Opened 5 months ago

Last modified 3 months ago

#12832 new defect

DIRECTOR: Missing music cue in Spaceship Warlock intro

Reported by: eriktorbjorn Owned by:
Priority: normal Component: Engine: Director
Version: Keywords:
Cc: Game: Spaceship Warlock

Description (last modified by eriktorbjorn)

Judging by https://www.youtube.com/watch?v=fi_WSGdWeMs there should be a musical bridge between the percussion part of the intro and the song playing over the game title. This happens approximately between 45 and 50 seconds into the YouTube movie.

In ScummVM, it goes straight from the percussion to the song. This happens by in my Windows and Macintosh versions of the game. (I'm still a bit uncertain which files are needed for the Mac version, so I'm more confident about the Windows one.)

Change History (3)

comment:1 by eriktorbjorn, 5 months ago

Description: modified (diff)

comment:2 by eriktorbjorn, 4 months ago

For reference, these are my versions of the game:

Windows: Version 1.1.3 "MPC"
Macintosh: Version 1.1.1 "Classic"

(Oddly enough, the copyright year for 1.1.1 is 1996, while the copyright year for 1.1.3 is 1991 and 1994. I guess they were independently versioned.)

comment:3 by rvanlaar, 3 months ago

It seems that

Fplay("march")

is played and immediately superceded by

FPLAY("THEME", "continuous

There is ongoing discussion about this issue in Disord #engine-director.

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