#5922 |
TINSEL: DW Crash in Subtitle Menu
|
bluegr
|
defect
|
high
|
Engine: Tinsel
|
|
#6088 |
DW: PSX version locks up after using the book
|
bluegr
|
defect
|
normal
|
Engine: Tinsel
|
|
#6092 |
DW: Silencing music volume stops music
|
bluegr
|
defect
|
normal
|
Engine: Tinsel
|
|
#6093 |
DW: PSX version missing (many) music (cues)
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#6094 |
DW: PSX version dies when pressing ESC in intro
|
bluegr
|
defect
|
normal
|
Engine: Tinsel
|
|
#6095 |
DW: PSX version has a too small Re-Start window
|
bluegr
|
defect
|
normal
|
Engine: Tinsel
|
|
#6101 |
DW: PSX-Demo quits ScummVM on idle-animation
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#6110 |
TINSEL: Saved games don't load
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#6145 |
TINSEL: DW1 PSX Assertion on Savegame Load
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#6335 |
PSP: DISCWORLD: In-game cursor goes past screen
|
bluegr
|
defect
|
normal
|
Engine: Tinsel
|
|
#6345 |
TINSEL: DW2 is broken on big endian hardware
|
bluegr
|
defect
|
normal
|
Engine: Tinsel
|
|
#6469 |
TINSEL: DW1 - No Sfx/Voice in German 4 Lang GRA Version
|
lordhoto
|
defect
|
normal
|
Engine: Tinsel
|
|
#6470 |
TINSEL: DW1 Mac - Subtitles all black
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#6748 |
TINSEL: Discworld II Save Naming Crash
|
csnover
|
defect
|
blocker
|
Engine: Tinsel
|
|
#6963 |
DW: Assertion afer switching the books
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#7648 |
TINSEL: Add support for Discworld demo
|
dreammaster
|
feature request
|
normal
|
Engine: Tinsel
|
|
#7861 |
Support of Discworld Russian 1.1
|
Mataniko
|
feature request
|
normal
|
Engine: Tinsel
|
|
#9625 |
TINSEL: DW2 - out of sound reels
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#9959 |
Discworld 2: Bug in the showing of "string sets"
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#10401 |
Incorrect cursor movement when using keyboard
|
tsoliman
|
defect
|
normal
|
Engine: Tinsel
|
|
#10491 |
TINSEL: DW1: Crash when loading Temple saved games
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#10492 |
Using an item on temple hammer locks up game
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#10495 |
TINSEL: DW1: Prunes disappear if used without putting in inventory
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#11262 |
TINSEL: dicworld1 does not start
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#11471 |
TINSEL: Unreadable Black Subtitles in Mac Discworld
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#11959 |
TINSEL: Discworld crashes at startup
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#11972 |
TINSEL: immediate SIGBUS on strict-alignment architectures
|
lephilousophe
|
defect
|
normal
|
Engine: Tinsel
|
|
#12509 |
TINSEL: memory corruption with DW1 V0 floppy demo
|
dwatteau
|
defect
|
normal
|
Engine: Tinsel
|
|
#13220 |
TINSEL: Discworld crashes
|
sev-
|
defect
|
normal
|
Engine: Tinsel
|
|
#13810 |
TINSEL: Some items can't be placed in inventory in Discworld in version 2.6.0
|
somaen
|
defect
|
blocker
|
Engine: Tinsel
|
|
#13897 |
TINSEL: DW2: Older savegames won't run on ScummVM 2.6.x
|
somaen
|
defect
|
high
|
Engine: Tinsel
|
|
#13953 |
TINSEL: DW2 - random setMusicSceneDetails() mutex lock-ups when changing scenes
|
PushmePullyu
|
defect
|
normal
|
Engine: Tinsel
|
|
#14056 |
TETRAEDGE: WIN32: Loading game fails after intro
|
lotharsm
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14328 |
TETRAEDGE: Quitting from the main menu of Syberia freezes ScummVM if "Return to the launcher" is set
|
criezy
|
defect
|
high
|
Engine: Tetraedge
|
|
#14329 |
TETRAEDGE: Quitting from the main menu of Syberia II freezes ScummVM if "Return to the launcher" is set
|
criezy
|
defect
|
high
|
Engine: Tetraedge
|
|
#14330 |
TETRAEDGE: No company logos for Syberia II
|
mduggan
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14331 |
TETRAEDGE: In-game tutorial not accessible
|
mduggan
|
defect
|
high
|
Engine: Tetraedge
|
|
#14335 |
TETRAEDGE: ScummVM freezes when Syberia II is added to ScummVM.
