Opened 4 months ago

#13585 new defect

PLUGINS: ELF memory manager doesn't work with dynamic detection

Reported by: ccawley2011 Owned by:
Priority: normal Component: Ports
Version: Keywords:
Cc: Game:

Description

The ELF loader provides a memory manager which measures the size of all plugins and uses a heap that's the size of the largest one for loading plugins in order to avoid memory fragmentation. When dynamic detection is enabled, both the detection plugin and an engine plugin are expected to be loaded at the same time, and it's likely that there won't be enough room in the heap for both of them. Defining ELF_NO_MEM_MANAGER at compile time works around this.

Change History (0)

Note: See TracTickets for help on using tickets.