Opened 13 months ago

Last modified 3 weeks ago

#9591 new defect

Zak McKracken FM Towns Intro runs too fast

Reported by: Nukkus Owned by:
Priority: normal Component: Engine: SCUMM
Keywords: FM Towns Cc:
Game: Zak McKracken


Zak McKracken FM Towns (GoG release)
FM Towns Version
Win32 Platform

So the problem is the intro(and the game itself) is running faster than the original did on actual FM Towns hardware, resulting in the intro being cut off. The animation ends long before the music has completed.

Here is an example of the game being played on original hardware:

And an example of SCUMMVM, with the intro ending before the music concludes:

Change History (1)

comment:1 Changed 3 weeks ago by Laylia27

This isn't just a bug with the GoG release. This has been a problem ever since ScummVM started supporting the FM-Towns version of Zak. It would definitely be nice if someone could fix it.

Note: See TracTickets for help on using tickets.