|
mduggan
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14354 |
Syberia 1 Crashes to Desktop
|
mduggan
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14358 |
TETRAEDGE: Inventory duplicated when loading custom savegame
|
mduggan
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14389 |
TETRAEDGE: The game crashes outside the notary room
|
mduggan
|
defect
|
high
|
Engine: Tetraedge
|
|
#14418 |
TETRAEDGE: Syberia 1 - Hot spots and walk behind areas turn to solid white rectangles
|
mduggan
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14540 |
TETRAEDGE: Actor looking in the wrong direction
|
mduggan
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14748 |
TETRAEDGE: The expected pixel format is not provided to the Theora decoder
|
mduggan
|
defect
|
blocker
|
Engine: Tetraedge
|
|
#4732 |
Mouse pointer wrong size - too big.
|
lordhoto
|
defect
|
normal
|
Engine: TeenAgent
|
|
#4735 |
TEENAGENT: Choppy animation
|
SF/megath
|
defect
|
normal
|
Engine: TeenAgent
|
|
#4743 |
Teenagent: Inventory problems on BE systems
|
SF/megath
|
defect
|
normal
|
Engine: TeenAgent
|
|
#4770 |
TEEN: Cannot use rake on grass
|
SF/megath
|
defect
|
low
|
Engine: TeenAgent
|
|
#4777 |
TEENAGENT: Noty Appears Outside His Mansion Too Early
|
SF/megath
|
defect
|
normal
|
Engine: TeenAgent
|
|
#4851 |
TEEN: Crash when using diving gear
|
SF/megath
|
defect
|
normal
|
Engine: TeenAgent
|
|
#5443 |
TEENAGENT: Code analysis warnings
|
SF/megath
|
defect
|
normal
|
Engine: TeenAgent
|
|
#5748 |
WinCE: TeenAgent: Crashes and locks device
|
CeRiAl
|
defect
|
normal
|
Engine: TeenAgent
|
|
#5887 |
PSP: No music in TeenAgent
|
digitall
|
defect
|
normal
|
Engine: TeenAgent
|
|
#6078 |
TEENAGENT: teenagent.dat considered as a savegame
|
digitall
|
defect
|
normal
|
Engine: TeenAgent
|
|
#6080 |
TEENAGENT: Not working without zlib
|
bluegr
|
defect
|
normal
|
Engine: TeenAgent
|
|
#6082 |
TEENAGENT: string truncated after diving
|
digitall
|
defect
|
normal
|
Engine: TeenAgent
|
|
#6492 |
TEENAGENT: Engine abort when using hay.
|
digitall
|
defect
|
normal
|
Engine: TeenAgent
|
|
#6494 |
TEENAGENT: Yet another unimplemented callback
|
digitall
|
defect
|
normal
|
Engine: TeenAgent
|
|
#7746 |
Teen Agent Czech Language support
|
sev-
|
feature request
|
normal
|
Engine: TeenAgent
|
|
#11492 |
TeenAgent PL - CD/GOG erroneously detected as CZ
|
sev-
|
feature request
|
normal
|
Engine: TeenAgent
|
|
#15069 |
TWP: Skipping cutscenes with ESC can leave the game in an unusable state
|
scemino
|
defect
|
high
|
Engine: TWP
|
|
#15070 |
TWP: Dialogue behavior is incorrect in (at least) two occasions
|
scemino
|
defect
|
normal
|
Engine: TWP
|
|
#15072 |
TWP: Cellphone is unusable
|
scemino
|
defect
|
high
|
Engine: TWP
|
|
#15073 |
Unknown game variant for twp (Switch Version)
|
scemino
|
defect
|
normal
|
Engine: TWP
|
|
#15075 |
TWP: Characters' default expression is wrong
|
scemino
|
defect
|
normal
|
Engine: TWP
|
|
#15084 |
TWP: Interrupting a speech line is not completely correct (animation / timings)
|
scemino
|
defect
|
normal
|
Engine: TWP
|
|
#15085 |
TWP: "Skip Text" command not bound to "."
