Custom Query (8257 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (1601 - 1700 of 8257)

Ticket Summary Owner Type Priority Component Version
#1530 COMI: 3 of 5 Pirate songs in barber shop broken aquadran defect normal Engine: SCUMM
#1542 FT: Missing music on end credits aquadran defect normal Engine: SCUMM
#1543 FT: Missing bunnies! aquadran defect normal Engine: SCUMM
#1560 COMI: when loading, music doesn't start until different room aquadran defect normal Engine: SCUMM
#1580 COMI: Game freeze in Part 3 when Pirates start to sing aquadran defect normal Engine: SCUMM
#1603 COMI: Crash in insult fights aquadran defect high Engine: SCUMM
#1604 COMI: crashes when leaving Skull Island aquadran defect high Engine: SCUMM
#1618 COMI: Speech is stuttering aquadran defect normal Engine: SCUMM
#1620 COMI: Music is stuttering. Again aquadran defect normal Engine: SCUMM
#1623 COMI: Crash starting the chapter 3 aquadran defect high Engine: SCUMM
#1633 COMI: Game crash after retrieval of map aquadran defect normal Engine: SCUMM
#1638 FT: Music skips at end of SMUSH movie aquadran defect normal Engine: SCUMM
#1643 FT: Crash on music change aquadran defect normal Engine: SCUMM
#1654 COMI: Crash when talking with Rottingham (starting Chapter 3 aquadran defect high Engine: SCUMM
#1655 DIG: Hang when using the glowing crystals with Brink aquadran defect normal Engine: SCUMM
#1657 DIG: Segmentation fault, whn going to the eye with the "dog" aquadran defect normal Engine: SCUMM
#1664 FT: ScummVM hangs during biker fight (regression) aquadran defect blocker Engine: SCUMM
#1703 IMUSE+DEBUG: 'room' debug command + imuse digital = lockup aquadran defect low Engine: SCUMM
#1744 DIG: Crash during intro aquadran defect blocker Engine: SCUMM
#1757 DIG: Crash after exiting the blue room aquadran defect normal Engine: SCUMM
#1765 INSANE: volume controls aren't honoured aquadran defect low Engine: SCUMM
#1882 TOOLS/OSX: compress_san endian bug aquadran defect high Tools
#1890 DIG/FT: Crash, possibly due to lack of sound aquadran defect high Engine: SCUMM
#1911 Digital iMUSE won't compile without Vorbis support aquadran defect normal Engine: SCUMM
#1923 COMI: crash when loading saved game aquadran defect high Engine: SCUMM
#1951 COMI: cloneTofadeTrackId() Can't find free fade track aquadran defect high Engine: SCUMM
#2354 DIG: Last second of .san cutscene is skipped aquadran defect normal Engine: SCUMM
#2509 MSVC: unable to compile with mpeg2 aquadran defect normal Port: Win32
#2584 COMI: Audio skips ahead in chapter 4 intro (patch included) aquadran defect high Engine: SCUMM
#2975 COMI: Music/Speech cause crash aquadran defect high Engine: SCUMM
#3047 SIMON2: Crash on opie build (won't even start) aquadran defect normal Engine: AGOS
#3263 TOOLS: compress_san cuts out parts of speech aquadran defect high Tools
#3325 COMI: Wrong music playing... aquadran defect normal Engine: SCUMM
#3539 COMI: Wrong music transition aquadran defect normal Engine: SCUMM
#3543 COMI: Wrong music when escaping from the snake aquadran defect normal Engine: SCUMM
#3560 COMI: Incorrect music transition in singing pirates scene aquadran defect normal Engine: SCUMM
#3565 COMI: Crash when using cannon at beginning aquadran defect normal Engine: SCUMM
#3597 COMI: Wrong music when "parachuting" down the cliff aquadran defect normal Engine: SCUMM
#3604 COMI: Some music stops prematurely aquadran defect normal Engine: SCUMM
#3659 DIG: Radio chatter audio effect missing aquadran defect normal Engine: SCUMM
#4400 DIG: Cutscene does not stop existing music before playing aquadran defect high Engine: SCUMM
#5572 Error in Ubuntu/Debian packages aquadran defect normal Port: Linux
#7277 AUDIO: Compress *.bun music and voice files aquadran feature request normal Audio
#7324 Add sound support for dig demo aquadran feature request normal Engine: SCUMM
#8043 descumm6 crash fix aquadran patch normal Tools
#11200 AGOS: Unknown game variant for AGOS aquadran defect low Engine: AGOS
#11202 MADE: Unknown game variant aquadran defect low Engine: MADE
#11501 LURE: Unsupported demo version aquadran defect low Engine: Lure
#11767 STARK: The Longest Journey - random text replaced with ... aquadran defect low Engine: Stark
#11768 GRIM: Framebuffer is not complete! status: 36054! aquadran defect high Graphics
#11878 GRIM: Dialogue transcript of cutscenes is always in english aquadran defect normal Engine: Grim
#11909 TLJ: No renderers have been found for this game! aquadran defect normal Engine: Stark
#11922 "make clean", and even "make distclean", leaves a bunch of .dwo files aquadran defect normal --Other--
#11928 Former ResidualVM games not running on ScummVM 2.3.0git on Raspberry Pi 4 aquadran defect high Ports
