#12817 |
SCI: No Title screen music in Mixed-up Mother Goose Deluxe
|
sluicebox
|
defect
|
normal
|
Audio
|
|
#12947 |
NSInternalInconsistencyException in PQ2 and SQ3 when using external MT-32 device
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#12968 |
QFG3: The entire program crashes if you try to take another Gem of the Guardian
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#12997 |
Crashes when LAN server is scanned with nmap
|
sluicebox
|
defect
|
normal
|
Cloud
|
|
#13007 |
SCI: Hoyle Classic Card Games - overriding global audio settings disables digital voice samples
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13038 |
GUI: Enabling autosave crashes if any games don't have "engineid"
|
sluicebox
|
defect
|
normal
|
GUI
|
|
#13045 |
Quest for Glory III: Wages of War crashes if i press the Enter key in the main menu
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13046 |
Quest for Glory III: Wages of War warning message
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#13060 |
BMP regression: QFG4 AVI files play upside down
|
sluicebox
|
defect
|
normal
|
Graphics
|
|
#13095 |
SCI detection routine overruled by director detection
|
sluicebox
|
defect
|
normal
|
Engine: Director
|
|
#13114 |
SQ3: v1.018 "COURSE ALREADY ACHIEVED" not displaying
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13137 |
AGI: LSL1 - Stealing from the shop should get Larry killed but it doesn't
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#13150 |
MOHAWK/QT: Crash in Riven Quicktime Video
|
sluicebox
|
defect
|
normal
|
Engine: Mohawk
|
|
#13154 |
SCI: Police Quest 2 (PC-98) help box rendering error
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13161 |
SCI: QFG3 - Weird behaviour in the main menu.
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#13206 |
SCI: SQ3: Sound 35 access violation
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13209 |
SCI - LSL7 Russian: Fatal error after giving polyester to Jamie
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13223 |
SCI: QFG4 - Can't distribute points with the keyboard at the beginning of the game.
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13318 |
SQ3: version 1.018 doesn't display ScumSoft Announcements
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13361 |
Autosave gets corrupted in Shivers
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13379 |
AGI: KQ3: Infinite animation when falling to death off ladder
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#13458 |
COMMON: Wrong game id detected during engine id upgrade
|
sluicebox
|
defect
|
normal
|
Common
|
|
#13479 |
MYST: Unable to play certain videos: Cannot convert high color video frame to 8bpp!
|
sluicebox
|
defect
|
normal
|
Engine: Mohawk
|
|
#13497 |
LSL6 inventory items have incorrectly colored background
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13500 |
LSL6 Hi-Res: Rocket death dialog not read aloud
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#13501 |
LSL6 Hi-Res: Canceling narrator doesn't cancel Daryl waiting to press button
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#13529 |
SCI: Character models and faces don't render on CD Version of Jones in the Fast Lane if using OpenGL mode on MacOS and iOS
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13542 |
LSL6 crash when dragging empty text area scrollbar
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13546 |
LSL6: Games may restore with muted music or broken volume fade-out
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13549 |
LSL6 break into debugger when doing memory usage "easter egg"
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13554 |
LSL6 break to debugger when calling bad numbers
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13555 |
LSL6HIRES: Door close sound plays at wrong moment
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13634 |
Space Quest I VGA remake - Patched to Version 2.1
|
sluicebox
|
patch
|
normal
|
Engine: SCI
|
|
#13643 |
WIN32: Crash on Windows 95 with VMware when attempting to decode JPEG frames
|
sluicebox
|
defect
|
high
|
Port: Win32
|
|
#13674 |
SCI: LONGBOW: Hedge Maze Audio Cuts Off
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13748 |
SCI: QfG3 - Stuck forever in the Laibon's hut
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13795 |
SCI: Sound volume not synced in fan games
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13820 |
AGI: No text box for Hickory Dickory Dock rhyme (mixedup)
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#13823 |
SCI: QfG4 - Throwing daggers/rocks at the castle gate loses 2 daggers/rocks and can get game stuck
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13910 |
AGI: Goldrush timing not correct again (regession?)
