#14655 |
Unknown game variant for sword1
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
|
#14765 |
SCUMM V0: MANIAC: APPLE II: Palette is incorrect.
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#14781 |
SCUMM: Numpad keys get picked up multiple times in Dial a Pirate test for Monkey Island EGA
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#14815 |
SCUMM: MANIAC: Turn the "bad crack" fix into an optional enhancement
|
AndywinXp
|
feature request
|
normal
|
Engine: SCUMM
|
|
#14820 |
SWORD1: Speech volume setting maxc value is out of bound
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
|
#14826 |
SWORD1: Speech stopped working on Atari (big endian) backend
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
|
#14978 |
Unknown game variant for sword1
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
|
#15009 |
SCUMM: Special keys are processed even when in an original GUI dialog
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15018 |
MONKEY1 (Demo): Can't give breath mint to Otis in standalone demo
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15047 |
SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15063 |
SCUMM: Autosave warnings still pop up when classic menus are used
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15064 |
SCUMM: DIG: Muscle flex Easter egg inaccessible
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15067 |
SCUMM: DIG (PT-BR): Crash when credits are about to begin
|
AndywinXp
|
defect
|
blocker
|
Engine: SCUMM
|
|
#15092 |
SWORD1: Implement Windows version of the audio engine
|
AndywinXp
|
feature request
|
low
|
Audio
|
|
#15094 |
SWORD1: Sound related crash at the hotel
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
|
#15106 |
SPYFOX3: Upper half of screen black in factory
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15107 |
SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15108 |
SPYFOX3: Glitch when arriving at base near end of the game
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15211 |
SCUMM: BASEBALL (97/2001/2003): Overdrawn shadows glitch
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15237 |
SCUMM: HE: System message box not being centered in Backyard Football
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15252 |
Early Release of Let's Explore the Airport Crashes at Startup
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15256 |
SCUMM: Crash in C64 demo when giving the can of Pepsi to another character
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15274 |
SCUMM: MANIAC: Flashlight shape not accurate
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15281 |
SCUMM: Loom: Crash when loading savegame from launcher
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15298 |
SCUMM: FT: End game console puzzles, flashing text not visible
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15315 |
French patched variant for sword1
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
|
#15353 |
SCUMM: MONKEY1 (Macintosh) Crash in saveLoadWithSerializer loading 2.8.0 saves on 2.9.0git
|
AndywinXp
|
defect
|
high
|
Engine: SCUMM
|
|
#15368 |
SCUMM: MONKEY1: Text regression in SegaCD cutscenes
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15398 |
SCUMM: DIG: Fast room skipping in first two screens produces glitches
|
AndywinXp
|
defect
|
high
|
Engine: SCUMM
|
|
#15487 |
SCUMM: MONKEY2 (MAC): segfault when typing 'rough' with original_gui=false
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15504 |
indy 3 macintosh version - scummvm crashes without enabled original gui
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#15508 |
SCUMM: COMI: Invalid read in thumbnail when saving game
|
AndywinXp
|
defect
|
high
|
Engine: SCUMM
|
|
#15633 |
SCUMM: COMI: Saving over an existing save loads that save instead
|
AndywinXp
|
defect
|
high
|
Engine: SCUMM
|
|
#15717 |
SWORD1: Audio balance issue with the audio engine from the Windows executable option
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
|
#15752 |
SCUMM: MOONBASE: Multiplayer crashes guests when starting game
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#12905 |
AGS: 5daysastranger - music hangs on last note played when using MIDI
|
Arjak89
|
defect
|
normal
|
Engine: AGS
|
|
#10382 |
GOB: LIT: Loading save in boat closet shows wrong palette
|
BJNFNE
|
defect
|
low
|
Engine: Gob
|
|
#13457 |
GOB: Unknown game variant (Playtoons: Far West, German big box)
|
BJNFNE
|
defect
|
normal
|
Engine: Gob
|
|
#14531 |
GOB: Add the Russian CD version for Gobliiins
|
BJNFNE
|
defect
|
normal
|
Engine: Gob
|
|
#14693 |
Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN)
|
BJNFNE
|
patch
|
high
|
Engine: Wintermute
|
|
#14697 |
Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN)
|
BJNFNE
|
patch
|
high
|
Engine: Wintermute
|
|
#14956 |
Unknown game variant for gob
|
BJNFNE
|
feature request
|
low
|
Engine: Gob
|
|
#15167 |
GOB: Gobliiins (Amiga) recognized as EGA DOS version
|
BJNFNE
|
defect
|
normal
|
Engine: Gob
|
|
#15178 |
GOB: Bargon Attack - german - amiga - Unknown game variant for gob
|
BJNFNE
|
defect
|
normal
|
Engine: Gob
|
|
#3533 |
SCUMM/HE: Freddi Fish 4 - Incorrect/Missing talk animation
|
BLooperZ
|
defect
|
high
|
Engine: SCUMM
|
|
#13874 |
MOHAWK: MYST: Unable to interact with main menu
|
BLooperZ
|
defect
|
blocker
|
Engine: Mohawk
|
|
#14026 |
SCUMM: Selecting low latency audio in FT crashes the game
|
BLooperZ
|
defect
|
normal
|
Engine: SCUMM
|
|
#10880 |
MOHAWK: RIVEN: Book closing animation repeat
|
Bastien Bouclet <bastien.bouclet@…>
|
defect
|
low
|
Engine: Mohawk
|
|
#346 |
MI1: Crash during cannibal encounter
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#1410 |
MI2: Two soundtracks playing at once
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#4776 |
SCUMM: FREDDI1 - Graphical Glitch in opening cutscene
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#6097 |
PUTTZOO: Raft disappearing
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#6352 |
SCUMM: Speech cut after calling menu in Freddi Fish games
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#6802 |
FREDDI2: assert() error
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#9732 |
md5sum for spyfox german
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#10290 |
SCUMM: Loom: Unknown version
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#10571 |
SCUMM: MI1 - Object 907 stopped with active cutscene/override!
