#10880 |
MOHAWK: RIVEN: Book closing animation repeat
|
Bastien Bouclet <bastien.bouclet@…>
|
defect
|
low
|
Engine: Mohawk
|
|
#346 |
MI1: Crash during cannibal encounter
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#1410 |
MI2: Two soundtracks playing at once
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#4776 |
SCUMM: FREDDI1 - Graphical Glitch in opening cutscene
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#6097 |
PUTTZOO: Raft disappearing
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#6352 |
SCUMM: Speech cut after calling menu in Freddi Fish games
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#6802 |
FREDDI2: assert() error
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#9732 |
md5sum for spyfox german
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#10290 |
SCUMM: Loom: Unknown version
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#10571 |
SCUMM: MI1 - Object 907 stopped with active cutscene/override!
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#10697 |
SCUMM: Support Non-English Steam Versions of "The Dig"
|
BenCastricum
|
feature request
|
normal
|
Engine: SCUMM
|
|
#10933 |
SCUMM: [Pajama Sam 2, English GB] Crash/Exit upon launching game, "failed to read MAXS data"
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#11650 |
TOOLS: extract_zak_c64 not working
|
BenCastricum
|
defect
|
normal
|
Tools
|
|
#12249 |
SCUMM: Script bug in kitchen in German CD-version
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#12420 |
SCUMM: Broken window and coat missing from Indy's office
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#13062 |
IRC Logs Timestamp Issue
|
CTxCB
|
defect
|
normal
|
Web
|
|
#3985 |
KYRA2: WinCE:Music on Menu freezes and goes to infinity
|
CeRiAl
|
defect
|
normal
|
Engine: Kyra
|
|
#4597 |
DW2: Doesn't start in WinCE port
|
CeRiAl
|
defect
|
normal
|
Engine: Tinsel
|
|
#4692 |
WINCE: Force back to Portrait mode when screen rotates
|
CeRiAl
|
defect
|
normal
|
Port: WinCE
|
|
#5325 |
WINCE: broken sword 2 game crash
|
CeRiAl
|
defect
|
high
|
Engine: Sword2
|
|
#5746 |
WinCE: Screen corruption when hiding toolbar
|
CeRiAl
|
defect
|
normal
|
Port: WinCE
|
|
#5748 |
WinCE: TeenAgent: Crashes and locks device
|
CeRiAl
|
defect
|
normal
|
Engine: TeenAgent
|
|
#5758 |
WinCE: Pharkas: Sepia image doesn't change to full color
|
CeRiAl
|
defect
|
normal
|
Engine: SCI
|
|
#5763 |
WinCE: Nippon Safes: Objects didn't appear
|
CeRiAl
|
defect
|
normal
|
Engine: Parallaction
|
|
#5777 |
Hugo 1 won't start in Windows CE 5.0
|
CeRiAl
|
defect
|
normal
|
Engine: Hugo
|
|
#13975 |
GOB: Unknown Adi Junior German Version
|
CrystalBen
|
defect
|
normal
|
Engine: Gob
|
|
#13976 |
GOB: Unknown game variant for gob
|
CrystalBen
|
defect
|
normal
|
Engine: Gob
|
|
#13790 |
Ghost In The Sheets game crashed
|
DavidAriyan
|
defect
|
normal
|
Engine: Wintermute
|
|
#4144 |
GROOVIE: T7G - Starting Apparition out of sync
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13271 |
GROOVIE: Clandestiny: Glitches for save and load game screens
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13275 |
French game variant for groovie 2 engine (the 11th hour)
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13296 |
GROOVIE: TLC crashes on first interactive scene
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13305 |
GROOVIE: 11th Hour - SDL_BlitSurface failed: Surfaces must not be locked during blit!
