#60 closed defect (invalid)
Full Screen Failed
Reported by: | (none) | Owned by: | SF/strigeus |
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Priority: | normal | Component: | Port: Win32 |
Version: | Keywords: | ||
Cc: | Game: |
Description
I got a "Full Screen Failed" message when i tried to switch to fullscreen, with ALT+ENTER. I have Windows XP, running on a Geforce2 MX card. A little request: why should WE (ergo: users) specify the name of the game, when YOU programmers CAN make a function to RETRIEVE it automatically from the file with extension ".000"??? :D This is a good hint eh? Thanks for the hard work! Im an enthusiast (<-is this word written properly?) user of your INCREDIBLE interpreter. There are many people that love your work, so keep on codin.
Sorry for bad english but im an italian delphi programmer.
Byez, Tanner www.brainsoft.does.it www.gameprog.it
Ticket imported from: #505524. Ticket imported from: bugs/60.
Change History (4)
comment:1 by , 23 years ago
comment:2 by , 23 years ago
Status: | new → closed |
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comment:3 by , 23 years ago
Owner: | set to |
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Resolution: | → invalid |
comment:4 by , 6 years ago
Component: | --Unset-- → Port: Win32 |
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Description of SDL_WM_ToggleFullScreen from the SDL docs: "Toggles the application between windowed and fullscreen mode, if supported. (X11 is the only target currently supported, BeOS support is experimental)."
That function is apparently not yet available in Windows, so this isn't a bug in ScummVM.
It is also noted in the ScummVM readme.txt: "Alt-Enter toggles full screen (on unix)"