#3144 |
GOB2: Game crashes after beanstalk sequence
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
fixed
|
#3145 |
FREDDI2: MD5 codes of dutch mac version
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3146 |
PSP: 435x272 resolution cursor misalignement
|
joostp
|
defect
|
normal
|
Port: PSP
|
fixed
|
#3148 |
MSVC8: Build errors
|
DrMcCoy
|
defect
|
normal
|
Port: Win32
|
fixed
|
#3149 |
GUI/Win32: Error dialog changes window caption
|
eriktorbjorn
|
defect
|
normal
|
Port: Win32
|
fixed
|
#3150 |
PARA: code not 64-bit safe
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
fixed
|
#3151 |
GUI: Minor glitches with modern theme on IRIX64
|
lordhoto
|
defect
|
low
|
GUI
|
fixed
|
#3156 |
SDL: games display only in a corner of the screen
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
fixed
|
#3161 |
GOB2: unkown MD5 french Atari ST Goblins 2 v1.02
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
fixed
|
#3162 |
GOB2: Object names appear when not hovering over object
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
fixed
|
#3166 |
GOB1: Segfault when clicking just outside the screen
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
fixed
|
#3168 |
GOB3: (dos/russian) just dont run
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
fixed
|
#3169 |
WIN32: Document the windows config file location change
|
Kirben
|
defect
|
blocker
|
Port: Win32
|
fixed
|
#3172 |
GUI: Button overlapping
|
sev-
|
defect
|
high
|
GUI
|
fixed
|
#3173 |
FT: CAPSLOCK + V enables cheating for all fights
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3174 |
GOB3: Idol scroll
|
DrMcCoy
|
defect
|
high
|
Engine: Gob
|
fixed
|
#3177 |
DC: SVN does not compile
|
zeldin
|
defect
|
normal
|
Engine: AGI
|
fixed
|
#3178 |
SYMBIAN UIQ3: Gobliiins hangs ScummVM on startup
|
anotherguest
|
defect
|
normal
|
Engine: Gob
|
fixed
|
#3179 |
WINCE: latest SVN Build has X/Y mouse axis rotated
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
fixed
|
#3180 |
TOUCHE: Exits at some points
|
cyxx
|
defect
|
normal
|
Engine: Touche
|
fixed
|
#3181 |
Didn't receive verification mail...
|
sev-
|
defect
|
normal
|
Web
|
fixed
|
#3182 |
KQ4: Dwarf sequence sprite priority
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
fixed
|
#3183 |
WINCE: xda mini pocketpc cursor error
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
fixed
|
#3185 |
WINCE: svn build startup crash
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
fixed
|
#3187 |
SQ2: Roger sometimes disappears
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
fixed
|
#3188 |
CRUISE: does not compile
|
fingolfin
|
defect
|
normal
|
Engine: Cruise
|
fixed
|
#3190 |
Schiller Preview No.2
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
fixed
|
#3191 |
GOB3: Can't replace save games
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
fixed
|
#3192 |
DETECTOR: Launching undefined target adds launcher entry
|
sev-
|
defect
|
blocker
|
GUI
|
fixed
|
#3194 |
FT: Error on loading a game saved during a dialogue
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3195 |
FREDDI: Minor graphics glitch on Mac OS X
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3199 |
WINCE: DOTT: cursor trails across screen
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3202 |
PUTTPUTT1 + 2: Lockup after HE/Game Intro
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3203 |
FREDDI1: Tiny graphics glitch when reading message
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3204 |
FREDDI1: Very rare crash on startup
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3205 |
WEEN: Long delay in the intro
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
fixed
|
#3206 |
NIPPON: Crash on exit
|
peres
|
defect
|
blocker
|
Engine: Parallaction
|
fixed
|
#3207 |
SCUMM engine abuses stack
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3208 |
INDY3: Minor Graphics Glitch (script/data bug)
|
dwatteau
|
defect
|
low
|
Engine: SCUMM
|
fixed
|
#3210 |
HE Games: Glitches after loading saved games
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3213 |
WATER: Unexpected crash at the end of level 15
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3216 |
NIPPON: Credits missing shadow effect in demo
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
fixed
|
#3217 |
NIPPON: Missing spotlight in demo
|
peres
|
defect
|
high
|
Engine: Parallaction
|
fixed
|
#3218 |
NIPPON: Missing action sound in demo
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
fixed
|
#3219 |
FEEBLE: Crash on Start by SVN version
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3222 |
GUI: Classic themes need to be updated
|
sev-
|
defect
|
blocker
|
GUI
|
fixed
|
#3223 |
BS1: settings set while playing are not saved in config file
|
sev-
|
defect
|
normal
|
Engine: Sword1
|
fixed
|
#3224 |
KYRA1: Brandon's text isn't cleaned properly
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
fixed
|
#3225 |
SIMON1: Inventory Arrows Disappear
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3228 |
MACOS X SVN Builds PPC/Universal don't work on PPC
|
vinterstum
|
defect
|
normal
|
Port: Mac OS X
|
