Opened 3 years ago

#11267 new defect

TOLTECS: Sprite residues left behind on ego walking

Reported by: raziel- Owned by:
Priority: normal Component: Engine: Toltecs
Version: Keywords:
Cc: raziel- Game: 3 Skulls of the Toltecs


ScummVM 2.2.0git (Nov 14 2019 18:14:53)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52 FreeType2 JPEG PNG cloud (servers, local)

Ego sprites leaves residues of himself on the screen while walking.
Scrolling and moving the sprite over them will make them go away.

This happens in all game scenes, but most prominent on the first scene. Every part of ego's sprite can be affected (hat, shirt, trousers, shadow), but mostly th shirt (white pixels) can be seen.

Steps to reproduce:
In the very first scene after the intro:
1) Click on the rock on the bottom of the screen (down left)
2) After ego has positioned himself behind the rock, click on the right edge just underneath the bushes in the middle of the screen (just not directly ON the bushes, so no GO TO BUSHES comes up, that works too, but it will probably start scrolling and remove the mush)

See screenshot.

3 Skulls of the Toltecs (DOS/English)

AmigaOS4 - SDL - PPC - BE
gcc (adtools build 8.3.0) 8.3.0

Attachments (1)

3 Skulls of the Toltecs (DOS_E_000.png (102.3 KB ) - added by raziel- 3 years ago.
white pixel mush can be seen in the middle of the screen

Download all attachments as: .zip

Change History (1)

by raziel-, 3 years ago

white pixel mush can be seen in the middle of the screen

Note: See TracTickets for help on using tickets.