PM Changeset [b4a6602e]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
ANDROID: New versionCodes 105-108 for 2.8.0 Skipped 3 batches of …
7:16 PM Ticket #14062 (Cannot load disk two. debugger keeps crashing program) created by fmcenta
Playing game. Worked through disk 1 w/o any problems. When clicking …
3:15 PM Changeset [c3fa9b89]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by AndywinXp
SCUMM: GUI: Correctly save the shake screen flag
3:14 PM Changeset [d9777bf5]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: GUI: Correctly save the shake screen flag
11:10 AM Changeset [0b94bf4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: use 320x200 videomode for the RG99 instead of 320x240 …
11:10 AM Changeset [480e71b6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: rs90: restore aspect and remove unneeded _host …
11:04 AM Changeset [7fa86016]branch-2-8branch-2-8-0branch-2-8-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: use 320x200 videomode for the RG99 instead of 320x240 …
11:04 AM Changeset [9da16654]branch-2-8branch-2-8-0branch-2-8-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: rs90: restore aspect and remove unneeded _host …
10:43 AM Changeset [9bcd0cfd]branch-2-8branch-2-8-0branch-2-8-1 by alxpnv <alxpnv22@…>
ASYLUM: fix holding Esc only dismisses one line of dialog Bug no. 14059
10:34 AM Ticket #14061 (OPENGL: Vertical position of cursor during screen shake appears to be ...) created by AndywinXp
How to reproduce: Start up Day Of The Tentacle, go to Green …
10:07 AM Changeset [3ab1d56c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:06 AM Changeset [171dda69]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW v1.0 Abbey bugs
10:00 AM Changeset [dd4a0242]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW v1.0 Abbey bugs
9:50 AM Changeset [0235b1a7]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MM: MM1: Fix Unused Variable GCC Compiler Warning This code should be …
6:34 AM Changeset [cd736cab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
4:23 AM Changeset [64455632]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Cleanup item sort dependency insertion
4:23 AM Changeset [9fd47f8a]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Small cleanup for sort item preliminary list sort.
4:23 AM Changeset [9877dd91]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Simplify item sort to have have fewer paths for flat vs …

Jan 22, 2023:

10:12 PM Changeset [b46a044b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by AndywinXp
SCUMM: DOTT/GUI: Fix cursor not reappearing when loading a savegame
10:11 PM Changeset [cc2b4de6]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: DOTT/GUI: Fix cursor not reappearing when loading a savegame
10:00 PM Changeset [96a800ef]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: Fix randomly unreachable fire in DOTT (WORKAROUND) In DOTT, …
10:00 PM Changeset [bc1d0df8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
I18N: Update translation (French) Currently translated at 100.0% …
9:59 PM Changeset [ad29dd96]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
I18N: Update translation (French) Currently translated at 100.0% …
9:59 PM Changeset [e7edfce]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Jennifer McMurray <mcmurray.jennifer@…>
I18N: Update translation (French) Currently translated at 100.0% …
9:58 PM Changeset [f461c886]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
I18N: Update translation (French) Currently translated at 99.9% (1807 …
9:58 PM Changeset [64699526]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Jennifer McMurray <mcmurray.jennifer@…>
I18N: Update translation (French) Currently translated at 99.9% (1807 …
9:57 PM Changeset [d988cd73]branch-2-8branch-2-8-0branch-2-8-1 by sev-
ULTIMA: Rename meta_engine.* -> metaengine.* for consistency
9:57 PM Changeset [c15182a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Jennifer McMurray <mcmurray.jennifer@…>
I18N: Update translation (French) Currently translated at 99.8% (1806 …
9:43 PM Changeset [2a390d87]branch-2-8branch-2-8-0branch-2-8-1 by sev-
MM: Rename meta_engine.* -> metaengine.* for consistency
8:05 PM Changeset [768e33c5]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
DISTS: WIN32: Fix plugin name for renamed XEEN in .rc file
7:58 PM Changeset [d9237144]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
CREDITS: Update credits for MM (Xeen)
7:53 PM Changeset [417a9dc6]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MM: Update credits and keep Xeen as reference
7:35 PM Changeset [54724617]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MM: Fix entry in POTFILES
7:23 PM Changeset [60a06b07]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix incorrect flags access in map 18
7:20 PM Changeset [95ac522e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
XEEN: Remove leftover file
7:17 PM Changeset [7ac6125f]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention xeen renaming in German NEWS file
7:15 PM Changeset [bde8d55]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention xeen engine rename
7:07 PM Changeset [b6ee619b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DISTS: Add placeholder for mm.dat file
7:07 PM Changeset [316b6587]branch-2-8branch-2-8-0branch-2-8-1 by sev-
MM: MM1: Add missing override keywords
7:07 PM Changeset [62dd9be3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix gcc warnings
7:07 PM Changeset [6d506674]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: XEEN: Properly fix Swords monster list
7:07 PM Changeset [d49165f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Code for removing dead monsters
7:07 PM Changeset [545ae55]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Clarify the variables for frontline monster attacker count
7:07 PM Changeset [f24cfbb0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add monster count parameter to encounter console cmd
7:07 PM Changeset [ce27924b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix monster flees/wander rendering
7:07 PM Changeset [50a4e236]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix showing non-combat spell only message
7:07 PM Changeset [9ede9e11]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rendering of combat spell done
7:07 PM Changeset [b157a527]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix enter to cast text
7:07 PM Changeset [5e773537]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix cancelling combat spell and then re-casting
7:07 PM Changeset [5e976fd2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename monster _field1E and enum
7:07 PM Changeset [b07b05c4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename handicap fields
7:07 PM Changeset [cf129a03]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix monster action check in combatLoop
7:07 PM Changeset [f1dd5043]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In combat allow keypresses to abort delay timeout
7:07 PM Changeset [373b6fac]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for combat shooting
7:07 PM Changeset [91988d6f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix calculating monster AC and char damage amounts
7:07 PM Changeset [01d8d1ab]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Strip off trailing spaces on monster names
7:07 PM Changeset [3aae2eb5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of char attack messages
7:07 PM Changeset [b7c1049]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Char targeted spells in combat use now global _combatParty
7:07 PM Changeset [7e2ede96]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix retreating from combat
7:07 PM Changeset [8bbd2ed3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Properly implement character stats view within combat
7:07 PM Changeset [fbe6f34]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix Exchange combat option
7:07 PM Changeset [cbbdff2d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix calculating party handicap
7:07 PM Changeset [5209840a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix selecting correct combat char
7:07 PM Changeset [c02226bf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Merge party/monsters turn selection methods into one
7:07 PM Changeset [cfb76d8c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change combat loop1 to selectMonster
7:07 PM Changeset [830ef7f1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change hasFeature to use checkExtendedSaves function
7:07 PM Changeset [77050248]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change _remainingMonsters to be a Monster * array This is …
7:07 PM Changeset [91c99735]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of post-combat treasure setup
7:07 PM Changeset [155041d5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Differentiate remaining combat monsters list from original …
7:07 PM Changeset [4b0ea19e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Make separate monster list for combat vs encounter
7:07 PM Changeset [13d94ffd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Simplify highlighting active combat char
7:07 PM Changeset [262b93e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Don't clear monster list when starting combat
7:07 PM Changeset [f04d6e4f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Select a character by default on startup
7:07 PM Changeset [75eec8a8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for retreat and surrender in encounters
7:07 PM Changeset [25ba84fe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of encounter methods
7:07 PM Changeset [5e09a089]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add level parameter to encounter console cmd
7:07 PM Changeset [11140835]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix monster data list
7:07 PM Changeset [a3a9a280]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename encounter flag for better clarity
7:07 PM Changeset [0ae51134]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename some monster fields
7:07 PM Changeset [507a8133]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix script-based encounters setup
7:07 PM Changeset [6e88147]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix clearing commands area at start of encounters
7:07 PM Changeset [0178c1b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix drawing monster graphic at start of encounters
7:07 PM Changeset [cf77d251]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Console encounter cmd now accepts monster num
7:07 PM Changeset [dbcf3e57]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Renamings for monster level
7:07 PM Changeset [c1afda05]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Desert maps will only be mappable if party has map
7:07 PM Changeset [17042d1f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for remaining maps
7:07 PM Changeset [2f9c787e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map fixes
7:07 PM Changeset [3cacb37d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix Inspectron and Hacker views
7:07 PM Changeset [16b25033]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix multiple maps' special loop
7:07 PM Changeset [01870da1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further map fixes
7:07 PM Changeset [8455b018]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed showing gems in search results
7:07 PM Changeset [391f7ab4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map fixes
7:07 PM Changeset [75e5d978]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix desert map base class crash
7:07 PM Changeset [f65b2ead]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further map fixes
7:07 PM Changeset [ffd370d4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map fixes
7:07 PM Changeset [d9011fd2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Allow timed game messages to close due to keypress
7:07 PM Changeset [6a40d676]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Extra quit checks for main event loop
7:07 PM Changeset [1c31a18d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map fixes
7:07 PM Changeset [97db5ed0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 8 fixes
7:07 PM Changeset [3321c439]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Do case insensitive answer comparisons
7:07 PM Changeset [eee2ce23]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map fixes
7:07 PM Changeset [8296116d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Support id/section pair for console map selection
7:07 PM Changeset [b8852e1d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added a default section to every map This will be used by …
7:07 PM Changeset [bae79d82]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Prevent old text showing when going from large messages to normal
7:07 PM Changeset [c0f6e077]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 18 fixes
7:07 PM Changeset [b98e435e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 13 fixes
7:07 PM Changeset [7683524]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add missing access code view
7:07 PM Changeset [4a5b21f1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for Ice Princess
7:07 PM Changeset [66c994f8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix colors for map 19
7:07 PM Changeset [33b138d3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 1 fixes
7:07 PM Changeset [3ca92a0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix checking into inns
7:07 PM Changeset [7b1d6e6f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove search debugging line
7:07 PM Changeset [185af787]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for searching, and trap triggering in it
7:07 PM Changeset [680b6308]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 43 fixes
7:07 PM Changeset [c77c2fdd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 20 fixexs
7:07 PM Changeset [5a17caf5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 24 fixes
7:07 PM Changeset [d492eb52]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map fixes
7:07 PM Changeset [0a036066]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map changes fixes
7:07 PM Changeset [167d0673]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 23 fixes
7:07 PM Changeset [413b30ee]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More use of endDelay
7:07 PM Changeset [b1b765b3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Made endDelay return a bool for if delay was active
7:07 PM Changeset [e9abe95d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added endDelay method for expiring timeouts
7:07 PM Changeset [71f22c25]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Tavern fixes
7:07 PM Changeset [a2c9c9b1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Draw new map position before triggering specials
7:07 PM Changeset [c9de1fb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes to Gypsy in map 23
7:07 PM Changeset [69582167]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add enhanced minimap colors for exits and businesses
7:07 PM Changeset [0893f3a2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix character info view for sorcerers
7:07 PM Changeset [508a478f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finish blacksmith selling item code
7:07 PM Changeset [213632a6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of staff in blacksmith buy weapons
7:07 PM Changeset [4d9300eb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of blacksmith buy subviews
7:07 PM Changeset [88bcf16d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix dead display
7:07 PM Changeset [08a3d468]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix first view when loading a town on startup
7:07 PM Changeset [9b537e0b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix ladder string in map 11
7:07 PM Changeset [03f3adde]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Start implementing proper per-map colors. Basically, I've …
7:07 PM Changeset [40743e9a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Go to Are You Ready screen from title screen
7:07 PM Changeset [5207f7da]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix screen decoding for enhanced version
7:07 PM Changeset [de92498b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add green lines to game screen
7:07 PM Changeset [3a5f3e5b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set decoder palette indexes for first map
7:07 PM Changeset [258bdacf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement title screen scene slideshow
7:07 PM Changeset [cb617fa8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement scroll in alternating title screen
7:07 PM Changeset [f8547ef7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of title screen, EGA palette, and screen decoder
7:07 PM Changeset [2014e4d2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fleshing out combat_val2 as _activeMonsterNum
7:07 PM Changeset [40c1082]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More combat actions implemented
7:07 PM Changeset [ce6c698d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up CastSpell view for in-combat spell casting
7:07 PM Changeset [f814fd68]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix _monsterP in monsterAdvances
7:07 PM Changeset [7301dcd1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hopefully properly implement monsterAdvances
7:07 PM Changeset [ba3acbbb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display combat spell results
7:07 PM Changeset [1a7e3f44]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename Character _arr3 to _checked
7:07 PM Changeset [d3a8ce09]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement in-combat retreat
7:07 PM Changeset [dc5e5b2a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Minor cleanup
7:07 PM Changeset [b8e432b3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Moved combat character flags to Character
7:07 PM Changeset [d970e70]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move _arr4 into Monster as _checked
7:07 PM Changeset [ee05e6cb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move several standalone arrays into Monster This also fixes …
7:07 PM Changeset [6d89e52d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix combat party incapacitated check
7:07 PM Changeset [f7864d7d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Monster shooting logic
7:07 PM Changeset [277bd710]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Monsters selecting party target
7:07 PM Changeset [c8f03cf2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hooked up subtractDamage for monster attacks
7:07 PM Changeset [caa5347b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Shifting monster attack string display to view class
7:07 PM Changeset [b259ed6b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress monster attack logic
7:07 PM Changeset [95929db]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Monster touch interface method in Combat class
7:07 PM Changeset [1195969]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename MonsterActions class to MonsterTouch The actions are …
7:07 PM Changeset [06c3754b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add MonsterActions base class for monster actions logic
7:07 PM Changeset [c9cc2d56]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further treasure cleanups
7:07 PM Changeset [896a6ae9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Improve map classes setting of treasure
7:07 PM Changeset [22f4b8af]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished search view
7:07 PM Changeset [69dc6043]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up duplication spell to it's custom view
7:07 PM Changeset [732762a5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More wizard spells implemented
7:07 PM Changeset [519e2547]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More wizard combat spells
7:07 PM Changeset [22995c29]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Shift displaySpellResult stub code to descendant view
7:07 PM Changeset [11fa375f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting wizard combat spells, identified multiple monster fields
7:07 PM Changeset [7f7980e7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Default delay and callback handler for combat spell result …
7:07 PM Changeset [88449f23]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added remaining cleric combat spells
7:07 PM Changeset [63b879a6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add _timeoutCallback as an alias for _ynCallback for clarity
7:07 PM Changeset [6166a646]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented iterateMonsters2
7:07 PM Changeset [14a91ec6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finish iterateMonsters1
7:07 PM Changeset [ce459a55]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fleshing out iterateMonsters1
7:07 PM Changeset [9a0bb8f3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting spells' monster iteration code
7:07 PM Changeset [5883e84e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More cleric combat spells
7:07 PM Changeset [e1d14b2e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding combat cleric spells
7:07 PM Changeset [8e90a6f7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented turn undead spell
7:07 PM Changeset [5bf2fb81]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Misc spell fixes
7:07 PM Changeset [5c90a590]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up SpellsParty so a dest monster can be specified
7:07 PM Changeset [d2dc8401]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Changed Spells to SpellsParty
7:07 PM Changeset [e4a2d7e7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add spells state info to savegames
7:07 PM Changeset [8922bb13]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added encounters console command to toggle encounters on/off
7:07 PM Changeset [37147703]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Yet more changes to specials console command This latest …
7:07 PM Changeset [299687eb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: specials console cmd now includes codeless specials
7:07 PM Changeset [1bf89852]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added console command to list specials
7:07 PM Changeset [0713cbe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding more data to savegames
7:07 PM Changeset [e32d1a6f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further saving code hookup
7:07 PM Changeset [754b2ca9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Maps class cleanups
7:07 PM Changeset [4cf40ac2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further meta engine fixes for MM1 vs Xeen
7:07 PM Changeset [29646889]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: EXperiments using new saves format for MM1, old code for Xeen
7:07 PM Changeset [2b84d6db]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding saving code
7:07 PM Changeset [1d9b52d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added Character constructor
7:07 PM Changeset [d418c2f9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Repurpose unused last byte of character as portrait
7:07 PM Changeset [ae64653c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added a Roster update method
7:07 PM Changeset [556c6e5f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix writeString to handle color reversed characters
7:07 PM Changeset [53dd2663]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Stub implementation for is key pressed, for maps
7:07 PM Changeset [673c1ff1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix sign text in map 0
7:07 PM Changeset [adf42ee7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename remaining unknown character fields
7:07 PM Changeset [75184f63]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove castUnknown for proper removeCharge
7:07 PM Changeset [71e4883d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Compilation fixes
7:07 PM Changeset [dc11da0e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of character info TODOs
7:07 PM Changeset [467b88f5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix view area incorrectly showing some messages
7:07 PM Changeset [ed0cf5b1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix switching character infos then pressing Escape
7:07 PM Changeset [a868a699]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix Giant unfocus handler
7:07 PM Changeset [1b6238d5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix selecting characters from Quick Ref view
7:07 PM Changeset [fdc0914e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Immediately process addAction/addKeypress calls
7:07 PM Changeset [8c7db228]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement bash view
7:07 PM Changeset [3492b7ab]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add Dead view
7:07 PM Changeset [55f17ed0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Give time to ready info messages when party dead When an …
7:07 PM Changeset [e20bff29]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for trap triggered display
7:07 PM Changeset [9ad34f44]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up Unlock to call Trap when trap triggered
7:07 PM Changeset [162e4438]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of trap logic
7:07 PM Changeset [9af8dddd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress trap damage view
7:07 PM Changeset [cf7929fc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix maps mixing up map _walls and _states
7:07 PM Changeset [8f564254]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for unlocking view
7:07 PM Changeset [c248428c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress Unlock view
7:07 PM Changeset [771a642f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Shifted checkPartyDead method to Party class
7:07 PM Changeset [479411d0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementing Search dialog
7:07 PM Changeset [5b96f31f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of search container graphic, map classes graphics
7:07 PM Changeset [f19e3781]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of container type text in view area
7:07 PM Changeset [cde86c90]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of search nothing, added treasure methods
7:07 PM Changeset [322d01de]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Refactor game view business names code to allow arbitrary text
7:07 PM Changeset [a9303b90]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of proper search view
7:07 PM Changeset [e0b9e706]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change DrawMonsterMessage to DrawGraphicMessage Although the …
7:07 PM Changeset [e801eb10]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 54. The last damn map.. finally
7:07 PM Changeset [5a4e052d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 53
7:07 PM Changeset [e8ebbe57]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 52
7:07 PM Changeset [59ca90fe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 51
7:07 PM Changeset [731449d3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 50
7:07 PM Changeset [78070853]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 49
7:07 PM Changeset [e3581b59]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More compilation fixes
7:07 PM Changeset [f16eb6b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: gcc compilation fixes
7:07 PM Changeset [0e6b445c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 48, fixed some answer entry views' rendering
7:07 PM Changeset [284bed8a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 47
7:07 PM Changeset [64064664]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix treasure clearing on startup
7:07 PM Changeset [7fcdaa11]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 46
7:07 PM Changeset [04097ea]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 45
7:07 PM Changeset [165c9c77]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 44
7:07 PM Changeset [6bcc5cd6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 43
7:07 PM Changeset [3458be7e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 42
7:07 PM Changeset [22421713]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 41
7:07 PM Changeset [58c98d2d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 40
7:07 PM Changeset [fa504a9d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 39
7:07 PM Changeset [86a2c0b7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 38
7:07 PM Changeset [3b9adfe3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add missing code to map 24
7:07 PM Changeset [1dd7315f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 38
7:07 PM Changeset [60512d22]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 37
7:07 PM Changeset [b88d75d2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement monster/figure drawing for maps 35 & 36
7:07 PM Changeset [985b6179]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 36
7:07 PM Changeset [9a20265]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 36
7:07 PM Changeset [ee4a7759]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 35's Inspectron code
7:07 PM Changeset [80b9faec]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of map 35, Inspectron code in progress
7:07 PM Changeset [b149ce24]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Made common prisoner view class
7:07 PM Changeset [69962c01]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 34
7:07 PM Changeset [5163e9ba]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 33
7:07 PM Changeset [117e9614]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 33
7:07 PM Changeset [788d129b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 32
7:07 PM Changeset [23d17a9e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Changed desert maps to use MapDesert base class
7:07 PM Changeset [189b0e7e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 31
7:07 PM Changeset [dbdd193e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 30
7:07 PM Changeset [d0fccd35]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 29
7:07 PM Changeset [9e705307]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 28
7:07 PM Changeset [09c3b7ab]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 26
7:07 PM Changeset [c6fc9a80]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 25
7:07 PM Changeset [16b0c85d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 24
7:07 PM Changeset [347233c8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add map 23
7:07 PM Changeset [378a1292]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added gypsy view for map 23
7:07 PM Changeset [1a5ddb0e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixer compiler warnings
7:07 PM Changeset [a587ae6e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 22
7:07 PM Changeset [8fe5bd80]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 21
7:07 PM Changeset [d842c4da]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 20
7:07 PM Changeset [b3ffa496]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for item checks to check both equipped and backpack
7:07 PM Changeset [128e81c2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Compilation fix
7:07 PM Changeset [d0486d5b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Made game update messages a method in the Map base class
7:07 PM Changeset [636bee14]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added most of map 20
7:07 PM Changeset [88a6322]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 19
7:07 PM Changeset [7e24562c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added Ice Princess view for map 19
7:07 PM Changeset [5b37a16c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added new base class for map views that have text entry
7:07 PM Changeset [6dfe1611]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added Won Game view, finishing map 18
7:07 PM Changeset [8692b23b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of map 18
7:07 PM Changeset [805aad54]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 17
7:07 PM Changeset [97bc7d57]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix incorrect addAction calls
7:07 PM Changeset [cc7f562]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of map 17
7:07 PM Changeset [df97eb2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 16
7:07 PM Changeset [62754ae6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 15
7:07 PM Changeset [24196fc7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 14
7:07 PM Changeset [307223f5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 13
7:07 PM Changeset [210d48f9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 12
7:07 PM Changeset [c6662cfd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished map 11
7:07 PM Changeset [2de1e45]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added volcano god view for map 11
7:07 PM Changeset [c36fded8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 10
7:07 PM Changeset [7a8f045]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Support delay timeouts with callbacks in InfoMessage
7:07 PM Changeset [9d75df5e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change prior map classes to use new SoundMessage
7:07 PM Changeset [a99b52bb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 10, added SoundMessage subclass
7:07 PM Changeset [9965b158]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing map 9
7:07 PM Changeset [313d468f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add remainder of map 8
7:07 PM Changeset [9215f848]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented access code view for map 8
7:07 PM Changeset [08005642]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 7
7:07 PM Changeset [0424ff5c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 6
7:07 PM Changeset [f793afbf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 5
7:07 PM Changeset [70ad0e7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of map 5 implemented
7:07 PM Changeset [5ac77114]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 4 implemented
7:07 PM Changeset [b2eff4bf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 4, custom view for guards arresting
7:07 PM Changeset [faa8ae19]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented map 3
7:07 PM Changeset [22c8e977]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented map 2 resistances display
7:07 PM Changeset [81496fa2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented most of map 2
7:07 PM Changeset [0a00d987]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix movement
7:07 PM Changeset [6ef8d409]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add missing file to module.mk
7:07 PM Changeset [a8ad015f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add missing breaks to switch statement
7:07 PM Changeset [53ae2cf0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add dumping of item list and loading from engine data
7:07 PM Changeset [dd423c18]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add virtual destructors to base classes
7:07 PM Changeset [4f413077]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 1 logic
7:07 PM Changeset [ddf7ca4f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix loading character roster
7:07 PM Changeset [9221ad76]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 1 has the first custom encounter
7:07 PM Changeset [22199d75]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Created town map base class
7:07 PM Changeset [1c85a6e1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove unneeded todos from map classes
7:07 PM Changeset [c77d3e53]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton classes for all the game maps
7:07 PM Changeset [4b08b3c8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Start of combat spells
7:07 PM Changeset [da561aa2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move spells logic into game/ folder
7:07 PM Changeset [9a8dea21]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Check for combat vs non-combat spells
7:07 PM Changeset [9f9d9d5f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Non-combat spell messages match combat, but with stars
7:07 PM Changeset [b3d77557]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added a global flag for being in combat
7:07 PM Changeset [3a2203a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Properly handle character info use completion outside combat
7:07 PM Changeset [b5ca82cf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add actions for viewing characters info to combat view
7:07 PM Changeset [4f97b6f3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up character info view to the combat use action
7:07 PM Changeset [dcdef7a9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementing use action
7:07 PM Changeset [ee3f96d3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementing character user item
7:07 PM Changeset [db2e6e15]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Clarified flags for allowing combat actions
7:07 PM Changeset [9ec569d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress implementing character info use action
