#12550 |
SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3
|
pending
|
defect
|
normal
|
Engine: SCUMM
|
3 years
|
2 years
|
Backyard Baseball
|
#12554 |
SCUMM: MM Amiga: Volume not changeable
|
new
|
defect
|
low
|
Engine: SCUMM
|
3 years
|
2 years
|
Maniac Mansion
|
#12565 |
PRIVATE: Casebook inaccesible
|
new
|
feature request
|
low
|
Engine: Private
|
3 years
|
3 years
|
Private Eye
|
#12591 |
3DS, BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc)
|
new
|
defect
|
normal
|
Engine: Bladerunner
|
3 years
|
3 years
|
Blade Runner
|
#12597 |
3DS, MOHAWK: Checkerboard pattern on lower screen in non-video scenes
|
new
|
defect
|
low
|
Engine: Mohawk
|
3 years
|
3 years
|
Riven
|
#12599 |
BLADERUNNER: Restored Content bugs
|
new
|
defect
|
normal
|
Engine: Bladerunner
|
3 years
|
3 years
|
Blade Runner with restored content
|
#12604 |
AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues
|
new
|
defect
|
low
|
Engine: AGS
|
3 years
|
10 months
|
|
#12612 |
ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC Dialog
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
2 years
|
Ultima VI: The False Prophet
|
#12616 |
TITANIC: Glitch when loading game that was saved during conversation
|
new
|
defect
|
normal
|
Engine: Titanic
|
3 years
|
3 years
|
Starship Titanic
|
#12621 |
HUGO: Top menu doesn't close when it should
|
new
|
defect
|
normal
|
Engine: Hugo
|
3 years
|
3 years
|
|
#12623 |
TRECISION: œ (o+e ligature) missing from French subtitles
|
new
|
feature request
|
normal
|
Engine: Trecision
|
3 years
|
3 years
|
Nightlong: Union City Conspiracy
|
#12637 |
TRECISION: Graphical glitch when entering dino exhibit from hideout
|
new
|
defect
|
normal
|
Engine: Trecision
|
3 years
|
3 years
|
Nightlong: Union City Conspiracy
|
#12674 |
CGE: Soltys demos are missing
|
new
|
defect
|
low
|
Engine: CGE
|
3 years
|
3 years
|
Soltys
|
#12704 |
PORTS: WII: Aspect ratio and resolution issues on 2.2.1 pre
|
new
|
defect
|
normal
|
Port: Wii
|
3 years
|
2 years
|
|
#12713 |
STARTREK enable alternative path for voc files
|
new
|
feature request
|
normal
|
Engine: Startrek
|
3 years
|
3 years
|
|
#12717 |
ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene
|
new
|
defect
|
normal
|
Engine: Illusions
|
3 years
|
3 years
|
|
#12748 |
REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
3 years
|
Crusader: No Remorse
|
#12749 |
REMORSE: FMV difference: background should be faded to greyscale
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
2 years
|
Crusader: No Remorse
|
#12750 |
REMORSE: Enemy AI does not exactly match original
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
2 years
|
Crusader: No Remorse
|
#12751 |
REMORSE: Differences from original game when controlling Thresher cannon
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
3 years
|
Crusader: No Remorse
|
#12759 |
REMORSE: Rendering order issue - items sometimes disappear
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
3 years
|
Crusader: No Remorse
|
#12774 |
Better notes about residualvm merge
|
new
|
feature request
|
normal
|
Web
|
3 years
|
6 months
|
|
#12778 |
Crusader: No Remorse - Num Pad Keys do not change with capslock
|
new
|
feature request
|
low
|
Engine: Ultima
|
3 years
|
2 years
|
Crusader: No Remorse
|
#12780 |
PARALLACTION: Nippon - Donna not disguised
|
new
|
defect
|
normal
|
Engine: Parallaction
|
3 years
|
3 years
|
Nippon Safes
|
#12788 |
AGOS: Frozen character animation when skipping dialog
|
new
|
defect
|
normal
|
Engine: AGOS
|
3 years
|
3 years
|
Simon the Sorcerer 1
|
#12790 |
ULTIMA8: crash after intro when u8save.000 is missing
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
4 months
|
Ultima VIII: Pagan
|
#12793 |
MACOSX: When switching between windows created with different graphics types, both may be retained as active windows.
