#5215 |
KQ6WIN: assertion failure during cutscene
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5216 |
CAMELOT: Crash at Start
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5218 |
LAURABOW: Stuck in a loop after knocking on door
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5219 |
LSL1/Spanish: Larry doesn't move until I set speed to max.
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5222 |
LAURABOW: Armor replaced by Laura's double
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5223 |
PQ2: In Jail - Open file of Bains page turn results in crash
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5224 |
GOOSE: Crash when mouse moves to edge of screen
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5227 |
SQ4FLOPPY: Crash in software store
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5228 |
SQ4FLOPPY: Unpredictable crashing in Skate-o-Rama
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5230 |
SQ4FLOPPY: Graphical glitch at the end
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5232 |
PHARKAS : Engine Abort in Act 3 Gun Practice
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5236 |
SQ4: kernalSetActive error on viewing bubblegum wrapper
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5237 |
CAMELOT: Crash at the ending
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5238 |
SQ4: kernalSetActive error on getting battery from bunny
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5240 |
KQ4SCI Early: Repeating Sound Impedes Game Progress
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5241 |
ISLANDBRAIN: crash on opening logo menu
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5245 |
PHARKAS CD: Gas canister lock-up
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5252 |
KQ6: missing gate after drinking potion
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5260 |
SCI-FANMADE: Basement sign not displaying properly
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5287 |
LB2Floppy: Graphics glitch in boiler room
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5288 |
LB2Floppy: Game hangs loading 2nd tunnel after boiler room
|
m-kiewitz
|
defect
|
high
|
Engine: SCI
|
|
#5293 |
MOTHERGOOSE/VGA: Saving after reloading crashes the game
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5296 |
Freddy Pharkas "prologue" not animated
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5298 |
PHARKAS : Night Scene Change Glitch
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5306 |
SCI: Mute setting does not work
|
m-kiewitz
|
defect
|
blocker
|
Engine: SCI
|
|
#5308 |
QFG2: Player continues to walk after hitting wall
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5321 |
SCI Jones: Game will no longer start
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5327 |
LSL2 (old): Bomb never stops exploding.
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5328 |
LSL5: Patty sprite shown upside-down outside of club
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5334 |
LB2CD: Glitch in Act 6 coroner answer buttons
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5343 |
SCI: Savegames with no name can't be restored
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5348 |
CASTLE/BRAIN: Save/Restore in room 380 breaks puzzle
|
m-kiewitz
|
defect
|
blocker
|
Engine: SCI
|
|
#5377 |
KQ6CD: Peppermint plant in cave displayed incorrectly
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5383 |
KQ6CD: Palette issue after loading from dark cave
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5397 |
AGI Mother Goose: No text in speech bubble
|
m-kiewitz
|
defect
|
high
|
Engine: AGI
|
|
#5399 |
AGI: KQ4: Intro Text Box glich
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#5402 |
LB2Floppy & LB2CD: Game does not advance at docks
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5407 |
LB2CD: Problems with scaling
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5466 |
ECOQUEST2: Can't progress upon meeting Otters
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5468 |
SCI: SQ4: Player moves back when going north from the 1st screen
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5469 |
SCI: Wrong detection Laura Bow 1 - German
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5471 |
SCI: QFG1 EGA - Hangs after hitting bird's nest with rock
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5472 |
SQ5: Gfx Glitch After Genetix Lab
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5478 |
LSL5: wrong personal name in german version
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5674 |
AGI: SQ2: Gfx glitch at intro logo "Chapter 2"
|
m-kiewitz
|
defect
|
high
|
Engine: AGI
|
|
#5681 |
SCI: KQ6: Crash when browsing inventory
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5705 |
SCI: PQ1VGA - Crash at the gun locker
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5832 |
AGI: KQ3: Apple IIgs error at walking plank
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#5858 |
AGI: Manhunter - No ENTER key after Launcher Load
|
m-kiewitz
|
defect
|
high
|
Engine: AGI
|
|
#5865 |
SCI: PQ1SCI: Stuck in briefing room
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5981 |
SCI: LONGBOW: Animation glitch in intro
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6076 |
SCI: SQ4 CD crash when robot shoots Roger
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6135 |
SCI: QFG1VGA - Hero's animation stuck after throwing dagger
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6179 |
AGI: Manhunter, NY IIgs - MAD Info does not work
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#6181 |
SCI: QFG1VGA - game hangs in the warlock's maze
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6237 |
AGI (fan) SQ0: Ego erased too soon on scene switch
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#6247 |
SCI: QFG3: Hero's actions in battle too fast
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6249 |
SCI: QFG1VGA: Wrong Description for Cheetaur
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6346 |
SCI: LSL2- No points for wearing parachute
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6402 |
SCI: Camelot - voyeur crash in Jerusalem
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6405 |
AGI: LSL1 - Fonts differ from the original interpreter...