7:07 PM Changeset [fc5a8714]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added Protect and QuickRef display from combat
7:07 PM Changeset [c7e9551c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added delay setting Though actual use of resulting delay …
7:07 PM Changeset [58d2f155]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added fight and shoot combat options
7:07 PM Changeset [bb1a1af1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of character attack calculation and display
7:07 PM Changeset [ace0ae5d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further attack code
7:07 PM Changeset [e0b3883b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Combat uses the party copy, not the main one
7:07 PM Changeset [c10035f0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Method name renaming
7:07 PM Changeset [bb0114e6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress attack code
7:07 PM Changeset [43f1507b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding display for monster spell results
7:07 PM Changeset [439611f7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remaining monster spell methods
7:07 PM Changeset [5532c67c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More monster spells
7:07 PM Changeset [969dbd8b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing monster spells
7:07 PM Changeset [4f7c565d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginning to implement monster spells
7:07 PM Changeset [00de7b5e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Spell monsters elemental damage types
7:07 PM Changeset [ad3fc28e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further monster spell support methods
7:07 PM Changeset [ca2630c8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting monster spells support methods
7:07 PM Changeset [b93fc023]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of monster spell casting handler
7:07 PM Changeset [65477883]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementing combat
7:07 PM Changeset [bdd433d7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change _monsterIndex to _monsterCount
7:07 PM Changeset [8dd3e3d8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementation of monster fleeing
7:07 PM Changeset [19b933f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Started implementing monster actions
7:07 PM Changeset [3face23]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added drawing of monster changes
7:07 PM Changeset [9227a57e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added monsterChanges method
7:07 PM Changeset [295461b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress support methods for next round code
7:07 PM Changeset [d5b6d96a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished remainder of monsters defeated combat end
7:07 PM Changeset [e858af91]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding rendering for monsters being defeated
7:07 PM Changeset [84ccae5c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added selectTreasure methods
7:07 PM Changeset [fa32e562]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More gcc compilation fixes
7:07 PM Changeset [d1b80934]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: gcc compilation fixes
7:07 PM Changeset [e26dff18]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress adding selectMonster method
7:07 PM Changeset [f8432a39]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change getRandomNumber to be 1 based by default
7:07 PM Changeset [3209b6cc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added combat proc1 method
7:07 PM Changeset [08dbd972]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move just written combat loop stuff to common base class
7:07 PM Changeset [9d1017a2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting to implement combat dialog main loop
7:07 PM Changeset [e4959067]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writeParty method
7:07 PM Changeset [f151a7c9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writing combat monster list
7:07 PM Changeset [61e5f45f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Use map data constants for dataByte/dataWord
7:07 PM Changeset [fa0b614e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change map offsets to use DataOffset enum constants
7:07 PM Changeset [15dfb084]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Clean up encounter type, added optional parameter to console …
7:07 PM Changeset [02152822]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Simplify the checkLeft/RightWall methods
7:07 PM Changeset [d882f2f0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writePartyNumbers method
7:07 PM Changeset [a4992c9e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writeRound, fixed writeHandicap
7:07 PM Changeset [11254c9e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added the writeStaticContent method
7:07 PM Changeset [ced1c79c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added setupHandicap method
7:07 PM Changeset [2e637f23]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writeHandicap method
7:07 PM Changeset [8bedce9a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added setupCanAttacks method
7:07 PM Changeset [8ec640a2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing display of combat options
7:07 PM Changeset [ad5c7997]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move beginnings of combat data into separate class This will …
7:07 PM Changeset [33af429c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of combat view
7:07 PM Changeset [0c58313]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed for encounter retreat option
7:07 PM Changeset [fb04eca]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix remaining _val11 misunderstandings in encounter setup
7:07 PM Changeset [31ded9b3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Field renamings for encounter manager
7:07 PM Changeset [8ce5ba9a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added more encounter view content
7:07 PM Changeset [f842f9e7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More encounter options implementation
7:07 PM Changeset [1e3232ed]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing encounter options
7:07 PM Changeset [8c08892c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting to flesh out encounter view
7:07 PM Changeset [49b1c776]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Monster images are now displaying
7:07 PM Changeset [7dd5f4f2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Figured out confusion with Encounter _val11
7:07 PM Changeset [eca200de]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress experiments decoding monster images
7:07 PM Changeset [9c44cb4f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Extract the monster list into a resource file
7:07 PM Changeset [443dfb2e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further encounter setup fixes
7:07 PM Changeset [765a330f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Some fixes to encounter setup
7:07 PM Changeset [84f7c31e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added encounter console command
7:07 PM Changeset [a6562e60]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Encounter view
7:07 PM Changeset [e907ce5e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of encounter setup
7:07 PM Changeset [80feff1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding more encounter setup
7:07 PM Changeset [1b553ba1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of encounter logic
7:07 PM Changeset [1fed7d3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remaining wizard spell views
7:07 PM Changeset [58535f33]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented Detect Magic spell and view
7:07 PM Changeset [6d164f04]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented location spell view
7:07 PM Changeset [eaadd402]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Teleport spell now working
7:07 PM Changeset [4c7357bc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: SpellView base class for spell dialogs
7:07 PM Changeset [1913a5fa]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move CastSpell view to spells/ subfolder
7:07 PM Changeset [f370da26]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding teleport spell view
7:07 PM Changeset [eb18aaa1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added shelter spell
7:07 PM Changeset [cdbe936e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up rest in-game action
7:07 PM Changeset [a1dd06df]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished Character::rest method
7:07 PM Changeset [ed63d19d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented update58 method
7:07 PM Changeset [662e6916]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further rest implementation, added updateSP
7:07 PM Changeset [183c9055]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding rest view
7:07 PM Changeset [85b8b26c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented some more wizard spells
7:07 PM Changeset [ff46e2a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of Fly spell selection view
7:07 PM Changeset [b209a6a1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix mapping spell level/num to spell index
7:07 PM Changeset [0a99c1ad]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding a cast console command
7:07 PM Changeset [b27f00dc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress implementing Fly spell destination selection
7:07 PM Changeset [bd2d8bc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement wizard levitate spell
7:07 PM Changeset [4f61bb82]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting wizard spells
7:07 PM Changeset [975b85cf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remaining cleric spells
7:07 PM Changeset [453fab4f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display for spell failed
7:07 PM Changeset [06b6244a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing cleric spells
7:07 PM Changeset [3c0bf90c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added stubs for all non-combat spells
7:07 PM Changeset [f9bc0360]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Light spell now working
7:07 PM Changeset [75276b13]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cast spell selection working
7:07 PM Changeset [7fd9a034]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hide cursor after finishing text entry
7:07 PM Changeset [639e6ddb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further fixes for spell casting view
7:07 PM Changeset [d2dd3253]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress new view for spell casting
7:07 PM Changeset [b03e0feb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementation of spelling casting
7:07 PM Changeset [d0817fc3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change char.cpp to character.cpp
7:07 PM Changeset [6b42ecb5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of temple location
7:07 PM Changeset [c425b690]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of market leaving messages
7:07 PM Changeset [27ff7e4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Switch to ScrollView as a base class for Location
7:07 PM Changeset [45d6b97a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix stat popups in character info view
7:07 PM Changeset [37605e9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Correct text/icon offsets in Character Info view
7:07 PM Changeset [f14ec8f4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementation of Market location
7:07 PM Changeset [d5db432]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of deprecated delay code
7:07 PM Changeset [5016ae39]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix redraw after releasing view buttons
7:07 PM Changeset [d36366d1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Market location buttons
7:07 PM Changeset [5ec15a9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress Market location display
7:07 PM Changeset [b23a11c6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Close messages area before displaying location
7:07 PM Changeset [48a505a1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of enhanced locations views
7:07 PM Changeset [d1eb3004]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Capitalize the word 'I' in messages This is a stop-gap …
7:07 PM Changeset [88edd92b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix word-wrapping occurring exactly at end of line
7:07 PM Changeset [3cd64d79]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added messages sub-view for Y/N buttons
7:07 PM Changeset [a8c666b3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up so changing _bounds also changes _innerBounds
7:07 PM Changeset [bb518bcf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Word wrap strings in the game messages window
7:07 PM Changeset [be55e6e5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix grocer text
7:07 PM Changeset [5e8ce9f6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Message display in enhanced mode
7:07 PM Changeset [6ad30c90]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Stat info for gold, gems, food
7:07 PM Changeset [66e7367]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Show stat info by clicking on icons
7:07 PM Changeset [392b4ff8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Basic stat popups now showing
7:07 PM Changeset [0a08b72e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Making text display it's own scroll subclass
7:07 PM Changeset [283c1669]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding support for scroll views to display text
7:07 PM Changeset [c6afc8b9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added blinking cursor to char info stats
7:07 PM Changeset [c8f260ed]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton encounter view class
7:07 PM Changeset [12d69ae3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Different text colors for conditions
7:07 PM Changeset [d1350f54]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added condition text to char info
7:07 PM Changeset [90bb192c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added days suffix to food in char info
7:07 PM Changeset [0c121393]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display of enhanced char info buttons text
7:06 PM Changeset [c69cf6cd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished title display in enhanced character info view
7:06 PM Changeset [0fe56f64]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up attribute pairs, more of character info display
7:06 PM Changeset [0a29bed9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Enhanced mode text rendering working
7:06 PM Changeset [9f987817]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement loading of Xeen fonts
7:06 PM Changeset [e6b23316]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Preparation for displaying text in character info
7:06 PM Changeset [f4a59c96]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Scroll window base class for enhanced mode
7:06 PM Changeset [dca3ae6b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of spell casting
7:06 PM Changeset [ad11df14]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finish item trading
7:06 PM Changeset [502a2327]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Merge id/v14 inventories into single Inventory class
7:06 PM Changeset [0253ded6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing most of item trade
7:06 PM Changeset [395f5695]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished trading gems, gold, food
7:06 PM Changeset [2164d97]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Created generic text entry view
7:06 PM Changeset [3f9f7b0f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Moved share method to new Party class
7:06 PM Changeset [722c6104]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Share function of character info
7:06 PM Changeset [5041dc7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Logic for remove item
7:06 PM Changeset [3bbe7c32]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of equip item
7:06 PM Changeset [b4ee049b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of the character info equip item
7:06 PM Changeset [e4b88b84]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented Inventory class for backpack & equipped
7:06 PM Changeset [da196179]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement gather gold in Character Info dialog
7:06 PM Changeset [0d642f71]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of in-game character info
7:06 PM Changeset [425f778f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Splitting up character display classes
7:06 PM Changeset [cffa41c0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement signing into inn
7:06 PM Changeset [b627ba61]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add automap data to roster save file
7:06 PM Changeset [3fb611c2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In-progress implement sell items dialog
7:06 PM Changeset [1398295c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix clashing town enums
7:06 PM Changeset [5016905f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix compiler warnings
7:06 PM Changeset [8a5dcd48]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing blacksmith subviews
7:06 PM Changeset [511a1eb8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing blacksmith buy weapons
7:06 PM Changeset [3ebf0f8a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move location data arrays to a new file
7:06 PM Changeset [63117d1a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed shadowed field
7:06 PM Changeset [1db0b37b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton subviews for blacksmith buy/sell views
7:06 PM Changeset [399fa650]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of training
7:06 PM Changeset [83209bc8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move training code to Character class
7:06 PM Changeset [7ed05692]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing some of the training logic for increasing level
7:06 PM Changeset [aee5adc0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Training calculations, display
7:06 PM Changeset [0e922648]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Clarifying more character fields
7:06 PM Changeset [cce5beca]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename character max spell level
7:06 PM Changeset [c33874f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement leprechaun
7:06 PM Changeset [4787fae]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Blacksmith
7:06 PM Changeset [33c5fc3b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added trapdoor
7:06 PM Changeset [e7105ee6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Make message msg methods protected
7:06 PM Changeset [366ab226]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Updating message dispatches to use new send method
7:06 PM Changeset [7fdea429]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented Statue view
7:06 PM Changeset [4ae422f1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Training view
7:06 PM Changeset [cc7588bf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix ui button press/release display
7:06 PM Changeset [f10faec4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Setting actions for the ui buttons
7:06 PM Changeset [ccc0d5a8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add mouse cursor in enhanced mode
7:06 PM Changeset [4348a0b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: XEEN: Fix startup crash
7:06 PM Changeset [22f8cde8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display of Xeen UI buttons in enhanced mode
7:06 PM Changeset [44cf0b55]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added market view
7:06 PM Changeset [dd233a50]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement remainder of Temple
7:06 PM Changeset [ca857e1d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Initial template display
7:06 PM Changeset [fd25f5e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Standardize Eulard sign string id to market
7:06 PM Changeset [59c39827]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginning of temple view
7:06 PM Changeset [d0bc2a47]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Workaround for 8Bh charcaters in strings
7:06 PM Changeset [d38c12fd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementing tavern
7:06 PM Changeset [7b9816c7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Simply tavern message display
7:06 PM Changeset [6df7a8c8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementation of Tavern
7:06 PM Changeset [afb72630]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of initial tavern display, leaving tavern
7:06 PM Changeset [bb555569]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Common business rendering for Tavern
7:06 PM Changeset [e9680b0f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Creating separate subfolder for business views
7:06 PM Changeset [1c7c034a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of tavern, business display on-screen
7:06 PM Changeset [a815a3cb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for leaving Sorpigal
7:06 PM Changeset [6ab8c299]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement support for Y/N messages
7:06 PM Changeset [f2346f3f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Refactor maps collection to be in maps.cpp
7:06 PM Changeset [ae5e45b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement shop signs message display
7:06 PM Changeset [88cb4673]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Split off messages into their own file, improve Info message
7:06 PM Changeset [ccb355f6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added message info display
7:06 PM Changeset [addfc329]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished Order command
7:06 PM Changeset [d06ce935]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display of party, beginnings of Order command
7:06 PM Changeset [58f0b79b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Mostly implement bash
7:06 PM Changeset [6d674ca3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix moving backwards
7:06 PM Changeset [69dc7aac]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes to drawing view walls
7:06 PM Changeset [2fe7c8cc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added stubbed Sound class
7:06 PM Changeset [0db470e1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Popup messages for obstructions
7:06 PM Changeset [b3b95a65]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Extracted font from executable
7:06 PM Changeset [028e38d0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Console commands pos and intangible
7:06 PM Changeset [82b0e0fa]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up dummy party on startup
7:06 PM Changeset [f6a1fe30]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix map 0 special cells check
7:06 PM Changeset [b03f7f05]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton for special action methods in map 0
7:06 PM Changeset [f0c78a8f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move checkPartyDead to Map class
7:06 PM Changeset [6f640274]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Wall collision checks and proper map exit checks
7:06 PM Changeset [1e03780a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Tweak placement of 3d view in enhanced mode
7:06 PM Changeset [a6f22608]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up a simple palette to match the in-game colors
7:06 PM Changeset [ed2d2d77]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Different view area for Enhanced mode
7:06 PM Changeset [48a9c9b9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change getSurface to return ManagedSurface
7:06 PM Changeset [5f79a8b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Load Xeen UI background
7:06 PM Changeset [ffef7976]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of enhanced mode
7:06 PM Changeset [50128067]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement support for element bounds
7:06 PM Changeset [a8b5ed0e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes to 3d wall rendering
7:06 PM Changeset [96d1a1de]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Dummy implementation for forward/backwards
7:06 PM Changeset [f15dd461]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Turning left and right re-renders view
7:06 PM Changeset [1dd47298]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Split game logic for 3d view into base class For …
7:06 PM Changeset [4b959dd7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: 3d view is starting to render correctly
7:06 PM Changeset [5eb0e9d9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In-progress 3d view drawing code
7:06 PM Changeset [93a17c39]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Make the spells array a structure for easier access
7:06 PM Changeset [080866c4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of game view class
7:06 PM Changeset [0708c639]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Figured out map direction bitmasks and offsets
7:06 PM Changeset [6408139e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Improve image decoder for tile loading
7:06 PM Changeset [2d1f2b78]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: First wallpix tile being correctly decoded
7:06 PM Changeset [1505833b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add town loading method
7:06 PM Changeset [ac9389c2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: The map getData method is actually for loading tiles
7:06 PM Changeset [95e8c8ab]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map loading method that triggers game view
7:06 PM Changeset [58d23965]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map data loading
7:06 PM Changeset [d584fd7a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Figured out wall types part of map data
7:06 PM Changeset [2f7672f7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add the strings from map 0 to strings yml Adding map strings …
7:06 PM Changeset [b6a3465]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added placeholder map classes
7:06 PM Changeset [cae78f2d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map_string debugger command
7:06 PM Changeset [def2d0ef]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add console with a dump_map command
7:06 PM Changeset [a88fc1a9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding map overlay loading
7:06 PM Changeset [31395720]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of map classes Each map has an overlay file …
7:06 PM Changeset [76a24b34]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished Protect dialog
7:06 PM Changeset [3ad99de]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Protect dialog
7:06 PM Changeset [ffcda769]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up action for viewing party members
7:06 PM Changeset [bb15af5d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Handle QuickRef action inside QuickRef view itself
7:06 PM Changeset [9eae42cc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up QuickRef dialog display to keybinder action
7:06 PM Changeset [b81a1f38]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Copy mode-specific keymaps logic from Ultima engine
7:06 PM Changeset [1d4394a8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementation of QUickRef dialog
7:06 PM Changeset [be5e4e01]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added game state container class
7:06 PM Changeset [d9b59041]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Creating data/ folder for game state related classes
7:06 PM Changeset [a6681097]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of QuickRef dialog
7:06 PM Changeset [28fe2453]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding keymapper set
7:06 PM Changeset [dbd06a8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: XEEN: Move XeenEngine methods from out of metaengine.cpp
7:06 PM Changeset [44488c97]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of in-game view
7:06 PM Changeset [df961b62]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished Inn dialog
7:06 PM Changeset [29d4cd7a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Inn dialog
7:06 PM Changeset [3f31d825]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of character creation
7:06 PM Changeset [b0e79ad]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Work on Create Characters dialog
7:06 PM Changeset [493493a4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of create characters dialog
7:06 PM Changeset [4ef63fdb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement renaming characters
7:06 PM Changeset [f35a80c6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add ability to delete characters
7:06 PM Changeset [bfb4b602]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add loading roster inventories, display in character view
7:06 PM Changeset [15cf35f9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Load roster, fixes to the view character dialog
7:06 PM Changeset [7b3cb3f1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding display of character stats
7:06 PM Changeset [e5cc097f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing view characters dialog
7:06 PM Changeset [faf69883]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove uiParent parameter in view constructors
7:06 PM Changeset [595958e8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Create Dialogs class as a container for all the dialogs
7:06 PM Changeset [92661fbd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: identify views by name, allowing for easy switching views
7:06 PM Changeset [e64bedbd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add name field to elements for later searches
7:06 PM Changeset [e2069e2f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Only redraw views when they mark themselves as changed
7:06 PM Changeset [3a53a48]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of keyboard message dispatch
7:06 PM Changeset [3718284f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Introduced focused view display
7:06 PM Changeset [2aaceda6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Somewhat improve text by using GUI console font It's not …
7:06 PM Changeset [97a0f782]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of text views Temporarily using using one of the …
7:06 PM Changeset [027d7a51]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Remove old xeen.ccs, change references to be mm.dat
7:06 PM Changeset [fe3d35a5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Created YAML file reader for representing string constants
7:06 PM Changeset [3aeb06b4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Creating new combined mm data file for Xeen & MM1
7:06 PM Changeset [1aaf783f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Shifted screen decoder into a new ImageDecoder class
7:06 PM Changeset [49d5aad0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed screen decoding
7:06 PM Changeset [96fb461a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of screen viewer
7:06 PM Changeset [6fedafac]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of events/ui manager
7:06 PM Changeset [f24debf6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton engine class
7:06 PM Changeset [c71e5f61]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Start of Might & Magic games engine that includes Xeen
6:49 PM Changeset [63eca406]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Marcus Comstedt <marcus@…>
GRAPHICS: Add Latin Extended-A to small GUI font This fixes …
6:47 PM Changeset [9203d278]branch-2-8branch-2-8-0branch-2-8-1 by Marcus Comstedt <marcus@…>
GRAPHICS: Add Latin Extended-A to small GUI font This fixes …
6:10 PM Changeset [3637430]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Additional item sort rules and test. This also fixes #14035
5:54 PM Ticket #14035 (Armor of flames rendering order incorrect) closed by OMGPizzaGuy
fixed: Fixed by commit #edd82bb
5:48 PM Changeset [8e5afba3]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: handle lba2 game chapter
5:48 PM Changeset [5ccbc0d4]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: handle lba2 holomap locations
5:47 PM Changeset [7c18fd44]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
MACOSX: Add shaders.dat datafile to resource list
5:45 PM Changeset [54d7bcd9]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MACOSX: Add shaders.dat datafile to resource list
5:42 PM Changeset [edd82bb8]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Additional item sort rules and test. This also fixes #14035
4:37 PM Ticket #14058 (AGS: Popup messages disappear immediately) closed by tag2015
3:59 PM Changeset [0bff423e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
3:58 PM Changeset [29ea816b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
DISTS: Add shaders.dat to GUI theme files at install stage
3:39 PM Changeset [261e44bf]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
DISTS: Add shaders.dat to GUI theme files at install stage
2:48 PM Changeset [6893e1e4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
2:48 PM Changeset [4731cb23]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
GUI: Also fix achievements strings for lowres
2:47 PM Changeset [1ce6a3bb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
GUI: Show complete strings in Achievements tab
2:47 PM Ticket #12946 (GUI: Achievements do not take full width of screen) closed by sev-
fixed: This has been fixed by https://github.com/scummvm/scummvm/pull/4627
2:46 PM Changeset [dcf2726]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
GUI: Also fix achievements strings for lowres
2:46 PM Changeset [e457a450]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
GUI: Show complete strings in Achievements tab
1:04 PM Ticket #14057 (AGS: Shaders cause black screen in AGS games) closed by lephilousophe
12:34 PM Changeset [30d0326c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by BLooperZ
I18N: Update translation (Hebrew) Currently translated at 100.0% …
10:38 AM Ticket #14015 (Unknown game variant for myst3) closed by tag2015
invalid
8:32 AM Ticket #14060 (ScummVM crashes immediately when Nintendo 64 Switch controller is ...) created by nextux
What you will need: * PC running Windows 11 Pro * Nintendo 64 Switch …
4:34 AM Changeset [4e203e1f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by BLooperZ
I18N: Update translation (Hebrew) Currently translated at 98.2% (1777 …
4:34 AM Changeset [bfcddc69]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …

Jan 21, 2023:

9:54 PM Changeset [eba90bbc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
GUI: Update default shaders pack
9:54 PM Changeset [6cc3d45e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Update default shaders pack
8:29 PM Changeset [de50ee3e]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: removed vtop and vbottom from renderPolygons
7:10 PM Changeset [f1057226]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
GLK: Support running on lowres devices
5:33 PM Changeset [72b4bfb0]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: continue with renaming
5:10 PM Changeset [c53ce892]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: more renaming
5:10 PM Changeset [2e53c0fa]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: unified movement stuff with original sources
5:10 PM Changeset [1b8252df]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables and ActorMoveStruct functions
5:10 PM Changeset [a658b349]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables and updated doxygen
3:29 PM Changeset [3cbdc38]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
AGS: Don't set VSync when it's not needed
3:28 PM Changeset [f17604ce]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
AGS: Don't set VSync when it's not needed
3:02 PM Ticket #14059 (ASYLUM: Holding Esc only dismisses one line of dialog) created by OneShortEye
In the original game and in ScummVM 2.6.0, holding the Esc key during …
2:40 PM Ticket #14058 (AGS: Popup messages disappear immediately) created by tag2015
Popup messages (e.g. those that appear when changing stretch mode / …
2:23 PM Ticket #13871 (TWINE: rendering error with opened door) closed by mgerhardy
fixed: fixed in f1df317abc7ba470bff092d8dd18be599d49b2dd
2:23 PM Changeset [da4ba2a5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mgerhardy
TWINE: fixed bug #13871 (rendering error with opened door) …
2:23 PM Changeset [f1df317a]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed bug #13871 (rendering error with opened door) …
2:23 PM Changeset [fa2cdce7]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: getting closer to the original source release
2:16 PM Ticket #14057 (AGS: Shaders cause black screen in AGS games) created by tag2015
Any shader (enabled in global options or in game override) cause the …
1:33 PM Changeset [a2242d8f]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GLK: Support running on lowres devices
11:35 AM Ticket #14056 (TETRAEDGE: WIN32: Loading game fails after intro) created by lotharsm
In Syberia 1 (Mac version taken from GoG), loading/continuing the game …
9:13 AM Changeset [043b3872]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mgerhardy
TWINE: hopefully fixed msvc compilation
9:12 AM Changeset [e4401d49]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: hopefully fixed msvc compilation
7:50 AM Changeset [e8431cfd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Check "lastSave" setting exists before using as save slot. …
7:31 AM Changeset [5aa359f0]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Allow theora loop requests before last frame
7:01 AM Changeset [b43bc49a]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
ULTIMA: NUVIE: Fix potential use of uninitialized variable
6:04 AM Changeset [e656bb99]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: fix Phibos/Bem
5:25 AM Changeset [a4853937]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Check "lastSave" setting exists before using as save slot. …

Jan 20, 2023:

11:40 PM Ticket #14055 (ScummVM does not recognize my version of Myst 3 Exile) closed by UncleIllya
invalid: I must have made a mistake on the setup. I went through it again and …
10:56 PM Changeset [d5e61e01]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
10:56 PM Changeset [9c243900]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
10:49 PM Ticket #13979 (Unknown game variant for myst3) closed by tag2015
invalid: No feedback from the OP, closing
10:49 PM Changeset [e34e911]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
JANITORIAL: Clarify comment
10:49 PM Changeset [1514e3e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
ENGINES: Fix punycode encoding of directory separator in unknown game …
10:48 PM Changeset [9a60536a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Clarify comment
10:44 PM Changeset [08a69b05]branch-2-8branch-2-8-0branch-2-8-1 by criezy
ENGINES: Fix punycode encoding of directory separator in unknown game …
10:07 PM Ticket #14055 (ScummVM does not recognize my version of Myst 3 Exile) created by UncleIllya
The game in 'Myst III\' seems to be an unknown game variant. Please …
9:22 PM Changeset [1c3edd47]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
SWORD1: Add detection for alternate French Windows version
9:22 PM Ticket #14054 (GUI: Built-in theme + "Small" GUI Scale do not render the cross in ...) created by mikrosk
Medium (the default) works ok but Small it does not. The checkboxes …
9:21 PM Ticket #13989 (Unknown game variant for sword1) closed by criezy
fixed: Thank you for the report. I have now added this detection. The main …
9:16 PM Changeset [2fa6a4b6]branch-2-8branch-2-8-0branch-2-8-1 by criezy
SWORD1: Add detection for alternate French Windows version
8:43 PM Ticket #13882 (AGS: Suspicious Mind crashing in the menu) closed by tag2015
fixed: Fixed in …
8:40 PM Changeset [f9d5993]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
8:17 PM Changeset [8712992f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
8:17 PM Changeset [33788cef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:32 PM Changeset [cae0c9aa]branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:31 PM Changeset [baa0a1f]branch-2-8branch-2-8-0branch-2-8-1desc/2.8.0git by Lothar Serra Mari <mail@…>
RELEASE: This is 2.8.0git
7:28 PM Changeset [eceabd40]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
DOC: Update iOS clone command for 2.7 branch
7:26 PM Changeset [a06f5042]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1desc/2.7.0pre by Lothar Serra Mari <mail@…>
RELEASE: This is 2.7.0pre
7:07 PM Changeset [30ca8621]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Update default icons set
6:51 PM Ticket #13917 (BACKENDS: iOS: Default touchpad mode unusable on iOS 16) closed by dwatteau
fixed: Thanks!
6:50 PM Changeset [cbbdc5fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
HADESCH: Support skipping on escape. This works better on hanheld …
6:09 PM Changeset [f068d5a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
GUI: Add SVG loading for extras overlay
6:06 PM Changeset [51a4bd04]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:05 PM Changeset [4d7df2ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
5:43 PM Changeset [98d58de4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed methods and members to be closer to the original source …
5:32 PM Changeset [d6689795]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
DEVTOOLS: BLADERUNNER: Fix packing MIX file for EN_ANY
4:25 PM Changeset [76579de]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Remove unused OSX right mouseclick hack Partially from upstream …
4:17 PM Changeset [2cc9844c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed holomap arrow positions
4:06 PM Changeset [6fc57dd9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed clip methods and synced drawHoloObj with original …
3:03 PM Ticket #14019 (TWINE: lights of cars are not rendered) closed by mgerhardy
fixed: fixed with 889b4b6aeedd84772971599df9bc9098a7279e44
3:02 PM Changeset [889b4b6a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: use the original render methods code fixed bug #14019
3:00 PM Changeset [caa93218]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: use original line drawing algorithm
3:00 PM Changeset [bfa8af9b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: cleanup in return values
2:52 PM Changeset [8c887bdd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
2:25 PM Changeset [e9023717]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
2:24 PM Changeset [fe092355]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
2:14 PM Changeset [f2a41c8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Updated build version (3.6.0.36) From upstream …
2:14 PM Changeset [5ae3427]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Common: simplified MFLUtil::ReadEncInt32(), use conditional …
2:14 PM Changeset [da147138]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Script API: removed a rule that Viewport and Camera 0 can't be …
2:14 PM Changeset [300379a2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: ScreenOverlay.SetImage() accepts offset as arguments + …
2:14 PM Changeset [7e3c3f1f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: reimplemented Overlay.SetText without call to …
2:14 PM Changeset [51e541cf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Remove unneeded La Croix Pan workaround The help text now …
2:14 PM Changeset [86275913]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: split out create_textual_image() out of _display_main() …
2:14 PM Changeset [6f82ba60]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed ScriptOverlay loosing ID when changing text From …
2:14 PM Changeset [5dea74f2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: also print uid into log along with guid From upstream …
2:14 PM Changeset [b1d4f4ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: print game's guid into log along with the title From …
2:14 PM Changeset [dcba4db6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed voice is disabled if tried to enable already …
2:14 PM Changeset [5614bc15]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: prevent cursor from leaving game area From upstream …
2:14 PM Changeset [2ef1dfd3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed few typos in error messages From upstream …
1:52 PM Changeset [5a49cc07]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention latest SCUMM improvements in German NEWS file
1:45 PM Changeset [d5afc7c5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
1:45 PM Changeset [77736282]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention latest SCUMM improvements in German NEWS file
1:18 PM Changeset [029430dd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
1:14 PM Changeset [7b2bd0f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
1:14 PM Changeset [baf42ae7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Add a dialog to revoke SAF authorizations Remove old …
1:14 PM Changeset [f78e79fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Clear SAF cache when activity is hidden This allows to …
1:14 PM Changeset [a465718c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Fix comment For coherence sake
1:14 PM Changeset [f939e442]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Increase SDK version
1:14 PM Changeset [ca1dbfc9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Add SAF support
1:14 PM Changeset [0fdf53f9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Remove platform specific code from shared code
1:14 PM Changeset [c60ad0a5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Various cleanups in JNI Mostly fixing memory leaks (Java …
1:14 PM Changeset [96315679]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Add a method to get running SDK version Co-authored-by: …
1:14 PM Changeset [c84c9cd3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Update build tools Update minSdkVersion to fit with what the …
1:14 PM Changeset [e17b34c9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Store JNI environment in a thread local variable This avoids …
1:14 PM Changeset [54fd20c3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
POSIX: Refactor DrivePOSIXFilesystemNode to allow for dynamic drives
1:14 PM Changeset [787d4e1d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
POSIX: Allow to subclass DrivePOSIXFilesystemNode Without this, there …
1:01 PM Changeset [8feb679e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix warnings
1:01 PM Changeset [c4afc4ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Remove excess empty lines
11:57 AM Changeset [b8e6bbcc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
11:57 AM Changeset [569f887a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
11:31 AM Changeset [ba373604]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed renderObjectIso return value check error introduced in …
11:22 AM Changeset [d7d0f9b6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added detection of zx spectrum disk release of driller
11:22 AM Changeset [8c14ff08]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initialize _inkColor and _paperColor from Area object
11:07 AM Changeset [8f775a4c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Reload BOBBY puzzle when changing languages with NHC. This …
11:02 AM Changeset [ad23fb4d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed stuff to match original sources
10:57 AM Changeset [575b928b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:57 AM Changeset [7fc6f69c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
NEWS: Update SCUMM section
10:31 AM Changeset [7781be45]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
10:31 AM Changeset [81f3388]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
10:31 AM Changeset [4fd8a797]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
9:03 AM Changeset [5d254dec]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
9:03 AM Changeset [7a10e3ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Update Original GUI checkbox description This notifies the …
9:03 AM Changeset [e8dfcb42]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: GUI: Implement ScummVM quit confirmation override Now, the …
9:03 AM Changeset [aae1cac6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
GUI: Only show the quit dialog in absence of an engine GUI override
9:03 AM Changeset [90c0c805]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
ENGINES: Add feature flag for quit dialog override This signals the …
8:15 AM Changeset [086fbdff]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: properly reset inputs when changing areas
8:15 AM Changeset [45480659]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: do not deallocate textures in TinyGL directly
6:28 AM Changeset [f281f0cb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:25 AM Changeset [97acf91d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Implement path motion modifier and fix white chroma key not …
3:35 AM Ticket #14053 (Ultima8: Gravity should not pull actors below Z: 0) created by OMGPizzaGuy
Multiple holes exist in the original game maps and gravity does not …
2:45 AM Changeset [ec13055d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
2:45 AM Changeset [42a5aac4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SURFACESDL: Fix overlay background when using hardware palette
2:41 AM Ticket #14052 (Unknown game variant for glk) closed by dreammaster
fixed: Thanks for the report.
2:40 AM Changeset [bb9ae14b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
2:40 AM Changeset [fcfee8a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
GLK: GLULX: Added detection entry
2:12 AM Ticket #14052 (Unknown game variant for glk) created by Trevbot911
This is the Itch.io version of Anchorhead 1.0.0-win32-x64 The game in …
12:28 AM Changeset [bfcaa292]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
12:27 AM Changeset [825a13df]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Clarify tooltip description of low latency audio mode

