Opened 4 years ago

Closed 6 months ago

#13464 closed defect (fixed)

BACKENDS: SDL: In-game menu for 3D games shows no cursor on some systems

Reported by: rsn8887 Owned by: lephilousophe
Priority: normal Component: Graphics
Version: Keywords:
Cc: Game:

Description

Systems such as Vita and Switch that don’t have a system cursor show no cursor when the F5 menu is brought up in 3D games such as Longest Journey.

I think this could be fixed by making the 3DGraphicsManager draw its own ScummVM style pointer instead of relying on the system pointer.

In the old ResidualVM Switch port, this was not a problem.

Change History (5)

comment:1 by aquadran, 4 years ago

Summary: In-game menu for 3D games shows no cursor on some systemsSWITCH: In-game menu for 3D games shows no cursor on some systems

comment:2 by aquadran, 4 years ago

Summary: SWITCH: In-game menu for 3D games shows no cursor on some systemsSDL: In-game menu for 3D games shows no cursor on some systems

comment:3 by sev-, 19 months ago

Summary: SDL: In-game menu for 3D games shows no cursor on some systemsBACKENDS: SDL: In-game menu for 3D games shows no cursor on some systems

comment:4 by lephilousophe, 10 months ago

Owner: set to lephilousophe
Resolution: fixed
Status: newpending

I believe this has been fixed.

comment:5 by lephilousophe, 6 months ago

Status: pendingclosed
Note: See TracTickets for help on using tickets.