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#10697 |
SCUMM: Support Non-English Steam Versions of "The Dig"
|
BenCastricum
|
feature request
|
normal
|
Engine: SCUMM
|
|
#10933 |
SCUMM: [Pajama Sam 2, English GB] Crash/Exit upon launching game, "failed to read MAXS data"
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#11650 |
TOOLS: extract_zak_c64 not working
|
BenCastricum
|
defect
|
normal
|
Tools
|
|
#12249 |
SCUMM: Script bug in kitchen in German CD-version
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#12420 |
SCUMM: Broken window and coat missing from Indy's office
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#13062 |
IRC Logs Timestamp Issue
|
CTxCB
|
defect
|
normal
|
Web
|
|
#3985 |
KYRA2: WinCE:Music on Menu freezes and goes to infinity
|
CeRiAl
|
defect
|
normal
|
Engine: Kyra
|
|
#4597 |
DW2: Doesn't start in WinCE port
|
CeRiAl
|
defect
|
normal
|
Engine: Tinsel
|
|
#4692 |
WINCE: Force back to Portrait mode when screen rotates
|
CeRiAl
|
defect
|
normal
|
Port: WinCE
|
|
#5325 |
WINCE: broken sword 2 game crash
|
CeRiAl
|
defect
|
high
|
Engine: Sword2
|
|
#5746 |
WinCE: Screen corruption when hiding toolbar
|
CeRiAl
|
defect
|
normal
|
Port: WinCE
|
|
#5748 |
WinCE: TeenAgent: Crashes and locks device
|
CeRiAl
|
defect
|
normal
|
Engine: TeenAgent
|
|
#5758 |
WinCE: Pharkas: Sepia image doesn't change to full color
|
CeRiAl
|
defect
|
normal
|
Engine: SCI
|
|
#5763 |
WinCE: Nippon Safes: Objects didn't appear
|
CeRiAl
|
defect
|
normal
|
Engine: Parallaction
|
|
#5777 |
Hugo 1 won't start in Windows CE 5.0
|
CeRiAl
|
defect
|
normal
|
Engine: Hugo
|
|
#13975 |
GOB: Unknown Adi Junior German Version
|
CrystalBen
|
defect
|
normal
|
Engine: Gob
|
|
#13976 |
GOB: Unknown game variant for gob
|
CrystalBen
|
defect
|
normal
|
Engine: Gob
|
|
#13790 |
Ghost In The Sheets game crashed
|
DavidAriyan
|
defect
|
normal
|
Engine: Wintermute
|
|
#4144 |
GROOVIE: T7G - Starting Apparition out of sync
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13271 |
GROOVIE: Clandestiny: Glitches for save and load game screens
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13275 |
French game variant for groovie 2 engine (the 11th hour)
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13296 |
GROOVIE: TLC crashes on first interactive scene
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13305 |
GROOVIE: 11th Hour - SDL_BlitSurface failed: Surfaces must not be locked during blit!
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13316 |
The 11th Hour - French version - Crash when watching 'Marquis de Sade' Video
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13352 |
GROOVIE: The 11th Hour - Crash when leaving the Doll Room
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13624 |
GROOVIE: TLC: Missing questions causing crash
|
Die4Ever
|
defect
|
high
|
Engine: Groovie
|
|
#13815 |
GROOVIE video fast playback stop capability & solution
|
Die4Ever
|
feature request
|
normal
|
Engine: Groovie
|
|
#13888 |
Modification of groovie engine detection in 549174a540d01f1d73c63fd14a402660d3267970 broke the clandestiny demo and making of entries
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13923 |
Can't exit The 7th Guest
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#2337 |
GOB1: Copy protection isn't always bypassed
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#2455 |
GOB1: Invalid reads during startupy
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2643 |
GOB: crash in level 16
|
DrMcCoy
|
defect
|
high
|
Engine: Gob
|
|
#2899 |
Logical and should probably be bitwise and
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2934 |
GOB2: unkown MD5 german Goblins 2 v1.02
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2959 |
GOB2: Incorrect sound for goblins walking
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#2960 |
GOB2: Notepad function doesn't work (auto closes on open)
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2967 |
GOB2: Sounds not played correctly, chopped etc.
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2982 |
GOB: Wrong sprite in foreground
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2985 |
GOB2: Huge delay when loading Giant scene
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2992 |
WEEN: Crash when opening inventory in the volcano
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#2999 |
GOB2 : Moray Eel Game Freeze (Wreck Scene)
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3001 |
GOB2: No Ending
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3039 |
GOB2: Date is wrong (WinXP)
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|