#11930 2-letter segments replaced by periods in menus in The Longest Journey for Raspberry Pi 4 aquadran defect normal Engine: Stark
#12542 STARK: Engine lacks a TinyGL renderer aquadran defect normal Engine: Stark
#12611 STARK: Overlay graphics/"sprites" not displayed in The Longest Journey aquadran defect normal Engine: Stark
#12835 DIRECTOR: Unknown game variant for director: The X-Files Game - Demo aquadran defect normal Engine: Director
#12865 MYST3: Unknown game variant for myst3 aquadran defect normal Engine: Myst3
#12907 DIRECTOR: Unknown game variant for director: Ritter Rost - Die Eiserne Burg aquadran defect normal Engine: Director
#12908 DIRECTOR: Unknown game variant for director: Neues von Peterson und Findus (Pettson & Findus i trädgården) aquadran defect normal Engine: Director
#12932 GRIM: Grim Fandango crash after solving the signpost in the Petrified Forest aquadran defect normal Engine: Grim
#12936 GRIM: Screen goes black while entering save game name aquadran defect normal Engine: Grim
#12938 GRIM: Cutscene subtitles remain after the cutscene has ended aquadran defect normal Engine: Grim
#12957 STARK: "Could not copy the savegame to a new slot" when trying to move save to make room for autosave aquadran defect normal Engine: Stark
#12992 SHERLOCK: Unknown game variant for Lost Files of Sherlock Holmes (GERMAN) aquadran defect normal Engine: Sherlock
#13055 DIRECTOR: Unknown game variant for director : MOBICLIC aquadran defect normal Engine: Director
#13068 BBVS: Loogie - Unknown demo variant aquadran defect normal Engine: BBVS
#13083 DIRECTOR: Unknown game variant for director game Jewels of the Oracle english aquadran defect normal Engine: Director
#13124 GRIM: Grim Fandango OpenGL transparency issues aquadran defect normal Engine: Grim
#13126 GRIM: Grim Fandango opengl savescreen blanking aquadran defect low Engine: Grim
#13210 DIRECTOR: Unknown game variant for director: Norgesjakten aquadran defect normal Engine: Director
#13211 DIRECTOR: Unknown game variant for director: Romjakten, Norway aquadran defect normal Engine: Director
#13212 DIRECTOR: Unknown game variant for director: Gubben og katten i snekkerbua, Norway aquadran defect normal Engine: Director
#13213 DIRECTOR: Unknown game variant for director: Bygg fly med Mulle Mekk, Norway aquadran defect normal Engine: Director
#13254 DIRECTOR: Unknown game variant for director - Svensk historia: från asatro till frihetskrig år 800-1500 aquadran defect normal Engine: Director
#13255 DIRECTOR: Unknown game variant for director - Hot Wheels Computer Cars - Hydroplane aquadran defect normal Engine: Director
#13256 DIRECTOR: Unknown game variant for director - Hot Wheels Computer Cars - Power Pistons aquadran defect normal Engine: Director
#13257 DIRECTOR: Unknown game variant for director - Hot Wheels Computer Cars - Rigor-Motor aquadran defect normal Engine: Director
#13258 DIRECTOR: Unknown game variant for director - ELFAs CD - 1 september 1999 aquadran defect normal Engine: Director
#13259 DIRECTOR: Unknown game variant for director - Levande Böcker Demo aquadran defect normal Engine: Director
#13295 DIRECTOR: Unknown game variant for director - Onsalakorv aquadran defect normal Engine: Director
#13543 DIRECTOR: Unknown game variant for director - Acne-Attack! aquadran defect normal Engine: Director
#14157 TINYGL: Significant increase in memory usage aquadran defect blocker Graphics
#10650 DREAMWEB: Graphical glitches during intro in Eden's room aryanrawlani28 defect normal Engine: Dreamweb
#14679 Unknown 7th Guest game variant for groovie astronaut63 defect normal Engine: Groovie
#925 FOA: Music problems in endgame / credits athrxx defect normal Engine: SCUMM
#1248 SAM: some MIDI channels missing on MT-32 athrxx defect low Engine: SCUMM
#1683 MI2 FM-TOWNS: Purple, Intro Credits athrxx defect low Engine: SCUMM
#1734 ZAK FM-TOWNS: Wrong verb ('Teleport To') shown athrxx defect low Engine: SCUMM
#1776 FOA FM-TOWNS: black boxes on screen athrxx defect low Engine: SCUMM
#1817 MI FM-TOWNS: No text on maps athrxx defect low Engine: SCUMM
#2228 MI2 FM-TOWNS: Verb/Inventory Glitch at Skeleton-Song athrxx defect low Engine: SCUMM
#2230 MI2 FM-TOWNS: Music Stops after staying 5min at mardigras athrxx defect low Engine: SCUMM
#2232 MI2 FM-TOWNS: whole screen is white in rooms with parrot athrxx defect low Engine: SCUMM
#2234 MI2 FM-TOWNS: Room is not dark after dropping with treasure athrxx defect low Engine: SCUMM
#2317 FM-TOWNS: Kanji rendering glitches athrxx defect low Engine: SCUMM
#2467 KYRA1: GFX problems with ITALIAN floppy athrxx defect normal Engine: Kyra
#2555 ZAK FM-TOWNS: Keyboard shortcut problems athrxx defect normal Engine: SCUMM
#2879 KYRA1: Brandon standing IN the floor athrxx defect normal Engine: Kyra
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.