Custom Query (14000 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (2501 - 2600 of 14000)

Ticket Summary Owner Type Priority Component Version
#8652 manual.xml - Update with some Dreamcast CD burning info SF/mthreepwood patch normal Documentation
#8720 README: more fixes SF/mthreepwood patch normal Documentation
#8865 RTZ: Add Sega Saturn Version SF/mthreepwood patch normal Engine: MADE
#8963 SCI: Add Fan Games SF/mthreepwood patch normal Engine: SCI
#9021 SCI: Add KQ1 Demo Support SF/mthreepwood patch normal Engine: SCI
#9141 VideoDecoder Rewrite SF/mthreepwood patch normal Video
#9171 MYST: Fix drawing partial subimages SF/mthreepwood patch normal Engine: Mohawk
#9205 QuickTimeDecoder: Scaling x and y separately SF/mthreepwood patch normal Video
#9356 AGI: Convert preagi_winnie macros to inline functions SF/mthreepwood patch normal Engine: AGI
#531 simon1win craches and hangs SF/olki defect normal Engine: AGOS
#543 SIMON2: Speech is auto turned off SF/olki defect normal Engine: AGOS
#583 SIMON1DOS: copyprotection SF/olki defect normal Engine: AGOS
#614 Scumm VM browser cannot find game SF/olki defect normal Engine: AGOS
#694 SIMON1WIN: sometimes shows subtitles instead of voice SF/olki defect normal Engine: AGOS
#884 BeOS compilation problems w/sky module in current CVS tree SF/olki defect normal Port: BeOS
#1004 Intro not played SF/olki defect normal Engine: Sky
#2071 SKY: Bogus code SF/olki defect normal Engine: Sky
#7239 SIMON2: Cursor doesn't change SF/olki feature request normal Engine: AGOS
#7240 SIMON2: F10 option missing SF/olki feature request normal Engine: AGOS
#7264 use of F10 SF/olki feature request normal Engine: AGOS
#7503 BASS: Quick jumping to next scene in BASS SF/olki feature request normal Engine: Sky
#8215 EditTextWidget: broken backspace SF/olki patch normal GUI
#270 SAM: Glitches in Cut-Scene (Stealing Wig) SF/painelf defect normal Engine: SCUMM
#9027 GSOC09 extraction tool patch SF/remere patch normal Tools
#3273 BS2: Crash after Intro SF/robinwatts defect normal Engine: Sword2
#1 Elayne climb down with no rope (1° room) SF/strigeus defect normal Engine: SCUMM
#2 cant pickup stick in prison room 29 SF/strigeus defect normal Engine: SCUMM
#3 MI2 freezes on Stan's office SF/strigeus defect normal Engine: SCUMM
#4 wrong direction of actor's face SF/strigeus defect normal Engine: SCUMM
#5 Strange actors movements SF/strigeus defect normal Engine: SCUMM
#6 Game enters an infinite loop SF/strigeus defect normal Engine: SCUMM
#7 Voodoo mage disappearing in a cutscene SF/strigeus defect normal Engine: SCUMM
#8 Bad string pointer beeing returned SF/strigeus defect normal Engine: SCUMM
#9 Fate of atlantis crashes SF/strigeus defect normal Engine: SCUMM
#10 Day of the Tentacle SF/strigeus defect normal Engine: SCUMM
#11 Day of the Tentacle (animateActor) SF/strigeus defect normal Engine: SCUMM
#12 Atlantis and Monkey1 crash on startup SF/strigeus defect normal Engine: SCUMM
#13 Saving crashes(Error: saveLoadArrayOf..) SF/strigeus defect normal Engine: SCUMM
#14 Sam&Max: backgrounds SF/strigeus defect normal Engine: SCUMM
#15 monkey2 stuck in endless loop at big tre SF/strigeus defect normal Engine: SCUMM
#16 different games overwrite savegames SF/strigeus defect normal --Other--
#17 MI2 Dies at resurrection SF/strigeus defect normal Engine: SCUMM
#19 DOTT: sound SF/strigeus defect normal Engine: SCUMM
#20 Fate of Atlantis demo crashes in intro SF/strigeus defect normal Engine: SCUMM
#21 Invalid actor in indy4 SF/strigeus defect normal Engine: SCUMM
#22 Still saving/loading problems (indy4) SF/strigeus defect normal Engine: SCUMM
#23 MI1: crash after intro SF/strigeus defect normal Engine: SCUMM
#24 dottdemo fails to startup SF/strigeus defect normal Engine: SCUMM
#25 samnmax demo fails startup SF/strigeus defect normal Engine: SCUMM
#26 can't save while talking in indy SF/strigeus defect normal Engine: SCUMM
