#6618 |
RINGWORLD2: Game can hang when restoring savegame
|
csnover
|
defect
|
blocker
|
Engine: TsAGE
|
|
#6638 |
RINGWORLD2: Game sometimes hangs in flup tube system (may affect other TsAGE games as well)
|
csnover
|
defect
|
blocker
|
Engine: TsAGE
|
|
#6703 |
SCI: QFG1 VGA - Can't CTRL+S to access statistics
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#6748 |
TINSEL: Discworld II Save Naming Crash
|
csnover
|
defect
|
blocker
|
Engine: Tinsel
|
|
#6820 |
Crash to console collecting last stones under church
|
csnover
|
defect
|
blocker
|
Engine: Dreamweb
|
|
#7011 |
RINGWORLD2: Deadlock in the sound code
|
csnover
|
defect
|
blocker
|
Engine: TsAGE
|
|
#7105 |
DEBIAN: Dist files not usable.
|
csnover
|
defect
|
blocker
|
Port: Linux
|
|
#7139 |
BBVS: Undefined behavior - shift of a negative value
|
csnover
|
defect
|
normal
|
Engine: BBVS
|
|
#9577 |
SCI: MGDX: ResourceManager::changeAudioDirectory is broken
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9581 |
SCI: GK2: Ambient audio does not restart properly after loading a save game
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9582 |
SCI: SCI32 save/load dialogue arrows are drawn incorrectly
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9583 |
SCI32: Views from the previous scene are drawn into the next frame after a transition
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9584 |
SCI32: Implement HShutterIn transition show style
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9585 |
SCI: Phant1: Top of dialogue box decoration is missing
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9586 |
SCI: Phant1: Missing room backgrounds when reviewing chase
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9587 |
SCI: Phant1: Bad positioning and early display of chase “try again” dialogue
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9588 |
SCI: GK1: Motorcycle video is misaligned in hires Windows
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9590 |
SCI: SQ6: Screen transitions are too slow after room 500
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9611 |
SCI32: lsl6hires crashes on day/night transitions
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9612 |
SCI32: lsl6hires debug dialog shown
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9613 |
SCI32: lsl6hires crashes during ending cutscenes
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9614 |
SCI32: Space quest 6 scummvm freeze during the injection scene
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9615 |
SCI32: Space quest 6 crash when rapidly clicking on blockage
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9624 |
SCI: Unknown KQ5 checksums
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9626 |
SCI: unknown SQ3 Version
|
csnover
|
feature request
|
normal
|
Engine: SCI
|
|
#9632 |
SCI: KQ7 1.51: Arithmetic error when trying to restore a save game
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9637 |
SCI: GK1: Speech settings reset when loading game
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9639 |
SCI: GK1: Font rendering issues & truncation
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9640 |
SCI: GK1: Mime crash in Jackson Square
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9642 |
SCI: GK1: "Erase Letter" button crashes at cemetery
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9648 |
SCI: GK2: Inventory jumps in the wrong direction at the start of scroll
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9653 |
FULLPIPE: Irregular crash when starting
|
csnover
|
defect
|
blocker
|
Engine: NGI
|
|
#9660 |
SCI: LSL3: Buffer overflow in GfxPicture::vectorPatternCircle
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9662 |
SCI: GK2: Saves are very large
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9665 |
SCI: Hoyle5: crash due to kPlatform signature mismatch
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9666 |
SCI: Hoyle5: crash due to kList w/Sort subop signature mismatch
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9670 |
SCI: PQ2: Unknown kDisplay argument
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9675 |
SCI: GK2: Crash in Chapter 6 Grotto
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9687 |
SCI: MGDX: Missing MIDI playback
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9689 |
SCI: PQ4: Endgame is difficult to navigate due to lack of mouse capture
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9696 |
SCI: KQ7: Harp in Etheria hangs game
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9700 |
SCI: Audio settings sync is not quite right
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9727 |
SCI: KQ4: Crash during intro
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9731 |
SCI: KQ4: Crash when reading the message in a bottle
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9733 |
KYRA1: Crash: engines/kyra/screen_lok.cpp:77: void Kyra::Screen_LoK::fadeSpecialPalette(int, int, int, int): Assertion `_vm->palTable1()[palIndex]' failed.