Jan 19, 2023:

11:46 PM Changeset [2a4632da]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
HADESCH: Use .empty() rather than comparing with "".
11:37 PM Ticket #12980 (AGS: Puzzle in Featherweight can't be solved) closed by tag2015
fixed
10:50 PM Changeset [d94cc1b1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:47 PM Changeset [1898479e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
TETRAEDGE: Avoid Generic Define Naming for Micropather Debug Code …
9:51 PM Changeset [3a1e84cc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
9:50 PM Changeset [f6726479]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI32: Add detection entry for RAMA Demo variant Thanks to …
9:50 PM Changeset [962660cd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI32: Add RAMA Demo to fallback detection
9:50 PM Changeset [89dd781e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI32: Disable speed test in RAMA Demo
7:51 PM Changeset [f146ccec]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
JANITORIAL: SCUMM: Replace magic number
7:46 PM Changeset [818dd08f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: SMUSH: Add debug messages for audio fades
7:45 PM Changeset [8aa4d622]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: SMUSH: Avoid usage of uninit variables
7:40 PM Changeset [836d10f2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:39 PM Changeset [c683fef6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add workaround for Dustbowl character creation Avoid using the …
6:59 PM Changeset [0aab461f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: use original holomap rendering methods
6:41 PM Ticket #14051 (SCUMM: MI1: Can't close using Alt-F4) closed by AndywinXp
fixed: Thanks for the fix! Closing
6:41 PM Changeset [c430c34]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
6:41 PM Changeset [27f9345b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Fix bug #14051
6:37 PM Changeset [df862119]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:37 PM Changeset [0a665007]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
JANITORIAL: SCUMM: Fix spelling error
5:24 PM Changeset [9fae050b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
4:30 PM Changeset [9a615fbc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
4:30 PM Changeset [04bc7f98]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Allow loading NHC from extrapath We can't use SearchMan …
4:29 PM Changeset [1289b714]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Fix crash on expiring surfaces. We postpone actual drawing …
4:01 PM Ticket #14025 (Broken Sword 1 & 2 pretends to be 640x480 but it is never initialized ...) closed by lephilousophe
invalid: If size fails, initGraphics checks the result of endGFXTransaction …
3:58 PM Changeset [b8a98a3a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add/update detection for a few games
3:58 PM Changeset [0f476ddd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add english macro for NOLAUNCHLOAD detection entries
3:58 PM Changeset [2f817634]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Check sound sample rate before playing Before playing a sound …
2:43 PM Changeset [cd7afdb9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Do not hang buildbot when movies cannot be loaded
1:58 PM Changeset [e8c04a45]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
1:15 PM Changeset [8cd02a3f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by alxpnv <alxpnv22@…>
ASYLUM: add a setting to control animations speed
12:52 PM Ticket #14051 (SCUMM: MI1: Can't close using Alt-F4) created by lephilousophe
Using the demo from ScummVM website on a Linux / SDL2 backend. …
11:34 AM Changeset [1fcd63bf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
11:34 AM Changeset [d170347c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
11:14 AM Changeset [060f417d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
CI: Use a fork of vcpkg
11:12 AM Changeset [d76b359a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Refactor movie loaders to allow loading from executables
11:12 AM Changeset [05ca2962]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
Revert "DIRECTOR: openMainArchive may be opening an EXE" This reverts …
11:12 AM Changeset [c79c32ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Refactor Stxt/TextCastMember to use raw strings There is …
11:12 AM Changeset [71473c94]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix normaliseXLibName for kPlatformWindows
10:33 AM Changeset [12b22ab6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: update the Readme with better controls description …
9:32 AM Changeset [eed26db5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GRAPHICS: Fix riscos compilation with an explicit cast
9:31 AM Changeset [84b2f1fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
JANITORIAL: SCUMM: Improve readability of SMUSH audio code
9:29 AM Changeset [e93685b5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: SMUSH (FT): Set correct proportion of in-frame counter and feed …
7:17 AM Changeset [4df840ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: mamauta1 needs desktop quirk
5:03 AM Changeset [6023e900]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
3:54 AM Changeset [2e11704e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Update box struct better match rect methods
3:53 AM Ticket #14023 (XEEN: Swords map UnderWorld broken) closed by dreammaster
fixed: And the Underworld crash is now fixed as well.
3:52 AM Changeset [0d5d55b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
NEWS: Mention Swords fix for Underworld map
3:49 AM Changeset [253498ae]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
XEEN: Fix for GateMaster monster in map 78 I've done a fix in code …
2:56 AM Changeset [06681177]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
XEEN: Implement correct clouds falling logic for Swords
12:07 AM Changeset [d4675e7d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
MIYOO: Correct gamepad mapping and corresponding documentation

Jan 18, 2023:

11:07 PM Changeset [44e2abae]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Sebastian Krzyszkowiak <dos@…>
SLUDGE: Use burnSurface in burnSpriteToBackDrop Otherwise the only …
11:06 PM Changeset [a2f45fff]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:06 PM Changeset [0caa469e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DIRECTOR: set dirseparator on windows platforms: \ Director 4 and …
8:43 PM Changeset [a5450b42]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
8:39 PM Changeset [332a4281]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by NMIError
NEWS: Add SCI Casio MIDI support
8:39 PM Changeset [f376d56d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by NMIError
SCI: Add support for Casio MT-540, CT-460 and CSM-1 This adds support …
8:39 PM Changeset [abdc5b0f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by NMIError
AUDIO: Casio MIDI driver enhancements and fixes - Add support for …
8:24 PM Changeset [69a386af]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
GRAPHICS: Fix MSVC C4309 enum sign warning
8:02 PM Changeset [5437a8fe]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: Make Indy3 FM-TOWNS music workaround for Venice optional
7:50 PM Changeset [af841a27]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: DIMUSE: Fix signed integer overflow warning from UBSan UBSan …
7:45 PM Changeset [7a522f5e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: FT: Make the Kick Stand bar music workaround an optional …
7:07 PM Changeset [85265f68]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: DIG: Reindent a workaround and remove its ENABLE_SCUMM_7_8 …
7:04 PM Changeset [28a4e9c2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: Document that Trac#4464 workaround is intentionally not an …
6:46 PM Changeset [3d608e10]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: Make the Plunder Town Theater music workaround an optional …
5:49 PM Changeset [13d2b1b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention MIYOO in German NEWS file
4:19 PM Ticket #12998 (AGS: Quest for Glory II: Trial by Fire Remake - Toolbar icons often ...) closed by tag2015
fixed
11:36 AM Changeset [12766a1e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Stian Schultz <Stian.schultz@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
5:19 AM Changeset [19e65ecb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: set a clip to reduce the bad effect of bug #12074
5:19 AM Changeset [00583aa7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Add basic test for sort item occludes
3:33 AM Changeset [99c20231]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Update header guard
2:05 AM Changeset [98b06f1e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
TETRAEDGE: Fix Undefined Symbol GCC Compiler Warnings These are …

Jan 17, 2023:

10:35 PM Ticket #14050 (SCUMM: Cut off line in FT) closed by AndywinXp
invalid: I checked, and it seems it was recorded this way... Closing. I …
10:17 PM Changeset [933e62f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:17 PM Changeset [f1019417]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
NETWORKING: fixed mixed malloc/delete/delete[] ==84284== Mismatched …
10:17 PM Changeset [3d3a0248]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Fix subtitle outline color
10:17 PM Changeset [de56f3f6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Implement cheat framework and "itsshowtime" cheat
10:17 PM Changeset [0ca10425]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Offset fonts when using left-centered nhc translations
10:17 PM Changeset [e70e91a8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Add leftmost and rightmost pixel outline in subtitles
9:51 PM Changeset [781eff73]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
9:51 PM Changeset [b8afe5b6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEWS: Add entry for miyoo mini
9:51 PM Changeset [378d1721]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
MIYOO: Adjust button bindings for miyoo mini
9:51 PM Changeset [4eb09077]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
MIYOO: Set right paths for Miyoo Mini
9:51 PM Changeset [576b2be0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Workaround for broken SDL on Miyoo Mini
9:51 PM Changeset [66202f3a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
MIYOO: Configure and makefile support for Miyoo mini
9:51 PM Changeset [a0cb2fb0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SURFACESDL: Don't pass private flags to SDL_CreateRGBSurface …
9:05 PM Changeset [abcb191f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention XEEN fixes in German NEWS file
7:33 PM Changeset [e2f73007]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by CadiH <cadihowley@…>
DOCS: Fixes minor mistakes - Reorders navigation headings - Fixes …
7:33 PM Changeset [ce288d0b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by CadiH <cadihowley@…>
DOCS: Updates command line options
7:33 PM Changeset [4305d577]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by CadiH <cadihowley@…>
DOCS: Adds description of initial config file
7:33 PM Changeset [de151ea3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by CadiH <cadihowley@…>
DOCS: Replaces test pattern screenshot
7:33 PM Changeset [9ae5acea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by CadiH <cadihowley@…>
DOCS: Adds information about shaders
7:33 PM Changeset [f649920]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by CadiH <cadihowley@…>
DOCS: Adds GUI tab to settings description
7:33 PM Changeset [92a43118]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by CadiH <cadihowley@…>
DOCS: updates Game page to include missing engines
7:33 PM Changeset [871b2933]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by CadiH <cadihowley@…>
DOCS: adds GUI page and updates Misc settings page
7:33 PM Changeset [69d1603a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by CadiH <cadihowley@…>
DOCS: updates requirements file - mdinclude required for release notes
7:33 PM Changeset [da0f1f21]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by CadiH <cadihowley@…>
DOCS: updates engine-specific Game tab options
7:33 PM Changeset [00a84d19]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by CadiH <cadihowley@…>
DOCS: Fixes release notes section
7:33 PM Changeset [32249765]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by CadiH <cadihowley@…>
DOCS: Fixes heading
6:53 PM Changeset [49394044]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: Make Sam & Max WORKAROUND for Trac#269 an enhancement I've …
6:37 PM Changeset [c131f124]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: Make German Sam & Max WORKAROUND for Trac#12249 an enhancement …
6:15 PM Changeset [91a37f88]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: Make Sam & Max WORKAROUND for Trac#2068 an enhancement The …
6:12 PM Changeset [ae4db01b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed top and bottom handling of polygon and sphere rendering …
6:11 PM Changeset [4e0a29d6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed stuff to match original source
6:11 PM Changeset [aaa7645a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: convert the holomap releated code to be more like the original …
6:11 PM Changeset [15fc0d6a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed detection entry for dotemu 2015 steam dlc
6:11 PM Changeset [1dc1cb9c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed loading an image with no palette
5:58 PM Ticket #14050 (SCUMM: Cut off line in FT) created by GermanTribun
System: Windows 10 x64 ScummVM Newest 2.7.0git Version: German CD At …
5:28 PM Ticket #13828 (AGS: Quest for Glory II: Trial by Fire Remake - version 2.6.0 breaks ...) closed by criezy
fixed: The relevant commits from upstream have now been integrated in ScummVM.
5:27 PM Changeset [50a65587]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed dialog parser not drawn on the correct position …
5:27 PM Changeset [e7d348f9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Updated build version (3.6.0.35) From upstream …
5:27 PM Changeset [028567e8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: improved parameter logging in SetAudioTypeVolume from …
5:27 PM Changeset [902b9234]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: prevent invalid parameter in video player partially from …
5:27 PM Changeset [43bdb0d5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Script API: Mouse.AutoLock From upstream …
4:55 PM Ticket #14049 (SCUMM: Sync issues in FT intro) closed by AndywinXp
invalid: Thanks; this is known, and it's because the FT cutscenes audio run on …
2:43 PM Ticket #14049 (SCUMM: Sync issues in FT intro) created by GermanTribun
System: Windows 10 x64 ScummVM: Newest 2.7.0git Version: German CD …
2:11 PM Ticket #14048 (SCUMM: DIG: Low latency mode causes stutter at the beginning of speech ...) created by GermanTribun
System: WIndows 10 x64 ScummVM: Newest 2.7.0git Version: German CD At …
2:00 PM Changeset [c00d4368]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added version number information and a basic number check …
12:19 PM Changeset [b4eeff24]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
11:57 AM Changeset [09be5f6e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: remove export CXXFLAGS="-funsigned-char" The tolower() …
11:37 AM Changeset [800d48f9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Sebastian Krzyszkowiak <dos@…>
SLUDGE: Fix channel mapping in setBurnColor
10:51 AM Changeset [1f651efe]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:51 AM Changeset [e2c447ad]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
SCUMM: Fix regression in Actor::animateActor from 546fd42749d This …
10:49 AM Changeset [011bdaf0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:49 AM Changeset [c760db16]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:48 AM Changeset [1bc4fe5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Move RS90-specific code to opendingux directory
10:48 AM Changeset [5bdabeed]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SURFACESDL: Make getDefaultResolution overideable by custom backends
10:48 AM Changeset [81fdd308]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SURFACESDL: Extract initing of graphics surface into a separate method.
10:48 AM Changeset [89462976]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:48 AM Changeset [4a0d9c26]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Add missing init of _prevCursorNeedsRedraw
9:34 AM Changeset [4823cc07]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
9:34 AM Changeset [d0632b9d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
9:34 AM Changeset [b32566a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
9:34 AM Changeset [2fafb1ca]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
7:49 AM Ticket #13885 (TWINE: Unknown game variant (Steam)) closed by mgerhardy
fixed
6:41 AM Changeset [0e4169fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Clarify Dig spider lair sound workaround And since I have …
5:32 AM Changeset [53d2b20]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: added potential dotemu windows release detection entry see …
5:28 AM Changeset [5fc73620]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: show dotemu splash screen
5:19 AM Changeset [f580bc92]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
NEWS: Add Xeen fixes
2:54 AM Ticket #13009 (XEEN: Behavior when exiting a shop) closed by dreammaster
fixed
2:53 AM Changeset [21d25d6b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
XEEN: Wait for farewell finish before leaving tavern/blacksmith
2:36 AM Ticket #13010 (XEEN: Monster Reset after entering Character Creation) closed by dreammaster
fixed
2:35 AM Changeset [93e7bc4f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
XEEN: Don't reload map when exiting character creation
1:40 AM Changeset [47be5396]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
CI: Update vcpkg This should fix Windows CI builds on github. …
1:06 AM Changeset [3912775]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix gcc compiler warnings
12:36 AM Changeset [13c5fc3b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Fix some wrong IDs for documents in widescreen mod. Fixes …
12:20 AM Changeset [0856d131]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
TETRAEDGE: Fix compilation for some platforms

