#4746 |
ITE: Graphic Glitches during racoon death "Cut Scene"
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4747 |
IHNM: Small problem detecting German version
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4748 |
DRASCULA: Graphic Glitches
|
sev-
|
defect
|
high
|
Engine: Drascula
|
|
#4749 |
MANIAC - Italian NES version (extracted) not recognized
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4781 |
LSL1: Security in blackjack
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4787 |
AGI: (Fan) SQ0 - Sprite (Ego) not erased
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4788 |
AGI: (Fan) SQ0: Animation overdraws text window
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4789 |
AGI: (Fan) SQ0: Text input field overdraws Text window
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4790 |
AGI: Ego partly erased in Load/Save thumbnails
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4791 |
AGI: (Fan) SQ0: Music lost on saving (and loading)
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4799 |
Zak/FM-Towns: Crash after epilogue
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4867 |
DRASCULA: can't use inventory objects
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
|
#4882 |
Tools, Zak C64 German: crash due to padding bytes
|
sev-
|
defect
|
normal
|
Tools
|
|
#4904 |
AGI: No music with the new MIDI patch
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#4905 |
AGI (Fan): SQ0 - Ego flickering
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4915 |
GUI: GMM errors out in Hercules mode
|
sev-
|
defect
|
normal
|
GUI
|
|
#4916 |
Cursor Leaves Trail in GUI when Screen is Shaking
|
sev-
|
defect
|
normal
|
Ports
|
|
#4918 |
Can't switch between Text and Speech
|
sev-
|
defect
|
normal
|
GUI
|
|
#4920 |
incorrect data files for STEALTH (german)
|
sev-
|
defect
|
normal
|
Engine: Cine
|
|
#4925 |
error() sometimes doesn't show up but ScummVM terminates
|
sev-
|
defect
|
normal
|
Engine: SCI
|
|
#4927 |
SQ2 : Crash when "Examine Order Form"
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4929 |
SCUMM: Mute setting does not work
|
sev-
|
defect
|
blocker
|
Engine: SCUMM
|
|
#4930 |
SWORD2: Mute setting does not work
|
sev-
|
defect
|
blocker
|
Engine: Sword2
|
|
#4931 |
SWORD1: Mute setting does not work
|
sev-
|
defect
|
blocker
|
Engine: Sword1
|
|
#4938 |
Manhunter: New York keyboard unresponsive
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#5092 |
Changing OpenGL graphics mode from normal to 2x or 3x result
|
sev-
|
defect
|
normal
|
Graphics: Scalers
|
|
#5126 |
MANIACNES: Ed does not appear at doorway.
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#5272 |
SCUMM: Detects games in wrong places
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#5302 |
MMNES: Garage Door Won't Open
|
sev-
|
defect
|
blocker
|
Engine: SCUMM
|
|
#5342 |
AGI: PCjr Mode Not Default for DOS Games
|
sev-
|
defect
|
blocker
|
Engine: AGI
|
|
#5358 |
AGI: PC Speaker output can not be selected
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#5430 |
AGI: Code analysis warnings
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#5432 |
CRUISE: Code analysis warnings
|
sev-
|
defect
|
normal
|
Engine: Cruise
|
|
#5433 |
DRASCULA: Code analysis warnings
|
sev-
|
defect
|
normal
|
Engine: Drascula
|
|
#5621 |
New MD5: Fatty Bear\'s Fun Pack (English PC DOS)
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#5624 |
SCUMM: Zak McKracken (FM-Towns) - Opening hostel door (Mars) corrupts cutscene index
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#5640 |
IHNM: Savegame reminder not reset
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#5709 |
INDY3: EGA version script bugs
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#5836 |
AGI: SQ1/SQ2: problems entering name
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#5855 |
MADE: Unknown Version of "The Manhole"
|
sev-
|
defect
|
normal
|
Engine: MADE
|
|
#5935 |
LAUNCHER: Assertion on MIDI gain slider
|
sev-
|
defect
|
normal
|
GUI
|
|
#6284 |
KYRA: LOL - multilanguage CD MD5
|
sev-
|
defect
|
normal
|
Engine: Kyra
|
|
#6357 |
DRACI: Object lost from inventory after saving
|
sev-
|
defect
|
normal
|
Engine: Draci
|
|
#6370 |
TUCKER: Font rendering issue in subtitles
|
sev-
|
defect
|
normal
|
Engine: Tucker
|
|
#6371 |
TUCKER: Incorrect music is played in incorrect locations
|
sev-
|
defect
|
normal
|
Engine: Tucker
|
|
#6378 |
TUCKER: Missing Water Effect in Part 2 Submarine Scene
|
sev-
|
defect
|
normal
|
Engine: Tucker
|
|
#6471 |
Riven Russian md5
|
sev-
|
defect
|
normal
|
Engine: Mohawk
|
|
#6544 |
"I have no Mouth" adding a Russian translation support
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#6557 |
Unrecognized games: arthurbday & lilmonster
|
sev-
|
defect
|
normal
|
Engine: Mohawk
|
|
#6640 |
TUCKER: Royston leaves a trail of black bobs
|
sev-
|
defect
|
normal
|
Engine: Tucker
|
|
#6641 |
TUCKER: Bubbles in the Plugs Shop not always visible
|
sev-
|
defect
|
normal
|
Engine: Tucker