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#6406 |
AGI: LSL1 - Incorrect screen position for age question text
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#6407 |
SCI: QFG1 - Knocking down nest while running freezes game
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6412 |
SCI: LB1: Inaccurate behavior
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6422 |
AGI: Manhunter - graphical glitch in computer menu
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#6440 |
SCI: LB2CD - Control Panel icon disabled in Speakeasy
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6446 |
SCI: SQ4 - Animation Bug in Orange Ship Lifting Off
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6447 |
SCI: SQ4 - Crash within Hint Book
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6455 |
SCI: SQ5 - Incorrect text color on Cliffy's toolbox screen
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6457 |
SCI: SQ5 - Losing items in Cliffy's toolbox
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6458 |
SCI: LB2 - Pterodactical door can be opened while wired shut
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6460 |
SCI: LB2 - Bugs with Safe in Carrington's Office
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6464 |
SCI: SQ5 - Extra sounds play when opening airlock
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6486 |
SCI: MUMG EGA - problems with game save/load
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6538 |
SCI: LB2 French - palette issue in intro
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6539 |
SCI: LB2 - text alignment issue in credits
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6601 |
SCI: HOYLE4 - Uninitialized read in Bridge
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6602 |
SCI: HOYLE4 - Uninitialized read in Euchre
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6603 |
SCI: HOYLE4 - Uninitialized read when using ENTER key
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6604 |
SCI: HOYLE4 - kDeleteKey error
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6605 |
SCI: HOYLE4 - year is wrong in Time menu
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6614 |
SCI: HOYLE4 - textbox in wrong position
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6706 |
SCI: QFG1 VGA - rapidly purchased potions do not appear in inventory
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#6737 |
AGI: Voodoo Girl (Fan) - Scene gets repeatedly reloaded
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#6744 |
SCI: Camelot - Textbox glitch on Map after loading
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6750 |
KQ6CD: no speech during Lord Azure and Lady Aeriel scenes
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6751 |
SCI: Longbow - Invalid arithmetic operation
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6807 |
SCI: QFG3: Export Character Magic spell open skill being bump up.
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6816 |
SCI: SQ1VGA: game crash when looking at force field generator
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6818 |
SCI: LSL2: After customs
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6853 |
SCI: Space Quest IV crashes ScummVM in Skate'O'Rama escape sequence
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6859 |
SCI: QFG2: Uninitialized read when throwing at air elemental
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6866 |
SCI: SQ4: No points awarded when changing clothes at the mall
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6882 |
SHERLOCK: RT: some wrong special characters - some are working
|
m-kiewitz
|
defect
|
normal
|
Engine: Sherlock
|
|
#6936 |
I cannot open the inventory because crash the game (spanish version)
|
m-kiewitz
|
defect
|
normal
|
Engine: Sherlock
|
|
#7002 |
SHERLOCK: mixed text languages in german version
|
m-kiewitz
|
defect
|
high
|
Engine: Sherlock
|
|
#7007 |
SCI: Fan - Cascade Quest - Debugger opens on scene change
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#7009 |
SCI: Not able to use Fx keys and key combos anymore
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#7019 |
SHERLOCK: mixed languages in Journal (DOS/German)
|
m-kiewitz
|
defect
|
normal
|
Engine: Sherlock
|
|
#7021 |
AGI: KQ1 IIgs. Scroll text shows repeated characters at the end of ech column
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|