#1419 |
FT: Corley doesn't always talk when dying
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1546 |
FT: Crash at junkyard
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#1702 |
FT: Crash at junkyard
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#4012 |
FT: Crash in the intro (regression in r34516)
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1643 |
FT: Crash on music change
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#2887 |
FT: Crash when going on the road
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3525 |
FT: Crash/hangup at Corley Motor factory
|
cyxx
|
defect
|
blocker
|
Engine: SCUMM
|
|
#2159 |
FT: Crashes to ScummVM console
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#3194 |
FT: Error on loading a game saved during a dialogue
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1447 |
FT: Error when escing smush scene
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#719 |
FT: German ß (ß) is too high
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1705 |
FT: Graphical glitches in airplane computers.
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1363 |
FT: INSANE Problems between Mink Farm and Poyhoga
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1864 |
FT: Incorrect actor drawing order
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#1427 |
FT: Intro crash (regression)
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2466 |
FT: Invalid Actor when
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#679 |
FT: Invisi-Ben at fuel tower
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1543 |
FT: Missing bunnies!
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1542 |
FT: Missing music on end credits
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1638 |
FT: Music skips at end of SMUSH movie
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#2020 |
FT: OS X Green graphics
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1978 |
FT: Old Mine Road CTD
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1981 |
FT: Old Mine Road slowdowns
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1425 |
FT: Only half of the footsteps are played
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#4221 |
FT: Russian version crashes on windows and psp
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#866 |
FT: ScummVM doesn't skip opening sequences correctly
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1664 |
FT: ScummVM hangs during biker fight (regression)
|
aquadran
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1438 |
FT: Sound of the bike starting gets repeated over and over
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1426 |
FT: Sound/Music/speech (almost) mute (0.6.0 critical)
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#1958 |
FT: Soundchannels regression
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1458 |
FT: Stadium Salesman Glitches
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4008 |
FT: Talk speed inconsistency
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1084 |
FT: Talking choice menu causes overlapped actors to flicker
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1417 |
FT: Text gets drawn under moving bits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#483 |
FT: Text is sometimes obscured by actors
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1861 |
FT: The verb icon and subtitle drawing glitch
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#5477 |
FT: Truck and Aircraft computer text missing (regression)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1442 |
FT: Unable to get Hover Lift at Gorge
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4693 |
FT: Unknown VOC block type 128
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1805 |
FT: Wrong INSANE parameters for EN_CAVEFISH
|
sev-
|
defect
|
low
|
Engine: SCUMM
|
|
#1745 |
FT: Xlib async errors in INSANE sequences
|
eriktorbjorn
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1361 |
FT: crash during intro
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#416 |
FT: crash right after loading.
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#2751 |
FT: crash while in the trash can
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#8075 |
FT: dialogue fix
|
SF/ender
|
patch
|
normal
|
Engine: SCUMM
|
|
#949 |
FT: different loudnesses in voices
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1223 |
FT: multiple musics playing at the same time
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#600 |
FT: regression segfault in minefield
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#1256 |
FT: restore savegames
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1387 |
FT: sound not init correctly
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1359 |
FT: voices don't always play
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#14046 |