|
csnover
|
patch
|
blocker
|
Engine: Kyra
|
|
#9736 |
SCI: GK1: Napoleon House ambient audio stops playing when door audio plays
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9738 |
SCI: KQ7: unknown MD5 checksums (German, CD, 16bit Windows version)
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9739 |
SCI: KQ7: multi 4 dos/win version unknown md5
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9741 |
SCI: Shivers: Intro video too small
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9742 |
SCI: Shivers: French windows version recognised as english dos version
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9750 |
SCI: Shivers: Door puzzle in the "gods" room keeps crashing
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9759 |
SCI: KQ7: Uninitialized read for temp 0 from method putOnMask::handleEvent
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9761 |
SCI: GK1: Failed assert at start of day 6
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9762 |
SCI: KQ7: Video playback is incorrect
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9763 |
SCI: KQ7: kPalVary(SetVary): signature mismatch in method sRosDogDeath::changeState
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9764 |
SCI: Multiple games assertion failures in resource_audio.cpp
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9765 |
SCI: Hoyle 1: Crash at startup reading vocab 0
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9767 |
SCI: GK1: Tap dancing sound effect is missing after restoring save game
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9772 |
SCI: Torin: Missing Multi-Language-CD detection of English, French
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9773 |
SCI: Laura Bow 2 CD - Distorted Digital Sound Effects
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9775 |
SCI: PHANT1: Incorrect accentuated characters rendering in about screen
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9776 |
SCI: Torin: Crash in Escarpa
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9779 |
SCI: Torin: Crash at null void
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9780 |
SCI: LSL6HIRES-CD: Crash when dialing phone in Larry's room
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9782 |
SCI: Game detection crashes ScummVM
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9788 |
SCI: PHANT1: Chapter 7 - Palette glitch in chapel
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9789 |
SCI: KQ7: No music for quest in Etheria
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9793 |
SCI: GK1: Problem with speech toggle
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9795 |
SCI: KQ7 Demo: missing sound effects
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9796 |
SCI: Torin's Passage Demo: Missing animations
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9797 |
SCI: Torin: Access violation on script.20700
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9810 |
SCI: TORIN: Uninitialized read for temp 1 from method oEventHandler::killAllEventHogs
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9811 |
SCI: LSL6HIRES: Using washcloth crashes game
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9830 |
SCI: GK2: No Menu Music
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9832 |
SCI: GK2 FR: Error message at start about a wrong audio file
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9836 |
SCI: TORIN: Game becomes stuck when using worm-Boogle in cave
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9837 |
SCI: TORIN: Keyboard shortcuts are not working
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9840 |
SCI: TORIN: Original save/load screens limited to 20 saves
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9843 |
SCI: KQ7 Win ES: White is drawn as black in videos
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9844 |
SCI: PQ4: kIsOnMe out of bounds read
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9845 |
SCI: PQ4: kPalVary(SetStart): signature mismatch
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9847 |
SCI: PQ4: Moving too quickly causes crash during Emo shootout
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9848 |
SCI: PQ4: Clicking 2nd Impound car causes crash
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9850 |
SCI: PQ4: kIsOnMe Crash at Yo Money's Cigarette holder
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9851 |
SCI: PQ4: kIsOnMe Crash at Parker Center giving Hal forms
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9854 |
SCI Testing Page Edits
|
csnover
|
feature request
|
normal
|
Web
|
|
#9856 |
SCI: PQ4: Missing implementation for HShutterOut transition
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9857 |
SCI: GK2: Character Graphic Glitches in Opera basement
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|
#9910 |
SCI: Phant1: Unrecognized game version
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9957 |
SCI: PHANT1: Chapter 7 - Palette glitch in basement
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9974 |
SCI: Phant1: Frame Skips During Chase Carno's Room
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9975 |
SCI: Phant1: Graphics and Cursor Freezing During Final Chase
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#9976 |
SCI: Phant1: Monster Painting Not Shown
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9994 |
SCI: GK2 Demo: Surface:: convertTo() Crash for Windowed Movie
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#10024 |
ANDROID: Black screen hang on start up
|
csnover
|
defect
|
blocker
|
Port: Android
|
|
#10033 |
SCI: PHANT2: Reduce latency of starting movie clips and phone button sounds
|
csnover
|
feature request
|
low
|
Engine: SCI
|
|
#10035 |
SCI: PHANT2: Remove <PROTECTED> from save games file name
|
csnover
|
feature request
|
low
|
Engine: SCI
|
|
#10036 |
SCI: PHANT2: Text flashes in corner on computer
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#10037 |
SCI: PHANT2: Some inventory items overlap the arrow buttons
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#10039 |
SCI: PHANT2: TextView::setText Crash when changing security level of deceased
|
csnover
|
defect
|
blocker
|
Engine: SCI
|
|