#15047 |
SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
|
new
|
|
|
defect
|
normal
|
#15049 |
FREESCAPE: DOS/CGA render mode need work
|
new
|
|
neuromancer
|
defect
|
normal
|
#15050 |
ULTIMA: Can't transfer a character in Ultima VI
|
new
|
|
|
defect
|
normal
|
#15052 |
can not compile scummvm source gcc version: 14.0.1 20240326 (experimental)
|
new
|
|
|
defect
|
low
|
#15058 |
BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura
|
new
|
|
|
defect
|
normal
|
#15063 |
SCUMM: Autosave warnings still pop up when classic menus are used
|
new
|
|
|
defect
|
normal
|
#15064 |
SCUMM: DIG: Muscle flex Easter egg inaccessible
|
new
|
|
|
defect
|
normal
|
#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
|
new
|
|
|
feature request
|
normal
|
#15076 |
DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes
|
new
|
|
|
defect
|
normal
|
#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
new
|
|
|
defect
|
normal
|
#15079 |
MM: XEEN: Can't start World of Xeen from commandline
|
new
|
|
|
defect
|
normal
|
#15081 |
AGS: The Legend of Skye missing steam detection
|
new
|
|
|
defect
|
normal
|
#15086 |
GROOVIE: Clandestiny final cutscene crashes
|
new
|
|
|
defect
|
normal
|
#15089 |
SWORD1: Unknown game variant
|
new
|
|
|
defect
|
normal
|
#15090 |
SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug)
|
new
|
|
AndywinXp
|
defect
|
normal
|
#15091 |
MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug)
|
new
|
|
|
defect
|
normal
|
#15092 |
SWORD1: Implement Windows version of the audio engine
|
new
|
|
AndywinXp
|
feature request
|
low
|
#15093 |
MYST3: Support original DVD layout
|
new
|
|
|
feature request
|
normal
|
#15100 |
KYRA: Legend of Kyrandia (Amiga) crash
|
new
|
|
|
defect
|
normal
|
#15107 |
SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay
|
new
|
|
|
defect
|
normal
|
#15115 |
BACKENDS: PSP Vita - Sanitarium not starting (black screen)
|
new
|
|
|
defect
|
normal
|
#15116 |
GLK ZCODE: Shogun fails to launch
|
new
|
|
|
defect
|
normal
|
#15117 |
GLK ZCODE: iOS ScummVM crashes when launching Shogun
|
new
|
|
|
defect
|
normal
|
#15119 |
DIRECTOR: Majestic (Mac/Win) can't go past the loading screen
|
new
|
|
|
defect
|
normal
|
#15122 |
WEB: Bug Tracker - Logging in redirects to homepage
|
new
|
|
|
defect
|
normal
|
#15124 |
Option to lock the window size
|
new
|
|
|
feature request
|
normal
|
#15125 |
SCUMM: DIG: segmentation fault after entering the asteroid
|
new
|
|
|
defect
|
normal
|
#15129 |
SCUMM: Indy3 Mac, clearing series IQ score seems broken
|
new
|
|
|
defect
|
normal
|
#15132 |
ZVISION: Subtitles addon not showing in Zork Nemesis
|
new
|
|
|
defect
|
normal
|
#2226 |
SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)"
|
new
|
|
joostp
|
defect
|
low
|
#2536 |
SCUMM: MM (NES) - Minor newgame sound glitch
|
new
|
|
|
defect
|
normal
|
#2538 |
SCUMM: MM (NES) - Sound glitches
|
new
|
|
|
defect
|
normal
|
#2693 |
SCUMM: Potential savegame incompatibility
|
new
|
|
|
defect
|
normal
|
#3070 |
SCUMM: MM (NES) - Actor drawing glitch: standing next to fence
|
new
|
|
|
defect
|
low
|
#3401 |
GOB3: double sprite glitch in the queen level
|
new
|
|
DrMcCoy
|
defect
|
high
|
#3467 |
SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly
|
new
|
|
|
defect
|
normal
|
#3494 |
SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000
|
new
|
|
|
defect
|
low
|
#3769 |
GOB: WOODRUFF - Pathfinding bug
|
new
|
|
DrMcCoy
|
defect
|
low
|
#3838 |
GOB: LIT - palette issue with sprites
|
new
|
|
DrMcCoy
|
defect
|
low
|
#3846 |
GOB: WOODRUFF - In-Game animation shifted(?)
