#14574 |
GOB: Excessive blitting drags performance down
|
pending
|
sdelamarre
|
normal
|
Engine: Gob
|
|
#14585 |
SCI: LSL6: Objects disappear temporarily after using the controls dialog
|
new
|
|
normal
|
Engine: SCI
|
|
#14586 |
STARK: Sound buggy on Linux
|
new
|
|
normal
|
Engine: Stark
|
|
#14588 |
SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version
|
new
|
|
normal
|
Engine: SCI
|
|
#14627 |
TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo
|
new
|
|
normal
|
Engine: Tinsel
|
|
#14639 |
AGS: MIDI files prefered over music.vox
|
new
|
|
normal
|
Engine: AGS
|
|
#14669 |
TWINE: Multiple track issues
|
pending
|
mgerhardy
|
normal
|
Engine: TwinE
|
|
#14678 |
CGE2: Sfinx. No text dialog when speak the "bar crook" in the milk bar
|
new
|
|
normal
|
Engine: CGE2
|
|
#14686 |
MM: MM1: Still some inconsistency on QuickRef page
|
new
|
|
normal
|
Engine: MM: MM1
|
|
#14691 |
WIN32: Google Cloud fails to sync on current master
|
new
|
|
normal
|
Cloud
|
|
#14692 |
TINSEL: Discworld volume settings don't affect sound, except mute all.
|
new
|
|
normal
|
Engine: Tinsel
|
|
#14696 |
TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake
|
new
|
|
normal
|
Engine: Tinsel
|
|
#14704 |
BACKENDS: IOS: On Screen control can obstruct the global settings
|
new
|
|
normal
|
Port: iOS
|
|
#14732 |
SCUMM: Remaining Mac GUI issues for Indy3 and Loom
|
new
|
|
normal
|
Engine: SCUMM
|
|
#14738 |
SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version
|
new
|
|
normal
|
Engine: SCUMM
|
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
new
|
|
normal
|
Engine: AGS
|
|
#14747 |
BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle"
|
pending
|
dwatteau
|
normal
|
Engine: SCUMM
|
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
|
normal
|
Engine: Director
|
|
#14757 |
AGS: QfG2AGDI: Caravan cutscene can be skipped
|
new
|
|
normal
|
Engine: AGS
|
|
#14796 |
SCI: LONGBOW: Game gets stuck when changing screens at fair
|
new
|
|
normal
|
Engine: SCI
|
|
#14797 |
SCI: LONGBOW: Music doesn't fade out properly when reloading save
|
new
|
|
normal
|
Engine: SCI
|
|
#14813 |
PINK: Broken cyrillic symbols in both pink panther games
|
new
|
|
normal
|
Engine: Pink
|
|
#14819 |
DIRECTOR: Backpacker (Swedish) (D4) various glitches
|
new
|
lotharsm
|
normal
|
Engine: Director
|
|
#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
|
new
|
|
normal
|
Engine: Tetraedge
|
|
#14825 |
SCI: CAMELOT: Don't Lose Points for Letting Galahad Die
|
new
|
|
normal
|
Engine: SCI
|
|
#14829 |
ULTIMA8: Difficulty using stairs in Daemon's Crag houses
|
new
|
|
normal
|
Engine: Ultima
|
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
new
|
|
normal
|
Engine: SCI
|
|
#14853 |
COMMON: Rework path handling causes performance regression
|
new
|
|
normal
|
Common
|
|
#14854 |
DIRECTOR: Magician's Secrets vol. 1/2 (D4) not starting
|
new
|
|
normal
|
Engine: Director
|
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
|
normal
|
Engine: SCI
|
|
#14867 |
ULTIMA8: NPCs keep moving during conversation
|
new
|
|
normal
|
Engine: Ultima
|
|
#14870 |
WIN32: ScummVM port is presently unusable with 3D games on Windows XP
|
new
|
|
normal
|
Port: Win32
|
|
#14871 |
ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air
|
new
|
|
normal
|
Engine: Ultima
|
|
#14875 |
COMMON: Fallback detection of games happen even when there are exact matches
|
new
|
|