Jan 16, 2023:

11:58 PM Ticket #14041 (Full Throttle Remastered) closed by criezy
fixed: I have made the change. This means Full Throttle Remastered should no …
11:54 PM Changeset [6624df65]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by criezy
GLK: Exclude *.data files for Z-code fallback detection This is too …
11:42 PM Changeset [3494a039]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
TETRAEDGE: Fix Misleading Code Indentation No functional change.
11:40 PM Changeset [0e08e91d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
TETRAEDGE: Fix Memset of Non-Trivial Data Structure GCC Compiler Warning
8:31 PM Changeset [57bc85f3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention new platforms in German NEWS file
8:17 PM Changeset [64ef64a0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
TETRAEDGE: Fix Duplicated Branch GCC Compiler Warning
8:01 PM Changeset [de6fa882]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
OPENDINGUX: Separate miyoo from opendingux
8:00 PM Changeset [977a47ad]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEWS: Mention new handheld consoles.
7:08 PM Changeset [ef1c6c44]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
TETRAEDGE: Fix compilation with disabled OpenGL
6:52 PM Changeset [8a4ee2a2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
TETRAENGINE: Remove redundant flag Usage of kADFlagMatchFullPaths …
6:31 PM Changeset [d8f83247]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
CREDIS: Update credits for TETRAEDGE
6:24 PM Changeset [7d254e60]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
6:06 PM Changeset [34957c78]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:05 PM Changeset [aa56e531]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
TETRAEDGE: Fix compilation under Android
5:10 PM Changeset [66cc0098]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:09 PM Changeset [40f797fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
SDL: Support VSync with OpenGL in SDL1 builds
5:09 PM Changeset [138a983d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
COMMON: Refactor VSync handling to match the other options
4:57 PM Changeset [40fc492]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Sebastian Krzyszkowiak <dos@…>
SLUDGE: Make sure initial backdrop gets its alpha channel stored …
4:51 PM Changeset [054c674f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix pitch calculation for BITDDecoder The expected …
4:46 PM Changeset [b40f6934]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: converted TO_SECONDS into a function because the lba1 and lba2 …
4:46 PM Changeset [890582a2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: prepare life and move scripts for v2
4:46 PM Changeset [ff200665]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: added empty files for v2 script files
4:46 PM Changeset [0064723b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: support different angles for lba1 and lba2
4:46 PM Changeset [ddddb759]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: more lba2 constants and conditions
4:46 PM Changeset [d4fd349b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fill some more lba2 flags
4:46 PM Changeset [38a5f40a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: added lba2 opcodes
4:46 PM Changeset [d1dc78aa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: converted the condition return type into an enum
4:46 PM Changeset [417f278e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed method and added comment
4:46 PM Changeset [0d2c93ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: added (unimplemented) check for a cdrom release this is used …
4:46 PM Changeset [7dfc51da]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: added lba2 conditions
4:46 PM Changeset [370a3339]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: moved constant into cpp file
4:46 PM Changeset [1c94594d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: moved script execution into base class
4:46 PM Changeset [2111609f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: moved some script related stuff into shared headers
4:46 PM Changeset [c65033ce]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: add interface to life and move scripts
4:46 PM Changeset [56c70427]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed script classes for v1 (lba1)
4:46 PM Changeset [6d61596c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed comment
4:36 PM Changeset [8591ae22]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix updating of global light value
4:36 PM Changeset [dbe6da99]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove compile warnings
4:36 PM Changeset [b310f5de]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix compiler guards for GL (no shaders)
4:36 PM Changeset [91f1e17e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fixes to get to main menu of Syberia 2
4:36 PM Changeset [8dfe5e4b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Clean up OGL/TGL classes slightly
4:36 PM Changeset [e6c80595]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add TinyGL implementation for TeLight.
4:36 PM Changeset [47739e45]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Only compile openGL files when OGL is enabled
4:36 PM Changeset [fd496bdd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove unused variable
4:36 PM Changeset [16c607c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Split OpenGL-specific code out to allow TinyGL support
4:36 PM Changeset [1a793ba]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove static objects and improve cleanup
4:36 PM Changeset [68790973]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Comment for detection entry
4:36 PM Changeset [b75e9faa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove unused Console class
4:36 PM Changeset [c4869ff0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix whitespace and use uint consistently
4:36 PM Changeset [9cdfb0de]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Clean up includes
4:36 PM Changeset [d0d67e91]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Reduce movement janks and accidental moves
4:36 PM Changeset [48015aa7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Small fixes.
4:36 PM Changeset [87bbf966]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Reduce dependency on OpenGL headers
4:36 PM Changeset [0d981983]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: add ability to save/load any time
4:36 PM Changeset [9dab12cf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Misc code cleanups. Less public members.
4:36 PM Changeset [f84785ff]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Cleanups, started working on credits etc Scrolling text …
4:36 PM Changeset [0ba854d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: More fixes, can now complete game.
4:36 PM Changeset [7424452f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: More fixes, can now complete first act.
4:36 PM Changeset [eba2fb9b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
MATH: Add ray triangle intersection and tests
4:36 PM Changeset [066dd8e1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: More improvements
4:36 PM Changeset [4479e6e3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Implement FreeMoveZone building
4:36 PM Changeset [8b3c8844]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix a lot of memory cleanup
4:36 PM Changeset [769d8d9b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix a lot of small rendering bugs.
4:36 PM Changeset [4a8f9984]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fixed more bugs, started save/load support.
4:36 PM Changeset [e3aff096]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Lua bind functions now complete. Also fixed pathfinding a …
4:36 PM Changeset [61e35200]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: More WIP. Fixed various object problems.
4:36 PM Changeset [a3eb8b9c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix inventory and other interactions
4:36 PM Changeset [531b53f6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Switch button priority to z-order
4:36 PM Changeset [791575b0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: WIP: Fix more interactions
4:36 PM Changeset [501b00eb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: WIP. Fixed some callbacks, more bits of the game working.
4:36 PM Changeset [c27dca6b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: More WIP. Lots of progress Many pieces of the first room …
4:36 PM Changeset [64c72672]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Many small improvements. Fixed many things, but Z-order of …
4:36 PM Changeset [194b1a80]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Work in progress, some inventory stuff done.
4:36 PM Changeset [85ed7742]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: More WIP. Can now walk between screens. Some object …
4:36 PM Changeset [036ad4bc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: WIP, fix suitcase and faces on the floor.
4:36 PM Changeset [d28e9a22]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: WIP, can almost walk around now.
4:36 PM Changeset [a5811c65]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: More WIP. Started work on pathfinding.
4:36 PM Changeset [710a1b9f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: More WIP. Idle animations work, character rotation and …
4:36 PM Changeset [2c873918]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: WIP, fixed loads of TODOs.
4:36 PM Changeset [1d62d47e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: More WIP. Can now see Kate in first scene.
4:36 PM Changeset [681b4f8c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: More WIP. First scene now loads, yay.
4:36 PM Changeset [d07187a1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: More progress on WIP engine.
4:36 PM Changeset [851c74df]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: New WIP engine for Syberia macOS and others
2:26 PM Changeset [ec86825f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
2:25 PM Changeset [59ef289]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DIRECTOR: LINGO: TESTS: Remove FileIO test for win The windows …
1:05 PM Changeset [189eea3c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Stian Schultz <Stian.schultz@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
12:02 PM Ticket #14047 (FTA2: No skipping dialogs) created by HappyPrince81
Neither <spacebar> (used in original FTA2) nor <.> keys work for …
11:51 AM Ticket #14046 (FTA2 - Crash "Wrong spellID" when cursor is over certain spell icon) created by HappyPrince81
Program crashes if cursor is placed over Julian's "Rejoin" spell icon. …
11:14 AM Ticket #13958 (BACKENDS: On-screen keyboard (squeekboard) on mobile linux doesn't work) closed by chri2
fixed: Replying to tag2015: > So you managed to solve the …
9:34 AM Changeset [5fe3b818]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
9:34 AM Changeset [596b3a6a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
9:31 AM Changeset [cfb15813]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
9:31 AM Changeset [2724ce77]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: simplify build scripts The rs90 and rg99 can use the …
9:31 AM Changeset [2994ab02]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: force 320x240 for the RG99 The device has a 320x480 …

Jan 15, 2023:

10:43 PM Changeset [8f79e5ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: CAST: remove reference check
10:32 PM Changeset [08406b4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: add SearchMan check
10:32 PM Changeset [6af5e86a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: openMainArchive may be opening an EXE This fixes …
9:43 PM Changeset [288ae8be]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file with latest SCUMM improvements
9:34 PM Changeset [8941a6e7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
9:34 PM Changeset [85631c73]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
NEWS: Add latest SCUMM fixes and improvements
9:20 PM Changeset [7cfc42d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
9:20 PM Changeset [58185c56]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: SMUSH: Extend dynamic video framerate changes to all games …
9:18 PM Changeset [f942b25f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: FT (demo): Fix bike sprite Y position on lost fight
9:09 PM Changeset [70d6df35]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove check to change save slot for invalid save files. This …
7:48 PM Changeset [2f9c0371]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:46 PM Changeset [4cfe310c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added deofuscation code for certain driller releases
7:46 PM Changeset [f75bcb2a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored code that shows title and border screen in driller
6:34 PM Changeset [bec737c4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
6:34 PM Changeset [eaea557f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
6:34 PM Changeset [eb74a2f7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
6:26 PM Ticket #14028 (Unknown game variant for hypno) closed by neuromancer
worksforme: This is great. I will still add a warning to avoid similar reports. …
6:22 PM Changeset [0abc51bd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
6:22 PM Changeset [b88c3847]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SAGA: Add ITE win demo 1 and 2 compressed variant.
6:22 PM Changeset [8e5d88cd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SAGA: Flatten tree in ZIP and ARJ archives. Music patches are in …
6:22 PM Changeset [600f33bc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
COMMON: Allow unzip to flatten tree structure It's easier to some …
6:22 PM Changeset [30717496]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
COMMON: Allow unarj to flatten tree structure It's easier to some …
6:07 PM Ticket #14045 (ULTIMA8: Item quantity slider not shown when moving out of backpack) created by OMGPizzaGuy
If you go to put an item with quantity into your backpack, say 10 …
5:56 PM Ticket #14044 (ULTIMA8: Getting attacked while asleep not working properly) created by OMGPizzaGuy
If the Avatar drinks a sleep potion before getting attacked by a …
5:49 PM Changeset [14d91898]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: Sailor Moon Gengashuu
5:39 PM Changeset [21fcf94a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:39 PM Changeset [46ed1ec2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Added support for 25th Anniversory disk layout
5:37 PM Ticket #14043 (ULTIMA8: Pentagram saves cannot be imported) created by OMGPizzaGuy
Although the save game system is based on Pentagram code, a save file …
2:13 PM Ticket #14042 (ULTIMA8: Cannot easily throw items into water) created by OMGPizzaGuy
In the original Ultima 8, items could be thrown into water to discard …
2:13 PM Ticket #14041 (Full Throttle Remastered) created by schuetti1
The game in 'Full Throttle Remastered\' seems to be an unknown game …
2:04 PM Ticket #14040 (ULTIMA8: Avatar incorrectly walks on air at location) created by OMGPizzaGuy
The Avatar can walk on the air if you slowly walk to the top right of …
1:59 PM Ticket #14039 (Render issue with shape border) created by OMGPizzaGuy
All objects and tiles are rendered at the right position, but a shape …
1:59 PM Changeset [b2cd2ea2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
1:51 PM Ticket #14038 (DREAMWEB: Can't progress past Sartain) created by plancsar
At the end of the Sartain Industries part Ryan is teleported away, …
1:40 PM Ticket #14029 (SCUMM: Lip-sync problems at first bike fight in FT) closed by AndywinXp
fixed: Fixed in master!
1:40 PM Ticket #14037 (SCUMM: Low latency problem with DIG) closed by AndywinXp
fixed: Already fixed this morning: …
1:39 PM Changeset [3116930b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
1:39 PM Changeset [9e7e6a08]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: INSANE/SMUSH: Implement video file dependent frame rate In FT …
1:28 PM Changeset [cc34d4ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
ULTIMA8: Remove outdated comment
1:28 PM Changeset [4cfa4c9c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
ULTIMA8: Fix SuperSprite itemsize calculation
12:24 PM Changeset [21c78ccd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Sebastian Krzyszkowiak <dos@…>
SLUDGE: Fix transitionFader Instead of manipulating alpha with …
12:02 PM Changeset [6090d038]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
11:41 AM Ticket #14037 (SCUMM: Low latency problem with DIG) created by GermanTribun
System: Windows 10 x64 ScummVM: Newest 2.7.0git Game: German CD This …
11:12 AM Changeset [d4a0ac0e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: DIMUSE: Fix uninit memory read for low latency mode
10:31 AM Changeset [06d117a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
10:30 AM Changeset [af9f35d2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
10:28 AM Changeset [81011c93]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed parsing lba2 scene
10:28 AM Changeset [b5eb958d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed methods to match original sources
10:28 AM Changeset [3cdd4584]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: simplified checkValidObjPos
10:28 AM Changeset [c32a1d6b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed members
10:28 AM Changeset [b936aee7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: set the frame to 1 as found in the original sources in …
10:28 AM Changeset [decbede9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed members and methods
10:28 AM Changeset [38ce97cb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: debug command to switch the game chapter
10:28 AM Changeset [1ab3df79]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed methods and members to match the original sources
10:28 AM Changeset [9163381d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed methods to match original sources
10:28 AM Changeset [5059a77b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed and removed members
10:28 AM Changeset [215440ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed members and use isPolygonVisible in preparePolygons .. …
10:28 AM Changeset [8315498d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed stuff to match more of the original sources
10:11 AM Changeset [e62d98f2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
10:10 AM Changeset [cdfc40c6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
10:03 AM Changeset [5db86c51]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:02 AM Changeset [ac094c6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
CREATE_PROJECT: only specify those cmake parameters for find_feature, …
9:55 AM Changeset [13fb571c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
9:55 AM Changeset [3dd90224]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
GUI: Use dynamic packname string in cache clearing dialogs
9:55 AM Changeset [355d9837]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention SWORD1/SWORD2 improvements in German NEWS file
9:54 AM Changeset [5bd0ec43]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
STARK: Fully separate bitmaps and textures
9:46 AM Changeset [63a2dc43]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DETECTION: Convert all GOG strings to GOG.com
8:51 AM Changeset [871255bb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention sword1/sword2 improvements
12:28 AM Changeset [1fcad262]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: INSANE: Fix missing voice file call
12:10 AM Ticket #14036 (ULTIMA8: Avatar doesn't fall over when taking fall damage) created by OMGPizzaGuy
When the Avatar falls from a great height, he currently takes damage …

