#12807 |
AGOS: MT-32 Behavior in Intro wrong
|
NMIError
|
defect
|
normal
|
Engine: AGOS
|
|
#12883 |
TOON: Add support for English demo version
|
NMIError
|
feature request
|
normal
|
Engine: Toon
|
|
#13097 |
[KYRA] [LOL] [MT32] Music on character selection screen gets out of tune
|
NMIError
|
defect
|
low
|
Engine: Kyra
|
|
#13754 |
Waxworks crashes in the Pyramids/Mine when an enemy hit you.
|
NMIError
|
defect
|
high
|
Engine: AGOS
|
|
#13755 |
AGOS: DOS pn segfaults on launch
|
NMIError
|
defect
|
normal
|
Engine: AGOS
|
|
#13927 |
AGOS: Unknown game variant for Simon the Sorcerer 1 (Anniversary)
|
NMIError
|
defect
|
normal
|
Engine: AGOS
|
|
#13951 |
AGOS: SIMON1 - Music quits (since ScummVM 2.6.0) in certain screens
|
NMIError
|
defect
|
high
|
Engine: AGOS
|
|
#14135 |
AGOS: Unknown game variant for agos
|
NMIError
|
defect
|
normal
|
Engine: AGOS
|
|
#14363 |
AGOS: SIMON2 fatal "could not open setup.shr" regression
|
NMIError
|
defect
|
high
|
Engine: AGOS
|
|
#14523 |
AUDIO: Update MIDI FluidSynth settings to match upstream
|
NMIError
|
defect
|
high
|
Audio
|
|
#11486 |
ULTIMA8: mini-map regains fog after it is toggled closed
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#11602 |
ULTIMA 8: with font replacement, first line of Font is cut off - regression
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#12087 |
ULTIMA8: Cannot use Space Bar in Journal
|
OMGPizzaGuy
|
defect
|
low
|
Engine: Ultima
|
|
#12092 |
ULTIMA8: New Journal Interface creates a few issues
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#12098 |
ULTIMA VIII: Keymapping for left-click does not function with books
|
OMGPizzaGuy
|
defect
|
low
|
Engine: Ultima
|
|
#12182 |
ULTIMA8: Trolls do not drop items
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#12506 |
ULTIMA8: Half-hardened lava causes no damage
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#13849 |
ULTIMA8: Hero is out of the screen, unable to bring him back
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#13875 |
ULTIMA8: smart navigation is possible even during cut scenes
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#13877 |
ULTIMA8: smart navigation during cut scenes makes game unplayable after a transition
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14031 |
Can't click on Avatar when Endure Heat is cast
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14033 |
ULTIMA8: Avatar jumps down stairs
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14035 |
Armor of flames rendering order incorrect
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14039 |
Render issue with shape border
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14040 |
ULTIMA8: Avatar incorrectly walks on air at location
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14042 |
ULTIMA8: Cannot easily throw items into water
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14043 |
ULTIMA8: Pentagram saves cannot be imported
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14053 |
Ultima8: Gravity should not pull actors below Z: 0
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14066 |
ULTIMA8: Shape 328 does not render in shape viewer
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14297 |
ULTIMA8: Crash trying to save BookGump
|
OMGPizzaGuy
|
defect
|
high
|
Engine: Ultima
|
|
#14312 |
ULTIMA8: Duplicate Tongue of Flame
|
OMGPizzaGuy
|
defect
|
low
|
Engine: Ultima
|
|
#14313 |
ULTIMA8: Neverending Lava Noise
|
OMGPizzaGuy
|
defect
|
low
|
Engine: Ultima
|
|
#14315 |
ULTIMA8: Request clipping view
|
OMGPizzaGuy
|
feature request
|
low
|
Engine: Ultima
|
|
#14701 |
GUI: iOS settings menu needs a way to scroll up down
|
OMGPizzaGuy
|
defect
|
high
|
Port: iOS
|
|
#14703 |
iOS: Ultima 8 crashes when Fluidsynth has no soundfont
|
OMGPizzaGuy
|
defect
|
high
|
Port: iOS
|
|
#14794 |
ULTIMA8: Hidden minimap blocks keyring use
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14831 |
ULTIMA8: Bad camera location in Shrine of the Ancient Ones
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14838 |
ULTIMA8: Crash on Mouse::moveDragging using Gamepad
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14848 |
ULTIMA8: Given items placed poorly in backpack
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14851 |
ULTIMA8: Some gumps are not affected by palette transformations
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14852 |
ULTIMA8: Unexpected jumping sometimes occurs on left click.