normal
|
Common
|
|
#14888 |
AGOS: Simon 1 german, can not be added to gamelist
|
new
|
|
normal
|
Engine: AGOS
|
|
#14890 |
ANDROID: Monkey Island 3 doesn't work anymore
|
pending
|
lephilousophe
|
normal
|
Port: Android
|
|
#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
new
|
|
normal
|
Ports
|
|
#14903 |
AGS: iOS: KQ2 AGDI loses voice when loading a save
|
new
|
|
normal
|
Engine: AGS
|
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
|
normal
|
Engine: SCI
|
|
#14952 |
GRAPHICS: Darker colors/contrast in OpenGL mode
|
new
|
|
normal
|
Graphics
|
|
#14954 |
TETRAEDGE: Syberia 2 - Texture Problems
|
new
|
|
normal
|
Engine: Tetraedge
|
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
new
|
|
normal
|
Engine: Ultima
|
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
|
normal
|
Engine: SCUMM
|
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
|
new
|
|
normal
|
Graphics: Scalers
|
|
#14995 |
GUI: Cannot select MIDI / MT-32 device in Game Options override
|
new
|
|
normal
|
GUI
|
|
#15012 |
WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
|
new
|
|
normal
|
Port: Win64
|
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
new
|
|
normal
|
Port: PS3
|
|
#15026 |
SCUMM: DIG: Gray artifacts/pixels in ending video (SQ19A.SAN)
|
new
|
|
normal
|
Engine: SCUMM
|
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
new
|
|
normal
|
Engine: SAGA
|
|
#15038 |
ULTIMA4: Title screen not displaying correctly
|
new
|
|
normal
|
Engine: Ultima
|
|
#15039 |
TOOLS: Build fails with strict-aliasing violations
|
new
|
|
normal
|
Tools
|
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
new
|
|
normal
|
Engine: SCUMM
|
|
#15043 |
FREESCAPE: CPC sounds are not implemented
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#15053 |
BACKENDS: AMIGAOS: The Longest Journey - another unsupported GL uniform?
|
new
|
|
normal
|
Port: AmigaOS4
|
|
#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
new
|
|
normal
|
Engine: Tetraedge
|
|
#15091 |
MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug)
|
pending
|
elasota
|
normal
|
Engine: mTropolis
|
|
#15099 |
SWORD1: Unknown game variant for sword1
|
new
|
|
normal
|
Engine: Sword1
|
|
#15100 |
KYRA: Legend of Kyrandia (Amiga) crash
|
new
|
|
normal
|
Engine: Kyra
|
|
#15115 |
BACKENDS: PSP Vita - Sanitarium not starting (black screen)
|
new
|
|
normal
|
Port: PSP Vita
|
|
#15134 |
MD5: ADL: Unknown game variant for hires2
|
new
|
|
normal
|
Engine: ADL
|
|
#15143 |
SCUMM: Options dialog lists the wrong Music devices
|
new
|
|
normal
|
Engine: SCUMM
|
|
#15156 |
SCUMM: Skipped dialogue in Full Throttle with the DS port
|
new
|
|
normal
|
Engine: SCUMM
|
|
#15158 |
MYST3: Spider Spinner animation does not reset correctly
|
new
|
|
normal
|
Engine: Myst3
|
|
#15169 |
DIRECTOR: El Quijote Interactivo (D4) missing speech, demo not working
|
new
|
|
normal
|
Engine: Director
|
|
#15180 |
BACKENDS: WII: DRAGONS: Immediate crash at start-up
|
new
|
|
normal
|
Port: Wii
|
|
#15192 |
CRYO: Mouse input doesn’t work well with touchscreens and controllers
|
new
|
|
normal
|
Engine: Cryo
|
|
#15194 |
BACKENDS: DS: Switching to an unsupported resolution should return an error
|
new
|
|
normal
|
Port: NDS
|
|
#15210 |
GUI: GMM: Mouse cursor is offset when screen is shaking
|
new
|
|
normal
|
GUI
|
|
#15215 |
SCUMM: DIG: Error box 29 is out of bounds in ScummVM 2.8.1
|
new
|
bluegr
|