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13316 |
The 11th Hour - French version - Crash when watching 'Marquis de Sade' Video
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13352 |
GROOVIE: The 11th Hour - Crash when leaving the Doll Room
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13624 |
GROOVIE: TLC: Missing questions causing crash
|
Die4Ever
|
defect
|
high
|
Engine: Groovie
|
|
#13815 |
GROOVIE video fast playback stop capability & solution
|
Die4Ever
|
feature request
|
normal
|
Engine: Groovie
|
|
#13888 |
Modification of groovie engine detection in 549174a540d01f1d73c63fd14a402660d3267970 broke the clandestiny demo and making of entries
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13923 |
Can't exit The 7th Guest
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#2337 |
GOB1: Copy protection isn't always bypassed
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#2455 |
GOB1: Invalid reads during startupy
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2643 |
GOB: crash in level 16
|
DrMcCoy
|
defect
|
high
|
Engine: Gob
|
|
#2899 |
Logical and should probably be bitwise and
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2934 |
GOB2: unkown MD5 german Goblins 2 v1.02
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2959 |
GOB2: Incorrect sound for goblins walking
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#2960 |
GOB2: Notepad function doesn't work (auto closes on open)
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2967 |
GOB2: Sounds not played correctly, chopped etc.
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2982 |
GOB: Wrong sprite in foreground
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2985 |
GOB2: Huge delay when loading Giant scene
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2992 |
WEEN: Crash when opening inventory in the volcano
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2999 |
GOB2 : Moray Eel Game Freeze (Wreck Scene)
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3001 |
GOB2: No Ending
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3039 |
GOB2: Date is wrong (WinXP)
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3045 |
german Gob1-Gob3
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3046 |
GOB: Sudden freeze
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3055 |
WEEN: Amiga MD5 checksum
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3078 |
GOB2: Loading saved games broken
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3084 |
WEEN: unknown version and warnings
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3108 |
GOB2: Mac detected has PC version in last SVN
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3137 |
Gob 3: MD5
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3143 |
Bargon: new MD5
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3144 |
GOB2: Game crashes after beanstalk sequence
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3148 |
MSVC8: Build errors
|
DrMcCoy
|
defect
|
normal
|
Port: Win32
|
|
#3161 |
GOB2: unkown MD5 french Atari ST Goblins 2 v1.02
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3162 |
GOB2: Object names appear when not hovering over object
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3166 |
GOB1: Segfault when clicking just outside the screen
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3168 |
GOB3: (dos/russian) just dont run
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3174 |
GOB3: Idol scroll
|
DrMcCoy
|
defect
|
high
|
Engine: Gob
|
|
#3191 |
GOB3: Can't replace save games
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3205 |
WEEN: Long delay in the intro
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#3236 |
GOB3 - Level 2 does not scroll
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3250 |
All: Module player unstable, with Protracker
|
DrMcCoy
|
defect
|
blocker
|
Audio
|
|
#3272 |
GOB: Gob3 Mac detected as PC version
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3297 |
GOB3: Objects Disappear
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3355 |
BARGON+WEEN: Amiga+Atari versions' MD5s
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3369 |
GOB: Unnecessary slowdown on slow computers
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3395 |
GOB3: graphic glitch in the ship
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#3509 |
GOB1: Long beeping noise after cutscene
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3607 |
Gob2: Amiga demo detected as PC demo
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3608 |
Gob2: md5 for Amiga English version
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3617 |
GOB3: Buggy Blount movement on stairs
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3620 |
GOB: Unknown Version
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3621 |
GOB2: Unknown Version
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#3622 |
GOB3: Unknown Version
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#3628 |
GOB2: Amiga demo
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3644 |
GOB2: Text in wrong order
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3732 |
WOODRUFF: Close Up not erased
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3733 |
WOODRUFF: Ego does not act
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3734 |
WOODRUFF: Speechs lags behind in intro
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3737 |
WOODRUFF: Not Recognize Italian Version.
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3743 |
WOODRUFF:Transportozon crash
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3744 |
WOODRUFF: Freezes on skipping intro
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3745 |
WOODRUFF: Vanishing Coh Cott
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#3749 |
WOODRUFF: Game is dead on the Rummy's "Game Over"
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3759 |
WOODRUFF:Crash after dancing at Puh-Let Party!!
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3773 |
LOST IN TIME: crashes displaying animation
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3775 |
LOST IN TIME: changes GUI colors
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#3792 |
GOB: Bargon Attack - loading saved game causes crash
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3810 |
WOODRUFF: sprite blinks before enter Azimuth house
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#3817 |
WOODRUFF: Wrong placement of Sprites after loading a game
|
DrMcCoy
|
defect
|
blocker
|
Engine: Gob
|
|