Custom Query (122 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (1 - 100 of 122)

1 2
Ticket Summary Status Keywords Owner Type Priority
#11841 GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door pending original defect high
#14455 CLOUD: Cloud syncing wastes FPS due to excessive save game scanning/checking in Grim Fandango new cloud syncing defect high
#15531 GRIM: Manny completely black in first demo room on MacBook Air M1 (OpenGL renderer) new rendering issue,opengl defect high
#15621 REMORSE: Crusader: No Remorse hangs or crashes when jumping onto conveyor belts from certain angles new crash freeze jumping conveyor belts defect high
#16583 DGDS: Repeating / glitching cutscenes in Willy Beamish new cutscene, crash, repeating scenes defect high
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes new original bluegr defect normal
#7140 SCI: QFG3 - Incorrect Keyboard Movement new pathfinding defect normal
#7146 MOHAWK: Riven's movies don't quite match the still scenes in terms of color. new original defect normal
#7155 SCI: Differences in the pathfinding algorithm new pathfinding has-pull-request defect normal
#7180 TOUCHE: Incorrect position of main character animation new original defect normal
#9589 SCI: SQ6: Pathfinding failure allows clipping through scenery new sci32, pathfinding defect normal
#9749 SCI: SQ6: Shuttle Bay Entrance bug new sci32, pathfinding defect normal
#9787 SCI: KQ7: Rosella walks through walls new sci32, pathfinding defect normal
#9818 SCI: Torin: ASTHENIA path finding issues new sci32, pathfinding defect normal
#10574 MOHAWK: MYST ME: Held pages look off in a few ages new original defect normal
#10728 MOHAWK: MYST: ES: Marker instructions wrong new original defect normal
#10821 ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x') new ZGI GOG getting_stuck defect normal
#11181 ZVISION Audio is clipping new zork zvision audio clipping defect normal
#11274 SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game new "Other" input sev- defect normal
#11344 BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery new flee, waypoint, pathfinding defect normal
#11355 PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset new bug loop prison entrance intro defect normal
#11360 SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data) new monkey island, scrolling, cursor, segacd, mi1 defect normal
#11367 WEB: I18N and punctuation improvements pending web, I18N, internacionalization, translation feature request normal
#11439 SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support new King's Quest 4 Amiga sounds and Munt Support feature request normal
#12925 AGS: Time Gentlemen, Please visual differences with standalone version in early game new rain, screen shake, differences defect normal
#12935 BURIED: Windows hotkeys are used on macOS new buried-win macOS defect normal
#12984 SCUMM: LOOM: Mac version font centering is inaccurate new scumm, loom, macintosh, mac defect normal
#13030 Option to Disable Status Window new Status-window feature request normal
#13074 PRINCE: Timing issue / Scene skipping new Galador, Text skip, unwinnable mini game, Prince and the Coward defect normal
#13125 GRIM: Grim Fandango: opengl dialog transcript text errors new grim, opengl, linux, dialog, transcript, 2.5.0 defect normal
#13165 SCI: QFG1-JP crash on long messages with Japanese subtitles new original defect normal
#13241 GUI: Interface requires improvements for small resolutions. new Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar defect normal
#13260 Support the composite palette for PC Engine new PC-Engine, palette feature request normal
#13261 SCUMM: LOOM (PC-Engine): Scrolling scenes show at a larger width than on DOS new PC-Engine defect normal
#13355 Options for "Capture mouse" and "Screenshot Path" in GUI new Screenshots, Mouse, Mouse Capture, Paths, GUI, Options, Settings feature request normal
#13364 AUDIO: FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup new music_driver, FluidSynth, Settings, GUI, Start Up defect normal
#13366 SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves pending pathfinding, overlay athrxx defect normal
#13389 DRAGONS: Rendering is excessively slow on older devices new slow rendering,performance defect normal
#13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans new skipping script feature request normal
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM new hotkeys, main menu neuromancer defect normal
#13480 AGS: Support existing Fan Translations with extra EXEs (AGDI (KQ1-3/AlEmmo) and Infamous (SQ2)) new Translations, AGS, King Quest, Al Emmo, Space Quest feature request normal
#13544 TOON: Flux does not stop dancing when used on Cabinet new animation, Flux, cabinet defect normal
#13648 SCUMM/HE: Fix script to allow taking Mr. Baldini's picture new original feature request normal
#13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball new input defect normal
#13699 SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame new original feature request normal
#13749 GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games new GUI Resizing Compact Mode defect normal
#13904 BACKENDS: FLATPAK: Can't change language / manage savegames on SteamDeck new savegame, settings defect normal
#13995 Feature request: options could show *which* <default> is actually chosen for given game new default,global,setting feature request normal
#14000 BACKENDS: Add Build for Windows on ARM64 new Windows ARM Release feature request normal
#14407 3DS: make use of linear heap to make resource-intensive games playable new 3ds nintendo stream memory texture tinygl freescape grim myst3 stark tetraedge wintermute feature request normal
#14424 SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used new Chinese, interactivity, inventory defect normal
#14443 SCUMM: Loom (EGA - Original bug): Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background new Forge, Blacksmiths, pathfinding feature request normal
