#424 |
SIMON2WIN: Speech
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#425 |
ALL: sfx/music volume set 0 is not mute
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#427 |
ALL: crash when choosing "about" option
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#428 |
copyright text in intro not centered
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#429 |
build error
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#430 |
Compile errors
|
aquadran
|
defect
|
normal
|
Ports
|
|
#432 |
ZAK256: Palette messed up
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#433 |
DIG: "unexistant streamer"
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#434 |
Does not start
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#435 |
DIG: german version crash
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#436 |
DIG: german version crash
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#437 |
LOOM: Flashlight glitch
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#438 |
PocketScumm: Can't exit game
|
SF/arisme
|
defect
|
normal
|
Engine: AGOS
|
|
#440 |
ALL: Sounds delayed
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#441 |
MI2: Largo does not scream
|
SF/chuzwuzza
|
defect
|
normal
|
Engine: SCUMM
|
|
#442 |
ALL: Too many fades
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#443 |
Zak256: Intro fade glich
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#444 |
ZAK256: Music restarts
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#445 |
SIMON+Win32: no mouse input
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#446 |
Build fails on Jaguar - Mac OS X 10.2
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#447 |
ZAK256: Intro messed up
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#448 |
Crash when discovering world of fish
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#449 |
Cant save, indys head dissapears
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#450 |
Build error
|
|
defect
|
normal
|
Port: Linux
|
|
#451 |
Freeze at Rotating Restraunt
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#452 |
SAM: CarBomb doesn't display your own cars
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#453 |
S&M Imuse failing sounds,wrongsounds ect
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#454 |
LOOM: silly walks
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#455 |
SAMNMAX: Wrong character talks as yeti
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#456 |
ZAK256: Light in seattle cave
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#457 |
ZAK256: wrong camera position on mars
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#458 |
ZAK256: airport door opens too early
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#460 |
FOA: Lock-up on load
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#461 |
LOOMCD: Glitch when healing Rusty
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#464 |
ZAK256: ambient sounds not looped
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#466 |
ZAK256: drop slot in san francisco
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#467 |
ZAK256: torches are initially lit
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#468 |
Memory Leaks
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#470 |
MI1: new CDTimer breaks non CD games
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#471 |
ZAK256: No sound & music
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#472 |
GUI: Too long text is cut off
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#473 |
Sam'n'Max music during opening credits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#474 |
ZAK256: inventory arrow covers item
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#475 |
latest CVS (20020831) doesn't compile
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#476 |
ZAK256: 'pull cushion' crashes game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#477 |
Crash when wrong path used in config file
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#478 |
NewGUI: Option button on main menu quits
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#479 |
cant save/load
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#480 |
Freezing before it starts
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#481 |
ALL:Launcher is not showing all games
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#482 |
Commandline Help not showing
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#483 |
FT: Text is sometimes obscured by actors
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#485 |
Launcher crashes game
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#486 |
GUI disappear
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#487 |
SAM: invalid imuse command 0
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#488 |
FOA: Music dies after Intro
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#489 |
SAM: No credits in ending credits
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#492 |
GUI: Key repeat bug
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#494 |
ALL: mouse pointer sprite cut
|
fingolfin
|
defect
|
normal
|
Graphics
|
|
#495 |
SIMON2: no item names
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#496 |
SIMON2: movement problems
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#497 |
SIMON2: Part of introduction missing
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#498 |
MI1: forrest graphics glitch
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#499 |
FULL THROTTLE crashes when starting
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#500 |
MI1(VGA) no sound only with ScummVM
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#501 |
NewGUI: '_' appended to savegame name
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#502 |
Indy3VGA256: half bodied and none headed
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#503 |
MI1VGA: Crashes when entering the room
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#505 |
M1VGA: Stump jokes doesn't work
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#506 |
FT Overlapping sounds (Todd's radio)
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#507 |
FT: Text in game cursor not centered
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#509 |
ALL: Problem when sound is disabled
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#510 |
DIG : crash when changing sound volume
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#512 |
DIG: Layer problem
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#513 |
DIG: Palette problem
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#515 |
DIG: Actor direction when changing rooms
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#516 |
DIG: iMuse restart
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#517 |
DIG: Text in Space Time 6
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#518 |
DIG: End sequence
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#519 |
DIG: Dissapeared actors
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#520 |
DIG: Subtitles can't be turned off
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#523 |
Actors have wrong shapes/paths
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#526 |
SAM: Game crashes (x not in room)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#527 |
GUI: Text box entry does not 'clip' text
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#529 |
class Sound: writing past array bounds
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#530 |
GUI: german umlauts
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#531 |
simon1win craches and hangs
|
SF/olki
|
defect
|
normal
|
Engine: AGOS
|
|
#533 |
DOTT: unknown string escape sequence
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#534 |
MI1: MP3 decoding error
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#535 |
MONKEY1: Half of screen shows as previous room
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#536 |
GUI: Options menu minor thingies
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#539 |
SIMON: Disturbing high frequency sound
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#540 |
SIMON2: graphical glitches
|
SF/jamieson630
|
defect
|
normal
|
Engine: AGOS
|
|
#542 |
SIMON: Extreme slow down at game end
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#543 |
SIMON2: Speech is auto turned off
|
SF/olki
|
defect
|
normal
|
Engine: AGOS
|
|
#544 |
DIG: Strange iMuse problem
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#545 |
DIG: Strange segfaults on Win32
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#547 |
DIG: jerky graphics
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#549 |
SIMON1WIN: Fatal crash on load.
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#554 |
LOOM: New graphic glitch during escape
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|