|
|
#6643 |
TUCKER: Missing a "down" animation on the boat (Docks)
|
sev-
|
defect
|
normal
|
Engine: Tucker
|
|
#6786 |
ZVISION: Italian Language Version Not Detected
|
sev-
|
defect
|
normal
|
Engine: ZVision
|
|
#6788 |
SCUMM HE : Inaccurate MIDI Emulation
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#6810 |
BACKENDS: ARM - Various Crashes due to buggy ARM ASM optimizations
|
sev-
|
defect
|
normal
|
Ports
|
|
#6817 |
maniac-v1: Characters are drawn one pixel too high
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#6825 |
Darby and Gregory german version detectet as french or english version and crash
|
sev-
|
defect
|
normal
|
Engine: Composer
|
|
#6878 |
Darby the Dragon hebrew version MD5
|
sev-
|
defect
|
normal
|
Engine: Composer
|
|
#6886 |
SCUMM - Pajama Sam 1 - Untranslated Dialogs
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#6946 |
QUEEN: Some versions MD5
|
sev-
|
defect
|
normal
|
Engine: Queen
|
|
#6948 |
GUI: Allow text selection
|
sev-
|
feature request
|
normal
|
GUI
|
|
#6978 |
SWORD25: Title menu movie freezes/starts flickering
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#6979 |
Broken Sword 2.5 Crashes when the time-bomb on train should go off
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#6980 |
SWORD25: Not released resources after closing game in menu
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#6981 |
High CPU usage on one core
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#6982 |
Maniac Mansion (Amiga/Spanish) unsupported but working
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#6983 |
SWORD25: long saving time
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#6988 |
COMPILER: --enable-c++11 breaks compilation in commandline.cpp (AmigaOS4)
|
sev-
|
defect
|
normal
|
Port: AmigaOS4
|
|
#7015 |
LAB: Scene 80 resets music
|
sev-
|
defect
|
high
|
Engine: Lab
|
|
#7022 |
LAB: Events not processed during ending sequence
|
sev-
|
defect
|
normal
|
Engine: Lab
|
|
#7041 |
SWORD25: Crash in final scene
|
sev-
|
defect
|
normal
|
Engine: Sword25
|
|
#7052 |
GOB: Unsupported playtoons2 game
|
sev-
|
defect
|
normal
|
Engine: Gob
|
|
#7062 |
BS25: Background animation freeze and lost game screen
|
sev-
|
defect
|
normal
|
Engine: Sword25
|
|
#7069 |
Floppy/Spanish unknown MD5
|
sev-
|
defect
|
normal
|
Engine: Gob
|
|
#7078 |
Dreamweb CZ loc unknown MD5 checksum
|
sev-
|
defect
|
normal
|
Engine: Dreamweb
|
|
#7081 |
BACKENDS: Linux - ScummVM 1.7.0 Ubuntu package do not contain AppStream compatible metadata
|
sev-
|
defect
|
normal
|
Port: Linux
|
|
#7085 |
Neverhood Russian version bug (BlbArchive::load() Error during decompression)
|
sev-
|
defect
|
blocker
|
Engine: Neverhood
|
|
#7091 |
SAGA: IHNM checksums (German fan translation)
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#7092 |
IHNM: text color mistake in German fan-made version
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#7107 |
TOLTECS: Wrong "Cancel" behaviour
|
sev-
|
defect
|
high
|
Engine: Toltecs
|
|
#7123 |
GUI: Tab scroll buttons should be disabled when they have no effect
|
sev-
|
defect
|
low
|
GUI
|
|
#7125 |
GUI/AGI: Predictive dialog glitches when two buttons are pressed at once
|
sev-
|
defect
|
low
|
GUI
|
|
#7126 |
SCUMM: The Dig Taiwanese Subtitles Not Correct
|
sev-
|
defect
|
high
|
Engine: SCUMM
|
|
#7127 |
GUI/FLUIDSYNTH: Exit without message in GUI when soundfont setting is missing
|
sev-
|
defect
|
high
|
GUI
|
|
#7141 |
DOTT: Graphical glitches while loading savedgame when stereo is running
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#7165 |
WAGE: Broken indenting in multiple files
|
sev-
|
defect
|
low
|
Engine: Wage
|
|
#7167 |
GNAP: Misleading indentation in scenes/group4.cpp
|
sev-
|
defect
|
low
|
Engine: GNAP
|
|
#7169 |
AUDIO: Misleading indentation in audio/decoders/qdm2.cpp
|
sev-
|
defect
|
low
|
Audio
|
|
#7170 |
PRINCE: Casting away const-ness without an explicit const_cast
|
sev-
|
defect
|
blocker
|
Engine: Prince
|
|
#7173 |
DEVTOOLS - Cannot build create_project with MSVC
|
sev-
|
defect
|
normal
|
Tools
|
|
#7301 |
AUDIO: Improve music in the Mac version of MI1
|
sev-
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7343 |
GUI: Show subtitles/speech options only for speech games
|
sev-
|
feature request
|
low
|
GUI
|
|
#7350 |
GUI: Add support for translation to other languages
|
sev-
|
feature request
|
low
|
GUI
|
|
#7389 |
GUI does not reflect command line config overrides
|
sev-
|
defect
|
normal
|
GUI
|
|
#7422 |
GUI: Mute option
|
sev-
|
feature request
|
normal
|
GUI
|
|
#7440 |
BS1: Some smaller refinements to the GUI
|
sev-
|
feature request
|
normal
|
Engine: Sword1
|
|
#7464 |
target_md5 even for command line
|
sev-
|
feature request
|
normal
|
GUI
|
|
#7493 |
savepath includes homedir statically
|
sev-
|
feature request
|
normal
|
--Other--
|
|
#7506 |
New Game ID
|
sev-
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7513 |
SYMBIAN: keyboard shortcuts
|
sev-
|
feature request
|
low
|
Port: Symbian
|
|