Opened 3 years ago

#12277 new defect

SCUMM: Music-behavior in cutscenes during alarm in NES-version

Reported by: GermanTribun Owned by:
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Maniac Mansion

Description

ScummVM: 2.2.0
Game: Maniac Mansion NES
System: Windows 7

In the NES-version of Maniac Mansion, if you cause the alarm to go off by emptying the pool or turning off the power, the the alarm sirens will also play over cutscenes (such as the one that is the result of said actions). However, correct behavior should be, that these cutscenes should always deactivate the alarm and instead play the correct music for the scene.

It seems like the alarm got too much music override properties, compared to the original game.

Change History (0)

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