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Results (101 - 200 of 8877)

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Ticket Summary Owner Type Priority Component Version
#14655 Unknown game variant for sword1 AndywinXp defect normal Engine: Sword1
#14765 SCUMM V0: MANIAC: APPLE II: Palette is incorrect. AndywinXp defect normal Engine: SCUMM
#14781 SCUMM: Numpad keys get picked up multiple times in Dial a Pirate test for Monkey Island EGA AndywinXp defect normal Engine: SCUMM
#14815 SCUMM: MANIAC: Turn the "bad crack" fix into an optional enhancement AndywinXp feature request normal Engine: SCUMM
#14820 SWORD1: Speech volume setting maxc value is out of bound AndywinXp defect normal Engine: Sword1
#14826 SWORD1: Speech stopped working on Atari (big endian) backend AndywinXp defect normal Engine: Sword1
#14978 Unknown game variant for sword1 AndywinXp defect normal Engine: Sword1
#15009 SCUMM: Special keys are processed even when in an original GUI dialog AndywinXp defect normal Engine: SCUMM
#15018 MONKEY1 (Demo): Can't give breath mint to Otis in standalone demo AndywinXp defect normal Engine: SCUMM
#15047 SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override AndywinXp defect normal Engine: SCUMM
#15063 SCUMM: Autosave warnings still pop up when classic menus are used AndywinXp defect normal Engine: SCUMM
#15064 SCUMM: DIG: Muscle flex Easter egg inaccessible AndywinXp defect normal Engine: SCUMM
#15067 SCUMM: DIG (PT-BR): Crash when credits are about to begin AndywinXp defect blocker Engine: SCUMM
#15092 SWORD1: Implement Windows version of the audio engine AndywinXp feature request low Audio
#15094 SWORD1: Sound related crash at the hotel AndywinXp defect normal Engine: Sword1
#15106 SPYFOX3: Upper half of screen black in factory AndywinXp defect normal Engine: SCUMM
#15107 SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay AndywinXp defect normal Engine: SCUMM
#15108 SPYFOX3: Glitch when arriving at base near end of the game AndywinXp defect normal Engine: SCUMM
#15211 SCUMM: BASEBALL (97/2001/2003): Overdrawn shadows glitch AndywinXp defect normal Engine: SCUMM
#15237 SCUMM: HE: System message box not being centered in Backyard Football AndywinXp defect normal Engine: SCUMM
#15252 Early Release of Let's Explore the Airport Crashes at Startup AndywinXp defect normal Engine: SCUMM
#15256 SCUMM: Crash in C64 demo when giving the can of Pepsi to another character AndywinXp defect normal Engine: SCUMM
#15274 SCUMM: MANIAC: Flashlight shape not accurate AndywinXp defect normal Engine: SCUMM
#15281 SCUMM: Loom: Crash when loading savegame from launcher AndywinXp defect normal Engine: SCUMM
#15298 SCUMM: FT: End game console puzzles, flashing text not visible AndywinXp defect normal Engine: SCUMM
#15315 French patched variant for sword1 AndywinXp defect normal Engine: Sword1
#15353 SCUMM: MONKEY1 (Macintosh) Crash in saveLoadWithSerializer loading 2.8.0 saves on 2.9.0git AndywinXp defect high Engine: SCUMM
#15368 SCUMM: MONKEY1: Text regression in SegaCD cutscenes AndywinXp defect normal Engine: SCUMM
#15398 SCUMM: DIG: Fast room skipping in first two screens produces glitches AndywinXp defect high Engine: SCUMM
#15487 SCUMM: MONKEY2 (MAC): segfault when typing 'rough' with original_gui=false AndywinXp defect normal Engine: SCUMM
#15504 indy 3 macintosh version - scummvm crashes without enabled original gui AndywinXp defect normal Engine: SCUMM
#15508 SCUMM: COMI: Invalid read in thumbnail when saving game AndywinXp defect high Engine: SCUMM
#15633 SCUMM: COMI: Saving over an existing save loads that save instead AndywinXp defect high Engine: SCUMM
#15717 SWORD1: Audio balance issue with the audio engine from the Windows executable option AndywinXp defect normal Engine: Sword1
#15752 SCUMM: MOONBASE: Multiplayer crashes guests when starting game AndywinXp defect normal Engine: SCUMM
#12905 AGS: 5daysastranger - music hangs on last note played when using MIDI Arjak89 defect normal Engine: AGS
#10382 GOB: LIT: Loading save in boat closet shows wrong palette BJNFNE defect low Engine: Gob
#13457 GOB: Unknown game variant (Playtoons: Far West, German big box) BJNFNE defect normal Engine: Gob
#14531 GOB: Add the Russian CD version for Gobliiins BJNFNE defect normal Engine: Gob
#14693 Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN) BJNFNE patch high Engine: Wintermute
#14697 Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN) BJNFNE patch high Engine: Wintermute
#14956 Unknown game variant for gob BJNFNE feature request low Engine: Gob
#15167 GOB: Gobliiins (Amiga) recognized as EGA DOS version BJNFNE defect normal Engine: Gob
#15178 GOB: Bargon Attack - german - amiga - Unknown game variant for gob BJNFNE defect normal Engine: Gob
#3533 SCUMM/HE: Freddi Fish 4 - Incorrect/Missing talk animation BLooperZ defect high Engine: SCUMM
#13874 MOHAWK: MYST: Unable to interact with main menu BLooperZ defect blocker Engine: Mohawk