#14529 SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug) new original feature request normal
#14813 PINK: Broken cyrillic symbols in both pink panther games new Text, Symbols, Encoding defect normal
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box new Inventory, hack feature request normal
#15169 DIRECTOR: El Quijote Interactivo (D4) missing speech, demo not working new El Quijote Interactivo defect normal
#15253 MOHAWK: Riven: Spinning dome opening switch input is not matched to corresponding symbol timing new input timing defect normal
#15254 MOHAWK: Riven: Trapping self in trap book results in ending videos beginning prematurely new video playback timing defect normal
#15257 GOB: Goblins 1 - amiga version - fade in problems after the intro new GOB1, Gobliiins defect normal
#15271 TINYGL: glPolygonStipple seems to work when looking at one side only new tinygl defect normal
#15280 GRIM: Keymap for Pick up/Take away doesn't work in Spanish version new spanish inventory grinder keymap shortcut defect normal
#15297 MYST3: Persistent video in scene is out of sync with end of full screen animation pending Video playback syncing antoniou79 defect normal
#15306 TINSEL: Various glitches in Discworld1 Macintosh Japanese new japanese,macintosh,glitches,ADGF_UNSTABLE defect normal
#15403 SHERLOCK: Mouse clicks may be ignored new Rose Tattoo, Serrated Scalpel, unresponsive, interaction, user interface defect normal
#15455 ULTIMA6: party roster doesn't work with "new style" game style new windows new style party roster defect normal
#15459 AGS: Saves don't take account of game versions and may not be interchangeable new detection, AGS, urbanwitchstory, saves mixing feature request normal
#15499 TINYGL: Support paletted textures new tinygl memory feature request normal
#15593 TWINE: LBA: Adeline logo music jingle (MIDI) is almost inaudible new Twine, LBA, MIDI, music defect normal
#15607 SCUMM: MANIAC/ZAK (Amiga): Game Settings Volume Controls are not honored new maniac mansion zak mckracken amiga scumm volume controls settings bug glitch loud defect normal
#15687 AGI: KQ3: Pause on command textbox accepts fewer characters than required for spells new pause, text input feature request normal
#15810 SCI: QFG2: You Always Succeed at Bargaining new qfg2, communications, bargaining defect normal
#15858 SCI: QFG2: There Seems to Be a Dialogue Box Missing from the Djinni When Questioning It new qfg2, djinni, dialogue defect normal
#15877 AGS: Strangeland does not accept keyboard input (game breaking) new strangeland, keyboard, input defect normal
#15980 Stranga games should have custom keymaps that include the used simulated keyboard buttons for gamepad mappings new input feature request normal
#16000 DIRECTOR: Frankenstein: Through the Eyes of the Monster [D4] freezing new Frankenstein: Through the Eyes of the Monster defect normal
#16102 ACCESS: Amazon: Guardians of Eden. In Chapter 10, you can pick up the emerald before you discover it by using "pick up Vines". The game still expects you to find it before you can leave the screen new Amazon: Guardians of Eden, bug, emerald, vines, Chapter 10 defect normal
#16116 AGS: Indiana Rodent crashes with invalid sprite error (upstream bug) new Indiana Rodent defect normal
#16129 SCI: QfG4 diskette version - Baba Yaga is weird new original defect normal
#16134 AGI: KQ3: Support misprinted spells from some collection's manuals new collection, manual, recipes, spells, misprint feature request normal
#16149 Voice recognition for platforms with it. new voice-recognition voice-input feature request normal
#16170 AGS: The Cabin: videos are unsupported new The Cabin defect normal
#16214 SCUMM: MANIAC (v2) (Original bug): Sandy walking animation plays even when still new Sandy, walking, animation, sprite feature request normal
#16216 SCI: QFG2: Keapon Laffin Does Not Give Particular Messages new qfg2, missing dialogue defect normal
#16321 WME: Lost Crown: Smoke effects positioning/render/physics are buggy new wintermute defect normal
#16326 AGOS: Simon 1 DOS CD - MT-32 instrument bug (original game bug) new MT-32 instruments reset original feature request normal
#16348 SCUMM: DIG: Original Bug in German version with text at start of the intro new original feature request normal
#16353 SCUMM: MANIAC: Confused state when dying while being caught by Ed (original bug) new original feature request normal
#16438 GOB: LIT CD - Phonograph in captain's cabin does not play music new original defect normal
#16456 MTROPOLIS: Inability to type spaces in terminals new space, text, bug, typing defect normal
#16479 SCI: GK1: Subtitle when picking up second robe has incorrect word (original bug) new original defect normal
#16520 DRACI: Incorrect AdLib music new Draci AdLib Instruments OPL2 OPL3 defect normal
#16550 AGI: Christmas Card 1986 corrupt text [original bug] new original defect normal
#16566 WME: Ghost in the Sheet: Mouse cursor becomes a black square in the first puzzle when using Telekinesis new wintermute, wme defect normal
#16586 PHOENIXVR: NECRONOMICON: Steam English version detects an additional false positive new Necronomicon, Dawning of Darkness, detection defect normal
#16602 AGS: Whispers of a Machine - Different behavior when escaping during dialogue new whispersofamachine defect normal
#16608 AGS: Whispers of a Machine - Muscle Boost augment countdown indicator stutters new whispersofamachine defect normal
#16612 AGS: Whispers of a Machine - Invisible character not rendering correctly new whispersofamachine defect normal
#4129 SCUMM: MI2 (Original bug): Waterfall sound breaks up new original defect low
#6203 WME: Dirty Split - Dialog coming out of wrong character (original bug) new original lolbot-iichan defect low
#6674 SWORD1: Minor graphical glitch when knocked down by Goat new original defect low
1 2
Note: See TracQuery for help on using queries.