fixed
|
#3229 |
ELVIRA2: add italian md5
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3230 |
PAJAMA SAM 2: Background gfx glitch in intro
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
fixed
|
#3234 |
FW: crash in copier room
|
cyxx
|
defect
|
normal
|
Engine: Cine
|
fixed
|
#3235 |
GR: Actor stuck (Amiga version)
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
fixed
|
#3236 |
GOB3 - Level 2 does not scroll
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
fixed
|
#3238 |
FOA: Speech volume can not be set
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3239 |
WINCE FOA: Graphics glitch in canal
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3241 |
FORUM: Banned proxy IP address
|
fingolfin
|
defect
|
normal
|
Web
|
fixed
|
#3242 |
AUDIO: ITE: Random crashes with the MIDI parser
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
fixed
|
#3243 |
AGI: missing words in predictive dictionary for KQ3
|
sev-
|
defect
|
normal
|
Engine: AGI
|
fixed
|
#3244 |
SYMBIAN S60 3rd: Zone key issues right click
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
fixed
|
#3246 |
ITE: Sprite priority in rat caves
|
bluegr
|
defect
|
low
|
Engine: SAGA
|
fixed
|
#3248 |
GOLDRUSH: no intro after trivia
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
fixed
|
#3249 |
FORUM: register new account form has green field
|
fingolfin
|
defect
|
normal
|
Web
|
fixed
|
#3250 |
All: Module player unstable, with Protracker
|
DrMcCoy
|
defect
|
blocker
|
Audio
|
fixed
|
#3252 |
PALM: Elvira 1/2 crashes after game screen is rendered
|
SF/chrilith
|
defect
|
low
|
Engine: AGOS
|
fixed
|
#3253 |
Elvira1: Ingredients not displayed in the Magic Book
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3254 |
Elvira1: Right menu screen not displayed right after battles
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3255 |
Elvira1: Glitch after opening a sarcophagus
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3256 |
Elvira1: Graphic bugs at the end of the game
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3257 |
PSP: revision 27553 doesn't build
|
fingolfin
|
defect
|
normal
|
Port: PSP
|
fixed
|
#3258 |
ELVIRA2: Italian exe and md5
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3259 |
SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect
|
AndywinXp
|
defect
|
low
|
Engine: SCUMM
|
fixed
|
#3260 |
Elvira2: Spanish font
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3263 |
TOOLS: compress_san cuts out parts of speech
|
aquadran
|
defect
|
high
|
Tools
|
fixed
|
#3264 |
PSP: unable to build revision 27600
|
joostp
|
defect
|
normal
|
Port: PSP
|
fixed
|
#3266 |
PSP: Simon the Sorcerer slow down
|
joostp
|
defect
|
high
|
Engine: AGOS
|
fixed
|
#3267 |
MI TOWNS: Verbs not visible after Guybrush gets cannon shot
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
fixed
|
#3269 |
SYMBIAN S60 3rd: Gobliiins 3 - unable to scroll screen
|
anotherguest
|
defect
|
normal
|
Engine: Gob
|
fixed
|
#3270 |
AGI: Engine crashes if no game is detected
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
fixed
|
#3271 |
GUI: Missaligned text
|
sev-
|
defect
|
normal
|
GUI
|
fixed
|
#3272 |
GOB: Gob3 Mac detected as PC version
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
fixed
|
#3273 |
BS2: Crash after Intro
|
SF/robinwatts
|
defect
|
normal
|
Engine: Sword2
|
fixed
|
#3276 |
TOUCHE: Glitch in the menu
|
eriktorbjorn
|
defect
|
normal
|
Engine: Touche
|
fixed
|
#3277 |
MI: Saved game from the credits sequence fails to load
|
sev-
|
defect
|
high
|
Engine: SCUMM
|
fixed
|
#3278 |
GR: Birds stuck in opening screen (Amiga version)
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
fixed
|
#3279 |
GR: Intro "jumpy" in parts (Amiga version)
|
sev-
|
defect
|
normal
|
Engine: AGI
|
fixed
|
#3281 |
ELVIRA2: Crash with items from dinning room
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3282 |
FRENCH version of Elvira 2 not detected
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3284 |
WEEN: The intro hangs, and sound is corrupted
|
fingolfin
|
defect
|
normal
|
Engine: Gob
|
fixed
|
#3285 |
Elvira 2: Strange behavior a - counter of P.P.
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3287 |
Elvira 2: Crash Catacombs lev2
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3288 |
SCUMM: Crash when pressing SPACE (Pause)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3289 |
INDY3: Unknown MD5
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
fixed
|
#3291 |
KQ3: Lockup when pressing ESC (Amiga version)
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
fixed
|
#3292 |
SIMON1: Another crash in dwarf cave
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
fixed
|
#3293 |
WINCE: Keyboard commands don't work in 0.10.0
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
fixed
|
#3296 |
PSP: Compilation failed with lastest toolchain
|
joostp
|
defect
|
normal
|
Port: PSP
|
fixed
|
#3297 |
GOB3: Objects Disappear
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
fixed
|
#3298 |
SYMBIAN UIQ3: All AGOS hang on startup
|
anotherguest
|
defect
|
blocker
|
Engine: AGOS
|
fixed
|