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Results (1601 - 1700 of 8278)

Ticket Summary Owner Type Priority Component Version
#11958 GLK: ZCODE: Unknown game variant for glk dreammaster feature request normal Engine: GLK
#11959 TINSEL: Discworld crashes at startup dreammaster defect normal Engine: Tinsel
#11961 BACKENDS: OPENGLSDL: No title bar on ScummVM window when switching out of fullscreen Kurufinwe21 defect normal Graphics
#11962 BLADERUNNER: Act 4 Rachael Encounter happens but her model does not load antoniou79 defect normal Engine: Bladerunner
#11963 Unknown game variant for cryomni3d lephilousophe feature request normal Engine: Cryomni3D
#11964 DEBUGGER: Issuing the debugger key combo from the debugger causes ScummVM to exit antoniou79 defect normal Common
#11966 SCI: Buffer overflow when loading Korean font sluicebox defect normal Engine: SCI
#11967 SCI: LSL3 Score counter behavior sluicebox defect normal Engine: SCI
#11968 BACKENDS: AMIGAOS: Fix GL crash on AmigaOS4 (at least) raziel- defect normal Port: AmigaOS4
#11969 Ultima 8 memset tests fail on big-endian platforms mduggan defect normal Engine: Ultima
#11970 Starship Titanic - Idle-summon bot timer doesn't disable while on certain iffy viewports dreammaster defect low Engine: Titanic
#11972 TINSEL: immediate SIGBUS on strict-alignment architectures lephilousophe defect normal Engine: Tinsel
#11973 SCUMM: Implement original pause bars, and put Save/Load GUI type toggle in startup menu AndywinXp feature request low Engine: SCUMM
#11974 CMI: Can't disable object line ATMcashpoint defect high Engine: SCUMM
#11975 TWINE: Pressing action button after dialogue brings up menu instead mgerhardy defect normal Engine: TwinE
#11976 Versailles 1685: German umlauts lephilousophe defect normal Engine: Cryomni3D
#11977 TWINE: Arrow keys work erratically in the main menu when mouse is hovering over menu mgerhardy defect normal Engine: TwinE
#11978 TWINE: CD audio restarts every time the main menu top level is accessed mgerhardy defect normal Engine: TwinE
#11979 WEB: Broken link to FOTAQ download criezy defect normal Web
#11981 TWINE: Manual mode for agressive behaviour doesn't work as expected vvs- defect normal Engine: TwinE
#11982 TWINE: Dialogs are slow vvs- defect normal Engine: TwinE
#11985 PETKA: ScummVM doesn't identify the retail 3 CD version of Red Comrades 1 tag2015 defect high Engine: Petka
#11987 SAGA: IHNM: Korean language support phcoder defect normal Engine: SAGA
#11988 SHERLOCK: Chinese language support phcoder defect normal Engine: Sherlock
#11989 TWINE: Adeline software jingle keeps looping through the startup screens vvs- defect normal Engine: TwinE
#11990 TWINE: CD audio volume control wraps mgerhardy defect normal Engine: TwinE
#11993 KYRA: Updates to KYRA.DAT file for Chinese & Korean releases phcoder defect normal Engine: Kyra
#11996 AGI: KQ3: Staircase issues with Rosella sluicebox defect normal Engine: AGI
#12000 [STARK] Wrong detection file names sev- defect high Engine: Stark
#12001 TWINE: Animations slow motion in prison suit mgerhardy defect normal Engine: TwinE
#12002 TWINE: Dismissing item collected dialogue. mgerhardy defect normal Engine: TwinE
#12003 TWINE: Sound effects very loud for offscreen objects mgerhardy defect normal Engine: TwinE
#12004 TWINE: Running jump doesn't work mgerhardy defect normal Engine: TwinE
#12005 You're missing the 'KYRA.DAT engine data file or it got corrupted. (Nintendo Switch build, Malcolm's Revenge) MAN-biker defect normal Engine: Kyra
#12006 BACKENDS: RASPBERRYPI: "sudo make install" crashes michas0602 defect normal Port: Raspberry PI
#12008 SWORDDEMO: Missing Demo subtitles tag2015 feature request low Engine: Sword1
#12009 Unknown game variant for stark sev- feature request normal Engine: Stark
#12011 BACKENDS: ANDROID: Tony Tough - cannot bring up the action wheel on Android antoniou79 defect normal Port: Android
#12012 BACKENDS: AMIGAOS: Rewrote of encoder causes assertion on typing ALT+(WASDXC) key combos (AmigaOS4) ccawley2011 defect normal Common
#12013 BACKENDS: PSP: no mouse psp latest nightly(12-12-2020 dd-mm-yyyy) gwlegion defect normal --Unset--
#12015 GUI: "Game 3D Renderer" text partially replaced with ellipsis in ScummVM Classic Theme sev- defect normal --Other--
#12016 BASE: GMM features crash when using uncached plugins and dynamic detection ccawley2011 defect blocker --Unset--
#12017 AGOS: Unknown game variant for agos sev- defect high Engine: AGOS
#12018 Counterfeit Monkey won't start dreammaster defect normal Engine: GLK: Glulxe
#12020 TWINE: Rendering artifacts if 3d model is clipped mgerhardy defect normal Engine: TwinE
#12021 SCI: KQ4 Rosella gets stuck entering doors yuv422 defect normal Engine: SCI
#12022 SCUMM: FT: skipping a cutscene also skips the first bike fight AndywinXp defect normal Engine: SCUMM
#12023 Web Wiki: remove "out of scope" statements sev- defect normal Web
#12024 TWINE: Rendering error mgerhardy defect normal Engine: TwinE