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#4952 |
SCI: PQ2 Demo: Non-existant view
|
OmerMor
|
defect
|
low
|
Engine: SCI
|
|
#11235 |
Unknown game variant (italian) for Tony Tough and the Night of Roasted Moths
|
Omnia89
|
feature request
|
low
|
Engine: Tony
|
|
#11102 |
Blade Runner - Russian Translation by HSI (Home Systems, Inc.)
|
Peter Kohaut <peter.kohaut@…>
|
feature request
|
normal
|
Engine: Bladerunner
|
|
#6956 |
GUI: LAUNCHER: ScummVM returned with unfreed signals (AmigaOS4)
|
PushmePullyu
|
defect
|
normal
|
Port: AmigaOS4
|
|
#12697 |
ULTIMA6: Mouse steering still horrible/unusable
|
PushmePullyu
|
defect
|
normal
|
Engine: Ultima
|
|
#13953 |
TINSEL: DW2 - random setMusicSceneDetails() mutex lock-ups when changing scenes
|
PushmePullyu
|
defect
|
normal
|
Engine: Tinsel
|
|
#13971 |
ULTIMA6: Saving and loading the game results in blank screen.
|
PushmePullyu
|
defect
|
high
|
Engine: Ultima
|
|
#14435 |
SHERLOCK: ROSETATTOO: Unable to proceed in Case of the Rose Tattoo, Wiggins do not present correct alt.
|
PushmePullyu
|
defect
|
normal
|
Engine: Sherlock
|
|
#14451 |
French translation game variant for ultima
|
PushmePullyu
|
patch
|
blocker
|
Engine: Ultima
|
|
#14521 |
SWORD1: Broken Sword 1 softlock at the Hospital
|
PushmePullyu
|
defect
|
normal
|
Engine: Sword1
|
|
#14551 |
GUI: Search box lose focus in grid launcher when typing text
|
PushmePullyu
|
defect
|
normal
|
GUI
|
|
#14580 |
SHERLOCK: ROSETATTOO: Scripts not interrupting scene transition
|
PushmePullyu
|
defect
|
normal
|
Engine: Sherlock
|
|
#14584 |
GUI: EditableWidget: Out-of-bounds read and failed assertion after using backspace/delete
|
PushmePullyu
|
defect
|
normal
|
GUI
|
|
#14601 |
ACCESS: File not closed after exit (Guardians of Eden)
|
PushmePullyu
|
defect
|
normal
|
Engine: Access
|
|
#14610 |
SHERLOCK: ROSETATTOO: Crash when clicking during flashback scene at Cleopatra's Needle
|
PushmePullyu
|
defect
|
normal
|
Engine: Sherlock
|
|
#14617 |
ACCESS: Failed assertion in copyRectToSurface() when dragging inventory item (Amazon: GoE)
|
PushmePullyu
|
defect
|
normal
|
Engine: Access
|
|
#14687 |
ULTIMA6: Game crashes
|
PushmePullyu
|
defect
|
high
|
Engine: Ultima
|
|
#14957 |
Using an Enchanted Staff spell crashes the game in Ultima VI
|
PushmePullyu
|
defect
|
high
|
Engine: Ultima
|
|
#14959 |
Cannot Cast Spells using Keyboard in Ultima VI
|
PushmePullyu
|
defect
|
normal
|
Engine: Ultima
|
|
#14960 |
The nuvie feature 'Use Custom Actor Tiles' is non functional
|
PushmePullyu
|
defect
|
normal
|
Engine: Ultima
|
|
#15015 |
COMMON: AGS games lead to a reproducable crash on exiting ScummVM
|
PushmePullyu
|
defect
|
normal
|
Engine: AGS
|
|
#13194 |
Unknown game variant for director
|
Retro64
|
defect
|
normal
|
Engine: Director
|
|
#6760 |
ZVISION: German version of ZGI doesn't work - no game found
|
RichieSams
|
defect
|
normal
|
Engine: ZVision
|
|
#6761 |
ZVISION: Missing sounds when using the knocker in Zork: Nemesis
|
RichieSams
|
defect
|
normal
|
Engine: ZVision
|
|
#6801 |
ZVISION: Bad word-wrapping in original save dialog
|
RichieSams
|
defect
|
normal
|
Engine: ZVision
|
|
#438 |
PocketScumm: Can't exit game
|
SF/arisme
|
defect