#14026 SCUMM: Selecting low latency audio in FT crashes the game BLooperZ defect normal Engine: SCUMM
#10880 MOHAWK: RIVEN: Book closing animation repeat Bastien Bouclet <bastien.bouclet@…> defect low Engine: Mohawk
#346 MI1: Crash during cannibal encounter BenCastricum defect normal Engine: SCUMM
#1410 MI2: Two soundtracks playing at once BenCastricum defect normal Engine: SCUMM
#4776 SCUMM: FREDDI1 - Graphical Glitch in opening cutscene BenCastricum defect normal Engine: SCUMM
#6097 PUTTZOO: Raft disappearing BenCastricum defect normal Engine: SCUMM
#6352 SCUMM: Speech cut after calling menu in Freddi Fish games BenCastricum defect normal Engine: SCUMM
#6802 FREDDI2: assert() error BenCastricum defect normal Engine: SCUMM
#9732 md5sum for spyfox german BenCastricum defect normal Engine: SCUMM
#10290 SCUMM: Loom: Unknown version BenCastricum defect normal Engine: SCUMM
#10571 SCUMM: MI1 - Object 907 stopped with active cutscene/override! BenCastricum defect normal Engine: SCUMM
#10697 SCUMM: Support Non-English Steam Versions of "The Dig" BenCastricum feature request normal Engine: SCUMM
#10933 SCUMM: [Pajama Sam 2, English GB] Crash/Exit upon launching game, "failed to read MAXS data" BenCastricum defect normal Engine: SCUMM
#11650 TOOLS: extract_zak_c64 not working BenCastricum defect normal Tools
#12249 SCUMM: Script bug in kitchen in German CD-version BenCastricum defect normal Engine: SCUMM
#12420 SCUMM: Broken window and coat missing from Indy's office BenCastricum defect normal Engine: SCUMM
#13062 IRC Logs Timestamp Issue CTxCB defect normal Web
#3985 KYRA2: WinCE:Music on Menu freezes and goes to infinity CeRiAl defect normal Engine: Kyra
#4597 DW2: Doesn't start in WinCE port CeRiAl defect normal Engine: Tinsel
#4692 WINCE: Force back to Portrait mode when screen rotates CeRiAl defect normal Port: WinCE
#5325 WINCE: broken sword 2 game crash CeRiAl defect high Engine: Sword2
#5746 WinCE: Screen corruption when hiding toolbar CeRiAl defect normal Port: WinCE
#5748 WinCE: TeenAgent: Crashes and locks device CeRiAl defect normal Engine: TeenAgent
#5758 WinCE: Pharkas: Sepia image doesn't change to full color CeRiAl defect normal Engine: SCI
#5763 WinCE: Nippon Safes: Objects didn't appear CeRiAl defect normal Engine: Parallaction
#5777 Hugo 1 won't start in Windows CE 5.0 CeRiAl defect normal Engine: Hugo
#13975 GOB: Unknown Adi Junior German Version CrystalBen defect normal Engine: Gob
#13976 GOB: Unknown game variant for gob CrystalBen defect normal Engine: Gob
#13790 Ghost In The Sheets game crashed DavidAriyan defect normal Engine: Wintermute
#4144 GROOVIE: T7G - Starting Apparition out of sync Die4Ever defect normal Engine: Groovie
#13271 GROOVIE: Clandestiny: Glitches for save and load game screens Die4Ever defect normal Engine: Groovie
#13275 French game variant for groovie 2 engine (the 11th hour) Die4Ever defect normal Engine: Groovie
#13296 GROOVIE: TLC crashes on first interactive scene Die4Ever defect normal Engine: Groovie
#13305 GROOVIE: 11th Hour - SDL_BlitSurface failed: Surfaces must not be locked during blit! Die4Ever defect normal Engine: Groovie
#13316 The 11th Hour - French version - Crash when watching 'Marquis de Sade' Video Die4Ever defect normal Engine: Groovie
#13352 GROOVIE: The 11th Hour - Crash when leaving the Doll Room Die4Ever defect normal Engine: Groovie
#13624 GROOVIE: TLC: Missing questions causing crash Die4Ever defect high Engine: Groovie
#13815 GROOVIE video fast playback stop capability & solution Die4Ever feature request normal Engine: Groovie
#13888 Modification of groovie engine detection in 549174a540d01f1d73c63fd14a402660d3267970 broke the clandestiny demo and making of entries Die4Ever defect normal Engine: Groovie
#13923 Can't exit The 7th Guest Die4Ever defect normal Engine: Groovie
#2337 GOB1: Copy protection isn't always bypassed DrMcCoy defect low Engine: Gob
#2455 GOB1: Invalid reads during startupy DrMcCoy defect normal Engine: Gob
#2643 GOB: crash in level 16 DrMcCoy defect high Engine: Gob
#2899 Logical and should probably be bitwise and DrMcCoy defect normal Engine: Gob
#2934 GOB2: unkown MD5 german Goblins 2 v1.02 DrMcCoy defect normal Engine: Gob
#2959 GOB2: Incorrect sound for goblins walking DrMcCoy defect low Engine: Gob
#2960 GOB2: Notepad function doesn't work (auto closes on open) DrMcCoy defect normal Engine: Gob
#2967 GOB2: Sounds not played correctly, chopped etc. DrMcCoy defect normal Engine: Gob
#2982 GOB: Wrong sprite in foreground DrMcCoy defect normal Engine: Gob
#2985 GOB2: Huge delay when loading Giant scene DrMcCoy defect normal Engine: Gob
#2992 WEEN: Crash when opening inventory in the volcano DrMcCoy defect normal Engine: Gob
#2999 GOB2 : Moray Eel Game Freeze (Wreck Scene) DrMcCoy defect normal Engine: Gob
#3001 GOB2: No Ending DrMcCoy defect normal Engine: Gob
#3039 GOB2: Date is wrong (WinXP) DrMcCoy defect normal Engine: Gob
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