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Results (3001 - 3100 of 8281)

Ticket Summary Owner Type Priority Component Version
#6618 RINGWORLD2: Game can hang when restoring savegame csnover defect blocker Engine: TsAGE
#6638 RINGWORLD2: Game sometimes hangs in flup tube system (may affect other TsAGE games as well) csnover defect blocker Engine: TsAGE
#6703 SCI: QFG1 VGA - Can't CTRL+S to access statistics csnover defect normal Engine: SCI
#6748 TINSEL: Discworld II Save Naming Crash csnover defect blocker Engine: Tinsel
#6820 Crash to console collecting last stones under church csnover defect blocker Engine: Dreamweb
#7011 RINGWORLD2: Deadlock in the sound code csnover defect blocker Engine: TsAGE
#7105 DEBIAN: Dist files not usable. csnover defect blocker Port: Linux
#7139 BBVS: Undefined behavior - shift of a negative value csnover defect normal Engine: BBVS
#9577 SCI: MGDX: ResourceManager::changeAudioDirectory is broken csnover defect normal Engine: SCI
#9581 SCI: GK2: Ambient audio does not restart properly after loading a save game csnover defect normal Engine: SCI
#9582 SCI: SCI32 save/load dialogue arrows are drawn incorrectly csnover defect normal Engine: SCI
#9583 SCI32: Views from the previous scene are drawn into the next frame after a transition csnover defect normal Engine: SCI
#9584 SCI32: Implement HShutterIn transition show style csnover defect normal Engine: SCI
#9585 SCI: Phant1: Top of dialogue box decoration is missing csnover defect normal Engine: SCI
#9586 SCI: Phant1: Missing room backgrounds when reviewing chase csnover defect normal Engine: SCI
#9587 SCI: Phant1: Bad positioning and early display of chase “try again” dialogue csnover defect normal Engine: SCI
#9588 SCI: GK1: Motorcycle video is misaligned in hires Windows csnover defect normal Engine: SCI
#9590 SCI: SQ6: Screen transitions are too slow after room 500 csnover defect normal Engine: SCI
#9611 SCI32: lsl6hires crashes on day/night transitions csnover defect high Engine: SCI
#9612 SCI32: lsl6hires debug dialog shown csnover defect low Engine: SCI
#9613 SCI32: lsl6hires crashes during ending cutscenes csnover defect high Engine: SCI
#9614 SCI32: Space quest 6 scummvm freeze during the injection scene csnover defect normal Engine: SCI
#9615 SCI32: Space quest 6 crash when rapidly clicking on blockage csnover defect normal Engine: SCI
#9624 SCI: Unknown KQ5 checksums csnover defect normal Engine: SCI
#9626 SCI: unknown SQ3 Version csnover feature request normal Engine: SCI
#9632 SCI: KQ7 1.51: Arithmetic error when trying to restore a save game csnover defect normal Engine: SCI
#9637 SCI: GK1: Speech settings reset when loading game csnover defect normal Engine: SCI
#9639 SCI: GK1: Font rendering issues & truncation csnover defect normal Engine: SCI
#9640 SCI: GK1: Mime crash in Jackson Square csnover defect normal Engine: SCI
#9642 SCI: GK1: "Erase Letter" button crashes at cemetery csnover defect normal Engine: SCI
#9648 SCI: GK2: Inventory jumps in the wrong direction at the start of scroll csnover defect low Engine: SCI
#9653 FULLPIPE: Irregular crash when starting csnover defect blocker Engine: NGI
#9660 SCI: LSL3: Buffer overflow in GfxPicture::vectorPatternCircle csnover defect normal Engine: SCI
#9662 SCI: GK2: Saves are very large csnover defect normal Engine: SCI
#9665 SCI: Hoyle5: crash due to kPlatform signature mismatch csnover defect normal Engine: SCI
#9666 SCI: Hoyle5: crash due to kList w/Sort subop signature mismatch csnover defect normal Engine: SCI
#9670 SCI: PQ2: Unknown kDisplay argument csnover defect normal Engine: SCI
#9675 SCI: GK2: Crash in Chapter 6 Grotto csnover defect high Engine: SCI
#9687 SCI: MGDX: Missing MIDI playback csnover defect normal Engine: SCI
#9689 SCI: PQ4: Endgame is difficult to navigate due to lack of mouse capture csnover defect normal Engine: SCI
#9696 SCI: KQ7: Harp in Etheria hangs game csnover defect high Engine: SCI
#9700 SCI: Audio settings sync is not quite right csnover defect normal Engine: SCI
#9727 SCI: KQ4: Crash during intro csnover defect normal Engine: SCI
#9731 SCI: KQ4: Crash when reading the message in a bottle csnover defect normal Engine: SCI
#9733 KYRA1: Crash: engines/kyra/screen_lok.cpp:77: void Kyra::Screen_LoK::fadeSpecialPalette(int, int, int, int): Assertion `_vm->palTable1()[palIndex]' failed. csnover patch blocker Engine: Kyra
#9736 SCI: GK1: Napoleon House ambient audio stops playing when door audio plays csnover defect normal Engine: SCI
#9738 SCI: KQ7: unknown MD5 checksums (German, CD, 16bit Windows version) csnover defect normal Engine: SCI
#9739 SCI: KQ7: multi 4 dos/win version unknown md5 csnover defect normal Engine: SCI
#9741 SCI: Shivers: Intro video too small csnover defect normal Engine: SCI