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#13914 |
SCI: PQ2: Pixel Artifacts after clicking on top menu bar
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13922 |
MacCursor not handling black in color cursors
|
sluicebox
|
defect
|
normal
|
Common
|
|
#13944 |
King's Quest 6 Cannot Take Paper From SpiderWeb
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13946 |
SCI: "Failed To Load MT32.DRV" Error Starting Rama
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13955 |
AGI: Same as #10872 - SQ1 1.0X Hangs just before Skimmer - maybe more info than previous ticket
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#13966 |
SCI: Way too fast color cycling in LONGBOW
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14004 |
SCI: LSL1VGA animations too fast
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14020 |
SCI: Jones in the Fast Lane store item animations cycle far too quickly
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14076 |
SCI: PQ2: Crash "[VM] Trying to instantiate class 6 by ..." on room change
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14170 |
AGI: Donald Duck's Playground: Ducks on title screen don't jump
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#14218 |
SCI: KQ5 Boat jumps to left side of the screen during death sequence
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14324 |
Starship Solitaire doesn't start
|
sluicebox
|
defect
|
normal
|
Engine: GLK: Archetype
|
|
#14361 |
SCI: Phantasmagoria crashes when all saves are in chapter 7
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14368 |
Phantasmagoria Freeze in Basement
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14413 |
RetroWave OPL3 crashes all SCI games
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14480 |
Unknown game variant for sci
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14537 |
SCI: SQ6: Frequent softlock at Delta Burksilon elevator
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14543 |
SCI: Lockup in Island of Dr. Brain art gallery
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14547 |
SQ6 DEMO Closing Inventory screen with Escape causes crash under certain conditions
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14556 |
SCI: Crash in Island of Dr. Brain robot maze puzzle
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14561 |
Dreamweb: Saves not displayed in List mode
|
sluicebox
|
defect
|
normal
|
Engine: Dreamweb
|
|
#14568 |
SCI: Phantasmagoria - Dragon Bug
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14612 |
ILLUSIONS: Assertion failure in Common::File::pos() const
|
sluicebox
|
defect
|
normal
|
Engine: Illusions
|
|
#14613 |
Assertion failure in Sci::MessageState::getRecord(Sci::CursorStack&, bool, Sci::MessageRecord&)
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14632 |
SCI: LSL7 crash at pool entrance; too many screen items
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14640 |
SCI: ECOQUEST2: nothing happens when the Ecorder displays "printing"
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14646 |
SCI: QFG4: Game crashes if Import character button is clicked without a file selected
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14665 |
MOHAWK: MYST: Crash at Fortress Simulator When Doing A Complete Rotation
|
sluicebox
|
defect
|
blocker
|
Engine: Mohawk
|
|
#14699 |
AGI: Xmas Card (Tandy Color Computer 3 Demo) crashes on startup
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#14791 |
SCI: LSL5 stack index crash
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14874 |
SCI: HOYLE4: Accidental soft-lock possible in Euchre
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14921 |
SCI: QFG4: Throwing Rocks at Bonsai Bush at slow speeds crashes
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14924 |
[SCI] Crash at portal in lighthouse
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15059 |
AGI: Fro quest - crashes on title screen
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#15060 |
Flag quest - Menus support required (win11, scummvm dev build)
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#15061 |
SCITetris detected as template and fails to run (win11, scummvm dev build)
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15062 |
Betrayed alliance 2 demo not detected and non-playable (win11, latest dev build)
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#15109 |
Unknown game variant for sci
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#1345 |
MANIAC: Walk infinite loop in bathroom (hack-in-cvs)
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1363 |
FT: INSANE Problems between Mink Farm and Poyhoga
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1427 |
FT: Intro crash (regression)
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1442 |
FT: Unable to get Hover Lift at Gorge
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1452 |
DIG: Missing subtitles when talking to Brink
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1641 |
Assembly versions of HQ2x and HQ3x scalers
|
sev-
|
defect
|
normal
|
Graphics: Scalers
|
|
#1775 |
FM-TOWNS MI1: Kanji version not recognized
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1805 |
FT: Wrong INSANE parameters for EN_CAVEFISH
|
sev-
|
defect
|
low
|
Engine: SCUMM
|
|
#1807 |
ALL: Bug in File class
|
sev-
|
defect
|
high
|
--Other--
|
|
#1874 |
ALL: Build fails on non-i386 archs if nasm is installed
|
sev-
|
defect
|
high
|
Ports
|
|
#1930 |
COMI SDL segmentation fault
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1949 |
ALL: Failed assertion when using 1x scaler
|
sev-
|
defect
|
normal
|
Graphics: Scalers
|
|
#1962 |
BS1 & BS2: Launching game problems
|
sev-
|
defect
|
normal
|
Engine: Sword1
|
|
#1964 |
FM-TOWNS LOOM: Kanji version crash
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1979 |
Slight mouse cursor regression
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1995 |
Maniac Mansion (NES) doesn't run anymore after Apr 10 commit
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2000 |
GUI: Mouse cursor distorts overlay in 3x mode
|
sev-
|
defect
|
normal
|
GUI
|
|
#2008 |
MM NES: autodetect not working
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2041 |
FOA AMIGA: Black cursor and text in Dig Site
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2044 |
GOB: Gobliiins English Floppy version crash
|
sev-
|
defect
|
normal
|
Engine: Gob
|
|
#2048 |
FT: "wrong INSANE parameters for EN_VULTF2"
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2052 |
ALL: Failed assertion in AdvMame scaler
|
sev-
|
defect
|
normal
|
Graphics: Scalers
|
|