Jan 14, 2023:

11:38 PM Ticket #14035 (Armor of flames rendering order incorrect) created by OMGPizzaGuy
The armor of flames spell has an incorrect rendering order. In …
11:34 PM Ticket #14034 (ULTIMA8: Dragging equipment over paperdoll gump does not show stat changes) created by OMGPizzaGuy
In the original Ultima 8, when you drag a piece of armor over the …
11:25 PM Ticket #14033 (ULTIMA8: Avatar jumps down stairs) created by OMGPizzaGuy
When the Avatar runs down a set of stairs, he jumps down them and the …
11:18 PM Ticket #14032 (ULTIMA8: Death Speak does not immediately close gumps) created by OMGPizzaGuy
If Death Speak is cast, not all GUMPS close immediately and you are …
11:11 PM Ticket #14031 (Can't click on Avatar when Endure Heat is cast) created by OMGPizzaGuy
You can't select the Avatar when the Endure Heat globe is overtop of …
11:05 PM Ticket #14030 (ULTIMA8: Changelings don't change) created by OMGPizzaGuy
Changelings do not change into the Avatar as they do in the original game.
10:54 PM Changeset [4da6f1ec]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Simplify detection of Spanish demo This was breaking all …
10:06 PM Changeset [fa35e2bc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD2: Avoid false positives in detection
8:37 PM Changeset [8132aaef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD2: Remove redundant flags from the detection entries
8:29 PM Ticket #14026 (SCUMM: Selecting low latency audio in FT crashes the game) closed by AndywinXp
fixed: Fixed in master by our amazing BLooperZ/rzil :-)
8:27 PM Changeset [4f5a71aa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by BLooperZ <blooperz@…>
SCUMM: FT: Fix unitialized stream in low latency mode
8:19 PM Changeset [d5cf8756]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
AD: Added AD_ENTRY4s() macro
8:15 PM Ticket #14013 (SWORD1: Detection entries seem kind of broken) closed by sev-
fixed: Fixed in 032b9b46b96599f6f216fdb13308257070a36fa2
8:14 PM Changeset [191c64fb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Remove unneeded file
8:14 PM Changeset [a6907814]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
AD: Do not add duplicate dorectories to SearchMan
8:14 PM Changeset [5c65be07]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Do not add duplicate directories to SearchMan
8:14 PM Changeset [e0d0eca3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Remove redundant flags from the detection entries
8:14 PM Changeset [032b9b46]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Improve detection entries. Bug #14013
4:16 PM Ticket #13951 (AGOS: SIMON1 - Music quits (since ScummVM 2.6.0) in certain screens) closed by NMIError
fixed: This should be fixed in the next daily build.
4:14 PM Changeset [f41cc33d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by NMIError
AGOS: Fix MIDI event noop flag not cleared When the noop flag was set …
2:31 PM Ticket #14029 (SCUMM: Lip-sync problems at first bike fight in FT) created by GermanTribun
System: Windows 10 x64 ScummVM: Newest 2.7.0git Version: German CD At …
1:42 PM Changeset [c3b2d026]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Clarify comments
12:41 PM Changeset [845b904]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
12:40 PM Changeset [9f1facb2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DIRECTOR: LINGO: TESTS: open FileIO test for win Guard agains bug …
12:08 PM Ticket #14028 (Unknown game variant for hypno) created by mstreurman
The game in 'SPIDER\' seems to be an unknown game variant. Please …
11:56 AM Changeset [7fbdbe3a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
11:56 AM Ticket #14027 (SCUMM: Problems with subtitles in DIG) closed by AndywinXp
fixed: Fixed in master.
11:55 AM Changeset [a0a647c2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Properly sync voice mode flags between ScummVM and original GUI …
10:53 AM Changeset [546fd427]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Properly fix bug #813 Verified for the disasms of v3-v6 and HE
6:41 AM Changeset [9831b91c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mduggan
ULTIMA8: Fix possible random number overflow The uint result was cast …
2:13 AM Changeset [97b93c9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Remove dead code from findGameObject() This code attempted to …
12:57 AM Changeset [5d13b083]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Add item sort rules for land and roof. This fixes Pentagram …

Jan 13, 2023:

10:58 PM Changeset [b87fd75e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by angstsmurf
GLK: SCOTT: UNP64: Update license Parts of the code of Unp64 comes …
10:56 PM Changeset [7d951fd9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Sebastian Krzyszkowiak <dos@…>
SLUDGE: Use unescaped value when calling openUrl in launch newText is …
10:56 PM Changeset [8f1d5a0c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Sebastian Krzyszkowiak <dos@…>
SLUDGE: Fix camera getting reset after loading saved game loadHSI …
5:43 PM Changeset [86769fb0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:37 PM Changeset [601e1c31]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGI: Add detection for Quest for the Toilet
3:50 PM Changeset [0860e53d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Ben Castricum <github@…>
I18N: Update translation (Dutch) Currently translated at 98.5% (1776 …
2:37 PM Changeset [0c4aaa46]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Ben Castricum <github@…>
I18N: Update translation (Dutch) Currently translated at 96.3% (1738 …

Jan 12, 2023:

11:03 PM Changeset [625e1e4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
BACKENDS: DC: Fix compilation
10:40 PM Changeset [3301d89]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Sebastian Krzyszkowiak <dos@…>
SLUDGE: Save/restore region's direction as signed integer The engine …
10:26 PM Changeset [8bb49c1a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sdelamarre
GOB: fix cursor still visible in breakout game of some Adibou2 …
10:18 PM Changeset [24fc6e09]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:17 PM Changeset [e1ec545a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Update default icons set. Based on bf016200f2b1b9080cb
10:12 PM Changeset [3d9493b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:11 PM Changeset [70a2b2ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
GUI: Improve comment, typo fix
10:11 PM Changeset [23aa5eeb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
GUI: Align flags using thumbnail size
10:11 PM Changeset [d54daa0a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
GUI: Try loading PNG flag if a vector isn't available
9:11 PM Changeset [845c7398]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: DIMUSE: Avoid using a nullptr stream
6:44 PM Changeset [56491a61]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
6:23 PM Changeset [aac2ef5d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
I18N: Update GUI translations datafile
6:21 PM Changeset [d258504c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
6:09 PM Changeset [da25c1f6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
6:09 PM Changeset [a6e1e8af]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Fix missing full stop
1:51 PM Changeset [78f5585d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
1:51 PM Changeset [9e8809a2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Carlo Bramini <30959007+carlo-bramini@…>
BLADERUNNER: pre-calculate some math constants There are some values …
1:39 PM Changeset [7a3b98e3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
1:39 PM Changeset [d924671c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
OPENDINGUX: Miyoo (1st gen) support
1:39 PM Changeset [4e4c6524]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Properly restore gfx mode if several parameters have changed …
1:02 PM Changeset [5f5eb4c0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
1:01 PM Changeset [74336c54]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Fix potential buffer overflow This causes a segmentation error …
12:17 PM Changeset [a691b878]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Stian Schultz <Stian.schultz@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
7:45 AM Changeset [16d90af4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:45 AM Changeset [0e6cef6f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:44 AM Changeset [4f626159]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
SDL: Delete mouse scaler to avoid memory leak
7:27 AM Changeset [380a0ab3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:27 AM Changeset [30d9976a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Use hardware palette on RS90 and scale 1
7:27 AM Changeset [70b174bc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Disable fullscreen on RS90 Fullscreen flag causes an error in …
7:27 AM Changeset [3f6691dc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
RS90: Workaround for unusual SDL_PixelFormat SDL_PixelFormat returns …
7:27 AM Changeset [b91d873d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Support auto-detection of GUI resolution.
7:27 AM Changeset [47ab3fe4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Support double-buffering on SDL1.
7:27 AM Changeset [462be38]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Support rendering to 8-bit graphics
7:27 AM Changeset [c86975e7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
OPENDINGUX: Switch to using modules Those devices are low on memory. …
7:27 AM Changeset [4bc23ead]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
CONFIGURE: Disable aspect ratio correction and scaling on rs90 IPU …
7:27 AM Changeset [16cd6d75]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
OPENDINGUX: Create combined opk for rs90 and rg99
7:27 AM Changeset [0fe52aed]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GUI: Support RGB332 for Theme Engine
7:27 AM Changeset [05575353]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GRAPHICS: Support RGB332 in VectorRendererSpec. This is efficient on RS90
7:27 AM Changeset [96cbe69d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
VKEYBD: Support RGB332 backing surface This is efficient on rs90
7:27 AM Changeset [2149d381]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
CONFIGURE: Allow OpenDingux to use dynamic modules -mno-shared …
7:27 AM Changeset [3701325b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
OPENDINGUX: Don't add posix files twice They are already added by …
7:27 AM Changeset [b9aa479b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GRAPHICS: Support Floyd dithering for RGB332 RGB332 is a special case …
5:36 AM Changeset [6a063e11]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …

Jan 11, 2023:

11:59 PM Ticket #14027 (SCUMM: Problems with subtitles in DIG) created by GermanTribun
System: Windows 10 x64 ScummVM: Newest 2.7.0git Version: German CD …
11:48 PM Ticket #14026 (SCUMM: Selecting low latency audio in FT crashes the game) created by GermanTribun
System: Windows 10 x64 ScummVM: Newest 2.7.0git Version: German CD …
10:34 PM Changeset [101a75fe]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 79.1% …
6:15 PM Changeset [d4111a2f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GRAPHICS: Use correct pixel size in Normal1x with CLUT8
5:11 PM Ticket #14025 (Broken Sword 1 & 2 pretends to be 640x480 but it is never initialized ...) created by mikrosk
The core bug is that the game is *not* 480 rows tall, it is always …
5:00 PM Ticket #12911 (DIRECTOR: Unknown game variant for director: Sinkha digital comics) closed by tag2015
fixed
4:22 PM Changeset [08e0f64f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Add detection for Sinkha digital novels Bugreport #12911
3:39 PM Changeset [e2f8a9b3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
3:39 PM Changeset [cad501e6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: improve sound data class removes the need to open the audio …
1:46 PM Changeset [513c796c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
1:46 PM Changeset [99c2e9cb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
1:46 PM Changeset [f71a2e5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
NEWS: Add mention of --initial-cfg/-i option. Fix typo.
1:46 PM Changeset [3d725a17]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
DOCS: Update command line arguments to include initial config option.
1:46 PM Changeset [3a07524]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
COMMON: Add initial config file option. This allows an …
1:02 PM Ticket #14024 (SURFACESDL: Mouse cursor is clipped when using 32-bit screen formats) created by ccawley2011
When using a 32-bit pixel format with the SurfaceSDL backend, the …
12:58 PM Changeset [62533915]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
12:57 PM Changeset [f2d857a8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Support more pixel formats with the HQ2x and HQ3x scalers
12:57 PM Changeset [cf70814c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
SURFACESDL: Initial support for 32-bit screen output
12:55 PM Changeset [33675c0b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Fix darkened fills on overlays with alpha bits but no blending
12:32 PM Ticket #13969 (FREESCAPE: drilling rig can be placed in the air) closed by neuromancer
fixed: This should be fixed
12:13 PM Changeset [c94b421c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved drill position checking in driller
11:34 AM Changeset [b630ee8f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
11:34 AM Changeset [65d6bbbe]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
7:38 AM Changeset [32af1f2d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
DEVTOOLS: dumper-companion.py: better handle removing null bytes from …
7:12 AM Changeset [29673407]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: full shinshofukei app
5:43 AM Ticket #14023 (XEEN: Swords map UnderWorld broken) created by HendrikR
The endgame of "swords of xeen" has several bugs which keep a player …
4:54 AM Changeset [f1d3cc24]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: Spaceship Warlock Mac JPN
12:26 AM Changeset [2cd753e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: added support for another wetlands demo
12:26 AM Changeset [4e472f9a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: do not show intro in the Driller DOS demo

Jan 10, 2023:

