Opened 8 months ago
Closed 6 days ago
#15058 closed defect (worksforme)
BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura
Reported by: | Sentim | Owned by: | sev- |
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Priority: | normal | Component: | Port: Mac OS X |
Version: | Keywords: | ||
Cc: | Game: |
Description
Scummvm does not allow me to set many shaders on my MacBook Air M1 on MacOS Ventura since the OS does not allow a low enough resolution. When launching a game with a scalefx shader I get the error "ERROR: Could not switch to resolution '640x480'.! This is a documented 'feature' of newer MacOS versions, which support the lowest resolution as 800 x 600. Adjusting scaling settings doesn't seem to do anything. Other shaders like xBRZ work just fine.
Change History (3)
comment:1 by , 8 months ago
Summary: | Scalers Shader on MacOs Ventura → ScaleFX Shader on MacOs Ventura |
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comment:2 by , 8 months ago
Summary: | ScaleFX Shader on MacOs Ventura → BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura |
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comment:3 by , 6 days ago
Owner: | set to |
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Resolution: | → worksforme |
Status: | new → closed |
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Please, consider upgrading to a newer OS. It seem to be restriction of video drivers, we cannot do anything about it.
It works well for me on Sequoia.