Opened 17 years ago

Closed 16 years ago

#519 closed defect

DIG: Dissapeared actors

Reported by: SF/jsaathof Owned by: SF/ender
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: The Dig

Description

On at least one occasion an actor dissappeared from the
scene. This happens in the scene where Maggie is stuck,
and Brink is distracting the giant spider. When Low enters
the scene again after diverting the water, Brink isn't there
anymore. I found him again when entering my inventory.
Maybe a layer problem.

I use Scummvm 0.2.2 CVS built on Oct 26 2002 using a
Debian Linux system. English talkie version of The Dig.

Ticket imported from: #629425. Ticket imported from: bugs/519.

Attachments (3)

dig.s06 (217.9 KB ) - added by SF/jsaathof 17 years ago.
Savegame
dig.s07 (216.1 KB ) - added by SF/jsaathof 17 years ago.
Savegame
dig.s08 (215.3 KB ) - added by SF/jsaathof 17 years ago.
Savegame

Download all attachments as: .zip

Change History (13)

comment:1 by SF/ender, 17 years ago

Owner: set to SF/ender

comment:2 by SF/ender, 17 years ago

Can you please attach a saved game BEFORE this point, so we can look
into it?

Thanks.

by SF/jsaathof, 17 years ago

Attachment: dig.s06 added

Savegame

comment:3 by SF/jsaathof, 17 years ago

This is the savegame before Boston has left the room. Brink is still
here.

by SF/jsaathof, 17 years ago

Attachment: dig.s07 added

Savegame

comment:4 by SF/jsaathof, 17 years ago

If you walk right to the nest Brink will not be visible.

by SF/jsaathof, 17 years ago

Attachment: dig.s08 added

Savegame

comment:5 by SF/jsaathof, 17 years ago

In this savegame Boston Low stands in front of the tomb. If he
walks in, his character is not shown until you click on the elevator.

comment:6 by fingolfin, 17 years ago

From bug #636303:
When the landing team leaves the Space Shuttle for the
first time in order to inspect the meteor, opening the
inventory and using the flashlight on the meteor causes
the screen to scroll to the left, all the way back to the
Space Shuttle.

I think I found another place where the problem is visible:
when you move down using that triangular "elevator" (going
to the dead alien in the pyramid), then once the cut scene
part ends (elevator moving down etc.), then the in-game
scene is moved to much to the left - it doesn't give a
seamless transition from the cut scene to the normal game play.

comment:7 by fingolfin, 17 years ago

ARGH sorry, ignore my last comment, it was meant for another
bug! Sorry again.

comment:8 by fingolfin, 17 years ago

The second save game (no 7) seems to work fine for me, at
least I see Brink in it. But yeah, in the other one (where
Low enters the tomb), he's not drawn. Also in the first save
game I "managed" to get the spider to "vanish".

comment:9 by fingolfin, 16 years ago

What is the status of this item? Does this issue still appear with latest
CVS?

comment:10 by fingolfin, 16 years ago

Status: newclosed
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