11:55 PM Changeset [44fdee64]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Move highlight items key binds to the debug category
11:41 PM Changeset [7bd9eb17]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix visual regression in D3 with bitmap compression detection
11:37 PM Changeset [996927b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:36 PM Changeset [1de1274c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by criezy
AGS: Add detection for new GOG Mac versions of several games
11:33 PM Ticket #12182 (ULTIMA8: Trolls do not drop items) closed by OMGPizzaGuy
fixed
10:57 PM Ticket #14020 (SCI: Jones in the Fast Lane store item animations cycle far too quickly) closed by sluicebox
fixed: Fixed in: …
10:52 PM Changeset [5bae724]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:50 PM Changeset [51f1d4d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix LB2 reporter message
10:50 PM Changeset [6eea9e51]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Detect SCI16 unthrottled inner loops This restores kGetEvent …
9:44 PM Changeset [7f426af8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Fix warning
9:24 PM Changeset [0a0c841c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
9:23 PM Changeset [344895eb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
9:11 PM Changeset [4ddc619e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
9:11 PM Changeset [ca02169]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
8:51 PM Changeset [f250fd5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
8:51 PM Changeset [76b3f4df]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
8:22 PM Changeset [6bfae478]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
8:21 PM Changeset [aae245cc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Improve detection for some D4 entries * Who killed Taylor …
8:18 PM Ticket #13462 (SCUMM v7-8: DiMUSE: Large audio lag in 2.6git compared to 2.5.1) closed by AndywinXp
PR merged, the issue was confirmed to be fixed! Closing…
8:17 PM Changeset [547ca7e5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
8:17 PM Changeset [8d6737e1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: DIMUSE: Increase buffer size for low latency mode
8:17 PM Changeset [a41b1174]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: v7-8: Add GUI option for toggling low latency audio mode
8:17 PM Changeset [8d0e97af]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: DIMUSE: Implement low latency mode This fixes bug #13462
6:35 PM Changeset [49b2bf8e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:34 PM Changeset [db155b71]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEWS: Fix spelling of -=CHE@TER=- nickname.
5:34 PM Changeset [5d9c6ee8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:34 PM Changeset [2cc5e200]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
ZVISION: Merge 2 mac detection entries They were a workaround for AD …
5:34 PM Changeset [d072b28d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
COMPOSER: Change all mac checksums to use data fork Composer doesn't …
5:34 PM Changeset [3df092716]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
COMPOSER: Add configfile for french darby Without it loading the game …
5:34 PM Changeset [1ec8da63]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
COMPOSER: Fix missing subdir matching for macintosh version of several …
5:34 PM Changeset [dc6ecf4d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
COMPOSER: Add imo and the king demo detection entry
5:34 PM Changeset [778106a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
COMPOSER: Support full macbinary dump Currently the code assumes that …
5:34 PM Changeset [52b9d064]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SAGA: Change Mac Guild entry to use data fork for most files We use …
5:34 PM Changeset [95224258]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
KYRA: Checksum mac installers on data fork We don't need the resource …
5:34 PM Changeset [15fd658d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
HADESCH: Specify explicitly which file uses resource fork hash
5:34 PM Changeset [9047eadb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
ENGINES: Use prefixes to indicate which md5 type was used.
4:38 PM Changeset [ae3a8efb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
KYRA: Fix alignment in "lifes" variable. Midi is 18 bytes which …
1:45 PM Changeset [94944b8c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
COMMON: Downgrade AppleDouble and actual resource forks in macresman …
12:41 PM Changeset [7a3ce2ff]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Don't render color cycling in few frames mode
12:41 PM Changeset [fb4d1f3b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Make bitmap color correction ignore color cycling operations …
12:41 PM Changeset [f61e06a7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix Score::getCurrentPalette() Previously, this would …
12:41 PM Changeset [a5ed3bc2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix palette offset in BitmapCastMembers When reading the …
12:41 PM Changeset [26fad071]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Read palette ID as signed int for D3
12:41 PM Changeset [c5095c0e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix several blend modes Blend modes have been confirmed …
12:41 PM Changeset [bbc464a7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix matte display for 1-bit images
12:41 PM Changeset [9fb41d8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Add support for displaying 2-bit and 4-bit bitmaps
12:41 PM Changeset [699eb67d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Add observed 16-color Mac palette The resource fork in the …
12:41 PM Changeset [cb68c05d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
GRAPHICS: Loosen palette checks on Surface::convertTo …
12:41 PM Changeset [48740a2a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Remove all palette reversing workarounds All of the builtin …
12:41 PM Changeset [97a60761]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: LINGO: Allow setting any property on a factory object Fixes …
12:41 PM Changeset [ccd72e5e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: LINGO: Always let cb_assign write a property This function …
12:41 PM Changeset [91094954]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: LINGO: Stop reading property list after getting -1 This …
12:41 PM Changeset [d683688a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix redraw when changing the stageColor Previously, there …
12:54 AM Ticket #13098 (XEEN: Clicking the well in Vertigo crashed ScummVM) closed by dreammaster
fixed: And added a workaround for the mine Alpha.
12:53 AM Changeset [d5af3f30]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
XEEN: Workaround for corrupt mine Alpha monsters in Clouds
12:53 AM Changeset [f493655c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
XEEN: Fixes for Vertigo well crash
12:34 AM Changeset [a41240b0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …

Jan 9, 2023:

11:27 PM Changeset [1b05f7ec]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix check for item animation on type 4
9:50 PM Changeset [873d2836]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: fix removal of player collide scripts the problem was caused by …
9:30 PM Changeset [fe0ec0f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
CREDITS: Add the seal
9:30 PM Changeset [09800b7b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
HPL1: Update credits
9:16 PM Ticket #14020 (SCI: Jones in the Fast Lane store item animations cycle far too quickly) closed by sluicebox
pending: I have a fix for this and similar inner loops, I'm going to test it …
8:58 PM Changeset [bf099a6a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: replace logging for script engine
6:00 PM Ticket #14022 (MTROPOLIS: Obsidian music, transitions, and exiting) created by PritchardAJP
I greatly appreciate the addition of Obsidian to SCUMMVM! Three …
5:56 PM Changeset [d3f9ddcb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
AD: Move canPlayUnknownVariants() override to a flag.
5:42 PM Changeset [4e4c1849]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Prefer fallback detection for unknown variants
5:42 PM Changeset [39b7925c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AD: Allow engines to prefer fallback detection
11:28 AM Ticket #14021 (library mismatch OpenDingux beta - GCW0 daily build) created by a-dekker
The scummvm executable expects libFLAC.so.12 to be present, while …
10:49 AM Changeset [611efe9b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
10:48 AM Changeset [5b9860f8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
3:40 AM Changeset [2851bd0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Cleanup use of random number generation This change may …
1:01 AM Changeset [046356c8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Convert LSL1 polygon workaround to script patch

Jan 8, 2023:

10:43 PM Ticket #14020 (SCI: Jones in the Fast Lane store item animations cycle far too quickly) created by Purduecoz
The pictures of the items that cycle through when you stop at a store …
10:26 PM Changeset [8dd19ae1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: DIG (demo): Fix voice mode behavior
10:26 PM Changeset [7c158b10]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: GUI: Fix voice mode string id for foreign versions of FT
9:46 PM Changeset [7bca06fc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Improve detection for some D4 entries * Madeline Puppet …
7:55 PM Ticket #12098 (ULTIMA VIII: Keymapping for left-click does not function with books) closed by OMGPizzaGuy
fixed: Thanks again for the bug report. There's an additional workaround in …
7:50 PM Changeset [127103eb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:48 PM Changeset [bc89ecbc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Workaround for #12098 - handle keys when reading books and scrolls
7:42 PM Changeset [54bf66ec]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:41 PM Changeset [4d1107d9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
ENGINES: Sort game file listings The Unknown Game report and …
7:41 PM Changeset [ad63bed6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Include matched files in fallback detection SCI's fallback …
7:41 PM Changeset [d18f24f4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Improve fallback language detection RESOURCE.CFG and …
7:41 PM Changeset [3f3344a8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI32: Remove incorrect GK2 German detection entry These files were …
7:41 PM Changeset [a316bde4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Use default parameter in Path::toString()
6:29 PM Changeset [7e41d4ba]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: make sure crossair does not leave the view area in shooting mode
6:29 PM Changeset [c2c656d0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fix areaView for Driller DOS demo
6:29 PM Changeset [2564442f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use _mouseSensitivity and removed old code
6:22 PM Changeset [2f9c85a0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: add new debug channel
6:03 PM Ticket #13877 (ULTIMA8: smart navigation during cut scenes makes game unplayable ...) closed by OMGPizzaGuy
fixed: Thanks for the report! This should be fixed by commit 8e7c405 and will …
6:00 PM Ticket #13875 (ULTIMA8: smart navigation is possible even during cut scenes) closed by OMGPizzaGuy
fixed
5:56 PM Changeset [8e7c405f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: fix #13875 - do not allow middle-click pathfinding while in stasis
4:42 PM Changeset [61fa4b62]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: v7-8: Fix FT camera bug and properly fix #1195 and #1579 There …
3:45 PM Changeset [a79e451f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use relative mouse position for mouselook
3:32 PM Changeset [40c93bde]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
BACKENDS: NETWORKING: Slightly speed up downloads
2:18 PM Changeset [48751fbf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
2:17 PM Changeset [405585b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
FREESCAPE: Ensure that the mouse is unlocked when the engine is paused
2:10 PM Changeset [7c2509bb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
2:10 PM Changeset [dd6a2535]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
2:10 PM Changeset [e7213530]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Update download progress only twice a second to put less strain on CPU
1:56 PM Ticket #12719 (BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3) closed by sev-
fixed
1:20 PM Changeset [98eba21]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
1:20 PM Changeset [c62fb21f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
1:20 PM Changeset [05e92a7c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
1:19 PM Changeset [96cd6367]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
1:19 PM Changeset [31684897]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
1:10 PM Changeset [aa72f580]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
1:10 PM Changeset [fcb21822]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Move the icon-related code from the DownloadPacksDialog to the options
11:32 AM Changeset [52a87ad0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
8:59 AM Changeset [a9bc03c3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
8:40 AM Changeset [884b801d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
3:11 AM Changeset [07a11366]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Small cleanup for setupGame
12:43 AM Changeset [5e957d24]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
12:31 AM Changeset [ae055ad1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
12:31 AM Changeset [68bab251]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
ALL: Fix compilation
12:31 AM Changeset [cbbb21f6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
12:30 AM Changeset [c660b43c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
I18N: Fix filename for addon-pack downloads dialog
12:26 AM Changeset [70c39559]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
DISTS: WIN32: Add default shaders datafile to binary
12:15 AM Changeset [efaeb08a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Added default shaders pack. The source is in …
12:15 AM Changeset [3c7a0582]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Sync classic theme, bump theme version and regenerate
12:15 AM Changeset [bfbaff64]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Fix ShadowBrowser for classic theme
12:15 AM Changeset [965f0f37]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Implemented shader packs downloading
12:15 AM Changeset [31afcec7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Generalize DownloadPacksDialog
12:15 AM Changeset [4d0f0fda]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Renamed DownloadIconsDialog -> DownloadPacksDialog
12:15 AM Changeset [ee33e993]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Rename downloadiconsdialog.* -> downloadpacksdialog.*
12:15 AM Changeset [5de84d87]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Added button for updating shaders
12:15 AM Changeset [8f469af5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Added alternate file picker to ShaderBrowser
12:15 AM Changeset [0a9d3ca6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Added text filter to the ShaderBrowser
12:15 AM Changeset [c1478cd1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Fixed search icon tooltip
12:15 AM Changeset [ad8ffd00]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Initial code for Shader Browser. Zip selection works
12:15 AM Changeset [5d08b1a0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Add flag to match whole path for Archive::listMatchingMembers()
12:15 AM Changeset [f262e71e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Remove redundant namespace specs
12:15 AM Changeset [82e21f3c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Probe files for existnce, so there is less noise
12:15 AM Changeset [aa14d594]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
BACKENDS: OPENGL: Switch shaders to SearchSet
12:15 AM Changeset [e41559cf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Moved icons pack set generation to common/
12:15 AM Changeset [ef655342]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
BACKENDS: SHADERS: Make possibility to load shaders from SearchMan
12:14 AM Changeset [cfb08cc4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 99.8% (1791 …

Jan 7, 2023:

11:44 PM Changeset [a4d8db88]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:44 PM Changeset [85969914]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: Japan Art Today 14
10:56 PM Changeset [b3bb3116]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:42 PM Changeset [ed1f01f4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented falling in Driller and added a cheat to avoid it
10:42 PM Changeset [d8efa29d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added more detection entries for Driller C64
10:12 PM Changeset [99409e0c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix falling from hang when releasing right mouse button
9:48 PM Changeset [3054d7d5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Allow keyboard jump to climb when hanging
8:08 PM Changeset [6b1e1075]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Clear the surface when debugging the sorter
8:08 PM Changeset [b0304ef8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove TODO comments for palettes that were handled in shapes
6:11 PM Changeset [265d6bb3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:59 PM Changeset [41e19457]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: games from Panicook disc
5:51 PM Changeset [183963fc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:50 PM Changeset [ef45ef4b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SAGA: Support ite demo 3 without unpacking it.
5:38 PM Changeset [22ef6eb8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Improve detection for some D4 entries * Jewels Oracle Demo …
5:12 PM Changeset [70e92da7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Increase xform blend of palette 9 to make chimney smoke more …
5:05 PM Ticket #14002 (SAGA: IHNM: Can't load Windows scream.res on macOS anymore) closed by dwatteau
fixed: Fixed by PR#4600. Thanks!
4:44 PM Changeset [8573bd38]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SAGA: Allow streams to be automatically reopened. This is needed for …
4:44 PM Changeset [187304f7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
COMMON: Reject all-zero macbinary header
4:04 PM Ticket #14019 (TWINE: lights of cars are not rendered) created by mgerhardy
see the attached screenshot to see how it should look like.
3:15 PM Changeset [2eb81f30]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Remove Duplicate Branch Causing GCC Compiler Warning
2:40 PM Changeset [aedcd329]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added more detection entries for Driller CPC
2:40 PM Changeset [7fc56ec9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added missing color in table for Driller CPC
2:36 PM Changeset [a1682444]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
FREESCAPE: Fix GCC Compiler Warnings
2:11 PM Changeset [f080f43d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
XEEN: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
12:09 PM Changeset [6bbc92ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed members and methods to match original sources
11:51 AM Ticket #14017 (TWINE: can't take clothes in first prison scene with GOG release) closed by mgerhardy
invalid: This is a play-the-game-with-debug-settings-issue. when using …
11:11 AM Changeset [54ae69f6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed issue when adding the same type of game twice and …
11:11 AM Changeset [66d89f3b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved parsing of Driller for C64
4:00 AM Changeset [3c0daec1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Don't fire Show events for objects whose visibility was set …
4:00 AM Changeset [3ace07f6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Fix movie elements ignoring Show/Hide commands.
3:22 AM Changeset [37af0f4b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
3:21 AM Changeset [8a01a57c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Fix no-debug config.
3:21 AM Changeset [112c2979]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Stub out simple motion modifier.
12:40 AM Changeset [6403915]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
12:40 AM Changeset [f2c9137]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
COMMON: removed foreach.h now that we are using c++11 we don't need …
12:38 AM Changeset [302a5eb0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SAGA: Don't close file even after it was overriden by a patch Now the …

Jan 6, 2023:

11:57 PM Changeset [41aaf765]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: renamed DrillerReleaseFlags to follow the code conventions
11:57 PM Changeset [8a4ed2d0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved parsing of Diller CPC and added debugging code
9:34 PM Ticket #14018 (AGS: Blackwell Legacy (old version & demo) issues) created by rikardn
I did a playthrough of Blackwell Legacy and Blackwell Legacy Demo and …
7:42 PM Ticket #14017 (TWINE: can't take clothes in first prison scene with GOG release) created by mgerhardy
using the gog release of lba1 one is not able to pick up the clothes …
5:11 PM Changeset [7cef1f39]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
DOCS: Document new --random-seed option
5:09 PM Changeset [a13662e8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
DOCS: MAN: Sync with common/platform.cpp
5:03 PM Changeset [8f9965f7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
DOCS: MAN: Document new --random-seed option
2:45 PM Changeset [1ed6ab28]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Improve detection for some D4 entries * ID4 Mission Packs * …
2:45 PM Changeset [a2944ad6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Improve detection for some entries * aozoragaho (Jp) * …
2:45 PM Changeset [42f0b89b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
TSAGE: Fix orphaned Protostar demos and mark unstable
3:28 AM Changeset [6ef805f2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Increase invisible blending to 50% Increasing this makes item …
2:40 AM Ticket #14016 (DIRECTOR: Spaceship Warlock menus are corrupted and non-functional in ...) created by elasota
With current Git head version, Spaceship Warlock (v1.1.3 …
1:38 AM Changeset [00d361a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Adjust paperdoll gump for better drag feedback
1:02 AM Changeset [4fc57179]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved handling of colors in Driller for C64
12:53 AM Changeset [50d52b9d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SAGA: Correctly handle the case of missing patch file.
Note: See TracTimeline for information about the timeline view.