WIN32: Launching via .cmd file with openGL and fullscreen fails on HiDPI displays
|Reported by:||lotharsm||Owned by:|
I used the latest build bgK sent to Cyan running on Windows 10, 17134.112.
On my Lenovo laptop with a Hi-DPI FullHD Display, using the runme.cmd file will fail. You can see Windows' automatic DPI scaling kicking in. Then, the ScummVM window will close without starting the game. There are no entries in the log file that indicate any issue with the video output.
I could replicate this with SDL 2.0.5 and 2.0.8. ScummVM launches without any issues if you disable the OpenGL renderer in the myst25.ini config file and rely on the default SDL2 rendering driver.