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Results (501 - 600 of 937)

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Ticket Summary Status Owner Type Component Version
#14910 SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch) new defect Engine: SCI
#15021 Macintosh sound only available on MAC OS X with SCI engine new defect Engine: SCI
#2536 SCUMM: MM (NES) - Minor newgame sound glitch new defect Engine: SCUMM
#2538 SCUMM: MM (NES) - Sound glitches new defect Engine: SCUMM
#2693 SCUMM: Potential savegame incompatibility new defect Engine: SCUMM
#3110 SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane new defect Engine: SCUMM
#3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly new defect Engine: SCUMM
#4499 SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes new defect Engine: SCUMM
#4562 SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels new Kirben defect Engine: SCUMM
#4719 SCUMM: MI2 Dancing Skeletons cause Game Loop new defect Engine: SCUMM
#4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head new Kirben defect Engine: SCUMM
#6149 SCUMM/HE: Blue's Clues Art Time is not completable new defect Engine: SCUMM
#6150 SCUMM/HE: Blue's Clues 123 Time Graphic Glitches new defect Engine: SCUMM
#6712 SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector" new defect Engine: SCUMM
#6730 SCUMM/HE: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM new defect Engine: SCUMM
#6942 SCUMM: Game variants fail to match demos correctly new defect Engine: SCUMM
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles new feature request Engine: SCUMM
#7175 SCUMM: Sam and Max - Wrong music cue at bigfoot party new defect Engine: SCUMM
#7546 DS: Action GUI new agent-q feature request Engine: SCUMM
#9058 Using more than one FM_OPL object (experimental) new patch Engine: SCUMM
#9591 SCUMM: Zak McKracken (FM-Towns) - Intro animation runs faster than intro music new defect Engine: SCUMM
#9619 SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists new defect Engine: SCUMM
#10530 SCUMM: Zak McKracken (FM-Towns) - Cutscene stack overflow after ending new defect Engine: SCUMM
#11227 SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly new defect Engine: SCUMM
#11360 SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data) new defect Engine: SCUMM
#11366 SCUMM/HE: Problem with Savegame Naming on PS Vita and Other Mobile Ports new defect Engine: SCUMM
#11971 SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered new defect Engine: SCUMM
#12010 SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior new feature request Engine: SCUMM
#12242 SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version new feature request Engine: SCUMM
#12251 SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase new defect Engine: SCUMM
#12277 SCUMM: Music-behavior in cutscenes during alarm in NES-version new defect Engine: SCUMM
#12550 SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3 pending sev- defect Engine: SCUMM
#12915 SCUMM/HE: Backyard Football 2002 crash starting a match new defect Engine: SCUMM
#12984 SCUMM: LOOM: Mac version font centering is inaccurate new defect Engine: SCUMM
#12996 SCUMM: Restore unused item animation frames? new feature request Engine: SCUMM
#13022 SCUMM: Loom CD Talkie starts with subtitles disabled new defect Engine: SCUMM
#13107 SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters new defect Engine: SCUMM
#13221 SCUMM: Monkey Island 2 Segfault (Midi related) new defect Engine: SCUMM
#13260 Support the composite palette for PC Engine new feature request Engine: SCUMM
#13261 SCUMM: Scrolling scenes show at a larger width than on DOS new defect Engine: SCUMM
#13278 SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound new AndywinXp defect Engine: SCUMM
#13365 SCUMM: French version of The Dig has original audio issues in SMUSH new feature request Engine: SCUMM
#13366 SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves pending athrxx defect Engine: SCUMM
#13388 SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors new defect Engine: SCUMM
#13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans new feature request Engine: SCUMM
#13420 SCUMM: PUTTZOO Animation overlap bug with final iceberg in Putt-Putt Saves the Zoo new defect Engine: SCUMM
#13425 SCUMM: PAJAMA Multiple animation errors during Cheese & Crackers game during final cutscene new defect Engine: SCUMM
#13532 SCUMM/HE: Flashing line at bottom of screen in Freddi 3 new defect Engine: SCUMM
#13572 SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition new defect Engine: SCUMM
#13616 SCUMM: MANIAC (Original bug): walking on background in entrance hall new defect Engine: SCUMM