#27 DOTT: multiple sounds SF/strigeus defect normal Engine: SCUMM
#28 scumm games with .lfl-files don't work SF/strigeus defect normal Engine: SCUMM
#30 F5 key crashes games SF/strigeus defect normal --Other--
#31 Indy4 crashing at the submarine SF/strigeus defect normal Engine: SCUMM
#36 Protection?!? SF/strigeus defect normal Engine: SCUMM
#37 Unaligned access in saveload.cpp SF/strigeus defect normal Engine: SCUMM
#40 DOTT Crashes near the end of the game SF/strigeus defect normal Engine: SCUMM
#43 DOTT:Crash at the talk with T. Jefferson SF/strigeus defect normal Engine: SCUMM
#46 Game dies after a few minutes SF/strigeus defect normal Engine: SCUMM
#49 Weird AdLib->MIDI instrument mappings SF/strigeus defect normal Engine: SCUMM
#50 Unbalanced crosshair cursor SF/strigeus defect normal --Other--
#51 Two Indies and a tentacle... SF/strigeus defect normal Engine: SCUMM
#53 Strange actors movement (2) SF/strigeus defect normal Engine: SCUMM
#54 SDL: fullRedraw flag not reset SF/strigeus defect normal --Other--
#55 charachters walk backwards. SF/strigeus defect normal Engine: SCUMM
#57 Edna keeps talking in a continual loop SF/strigeus defect normal Engine: SCUMM
#60 Full Screen Failed SF/strigeus defect normal Port: Win32
#63 Wrong dependency in debian control file SF/strigeus defect normal Port: Linux
#71 DOTT: CD-talkie (english version) news-flash SF/strigeus defect high Engine: SCUMM
#3987 ALL: Assertion on clicking "Theme" in Options SF/tanoku defect normal GUI
#3994 GUI: "Mass add" broken SF/tanoku defect normal GUI
#3995 GUI: Could not load widget position ... SF/tanoku defect normal GUI
#3996 GUI: Freddy 1/2 ingame menu crash SF/tanoku defect normal GUI
#3998 GUI: Crash in Debugger SF/tanoku defect normal GUI
#4049 GUI: SCUMM games in-game gui crash SF/tanoku defect high GUI
#4057 LAUNCHER: "(Mass) Add" buttons + built-in GUI = buggy SF/tanoku defect blocker GUI
#4080 LAUNCHER: "Load" page slightly broken SF/tanoku defect normal GUI
#4089 GUI: Assertion isValidRect() fails on clicking add button SF/tanoku defect normal GUI
#4120 IRIX: immediate crash when launching ScummVM SF/tanoku defect normal Port: IRIX
#4136 GUI: Classic theme transparency glitch SF/tanoku defect normal GUI
#4173 GUI: Crash on exit SF/tanoku defect normal GUI
#4175 SCUMM: Saving/loading disabled from GMM SF/tanoku defect normal GUI
#4183 GUI: Game name overwrites scroll bar SF/tanoku defect high GUI
#4244 GUI: Enabled button not drawn correctly SF/tanoku defect normal GUI
#4245 GUI: Theme chooser has enabled button that does nothing SF/tanoku defect normal GUI
#4498 PSP: Crash upon launching SF/tanoku defect blocker Port: PSP
#7652 LAUNCHER: iTunes like interface SF/tanoku feature request normal GUI
#8930 GUI: Don't Reset File Directories SF/tanoku patch normal GUI
#9111 SCI: SCI32 Checksums SF/tanoku patch normal Engine: SCI
#2040 DEBIAN: Some files in dists/debian should have +x permission SF/toreanderson defect normal Port: Linux
#8298 Make Debian CVS target produce "good" filenames SF/toreanderson patch normal Port: Linux
#8400 Updates for dists/debian/rules and Makefile SF/toreanderson patch low Port: Linux
#9708 TSAGE: Ringworld2 - save game progress no longer works ScummVM team defect normal Engine: TsAGE
#4390 GOB: Playtoons4 Unknown version Strangerke defect normal Engine: Gob
#5365 GOB2 & GOB3 MD5 Strangerke defect normal Engine: Gob
#5411 TOON: Incorrect name of item Strangerke defect normal Engine: Toon
#5657 HUGO: Whodunit? and Jungle of Doom don't survive the intro Strangerke defect normal Engine: Hugo
#5659 HUGO: Top Status Bar Background Color Strangerke defect normal Engine: Hugo
#5660 HUGO: Sound incorrect in DOS versions Strangerke defect normal Engine: Hugo
#5666 HUGO: Whodunit? & Jungle of Doom set music to off by itself Strangerke defect normal Engine: Hugo
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.