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Results (801 - 900 of 974)

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Ticket Summary Status Owner Priority Component Version
#14452 TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus new normal Engine: Tetraedge
#14954 TETRAEDGE: Syberia 2 - Texture Problems new normal Engine: Tetraedge
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change new normal Engine: Tetraedge
#14749 TETRAEDGE: Use BlitImages in the TinyGL renderer new high Engine: Tetraedge
#7047 TINSEL: DW - Graphic Glitch when opening inventory new normal Engine: Tinsel
#6013 TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions new normal Engine: Tinsel
#6271 TINSEL: DW1 - Can't take custard book new bluegr normal Engine: Tinsel
#10957 TINSEL: DW1 - Psy office event not triggered new low Engine: Tinsel
#10658 TINSEL: DW1: ACT3 Guard floating equals new low Engine: Tinsel
#10659 TINSEL: DW1: Act4 hidden city guards crash new normal Engine: Tinsel
#10657 TINSEL: DW1: Actor goes invisible when shooting dragon new low Engine: Tinsel
#10661 TINSEL: DW1: Dark world barman can't leave via dialogue new low Engine: Tinsel
#10176 TINSEL: DW2 (German) - displaced pixels in Intro new normal Engine: Tinsel
#6395 TINSEL: Discworld (PSX) - "Eye of Offla" scene stays fully lit new normal Engine: Tinsel
#14627 TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo new normal Engine: Tinsel
#14696 TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake new normal Engine: Tinsel
#13146 TINSEL: Discworld intro graphical glitch new normal Engine: Tinsel
#14698 TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end new normal Engine: Tinsel
#10305 TITANIC: Border lines showing for face slot components in Titania close-up new normal Engine: Titanic
#12951 TITANIC: Error when moving an old savegame to make room for an autosave new normal Engine: Titanic
#12616 TITANIC: Glitch when loading game that was saved during conversation new normal Engine: Titanic
#11558 TITANIC: Missing QSound Positional Audio new normal Engine: Titanic
#10523 TITANIC: SGT Room Transition video has black spots new low Engine: Titanic
#13122 TITANIC: Starship Titanic Animations Lag new normal Engine: Titanic
#6236 TOLTECS: Actor "vanishes" and won't be displayed any more new normal Engine: Toltecs
#13231 TOLTECS: Demo fails to load adlib timbre file new normal Engine: Toltecs
#13839 TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS) new normal Engine: Toltecs
#11267 TOLTECS: Sprite residues left behind on ego walking new normal Engine: Toltecs
#6333 TONY: Flickering sprites at Shack's Door left of Lorenz new fuzzie normal Engine: Tony
#6836 TONY: Pathfinding bug/Tony walking in place new normal Engine: Tony
#14594 TONY: Tony Tough issues/crash on MacOS new normal Engine: Tony
#15039 TOOLS: Build fails with strict-aliasing violations new normal Tools
#4926 TOOLS: descumm "} else {" blocks new normal Tools
#13502 TOON: Demo is missing a short animation from first screen new normal Engine: Toon
#7003 TOON: Flux Glitch (Lab) new normal Engine: Toon
#13544 TOON: Flux does not stop dancing when used on Cabinet new normal Engine: Toon
#12929 TOON: Idle animations do not loop new low Engine: Toon
#6867 TOON: Missing Flux animation when asking him to open cupboard new normal Engine: Toon
#6293 TOON: Mouse isn't deactivated after being picked up new sylvaintv normal Engine: Toon
#13250 TOON: Toonstruck hangs when entering air vent through staircase and bathroom new normal Engine: Toon
#13287 TOON: Toonstruck is added twice by the launcher with mass add new normal Engine: Toon
#6869 TOON: Wrong talk animation after Jim's gym demonstration new normal Engine: Toon
#6632 TOUCHE / IOS: Several Animations are missing new normal Engine: Touche
#6949 TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché new normal Engine: Touche
#7180 TOUCHE: Incorrect position of main character animation new normal Engine: Touche
#13252 TRECISION: Dialogue Stuttering & Cut Scenes Cut Short new normal Engine: Trecision
#12637 TRECISION: Graphical glitch when entering dino exhibit from hideout new normal Engine: Trecision
#6392 TSAGE: BF - Animation jitter after entering police station new normal Engine: TsAGE
#7077 TSAGE: BF: No General MIDI soundtrack (English CD DOS version) new normal Engine: TsAGE
#6495 TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong new normal Engine: TsAGE