#9742 SCI: Shivers: French windows version recognised as english dos version csnover defect normal Engine: SCI
#9750 SCI: Shivers: Door puzzle in the "gods" room keeps crashing csnover defect normal Engine: SCI
#9759 SCI: KQ7: Uninitialized read for temp 0 from method putOnMask::handleEvent csnover defect normal Engine: SCI
#9761 SCI: GK1: Failed assert at start of day 6 csnover defect high Engine: SCI
#9762 SCI: KQ7: Video playback is incorrect csnover defect blocker Engine: SCI
#9763 SCI: KQ7: kPalVary(SetVary): signature mismatch in method sRosDogDeath::changeState csnover defect high Engine: SCI
#9764 SCI: Multiple games assertion failures in resource_audio.cpp csnover defect normal Engine: SCI
#9765 SCI: Hoyle 1: Crash at startup reading vocab 0 csnover defect high Engine: SCI
#9767 SCI: GK1: Tap dancing sound effect is missing after restoring save game csnover defect normal Engine: SCI
#9772 SCI: Torin: Missing Multi-Language-CD detection of English, French csnover defect low Engine: SCI
#9773 SCI: Laura Bow 2 CD - Distorted Digital Sound Effects csnover defect high Engine: SCI
#9775 SCI: PHANT1: Incorrect accentuated characters rendering in about screen csnover defect normal Engine: SCI
#9776 SCI: Torin: Crash in Escarpa csnover defect high Engine: SCI
#9779 SCI: Torin: Crash at null void csnover defect blocker Engine: SCI
#9780 SCI: LSL6HIRES-CD: Crash when dialing phone in Larry's room csnover defect high Engine: SCI
#9782 SCI: Game detection crashes ScummVM csnover defect normal Engine: SCI
#9788 SCI: PHANT1: Chapter 7 - Palette glitch in chapel csnover defect high Engine: SCI
#9789 SCI: KQ7: No music for quest in Etheria csnover defect high Engine: SCI
#9793 SCI: GK1: Problem with speech toggle csnover defect blocker Engine: SCI
#9795 SCI: KQ7 Demo: missing sound effects csnover defect low Engine: SCI
#9796 SCI: Torin's Passage Demo: Missing animations csnover defect normal Engine: SCI
#9797 SCI: Torin: Access violation on script.20700 csnover defect blocker Engine: SCI
#9810 SCI: TORIN: Uninitialized read for temp 1 from method oEventHandler::killAllEventHogs csnover defect high Engine: SCI
#9811 SCI: LSL6HIRES: Using washcloth crashes game csnover defect high Engine: SCI
#9830 SCI: GK2: No Menu Music csnover defect normal Engine: SCI
#9832 SCI: GK2 FR: Error message at start about a wrong audio file csnover defect normal Engine: SCI
#9836 SCI: TORIN: Game becomes stuck when using worm-Boogle in cave csnover defect high Engine: SCI
#9837 SCI: TORIN: Keyboard shortcuts are not working csnover defect high Engine: SCI
#9840 SCI: TORIN: Original save/load screens limited to 20 saves csnover defect normal Engine: SCI
#9843 SCI: KQ7 Win ES: White is drawn as black in videos csnover defect blocker Engine: SCI
#9844 SCI: PQ4: kIsOnMe out of bounds read csnover defect normal Engine: SCI
#9845 SCI: PQ4: kPalVary(SetStart): signature mismatch csnover defect normal Engine: SCI
#9847 SCI: PQ4: Moving too quickly causes crash during Emo shootout csnover defect normal Engine: SCI
#9848 SCI: PQ4: Clicking 2nd Impound car causes crash csnover defect normal Engine: SCI
#9850 SCI: PQ4: kIsOnMe Crash at Yo Money's Cigarette holder csnover defect normal Engine: SCI
#9851 SCI: PQ4: kIsOnMe Crash at Parker Center giving Hal forms csnover defect normal Engine: SCI
#9854 SCI Testing Page Edits csnover feature request normal Web
#9856 SCI: PQ4: Missing implementation for HShutterOut transition csnover defect blocker Engine: SCI
#9857 SCI: GK2: Character Graphic Glitches in Opera basement csnover defect blocker Engine: SCI
#9910 SCI: Phant1: Unrecognized game version csnover defect normal Engine: SCI
#9957 SCI: PHANT1: Chapter 7 - Palette glitch in basement csnover defect high Engine: SCI
#9974 SCI: Phant1: Frame Skips During Chase Carno's Room csnover defect low Engine: SCI
#9975 SCI: Phant1: Graphics and Cursor Freezing During Final Chase csnover defect high Engine: SCI
#9976 SCI: Phant1: Monster Painting Not Shown csnover defect low Engine: SCI
#9994 SCI: GK2 Demo: Surface:: convertTo() Crash for Windowed Movie csnover defect low Engine: SCI
#10024 ANDROID: Black screen hang on start up csnover defect blocker Port: Android
#10033 SCI: PHANT2: Reduce latency of starting movie clips and phone button sounds csnover feature request low Engine: SCI
#10035 SCI: PHANT2: Remove <PROTECTED> from save games file name csnover feature request low Engine: SCI
#10036 SCI: PHANT2: Text flashes in corner on computer csnover defect low Engine: SCI
#10037 SCI: PHANT2: Some inventory items overlap the arrow buttons csnover defect low Engine: SCI
#10039 SCI: PHANT2: TextView::setText Crash when changing security level of deceased csnover defect blocker Engine: SCI
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