|
new
|
defect
|
normal
|
Port: Mac OS X
|
3 years
|
3 years
|
|
#12800 |
Add option to pass parameters to SCUMMVM on Android
|
new
|
feature request
|
normal
|
Port: Android
|
3 years
|
3 years
|
|
#12809 |
MM: XEEN: Original German crossword puzzle bug
|
new
|
defect
|
normal
|
Engine: MM: Xeen
|
3 years
|
6 weeks
|
Might and Magic: World of Xeen
|
#12818 |
COMPOSER: Magic Tales: The Princess and the Crab regression
|
new
|
defect
|
normal
|
Engine: Composer
|
3 years
|
7 weeks
|
|
#12821 |
MOHAWK: Myst - Blue and Red pages dropping whenever mouse clicked
|
new
|
defect
|
normal
|
Engine: Mohawk
|
3 years
|
13 months
|
Myst
|
#12832 |
DIRECTOR: Missing music cue in Spaceship Warlock intro
|
new
|
defect
|
normal
|
Engine: Director
|
3 years
|
19 months
|
Spaceship Warlock
|
#12834 |
DIRECTOR: Cannot leave viewer room in Mylk Windows
|
new
|
defect
|
normal
|
Engine: Director
|
3 years
|
2 years
|
|
#12839 |
DIRECTOR: Implement "return to launcher" feature for Director games
|
new
|
feature request
|
normal
|
Engine: Director
|
3 years
|
17 months
|
|
#12841 |
DIRECTOR: Mylk Mac crashes on startup
|
new
|
defect
|
normal
|
Engine: Director
|
3 years
|
3 years
|
|
#12846 |
BACKENDS: Screenshot can contain OSD message from previous screenshot
|
new
|
defect
|
normal
|
Graphics
|
3 years
|
6 months
|
|
#12854 |
GRIFFON: Quitting with keyboard shortcut sometimes crashes ScummVM
|
new
|
defect
|
normal
|
Engine: Griffon
|
3 years
|
3 years
|
Griffon Legend
|
#12855 |
GRIFFON: Always return to launcher option not working
|
new
|
defect
|
normal
|
Engine: Griffon
|
3 years
|
3 years
|
Griffon Legend
|
#12866 |
GLK: Comprehend: Missing strings in Transylvania (V2)
|
new
|
defect
|
normal
|
Engine: GLK: Comprehend
|
3 years
|
3 years
|
|
#12872 |
DIRECTOR: L-ZONE Infocity logo wrong palette
|
new
|
defect
|
normal
|
Engine: Director
|
3 years
|
3 years
|
L-ZONE
|
#12873 |
DIRECTOR: L-ZONE: Movie not found
|
new
|
defect
|
normal
|
Engine: Director
|
3 years
|
2 years
|
L-ZONE
|
#12875 |
TWINE: rendering issues on the left side in 1920x1200
|
new
|
defect
|
low
|
Engine: TwinE
|
3 years
|
2 years
|
Little Big Adventure
|
#12882 |
WII: scummvm always returns to system menu on exit
|
new
|
defect
|
normal
|
Common
|
3 years
|
2 years
|
|
#12890 |
CLOUD: NextCloud Support
|
new
|
feature request
|
low
|
Cloud
|
3 years
|
3 years
|
|
#12899 |
MD5: DIRECTOR: Unknown game: Fest i Mumidalen (DK)
|
new
|
defect
|
normal
|
Engine: Director
|
3 years
|
6 days
|
|
#12915 |
SCUMM/HE: Backyard Football 2002 crash starting a match
|
new
|
defect
|
normal
|
Engine: SCUMM
|
3 years
|
9 days
|
Backyard Football
|
#12925 |
AGS: Time Gentlemen, Please visual differences with standalone version in early game
|
new
|
defect
|
normal
|
Engine: AGS
|
3 years
|
11 months
|
|
#12929 |
TOON: Idle animations do not loop
|
new
|
defect
|
low
|
Engine: Toon
|
3 years
|
3 years
|
Toonstruck
|
#12931 |
GRIM: Grim Fandango invisible Manny near beginning of the game
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
2 years
|
Grim Fandango
|
#12935 |
BURIED: Windows hotkeys are used on macOS
|
new
|
defect
|
normal
|
Engine: Buried
|
3 years
|
2 years
|
Journeyman Project 2: Buried in Time
|
#12941 |
GOB: Woodruff (French) - Bug allows entering the Laboratory before having worked at the Factory
|
new
|
defect
|
normal
|
Engine: Gob
|
3 years
|
21 months
|
Woodruff
|
#12951 |