FTA2 - Crash "Wrong spellID" when cursor is over certain spell icon
|
sev-
|
defect
|
high
|
Engine: SAGA2
|
|
#14064 |
FTA2: "Too many tasks in the list" crash
|
sev-
|
defect
|
high
|
Engine: SAGA2
|
|
#1885 |
FTDEMO: Memoryleak in SMUSH player
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#9871 |
FULL THROTTLE: Crash when skipping intro (also in original)
|
sev-
|
defect
|
low
|
Engine: SCUMM
|
|
#10324 |
FULLPIPE: Broken saves - Inventory items turn into balls
|
bgK
|
defect
|
blocker
|
Engine: NGI
|
|
#9705 |
FULLPIPE: Crash on start (Big Endian)
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#10330 |
FULLPIPE: Credits, use after free
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#10321 |
FULLPIPE: Hardlock when stepping onto stool
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#9652 |
FULLPIPE: Implement the "teleport" feature to the Map
|
sev-
|
feature request
|
normal
|
Engine: NGI
|
|
#9651 |
FULLPIPE: Intro video has wrong colors
|
dreammaster
|
defect
|
normal
|
Engine: NGI
|
|
#9653 |
FULLPIPE: Irregular crash when starting
|
csnover
|
defect
|
blocker
|
Engine: NGI
|
|
#9655 |
FULLPIPE: Level 3 - Clock handle not updated
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#10323 |
FULLPIPE: Main menu, use after free
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#9668 |
FULLPIPE: Map not centered on the Dude
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#10322 |
FULLPIPE: Map screen, array OOB access
|
bgK
|
defect
|
blocker
|
Engine: NGI
|
|
#9654 |
FULLPIPE: Memory leak
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#9657 |
FULLPIPE: Memory leak on full version
|
sev-
|
defect
|
blocker
|
Engine: NGI
|
|
#9656 |
FULLPIPE: Moving the cursor at the edge of the screen should scroll the scene
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#10325 |
FULLPIPE: New game does not put back already picked up items
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#10316 |
FULLPIPE: Return to launcher does not work
|
sev-
|
defect
|
high
|
Engine: NGI
|
|
#10396 |
FULLPIPE: Rolling bridge is a wrong state
|
r41k0u
|
defect
|
normal
|
Engine: NGI
|
|
#10317 |
FULLPIPE: Save game metadata is missing
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#10394 |
FULLPIPE: Saved game playtime resets on restart
|
bonki
|
defect
|
normal
|
Engine: NGI
|
|
#9667 |
FULLPIPE: Scene 26 - Wrong cursor
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#9669 |
FULLPIPE: Scenes 31/32/34 - Inconsistent character state
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#9663 |
FULLPIPE: Screenshot (Windows/German)
|
rootfather
|
patch
|
normal
|
Screenshots
|
|
#9672 |
FULLPIPE: Several inventory items highlighted at the same time
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#9713 |
FULLPIPE: Sprites/Animation broken (AmigaOS4)
|
sev-
|
defect
|
high
|
Engine: NGI
|
|
#10395 |
FULLPIPE: Stuck when teleportating to foot
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#9673 |
FULLPIPE: Unable to move after loading a save from the title screen
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#10569 |
FULLPIPE: Unrecognized version of Full Pipe
|
sev-
|
defect
|
normal
|
Engine: NGI
|
|
#10398 |
FULLPIPE: memory leak when exiting via in-game menu (not gmm)
|
digitall
|
defect
|
low
|
Engine: NGI
|
|
#1456 |
FUNPACK: puzzle blocks regression
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3877 |
FW: Assert during demo (regression)
|
SF/buddha_
|
defect
|
normal
|
Engine: Cine
|
|
#4561 |
FW: Assert starting demo (regression)
|
lordhoto
|
defect
|
normal
|
Engine: Cine
|
|
#3349 |
FW: Crashes in captured ship and end scene
|
sev-
|
defect
|
normal
|
Engine: Cine
|
|
#3875 |
FW: Glitches in title display of demo (regression)
|
SF/buddha_
|
defect
|
normal
|
Engine: Cine
|
|
#3866 |
FW: Impossible to survive entering monastery (regression)
|
SF/buddha_
|
defect
|
blocker
|
Engine: Cine
|
|
#5465 |
FW: Looping samples don't loop in Amiga version
|
lordhoto
|
defect
|
normal
|
Engine: Cine
|
|
#2979 |
FW: Masking problems
|
cyxx
|
defect
|
low
|
Engine: Cine
|
|
#2918 |
FW: Missing sound
|
sev-
|
defect
|
low
|
Engine: Cine
|
|
#3867 |
FW: Music is not restarted when loading a saved game
|
sev-
|
defect
|
high
|
Engine: Cine
|
|
#7051 |
FW: Music stops in CD version when opening bathroom cabinet
|
Kirben
|
defect
|
normal
|
Engine: Cine
|
|
#2926 |
FW: Not able to bring up load menu after dying
|
sev-
|
defect
|
normal
|
Engine: Cine
|
|
#4550 |
FW: Pause doesn't work
|
sev-
|
defect
|
normal
|
Engine: Cine
|
|
#4549 |
FW: Restart doesn't work
|
sev-
|
defect
|
normal
|
Engine: Cine
|
|
#2874 |
FW: Save does not work properly
|
sev-
|
defect
|
normal
|
Engine: Cine
|
|
#3328 |
FW: Sound related crash at time machine
|
sev-
|
defect
|
normal
|
Engine: Cine
|
|
#3876 |
FW: Spaceship glitches in demo (regression)
|
SF/buddha_
|
defect
|
normal
|
Engine: Cine
|
|