Opened 4 months ago

Last modified 4 months ago

#12951 new defect

TITANIC: Error when moving an old savegame to make room for an autosave

Reported by: eriktorbjorn Owned by:
Priority: normal Component: Engine: Titanic
Version: Keywords:
Cc: Game: Starship Titanic

Description

I have an old Starship Titanic savegame that still uses slot 0, which is now reserved for auto saves.

When the engine auto saves, it asks if I want to move the old savegame. But if I answer that I do, I get "ERROR: Could not copy the savegame to a new slot".

It turns out that the engine uses Engine::getSaveStateName() when reading and writing save games. That generates "titanic-win.000" for slot 0.

The function that copies the savefile uses MetaEngine::getSavegameFile(). That generates "titanic-win.s01" for slot 0.

To make getSavegameFile() generate the correct string, the engine has to support the kSavesUseExtendedFormat feature. But that, as I understand it, has other implications.

Does that mean the Titanic engine needs to define its own getSavegameFile()? I haven't kept up with the recent auto save changes, so I'm a bit wary of making changes like this.

I also can't help wondering which other engines may be affected...

Change History (1)

comment:1 by eriktorbjorn, 4 months ago

https://bugs.scummvm.org/ticket/12957 could be a similar bug for The Longest Journey.

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