normal
|
Engine: SCUMM
|
|
#15228 |
AGS: Robert Redford 2: Sprite glitches [upstream bug]
|
new
|
|
normal
|
Engine: AGS
|
|
#15234 |
DRAGONS: Crash when you use the turnstile at the Dragon Trap underground scene and let the animation loop
|
new
|
|
normal
|
Engine: Dragons
|
|
#15247 |
SCI: PEPPER: Walk glitch when picking up Franklin's pamphlet from the printing press
|
new
|
|
normal
|
Engine: SCI
|
|
#15249 |
MM: XEEN: Protection From Elements Bug
|
new
|
|
normal
|
Engine: MM: Xeen
|
|
#15253 |
MOHAWK: Riven: Spinning dome opening switch input is not matched to corresponding symbol timing
|
new
|
|
normal
|
Engine: Mohawk
|
|
#15254 |
MOHAWK: Riven: Trapping self in trap book results in ending videos beginning prematurely
|
new
|
|
normal
|
Engine: Mohawk
|
|
#15257 |
GOB: Goblins 1 - amiga version - fade in problems after the intro
|
new
|
|
normal
|
Engine: Gob
|
|
#15265 |
TINSEL: Virtual keyboard gets hidden when skipping cutscenes or at the end of cutscenes
|
new
|
|
normal
|
Engine: Tinsel
|
|
#15271 |
TINYGL: glPolygonStipple seems to work when looking at one side only
|
new
|
|
normal
|
Graphics
|
|
#15272 |
TINYGL: triangle fan produces less triangles than expected?
|
new
|
|
normal
|
Graphics
|
|
#15280 |
GRIM: Keymap for Pick up/Take away doesn't work in Spanish version
|
new
|
|
normal
|
Engine: Grim
|
|
#15294 |
AGS: Frequent use of bitwise OR/ANDs instead of logical operators [upstream "bug"]
|
new
|
|
normal
|
Engine: AGS
|
|
#15297 |
MYST3: Persistent video in scene is out of sync with end of full screen animation
|
new
|
|
normal
|
Engine: Myst3
|
|
#15306 |
TINSEL: Various glitches in Discworld1 Macintosh Japanese
|
new
|
|
normal
|
Engine: Tinsel
|
|
#15307 |
AGS: The Blackwell Legacy - Music keeps playing on dev commentary
|
new
|
|
normal
|
Engine: AGS
|
|
#15316 |
MTROPOLIS: Undetected mTropolis Titles
|
new
|
|
normal
|
Engine: MTROPOLIS
|
|
#15320 |
SCI: KQ6: Volume settings do not change the volume of videos
|
new
|
|
normal
|
Engine: SCI
|
|
#15328 |
GUI: Some strings missing French translation
|
new
|
|
normal
|
GUI: Translations
|
|
#15331 |
FREESCAPE: width of rendered lines depends on the computer resolution
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#15339 |
SCI: KQ6: Distorted music when using NukedOPL
|
new
|
|
normal
|
Engine: SCI
|
|
#15340 |
GUI: ANDROID: IOS: Portrait layout issue for "Add anyway" button
|
new
|
|
normal
|
GUI
|
|
#15341 |
GOB: Goblins 2 - Missing footsteps sound effect in Floppy version
|
new
|
bluegr
|
normal
|
Engine: Gob
|
|
#15342 |
ULTIMA8: Problem with fonts substitution in spanish version
|
new
|
|
normal
|
Engine: Ultima
|
|
#15349 |
SCUMM: MM (NES) - Known implementation inaccuracies
|
new
|
|
normal
|
Engine: SCUMM
|
|
#15350 |
SCUMM: INDY3: atari st - no sound after modifying the resources for new translation
|
pending
|
dwatteau
|
normal
|
Engine: SCUMM
|
|
#15351 |
ZVISION: ZGI: Save game can get stuck in a death loop
|
new
|
|
normal
|
Engine: ZVision
|
|
#15357 |
BACKENDS: WII: SCUMM: Wrong colors for cursor objects in COMI
|
new
|
|
normal
|
Port: Wii
|
|
#15364 |
ANDROID: SCUMM: SIGSEGV when pausing sounds
|
new
|
|
normal
|
Engine: SCUMM
|
|
#15375 |
SCI: SQ4 Korean text not rendered after refactor
|
new
|
|
normal
|
Engine: SCI
|
|
#15384 |
TWINE: LBA: Dark museum has side-effects on the same session
|
pending
|
mgerhardy
|
normal
|
Engine: TwinE
|
|