#13648 SCUMM/HE: Fix script to allow taking Mr. Baldini's picture new feature request Engine: SCUMM
#13699 SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame new feature request Engine: SCUMM
#13710 SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1) new feature request Engine: SCUMM
#13737 SCUMM: Re-enable lines in DOTT new feature request Engine: SCUMM
#13797 SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool new defect Engine: SCUMM
#13861 SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs new defect Engine: SCUMM
#13862 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly new defect Engine: SCUMM
#13863 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the program new defect Engine: SCUMM
#13864 SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations new defect Engine: SCUMM
#13937 SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left new defect Engine: SCUMM
#13959 SCUMM: MI1 (Floppy) Broken door sound effect new defect Engine: SCUMM
#14006 SCUMM: Glitches with the bus in ZAK new defect Engine: SCUMM
#14175 Support for Atari ST mono rendering new feature request Engine: SCUMM
#14266 PUTTMOON: Add audio modding support for the MIDI versions of the tracks in Putt-Putt Goes to the Moon new feature request Engine: SCUMM
#14443 SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background new defect Engine: SCUMM
#14501 SCUMM: MANIAC: Support for the V1 built in demo. new feature request Engine: SCUMM
#14510 SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options new defect Engine: SCUMM
#14529 SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug) new defect Engine: SCUMM
#14608 SCUMM: FMTOWNS Version with Italian translation - Crash at CAIRO sphinx after press the 3 button in order using ANNIE. new defect Engine: SCUMM
#14732 SCUMM: Remaining Mac GUI issues for Indy3 and Loom new defect Engine: SCUMM
#14737 SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included) new feature request Engine: SCUMM
#14738 SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version new defect Engine: SCUMM
#14740 SCUMM: Incorrect special keyboard commands in Help dialog new defect Engine: SCUMM
#14747 BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle" new defect Engine: SCUMM
#14765 SCUMM V0: MANIAC: APPLE II: Palette is incorrect. new defect Engine: SCUMM
#14815 Turn the "bad crack" fix into an optional enhancement new feature request Engine: SCUMM
#14847 SCUMM: Curse of Monkey Island - Stutter when interacting with items new defect Engine: SCUMM
#14860 SCUMM: Remove continuity error in toupee scene in SAMNMAX pending dwatteau feature request Engine: SCUMM
#14880 Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) new feature request Engine: SCUMM
#14984 SCUMM/HE: Backyard Football Online softlocks regularly new defect Engine: SCUMM
#15025 SCUMM: DIG: Sentence Line font has wrong colors new defect Engine: SCUMM
#15026 SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos new defect Engine: SCUMM
#15027 SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany new defect Engine: SCUMM
#15030 SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented new defect Engine: SCUMM
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max new feature request Engine: SCUMM
#15040 SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows new defect Engine: SCUMM
#15047 SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override new defect Engine: SCUMM
#15063 SCUMM: Autosave warnings still pop up when classic menus are used new defect Engine: SCUMM
#15064 SCUMM: DIG: Muscle flex Easter egg inaccessible new defect Engine: SCUMM
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected new feature request Engine: SCUMM
#15090 SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug) new AndywinXp defect Engine: SCUMM
#15095 SCUMM/HE: FREDDI5: Quitting from the in-game computer does not respect "Return to the launcher when leaving the game" new defect Engine: SCUMM
#13711 SLUDGE: NSC Crashes in opening credits new defect Engine: SLUDGE
#7012 SHERLOCK: volume settings don't work new dreammaster defect Engine: Sherlock
#9596 SHERLOCK: Music / Speech volume is not adjustable new defect Engine: Sherlock
#10309 SHERLOCK: MIDI - Broken (in-program) sound driver handling new defect Engine: Sherlock
#10348 SHERLOCK: Music setting by in-game option is not respected new defect Engine: Sherlock
#13160 SHERLOCK: Glitch when loading savegame new defect Engine: Sherlock
#13357 SHERLOCK: ROSETATTOO: Music notes sometimes left hanging new defect Engine: Sherlock
#13358 SHERLOCK: ROSETATTOO: Glitch when removing the beam with the chain new defect Engine: Sherlock
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