TITANIC: Error when moving an old savegame to make room for an autosave
|
new
|
defect
|
normal
|
Engine: Titanic
|
3 years
|
3 years
|
Starship Titanic
|
#12955 |
MYST3: Video speeds up after room transition
|
new
|
defect
|
normal
|
Engine: Myst3
|
3 years
|
3 years
|
Myst 3: Exile
|
#12966 |
STARK: April spins around on right side of Mercury Theatre entrance scene
|
new
|
defect
|
low
|
Engine: Stark
|
3 years
|
9 months
|
The Longest Journey
|
#12969 |
GRIM: Rendering difference with OpenGL with shaders
|
new
|
defect
|
low
|
Engine: Grim
|
3 years
|
2 years
|
Grim Fandango
|
#12970 |
PORTS: GC: bugs with latest ScummVM buildbot releases (eg.: gamecube-stable-64c94097)
|
new
|
defect
|
normal
|
Port: GameCube
|
3 years
|
2 years
|
|
#12973 |
STARK: Dialogue line cut in half, stops reproducing
|
new
|
defect
|
low
|
Engine: Stark
|
3 years
|
3 years
|
The Longest Journey
|
#12975 |
BASE: FSNode or DefaultSaveFileManager should provide an overloadable remove file method.
|
pending
|
defect
|
normal
|
Common
|
3 years
|
3 years
|
|
#12978 |
KEYMAPPER: Separate the virtual mouse from the global keymap
|
new
|
defect
|
normal
|
Ports
|
3 years
|
3 years
|
|
#12984 |
SCUMM: LOOM: Mac version font centering is inaccurate
|
new
|
defect
|
normal
|
Engine: SCUMM
|
3 years
|
6 months
|
Loom
|
#12996 |
SCUMM: Restore unused item animation frames?
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
3 years
|
2 years
|
Monkey Island 3
|
#13014 |
SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't
|
new
|
defect
|
normal
|
Audio: MT32
|
3 years
|
2 years
|
Monkey Island 1
|
#13016 |
AGS: text appears in german Gemini Rue version that shouldn't be there
|
new
|
defect
|
low
|
Engine: AGS
|
3 years
|
17 months
|
|
#13019 |
ZVISION: ZGI: Switching to windowed mode changes the config file’s last_window_width/height values to 640x480 respectively.
|
new
|
defect
|
normal
|
Engine: ZVision
|
3 years
|
3 years
|
Zork Grand Inquisitor
|
#13022 |
SCUMM: Loom CD Talkie starts with subtitles disabled
|
new
|
defect
|
normal
|
Engine: SCUMM
|
3 years
|
2 years
|
Loom
|
#13024 |
MACOS: Can't map Command and Fn keys
|
new
|
defect
|
normal
|
Port: Mac OS X
|
3 years
|
2 years
|
|
#13030 |
Option to Disable Status Window
|
new
|
feature request
|
normal
|
Tools
|
3 years
|
3 years
|
|
#13031 |
GRIM: Cutscene cut off at the end in German version
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Grim Fandango
|
#13032 |
GRIM: All objects turn invisible after returning Glotti's heart
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
2 years
|
Grim Fandango
|
#13035 |
GRIM: Olivia's smoking animation in the Blue Casket wrong
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
2 years
|
Grim Fandango
|
#13036 |
GRIM: Mabrillo's animations during conversation
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Grim Fandango
|
#13039 |
MYST3: Unknown game variant for myst3
|
new
|
defect
|
normal
|
Engine: Myst3
|
3 years
|
18 months
|
Myst 3: Exile
|
#13040 |
GRIME: Menu Cursor Bug
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Grim Fandango
|
#13047 |
GRIM: Glottis' comments are too loud while talking to Nick
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Grim Fandango
|
#13051 |
GRIM: Can't type German Umlauts
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Grim Fandango
|
#13054 |
MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag.
