Opened 10 months ago
Last modified 9 months ago
#12832 new defect
DIRECTOR: Missing music cue in Spaceship Warlock intro
Reported by: | eriktorbjorn | Owned by: | |
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Priority: | normal | Component: | Engine: Director |
Version: | Keywords: | ||
Cc: | Game: | Spaceship Warlock |
Description (last modified by )
Judging by https://www.youtube.com/watch?v=fi_WSGdWeMs there should be a musical bridge between the percussion part of the intro and the song playing over the game title. This happens approximately between 45 and 50 seconds into the YouTube movie.
In ScummVM, it goes straight from the percussion to the song. This happens by in my Windows and Macintosh versions of the game. (I'm still a bit uncertain which files are needed for the Mac version, so I'm more confident about the Windows one.)
Change History (3)
comment:1 by , 10 months ago
Description: | modified (diff) |
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comment:2 by , 9 months ago
comment:3 by , 9 months ago
It seems that
Fplay("march")
is played and immediately superceded by
FPLAY("THEME", "continuous
There is ongoing discussion about this issue in Disord #engine-director.
For reference, these are my versions of the game:
Windows: Version 1.1.3 "MPC"
Macintosh: Version 1.1.1 "Classic"
(Oddly enough, the copyright year for 1.1.1 is 1996, while the copyright year for 1.1.3 is 1991 and 1994. I guess they were independently versioned.)