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Results (2001 - 2100 of 8271)

Ticket Summary Owner Type Priority Component Version
#1419 FT: Corley doesn't always talk when dying Kirben defect normal Engine: SCUMM
#1546 FT: Crash at junkyard fingolfin defect high Engine: SCUMM
#1702 FT: Crash at junkyard fingolfin defect normal Engine: SCUMM
#4012 FT: Crash in the intro (regression in r34516) eriktorbjorn defect normal Engine: SCUMM
#1643 FT: Crash on music change aquadran defect normal Engine: SCUMM
#2887 FT: Crash when going on the road fingolfin defect normal Engine: SCUMM
#3525 FT: Crash/hangup at Corley Motor factory cyxx defect blocker Engine: SCUMM
#2159 FT: Crashes to ScummVM console defect normal Engine: SCUMM
#3194 FT: Error on loading a game saved during a dialogue sev- defect normal Engine: SCUMM
#1447 FT: Error when escing smush scene fingolfin defect high Engine: SCUMM
#719 FT: German ß (ß) is too high fingolfin defect low Engine: SCUMM
#1705 FT: Graphical glitches in airplane computers. Kirben defect normal Engine: SCUMM
#1363 FT: INSANE Problems between Mink Farm and Poyhoga sev- defect normal Engine: SCUMM
#1864 FT: Incorrect actor drawing order cyxx defect normal Engine: SCUMM
#1427 FT: Intro crash (regression) sev- defect normal Engine: SCUMM
#2466 FT: Invalid Actor when eriktorbjorn defect normal Engine: SCUMM
#679 FT: Invisi-Ben at fuel tower SF/khalek defect normal Engine: SCUMM
#1543 FT: Missing bunnies! aquadran defect normal Engine: SCUMM
#1542 FT: Missing music on end credits aquadran defect normal Engine: SCUMM
#1638 FT: Music skips at end of SMUSH movie aquadran defect normal Engine: SCUMM
#2020 FT: OS X Green graphics fingolfin defect normal Engine: SCUMM
#1978 FT: Old Mine Road CTD Kirben defect normal Engine: SCUMM
#1981 FT: Old Mine Road slowdowns fingolfin defect normal Engine: SCUMM
#1425 FT: Only half of the footsteps are played aquadran defect normal Engine: SCUMM
#4221 FT: Russian version crashes on windows and psp sev- defect normal Engine: SCUMM
#866 FT: ScummVM doesn't skip opening sequences correctly fingolfin defect normal Engine: SCUMM
#1664 FT: ScummVM hangs during biker fight (regression) aquadran defect blocker Engine: SCUMM
#1438 FT: Sound of the bike starting gets repeated over and over aquadran defect normal Engine: SCUMM
#1426 FT: Sound/Music/speech (almost) mute (0.6.0 critical) fingolfin defect high Engine: SCUMM
#1958 FT: Soundchannels regression fingolfin defect normal Engine: SCUMM
#1458 FT: Stadium Salesman Glitches Kirben defect normal Engine: SCUMM
#4008 FT: Talk speed inconsistency fingolfin defect normal Engine: SCUMM
#1084 FT: Talking choice menu causes overlapped actors to flicker Kirben defect normal Engine: SCUMM
#1417 FT: Text gets drawn under moving bits fingolfin defect normal Engine: SCUMM
#483 FT: Text is sometimes obscured by actors SF/ender defect normal Engine: SCUMM
#1861 FT: The verb icon and subtitle drawing glitch cyxx defect normal Engine: SCUMM
#5477 FT: Truck and Aircraft computer text missing (regression) Kirben defect normal Engine: SCUMM
#1442 FT: Unable to get Hover Lift at Gorge sev- defect normal Engine: SCUMM
#4693 FT: Unknown VOC block type 128 fingolfin defect normal Engine: SCUMM
#1805 FT: Wrong INSANE parameters for EN_CAVEFISH sev- defect low Engine: SCUMM
#1745 FT: Xlib async errors in INSANE sequences eriktorbjorn defect blocker Engine: SCUMM
#1361 FT: crash during intro eriktorbjorn defect normal Engine: SCUMM
#416 FT: crash right after loading. fingolfin defect low Engine: SCUMM
#2751 FT: crash while in the trash can eriktorbjorn defect normal Engine: SCUMM
#8075 FT: dialogue fix SF/ender patch normal Engine: SCUMM
#949 FT: different loudnesses in voices aquadran defect normal Engine: SCUMM
#1223 FT: multiple musics playing at the same time Kirben defect normal Engine: SCUMM
#600 FT: regression segfault in minefield fingolfin defect high Engine: SCUMM
#1256 FT: restore savegames SF/ender defect normal Engine: SCUMM
#1387 FT: sound not init correctly defect normal Engine: SCUMM
#1359 FT: voices don't always play fingolfin defect normal Engine: SCUMM