|
new
|
defect
|
normal
|
Port: Mac OS X
|
3 years
|
2 years
|
|
#13057 |
PORTS: ANDROID: Android load game screen distorted while downloading from Cloud
|
new
|
defect
|
low
|
Port: Android
|
3 years
|
2 years
|
|
#13073 |
BACKENDS: SDL: Strange initSizeHint() behavior
|
new
|
defect
|
normal
|
Graphics
|
2 years
|
2 years
|
Zork Nemesis
|
#13074 |
PRINCE: Timing issue / Scene skipping
|
new
|
defect
|
normal
|
Engine: Prince
|
2 years
|
2 years
|
|
#13077 |
GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
10 months
|
Grim Fandango
|
#13092 |
GRIM: Keybord shortcut 'A' for help not working (French version)
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13093 |
DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1
|
new
|
defect
|
normal
|
Engine: Director
|
2 years
|
2 years
|
Spaceship Warlock
|
#13107 |
SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
2 years
|
Maniac Mansion
|
#13116 |
TWINE: slowdown when grid mask is applied
|
new
|
defect
|
normal
|
Engine: TwinE
|
2 years
|
9 months
|
Little Big Adventure
|
#13117 |
GRIM: DiMUSE: Lighthouse music not played correctly
|
new
|
defect
|
normal
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13120 |
GLK: Quest: Gathered in Darkness: Missing text and commands not understood
|
new
|
defect
|
normal
|
Engine: GLK: Quest
|
2 years
|
2 years
|
|
#13122 |
TITANIC: Starship Titanic Animations Lag
|
new
|
defect
|
normal
|
Engine: Titanic
|
2 years
|
2 years
|
Starship Titanic
|
#13125 |
GRIM: Grim Fandango: opengl dialog transcript text errors
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13127 |
GRIM: Grim Fandango - change default controller keys
|
new
|
feature request
|
low
|
Engine: Grim
|
2 years
|
6 weeks
|
Grim Fandango
|
#13128 |
GRIM: Grim Fandango Remastered - Steam MD5
|
new
|
feature request
|
high
|
Engine: Grim
|
2 years
|
6 months
|
Grim Fandango
|
#13134 |
TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side
|
new
|
defect
|
normal
|
Engine: TwinE
|
2 years
|
2 years
|
Little Big Adventure
|
#13139 |
GRIM: Grim Fandango - model glitch year 3
|
new
|
defect
|
normal
|
Engine: Grim
|
2 years
|
2 months
|
Grim Fandango
|
#13140 |
GRIM: Grim Fandango, year 3 chain foreground
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13141 |
GRIM: Grim Fandango ! year 3 end cutscene cuts early
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13145 |
ASYLUM: Corrupted magnifying glass
|
pending
|
defect
|
normal
|
Engine: Asylum
|
2 years
|
2 years
|
Sanitarium
|
#13146 |
TINSEL: Discworld intro graphical glitch
|
new
|
defect
|
normal
|
Engine: Tinsel
|
2 years
|
2 years
|
Discworld
|
#13148 |
GRIM: Grim Fandango _ after end game credits cannot exit the game
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13149 |
GRIM: Grim Fandango % year 4 sewer transparency
|
new
|
defect
|
low
|
Engine: Grim
|
2 years
|
2 years
|
Grim Fandango
|
#13153 |
SCI Games begin lagging either at launch or after moving about outside of window
|
new
|
defect
|
normal
|
Engine: SCI
|
2 years
|
2 years
|
Quest for Glory 1
|
#13157 |
COMMON: EventManager's getMousePos() is not always reliable
|
new
|
defect
|
normal
|
Common
|
2 years
|
2 years
|
|