#12025 TWINE: Sprite palette issue mgerhardy defect normal Engine: TwinE
#12026 SCUMM: Autosave no longer works sev- defect normal Engine: SCUMM
#12027 MOHAWK: Custom engine options no longer shown for Myst and Riven ccawley2011 defect normal Engine: Mohawk
#12028 GUI: I18N - RTL: "Edit game" dialog looks distorted for SCI games SupSuper defect normal GUI
#12029 SCUMM: COMI: Rottingham ship in the first cutscene of Part 3 goes the wrong direction AndywinXp defect normal Engine: SCUMM
#12030 SCUMM: FT: softlock when fast-exiting room before scripted cutscene AndywinXp defect high Engine: SCUMM
#12031 TWINE: Text Boxes Overflowing mgerhardy defect normal Engine: TwinE
#12032 BACKENDS: SDL: cursor drifting for game controller tag2015 defect high --Other--
#12033 Unknown game variant for gob - Gobliins2 Amiga PL sev- feature request normal Engine: Gob
#12034 SCI: LSL1: French fan patch version not detected sluicebox defect normal Engine: SCI
#12035 TWINE: Rendering artifacts on the ground tiles. mgerhardy defect normal Engine: TwinE
#12036 TWINE: No items in save game vvs- defect normal Engine: TwinE
#12037 TWINE: No music in FLA movie vvs- defect normal Engine: TwinE
#12038 TWINE: Rendering line artifact mgerhardy defect normal Engine: TwinE
#12039 SCUMM: MM (C64) - Graphical glitch with alien in telescope AndywinXp defect normal Engine: SCUMM
#12041 GUI: EDIT GAME DIALOG: Selecting <default> for the Graphics Stretch Mode doesn’t revert to default setting. macca8 defect normal GUI
#12042 AGOS: Unknown game variant for Simon the Sorcerer 2 (French / Steam Legacy Edition / Full) NMIError defect normal Engine: AGOS
#12043 AGOS: Unknown game variant for Simon the Sorcerer 2 (English / Steam Legacy Edition / Full) NMIError defect normal Engine: AGOS
#12045 SCUMM: FT: seg fault in the imuse_digi submodule when a game action is attempted. AndywinXp defect normal Engine: SCUMM
#12046 TWINE: Cannot turn while attacking in aggressive mode mgerhardy defect normal Engine: TwinE
#12047 TWINE: Credits scene graphically corrupted mgerhardy defect normal Engine: TwinE
#12048 TWINE: Text boxes overflowing horizontally mgerhardy defect normal Engine: TwinE
#12049 [WINTERMUTE] Unknown Corrosion Game variant lolbot-iichan defect normal Engine: Wintermute
#12050 TWINE: palette issues for fla movie mgerhardy defect normal Engine: TwinE
#12054 Compatibility list should be arranged from newest to oldest criezy feature request normal Web
#12055 BACKENDS: SDL - strange code in sdl-events.cpp ccawley2011 defect normal Graphics
#12056 TWINE: input for magic ball throwing feels wrong mgerhardy defect normal Engine: TwinE
#12057 TWINE: Crash near ferry vvs- defect normal Engine: TwinE
#12060 SCI: GK1: Can not restore saved game. sluicebox defect normal Engine: SCI
#12063 PETKA: Dialogue options have no outline and wrong color whiterandrek defect low Engine: Petka
#12064 PETKA: Subtitles "jump" (have different line heights) whiterandrek defect low Engine: Petka
#12066 PETKA: Broken pathfinding whiterandrek defect normal Engine: Petka
#12067 PETKA: Characters ignore the walking region sometimes whiterandrek defect normal Engine: Petka
#12068 PETKA: Missing animations in some cutscenes whiterandrek defect normal Engine: Petka
#12069 King's Quest VI has a pixel rounding error sluicebox defect normal Engine: SCI
#12070 TWINE: leaving text windows via space also triggers an attack if in aggressive mode mgerhardy defect normal Engine: TwinE
#12072 Cannot quit Blazing Dragons when always return to launcher is selected criezy defect normal --Unset--
#12073 Does not recognize Nitro (Discord) version of Fate of Atlantis zokum-no defect normal Engine: SCUMM
#12075 PETKA: Audio desync in cutscenes whiterandrek defect normal Engine: Petka
#12076 PETKA: Missing actions animations whiterandrek defect normal Engine: Petka
#12077 PETKA: Very short animation whiterandrek defect low Engine: Petka
#12079 Return to Launcher crash with RGB rendering on and different graphic mode from global opengl criezy defect normal Engine: SCI
#12080 DIRECTOR: Missing director game: Das Bi-Ba-Butze-Haus tag2015 defect normal Engine: Director
#12081 TOON: Toonstruck Demo doesn't start with script error SupSuper defect high Engine: Toon
#12083 TWINE: crash after scene 68 leaving to "Haasi Dorf" mgerhardy defect normal Engine: TwinE
#12084 TWINE: credits sequence is playing while we are in question dialog mgerhardy defect normal Engine: TwinE
#12085 TWINE: depth sorting issue for doors mgerhardy defect high Engine: TwinE
#12086 TWINE: endless loop in question dialog mgerhardy defect normal Engine: TwinE
#12087 ULTIMA8: Cannot use Space Bar in Journal OMGPizzaGuy defect low Engine: Ultima
#12088 Ultima VIII - Lose all items when guards bring you to Devon bliznik defect high Engine: Ultima
#12090 ANDROID: Bigger Modern Themes to avoid pixelation when stretched sev- feature request normal Port: Android
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