|
new
|
|
DrMcCoy
|
defect
|
low
|
#3848 |
GOB: WOODRUFF - Graphic glitches
|
new
|
|
DrMcCoy
|
defect
|
low
|
#4078 |
AGOS: StS2 - Cat disappears and doesn't reappear
|
new
|
|
Kirben
|
defect
|
normal
|
#4388 |
AGI: Incorrect CGA palette
|
new
|
|
sev-
|
defect
|
normal
|
#4480 |
SAGA: ITE - Graphics glitches in rat cave
|
new
|
|
|
defect
|
normal
|
#4499 |
SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes
|
new
|
|
|
defect
|
normal
|
#4562 |
SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels
|
new
|
|
Kirben
|
defect
|
normal
|
#4618 |
GOB: Goblins Quest 3 - Actor animation is stuck or something
|
new
|
|
DrMcCoy
|
defect
|
normal
|
#4620 |
GOB: Goblins Quest 3 - Duplicate main character sprite
|
new
|
|
DrMcCoy
|
defect
|
normal
|
#4647 |
GOB: Goblins Quest 3 - Ooya can walk in the air
|
new
|
|
DrMcCoy
|
defect
|
normal
|
#4649 |
GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared
|
new
|
|
DrMcCoy
|
defect
|
normal
|
#4719 |
SCUMM: MI2 Dancing Skeletons cause Game Loop
|
new
|
|
|
defect
|
normal
|
#4767 |
SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head
|
new
|
|
Kirben
|
defect
|
normal
|
#4821 |
PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't
|
new
|
|
peres
|
defect
|
normal
|
#4935 |
AGOS: Elvira2 - Gameplay issue / Fighting bugs
|
new
|
|
Kirben
|
defect
|
normal
|
#5320 |
BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases
|
new
|
|
athrxx
|
defect
|
normal
|
#5380 |
GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play
|
new
|
|
DrMcCoy
|
defect
|
low
|
#5381 |
GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics"
|
new
|
|
DrMcCoy
|
defect
|
low
|
#5406 |
GOB: Woodruff - Menu Graphics Glitch In High Morals Club
|
new
|
|
|
defect
|
normal
|
#5409 |
GOB: Woodruff - Annoying scrolling behaviour in windowed mode
|
new
|
|
DrMcCoy
|
defect
|
normal
|
#5638 |
SAGA: IHNM - Animations speed/sequence is off
|
new
|
|
|
defect
|
normal
|
#5667 |
HUGO: Whodunit? - Priority glitches in Main Hall
|
new
|
|
Strangerke
|
defect
|
normal
|
#5730 |
AGI: Winnie: Color flood fill issue
|
new
|
|
m-kiewitz
|
defect
|
normal
|
#5745 |
SAGA: ITE (Floppy) - Audio loops and game stops responding
|
new
|
|
sev-
|
defect
|
normal
|
#5828 |
SAGA: IHNM - Character selection animations often miss a frame
|
new
|
|
|
defect
|
normal
|
#5866 |
PARALLACTION: Nippon - Credits are drawn behind wall
|
new
|
|
peres
|
defect
|
low
|
#5950 |
BACKENDS: iOS - Airplay Mirroring not working correctly
|
new
|
|
vinterstum
|
defect
|
normal
|
#6013 |
TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions
|
new
|
|
|
defect
|
normal
|
#6018 |
BACKENDS: Touchscreen Tablets - Fullscreen mode unusable
|
new
|
|
|
defect
|
normal
|
#6046 |
AGOS: SIMON1DOS French Barman Animation Glitch
|
new
|
|
|
defect
|
