Opened 16 years ago

Closed 16 years ago

Last modified 14 years ago

#976 closed defect (outdated)

Crashes on Mac OS X

Reported by: SF/piusii Owned by: fingolfin
Priority: normal Component: Engine: Sky
Keywords: Cc:
Game: Beneath a Steel Sky


BASS crashes in Mac OS X. I'm using a current
(11.7.2003) cvs snapshot, BASS version v0.0288 (1404
dnr entries).
The crash happens while loading the game,
"*** malloc[885]: error for object 0x28e5720: Incorrect
checksum for freed object - object was probably
modified after being freed; break at szone_error

Program received signal EXC_BAD_ACCESS, Could not
access memory."
relevant stack backtrace:
#0 0x90004288 in free_list_remove_ptr ()
#1 0x90003f40 in szone_free ()
#2 0x0009b9c0 in free_check(void*) (ptr=0x0) at
#3 0x00086fcc in SkyDisk::loadFile(unsigned short,
unsigned char*) (this=0x1e6c0c0, fileNr=12310,
dest=0xbfffdb00 "") at sky/disk.cpp:203
#4 0x0008cf48 in SkyMouse::SkyMouse(OSystem*,
SkyDisk*) (this=0xd55c40, system=0x0, skyDisk=0x1) at
#5 0x0008ceb8 in SkyMouse::SkyMouse(OSystem*,
SkyDisk*) (this=0x0, system=0x0, skyDisk=0x1) at
#6 0x0007f090 in SkyState::initialise()
(this=0x1e62a40) at sky/sky.cpp:203
#7 0x0007eb18 in SkyState::go() (this=0x1e62a40) at
#8 0x0009b4d4 in SDL_main (argc=1, argv=0x9e5760) at

This doesn't happen under Windows (with the same data
files). No idea about Linux/PPC.
I can reproduce this crash since more than a month, but
since BASS has only just been declared supported...


Ticket imported from: #769734. Ticket imported from: bugs/976.

Change History (3)

comment:1 by fingolfin, 16 years ago

Owner: set to fingolfin
Resolution: outdated
Status: newclosed

comment:2 by fingolfin, 16 years ago

This has already been fixed in CVS. It can take some days for
anonymous CVS to receive that change, too.

comment:3 by fingolfin, 14 years ago

Component: Engine: Sky
Game: Beneath a Steel Sky
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