#921 |
DREAMCAST: wrong CD-Audio-Track order
|
zeldin
|
defect
|
normal
|
Engine: SCUMM
|
|
#922 |
DREAMCAST: daily builds
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#923 |
ZAK256: Charset setting not saved
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#924 |
ALL: ScummVM sometimes crashes on exit
|
eriktorbjorn
|
defect
|
normal
|
--Other--
|
|
#925 |
FOA: Music problems in endgame / credits
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#926 |
LOOM: Music doesn't work on floppy *and* cd version
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#927 |
ZAK256: Missing opcode 02/82
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#928 |
ZAK256: Audio CD not handled properly
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#929 |
MI1: hangs at part one screen
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#931 |
DIG: Recent walk regression
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#932 |
DIG: "Trying to append to a nonexistant stream 0"
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#933 |
ZAKDEMO: Missing subtitles
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#934 |
BASS crashes when using linc terminal
|
SF/ender
|
defect
|
normal
|
Engine: Sky
|
|
#935 |
BASS CD no text+audio reselection
|
|
defect
|
normal
|
Engine: Sky
|
|
#936 |
ALL: no y-shaking with 1x
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#937 |
BASS: Speech problems
|
joostp
|
defect
|
normal
|
Engine: Sky
|
|
#938 |
FT: Intro sound regression
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#939 |
BASS: bottom bar in F5 menu not used
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#941 |
LOOMEGA: crash when f5 is hit.
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#943 |
INDY3EGA - Copy protection screen partially broken
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#944 |
COMI: '.' does not work
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#945 |
COMI: f1 menu crashes
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#947 |
V5 games: Adlib SFX not looped
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#948 |
FT: broken voices
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#949 |
FT: different loudnesses in voices
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#950 |
MI2: look at coffin to Mojo
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#951 |
Monkey1CD - room96 not in room96 error
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#952 |
BASS French subtitles: "ŕ" problems
|
|
defect
|
normal
|
Engine: Sky
|
|
#953 |
BASS: Crash when quitting while quitting
|
|
defect
|
normal
|
Engine: Sky
|
|
#955 |
MI2: No Sound Effects with Windows MIDI
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#956 |
MI1: Text masking bug
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#957 |
WINCE: Launcher does not detect MI1
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#958 |
CMI: Crash at Plunder Island Fort
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#959 |
BASS: fnRestartGame()
|
|
defect
|
normal
|
Engine: Sky
|
|
#960 |
ALL: midi fragment repeats after close ups.
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#961 |
FOA: AdLib sound distortion
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#963 |
Floppy intro: minor gfx glitch
|
|
defect
|
normal
|
Engine: Sky
|
|
#964 |
Game speed slider in F5 menu doesn't work
|
|
defect
|
normal
|
Engine: Sky
|
|
#965 |
music volume slider in F5 menu doesn't work
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#966 |
music toggle button in F5 menu doesn't work
|
|
defect
|
normal
|
Engine: Sky
|
|
#967 |
Bugs with BASS 0.0288
|
|
defect
|
normal
|
Engine: Sky
|
|
#968 |
Inventory descriptions missing
|
|
defect
|
normal
|
Engine: Sky
|
|
#969 |
Text width exceeded
|
|
defect
|
normal
|
Engine: Sky
|
|
#970 |
SIMON2: Music in Swamp shouldn't loop
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#971 |
issue with pressing esc during the intro
|
joostp
|
defect
|
normal
|
Engine: Sky
|
|
#972 |
BeOS compilation
|
fingolfin
|
defect
|
normal
|
Port: BeOS
|
|
#973 |
DIG: Italian text are random
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#974 |
MM: No Ending dialogue
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#975 |
0.5.0 RC: Dreamcast
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#976 |
Crashes on Mac OS X
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#978 |
MM(V2) Characters standing on the bannister in the hall
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#979 |
MM(V2) Actor gets stuck
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#983 |
MM(V2) Actor walking through the air
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#984 |
BASS V0.0109 Support
|
|
defect
|
normal
|
Engine: Sky
|
|
#985 |
LOOM/CD: Distaff sporadically loses bits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#986 |
LOOM: Distaff looks bizarre when restoring from save
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#987 |
LOOM: Some bits of dialogue are repeated
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#988 |
LOOM/CD: Dialogue gets messed up during Rusty conversation
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#989 |
LOOM: Stoke keeps moving his mouth while you respond
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#990 |
LOOM: Gltiches caused by empty talk strings
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#991 |
LOOM: Glitches in Hetchel's flight
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#993 |
I can't control the binoculars.
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#994 |
LOOMCD: Dialogue gets out-of-sync w/ lens conversation
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#995 |
LOOMCD: Voice goes out-of-sync when you cast fear
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#996 |
FOA: Amiga version always crashes after a few minutes
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#999 |
LOOMCD: credits freeze
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1000 |
FOA/MI2 (Amiga) Palette issues
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1001 |
MM: walking through air
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1002 |
MM: You can give things to yourself
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1003 |
MM: sentence construction line wraps
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1004 |
Intro not played
|
SF/olki
|
defect
|
normal
|
Engine: Sky
|
|
#1005 |
INDY3EGA: Speech text black for one guard in castle
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1006 |
INDY3EGA: Amiga - Biff's name not shown in fight
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1007 |
INDY3EGA: Amiga - song ends, crashes in zeppelin radio room
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1008 |
INDY3EGA: Amiga - music timer running way too fast
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1009 |
INDY3EGA: 2nd trial, Jehovah spelling not visible
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1010 |
MI2: Amiga - Segfault when entering bar
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1011 |
BaSS Reproducable Crash
|
|
defect
|
normal
|
Engine: Sky
|
|
#1012 |
MONKEYEGA: No music when trainer says "The machine"
|
SF/hoenicke
|
defect
|
normal
|
Engine: SCUMM
|
|
#1013 |
Bus error on startup (FreeBSD)
|
|
defect
|
normal
|
Engine: Sky
|
|
#1014 |
dropping frozen tissue into orifice doesn't work
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#1015 |
MM: any kaypad input is correct.
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1016 |
MI1: palette effect missing
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1018 |
ZAK: wrong colors in seattle cave
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1019 |
INDY3EGA: Music sounds very strange in final room
|
SF/hoenicke
|
defect
|
normal
|
Engine: SCUMM
|
|
#1021 |
ZAK: can't ESCape airplane sequence
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1022 |
MI1: demo doesn't work
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#1023 |
ZAK: Zak walking on spot
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1024 |
ZAK: "Switch" verb appears too early
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1027 |
Talking characters stay at last frame
|
|
defect
|
normal
|
Engine: Sky
|
|
#1028 |
Off-side speech not found
|
|
defect
|
normal
|
Engine: Sky
|
|
#1029 |
SIMON1DOS: Fatal crashes with French version
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1032 |
ZAK: Zak without a body
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1033 |
SKY: Suspicious memory access in RNC decoder
|
|
defect
|
normal
|
Engine: Sky
|
|
#1035 |
Zak: wrong characters for german 'umlaute'
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1036 |
ZAK: "command line" garbled if text too long
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1037 |
Zak: Crash on Mars
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1038 |
ZAK German: Inventory invisible after saving game
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1039 |
ZAK: Amiga German Umlaut wrong
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1040 |
German umlauts on LINC terminal
|
|
defect
|
normal
|
Engine: Sky
|
|