|
scemino
|
defect
|
low
|
Engine: TWP
|
|
#5458 |
SWORD25: Code analysis warnings
|
|
defect
|
normal
|
Engine: Sword25
|
|
#6977 |
Broken Sword 2.5 After a while, saves cannot be re-loaded
|
wjp
|
defect
|
high
|
Engine: Sword25
|
|
#6978 |
SWORD25: Title menu movie freezes/starts flickering
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#6979 |
Broken Sword 2.5 Crashes when the time-bomb on train should go off
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#6980 |
SWORD25: Not released resources after closing game in menu
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#6981 |
High CPU usage on one core
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#6983 |
SWORD25: long saving time
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#6999 |
SWORD25: Segfault on loading Broken Sword 2.5 savegame
|
wjp
|
defect
|
blocker
|
Engine: Sword25
|
|
#7018 |
SWORD25: use of uninitialised memory when saving a game
|
bgK
|
defect
|
blocker
|
Engine: Sword25
|
|
#7041 |
SWORD25: Crash in final scene
|
sev-
|
defect
|
normal
|
Engine: Sword25
|
|
#7061 |
SWORD25: BS25 - Mouse icon not erased, stays on screen
|
bluegr
|
defect
|
normal
|
Engine: Sword25
|
|
#7062 |
BS25: Background animation freeze and lost game screen
|
sev-
|
defect
|
normal
|
Engine: Sword25
|
|
#7171 |
SWORD25: Casting away const-ness without an explicit const_cast
|
digitall
|
defect
|
blocker
|
Engine: Sword25
|
|
#7172 |
SWORD25: Cast to pointer from integer of different size
|
wjp
|
defect
|
low
|
Engine: Sword25
|
|
#11716 |
SWORD25: No music setting still results in music in the game
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#1180 |
Sword2 engine won't compile with older g++
|
fingolfin
|
defect
|
normal
|
Engine: Sword2
|
|
#1385 |
BS2: Currently broken on big-endian?
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#1386 |
BS2: music cuts out while scrolling takes place
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#1399 |
BS2: Bad audio/video sync in cutscenes
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#1413 |
BS2: Cutscene problems in demo version
|
eriktorbjorn
|
defect
|
high
|
Engine: Sword2
|
|
#1555 |
BS2: Crashes upon gamestart with CVS 0.70 22.03.2004
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#2058 |
BS2: bug on boat in london.
|
eriktorbjorn
|
defect
|
low
|
Engine: Sword2
|
|
#2258 |
BS2: cursor character in savegame name
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#2259 |
BS2: failed assertion at end of ending credits
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#2315 |
BS2: Strange colour in final cutscene
|
sev-
|
defect
|
low
|
Engine: Sword2
|
|
#2484 |
BS2: Crash near beginning of the Game
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#2597 |
BS2: when starting through menu crashes with assertion
|
fingolfin
|
defect
|
normal
|
Engine: Sword2
|
|
#2651 |
Broken Sword 2 cutscenes subtitles
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#2673 |
WINCE: BS2 detection problems (regression)
|
SF/knakos
|
defect
|
normal
|
Engine: Sword2
|
|
#2718 |
WINCE: Broken Sword 2 (german) - Cannot find SCRIPTS.CLU
|
SF/knakos
|
defect
|
normal
|
Engine: Sword2
|
|
#2787 |
SWORD2: Engine creates launcher entry when failing to launch
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#2839 |
BS2: AmigaOS4: No video playback
|
fingolfin
|
defect
|
normal
|
Engine: Sword2
|
|
#2847 |
BS2 DXA Movie Exit/Crash
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|