normal
|
#6050 |
AGOS: SIMON1 DOS French Animation glitch
|
new
|
|
|
defect
|
normal
|
#6143 |
AGOS: Simon 1 - Random Screen Fade Glitch
|
new
|
|
|
defect
|
normal
|
#6149 |
SCUMM/HE: Blue's Clues Art Time is not completable
|
new
|
|
|
defect
|
normal
|
#6150 |
SCUMM/HE: Blue's Clues 123 Time Graphic Glitches
|
new
|
|
|
defect
|
normal
|
#6236 |
TOLTECS: Actor "vanishes" and won't be displayed any more
|
new
|
|
|
defect
|
normal
|
#6243 |
AGOS: The Feeble Files PL - wrong file used
|
new
|
|
Kirben
|
defect
|
normal
|
#6266 |
MOHAWK: LB - Extended Characters in Living Books Outline File
|
new
|
|
fuzzie
|
defect
|
normal
|
#6271 |
TINSEL: DW1 - Can't take custard book
|
new
|
|
bluegr
|
defect
|
normal
|
#6293 |
TOON: Mouse isn't deactivated after being picked up
|
new
|
|
sylvaintv
|
defect
|
normal
|
#6310 |
HOPKINS: Credits roll flickering
|
new
|
|
|
defect
|
low
|
#6329 |
GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles
|
new
|
|
|
defect
|
normal
|
#6330 |
GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard
|
new
|
|
|
defect
|
normal
|
#6331 |
GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard
|
new
|
|
|
defect
|
normal
|
#6333 |
TONY: Flickering sprites at Shack's Door left of Lorenz
|
new
|
|
fuzzie
|
defect
|
normal
|
#6356 |
AGOS: Simon1 Crash in Dwarf Cave
|
new
|
|
Kirben
|
defect
|
normal
|
#6392 |
TSAGE: BF - Animation jitter after entering police station
|
new
|
|
|
defect
|
normal
|
#6395 |
TINSEL: Discworld (PSX) - "Eye of Offla" scene stays fully lit
|
new
|
|
|
defect
|
normal
|
#6403 |
DRACI: Troll Scene Glitches with Mouth and Bird
|
new
|
|
rspalek
|
defect
|
normal
|
#6409 |
AGOS: Elvira 2 Power Points stop regenerating in Studio 3
|
new
|
|
Kirben
|
defect
|
normal
|
#6431 |
MADE: RTZ demo freezes
|
new
|
|
|
defect
|
normal
|
#6442 |
MADE: RTZ - Video A/V sync broken
|
new
|
|
|
defect
|
normal
|
#6453 |
WME: Rosemary - Text glitch
|
new
|
|
somaen
|
defect
|
normal
|
#6459 |
GROOVIE: T7G Enhanced Music Files Block CD Audio
|
new
|
|
|
defect
|
normal
|
#6466 |
TSAGE: Ringworld2 - In-game menu different from the original
|
new
|
|
|
defect
|
normal
|
#6467 |
TSAGE: Ringworld2 - Digitized percussion sounds slightly off
|
new
|
|
|
defect
|
normal
|
#6495 |
TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong
|
new
|
|
|
defect
|
normal
|
#6502 |
TSAGE: Ringworld2 - Graphics glitches when going to Ringworld
|
new
|
|
|
defect
|
normal
|
#6518 |
TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door
|
new
|
|
|
defect
|
normal
|
#6541 |
WME: Theora A/V Sync drifts
|
new
|
|
somaen
|
defect
|
normal
|
#6569 |
WME: Rhiannon - Animation freeze of the final outtro
|
new
|
|
|
defect
|
normal
|
#6617 |
TSAGE: Ringworld2 - Pathfinding glitch when using the flute
|
new
|
|
|
defect
|
normal
|