|
normal
|
Engine: AGOS
|
|
#578 |
FT : Crash at the beginning of the game
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#1054 |
Crash in Nexus / Pocket PC
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#1056 |
WinCE : cannot exit after error
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1558 |
FOTAQ : Crash on PocketPC when talking to Lola
|
SF/arisme
|
defect
|
normal
|
Engine: Queen
|
|
#1569 |
FOTAQ : Crash when leaving the hotel
|
SF/arisme
|
defect
|
normal
|
Engine: Queen
|
|
#1595 |
Simon1(DOS) crashes on PocketPC on specific game screen.
|
SF/arisme
|
defect
|
normal
|
Engine: AGOS
|
|
#2371 |
WINCE: Smartphone: No Curser Control
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#2430 |
WINCE: FOA crashes on PocketPC
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#2439 |
DOTT/Disk: PocketPC crash when using stamp with envelope
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#192 |
Monkey1 crash when mp3 stops playing
|
SF/bbrox
|
defect
|
normal
|
Engine: SCUMM
|
|
#202 |
Command line parsing
|
SF/bbrox
|
defect
|
low
|
--Other--
|
|
#298 |
Sam 'n Max sounds are skipped
|
SF/bbrox
|
defect
|
normal
|
Engine: SCUMM
|
|
#3058 |
AGI: Space Trek sprite duplication
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3067 |
KQ4: Zombie bug
|
SF/buddha_
|
defect
|
low
|
Engine: AGI
|
|
#3235 |
GR: Actor stuck (Amiga version)
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3248 |
GOLDRUSH: no intro after trivia
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3278 |
GR: Birds stuck in opening screen (Amiga version)
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3534 |
AGI: show.obj priority error
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3592 |
AGI-Fanmade: Unknown Game version (Enclosure)
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3602 |
AGI: palette-related glitches reported.
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3609 |
AGI: Jolimie freezes
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3806 |
FW: crash with italian amiga version
|
SF/buddha_
|
defect
|
high
|
Engine: Cine
|
|
#3814 |
FW: crash with Amiga Italian version (photocopy room)
|
SF/buddha_
|
defect
|
normal
|
Engine: Cine
|
|
#3815 |
FW: broken compatibility with 0.11.1 saves
|
SF/buddha_
|
defect
|
blocker
|
Engine: Cine
|
|
#3866 |
FW: Impossible to survive entering monastery (regression)
|
SF/buddha_
|
defect
|
blocker
|
Engine: Cine
|
|
#3868 |
FW: incrustSprite fails on savegame loading
|
SF/buddha_
|
defect
|
normal
|
Engine: Cine
|
|
#3875 |
FW: Glitches in title display of demo (regression)
|
SF/buddha_
|
defect
|
normal
|
Engine: Cine
|
|
#3876 |
FW: Spaceship glitches in demo (regression)
|
SF/buddha_
|
defect
|
normal
|
Engine: Cine
|
|
#3877 |
FW: Assert during demo (regression)
|
SF/buddha_
|
defect
|
normal
|
Engine: Cine
|
|
#3882 |
OS: Assert starting demo (regression)
|
SF/buddha_
|
defect
|
normal
|
Engine: Cine
|
|
#4140 |
Gold Rush! V3.0 1998-12-22
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#4213 |
FW: half walking speed in a screen
|
SF/buddha_
|
defect
|
normal
|
Engine: Cine
|
|
#4412 |
SQ2: Text Box Glitch
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|