#14046 FTA2 - Crash "Wrong spellID" when cursor is over certain spell icon sev- defect high Engine: SAGA2
#14064 FTA2: "Too many tasks in the list" crash sev- defect high Engine: SAGA2
#1885 FTDEMO: Memoryleak in SMUSH player fingolfin defect normal Engine: SCUMM
#9871 FULL THROTTLE: Crash when skipping intro (also in original) sev- defect low Engine: SCUMM
#10324 FULLPIPE: Broken saves - Inventory items turn into balls bgK defect blocker Engine: NGI
#9705 FULLPIPE: Crash on start (Big Endian) sev- defect normal Engine: NGI
#10330 FULLPIPE: Credits, use after free sev- defect blocker Engine: NGI
#10321 FULLPIPE: Hardlock when stepping onto stool sev- defect blocker Engine: NGI
#9652 FULLPIPE: Implement the "teleport" feature to the Map sev- feature request normal Engine: NGI
#9651 FULLPIPE: Intro video has wrong colors dreammaster defect normal Engine: NGI
#9653 FULLPIPE: Irregular crash when starting csnover defect blocker Engine: NGI
#9655 FULLPIPE: Level 3 - Clock handle not updated sev- defect normal Engine: NGI
#10323 FULLPIPE: Main menu, use after free sev- defect normal Engine: NGI
#9668 FULLPIPE: Map not centered on the Dude sev- defect normal Engine: NGI
#10322 FULLPIPE: Map screen, array OOB access bgK defect blocker Engine: NGI
#9654 FULLPIPE: Memory leak sev- defect blocker Engine: NGI
#9657 FULLPIPE: Memory leak on full version sev- defect blocker Engine: NGI
#9656 FULLPIPE: Moving the cursor at the edge of the screen should scroll the scene sev- defect normal Engine: NGI
#10325 FULLPIPE: New game does not put back already picked up items sev- defect normal Engine: NGI
#10316 FULLPIPE: Return to launcher does not work sev- defect high Engine: NGI
#10396 FULLPIPE: Rolling bridge is a wrong state r41k0u defect normal Engine: NGI
#10317 FULLPIPE: Save game metadata is missing sev- defect normal Engine: NGI
#10394 FULLPIPE: Saved game playtime resets on restart bonki defect normal Engine: NGI
#9667 FULLPIPE: Scene 26 - Wrong cursor sev- defect normal Engine: NGI
#9669 FULLPIPE: Scenes 31/32/34 - Inconsistent character state sev- defect normal Engine: NGI
#9663 FULLPIPE: Screenshot (Windows/German) rootfather patch normal Screenshots
#9672 FULLPIPE: Several inventory items highlighted at the same time sev- defect normal Engine: NGI
#9713 FULLPIPE: Sprites/Animation broken (AmigaOS4) sev- defect high Engine: NGI
#10395 FULLPIPE: Stuck when teleportating to foot sev- defect normal Engine: NGI
#9673 FULLPIPE: Unable to move after loading a save from the title screen sev- defect normal Engine: NGI
#10569 FULLPIPE: Unrecognized version of Full Pipe sev- defect normal Engine: NGI
#10398 FULLPIPE: memory leak when exiting via in-game menu (not gmm) digitall defect low Engine: NGI
#1456 FUNPACK: puzzle blocks regression Kirben defect normal Engine: SCUMM
#3877 FW: Assert during demo (regression) SF/buddha_ defect normal Engine: Cine
#4561 FW: Assert starting demo (regression) lordhoto defect normal Engine: Cine
#3349 FW: Crashes in captured ship and end scene sev- defect normal Engine: Cine
#3875 FW: Glitches in title display of demo (regression) SF/buddha_ defect normal Engine: Cine
#3866 FW: Impossible to survive entering monastery (regression) SF/buddha_ defect blocker Engine: Cine
#5465 FW: Looping samples don't loop in Amiga version lordhoto defect normal Engine: Cine
#2979 FW: Masking problems cyxx defect low Engine: Cine
#2918 FW: Missing sound sev- defect low Engine: Cine
#3867 FW: Music is not restarted when loading a saved game sev- defect high Engine: Cine
#7051 FW: Music stops in CD version when opening bathroom cabinet Kirben defect normal Engine: Cine
#2926 FW: Not able to bring up load menu after dying sev- defect normal Engine: Cine
#4550 FW: Pause doesn't work sev- defect normal Engine: Cine
#4549 FW: Restart doesn't work sev- defect normal Engine: Cine
#2874 FW: Save does not work properly sev- defect normal Engine: Cine
#3328 FW: Sound related crash at time machine sev- defect normal Engine: Cine
#3876 FW: Spaceship glitches in demo (regression) SF/buddha_ defect normal Engine: Cine
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