#6633 TSAGE: Ringworld2 - Cursor doesn't always update properly new normal Engine: TsAGE
#6467 TSAGE: Ringworld2 - Digitized percussion sounds slightly off new normal Engine: TsAGE
#6502 TSAGE: Ringworld2 - Graphics glitches when going to Ringworld new normal Engine: TsAGE
#6466 TSAGE: Ringworld2 - In-game menu different from the original new normal Engine: TsAGE
#6627 TSAGE: Ringworld2 - Missing sounds when ship is landing/taking off new normal Engine: TsAGE
#6617 TSAGE: Ringworld2 - Pathfinding glitch when using the flute new normal Engine: TsAGE
#6628 TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways in vampire lair new normal Engine: TsAGE
#6518 TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door new normal Engine: TsAGE
#10356 TSAGE: RtR - Error when you don't use Quinn new dreammaster normal Engine: TsAGE
#13487 TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit new normal Engine: Tucker
#13818 TWINE: FunFrock’s HQ Front Door Bug (original bug) new low Engine: TwinE
#13819 TWINE: FunFrock’s HQ Safe (original bug) new low Engine: TwinE
#13134 TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side new normal Engine: TwinE
#14669 TWINE: Multiple track issues new normal Engine: TwinE
#11991 TWINE: Music volume control shouldn't affect CD audio volume new normal Engine: TwinE
#14778 TWINE: Some in-game options are being translated to ??? new normal Engine: TwinE
#13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball new normal Engine: TwinE
#14807 TWINE: TV screen in Principal Island house plays a second wrong video new normal Engine: TwinE
#13177 TWINE: Tank is stuck new mgerhardy normal Engine: TwinE
#13570 TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug) new low Engine: TwinE
#13731 TWINE: The movement of the meca penguin is different from dos version new normal Engine: TwinE
#14805 TWINE: black screen after snow lift cutscene new normal Engine: TwinE
#13872 TWINE: minor wording issue - german translation (original bug) new low Engine: TwinE
#13677 TWINE: pressing enter to choose an item in the inventory also recenters the camera new low Engine: TwinE
#12875 TWINE: rendering issues on the left side in 1920x1200 new low Engine: TwinE
#12074 TWINE: rendering of the holomap is broken pending mgerhardy normal Engine: TwinE
#13116 TWINE: slowdown when grid mask is applied new normal Engine: TwinE
#15071 TWP: Recap/hints when changing characters are not shown new scemino low Engine: TWP
#14963 TeenAgent Czech Language support not working new normal Engine: TeenAgent
#12304 ULTIMA4: 2nd combat instance applies Quickness to all party members new dreammaster low Engine: Ultima
#12484 ULTIMA4: Dungeon Combat always skips the first character new low Engine: Ultima
#12302 ULTIMA4: Moongate remains on screen new low Engine: Ultima
#12481 ULTIMA4: Text Colorization does not work new low Engine: Ultima
#15038 ULTIMA4: Title screen not displaying correctly new normal Engine: Ultima
#12480 ULTIMA4:: sound FX loops new low Engine: Ultima
#11487 ULTIMA6: German patch version is not in German language new normal Engine: Ultima
#14958 ULTIMA6: Move Item command doesn't prompt to split an item stack new normal Engine: Ultima
#12612 ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC Dialog new normal Engine: Ultima
#12366 ULTIMA6: segfault during gc in Ultima 6 new normal Engine: Ultima
#12540 ULTIMA6:: Great Light spell only illuminates part of the screen new normal Engine: Ultima
#14036 ULTIMA8: Avatar doesn't fall over when taking fall damage new normal Engine: Ultima
#14839 ULTIMA8: Bad render order on barrel at docks new normal Engine: Ultima
#12019 ULTIMA8: Bentic talks to himself during conversation new low Engine: Ultima
#14030 ULTIMA8: Changelings don't change new normal Engine: Ultima
#14032 ULTIMA8: Death Speak does not immediately close gumps new normal Engine: Ultima
#14829 ULTIMA8: Difficulty using stairs in Daemon's Crag houses new normal Engine: Ultima
#14311 ULTIMA8: Disappearing Stepping Stone new low Engine: Ultima
#14034 ULTIMA8: Dragging equipment over paperdoll gump does not show stat changes new normal Engine: Ultima
#14871 ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air new normal Engine: Ultima
#14044 ULTIMA8: Getting attacked while asleep not working properly new normal Engine: Ultima
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