#13513 |
ULTIMA6: New actor dolls shaded in green
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#13514 |
ULTIMA6: Searched for items stacked in reverse
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#13530 |
ULTIMA6: Enemy Weapons incorrect and unbalanced
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#13849 |
ULTIMA8: Hero is out of the screen, unable to bring him back
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#13850 |
ULTIMA8: Minimap graphical error
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#13852 |
ULTIMA8: Game crash after talking to a guard
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#13875 |
ULTIMA8: smart navigation is possible even during cut scenes
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#13877 |
ULTIMA8: smart navigation during cut scenes makes game unplayable after a transition
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#13971 |
ULTIMA6: Saving and loading the game results in blank screen.
|
PushmePullyu
|
defect
|
high
|
Engine: Ultima
|
|
#14031 |
Can't click on Avatar when Endure Heat is cast
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14032 |
ULTIMA8: Death Speak does not immediately close gumps
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14033 |
ULTIMA8: Avatar jumps down stairs
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14035 |
Armor of flames rendering order incorrect
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14039 |
Render issue with shape border
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14040 |
ULTIMA8: Avatar incorrectly walks on air at location
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14042 |
ULTIMA8: Cannot easily throw items into water
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14043 |
ULTIMA8: Pentagram saves cannot be imported
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14045 |
ULTIMA8: Item quantity slider not shown when moving out of backpack
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14053 |
Ultima8: Gravity should not pull actors below Z: 0
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14066 |
ULTIMA8: Shape 328 does not render in shape viewer
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14297 |
ULTIMA8: Crash trying to save BookGump
|
OMGPizzaGuy
|
defect
|
high
|
Engine: Ultima
|
|
#14312 |
ULTIMA8: Duplicate Tongue of Flame
|
OMGPizzaGuy
|
defect
|
low
|
Engine: Ultima
|
|
#14313 |
ULTIMA8: Neverending Lava Noise
|
OMGPizzaGuy
|
defect
|
low
|
Engine: Ultima
|
|
#14315 |
ULTIMA8: Request clipping view
|
OMGPizzaGuy
|
feature request
|
low
|
Engine: Ultima
|
|
#14385 |
ULTIMA6: Torches do not illuminate area
|
bliznik
|
defect
|
normal
|
Engine: Ultima
|
|
#14396 |
ULTIMA6: Sherry can not overlap with party member
|
sev-
|
defect
|
low
|
Engine: Ultima
|
|
#14408 |
ULTIMA6: Cannot use sextant in Gargoyle Lands
|
sev-
|
defect
|
low
|
Engine: Ultima
|
|
#14429 |
ULTIMA: Crash when starting Ultima 6 with FM-Towns speech
|
sev-
|
defect
|
normal
|
Engine: Ultima
|
|
#14451 |
French translation game variant for ultima
|
PushmePullyu
|
patch
|
blocker
|
Engine: Ultima
|
|
#14484 |
Spanish translation game variant for ultima VIII (EN translation fixing Devon bug)
|
mduggan
|
feature request
|
normal
|
Engine: Ultima
|
|
#14659 |
MD5: Unknown game variant for ultima
|
lotharsm
|
defect
|
high
|
Engine: Ultima
|
|
#14680 |
REMORSE: Game-breaking bugs in Mission 12
|
mduggan
|
defect
|
high
|
Engine: Ultima
|
|
#14687 |
ULTIMA6: Game crashes
|
PushmePullyu
|
defect
|
high
|
Engine: Ultima
|
|
#14705 |
REMORSE: Silencer unable to climb onto platforms (must jump)
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#14794 |
ULTIMA8: Hidden minimap blocks keyring use
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14831 |
ULTIMA8: Bad camera location in Shrine of the Ancient Ones
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14832 |
ULTIMA8: Plaques do not properly center text
|
wjp
|
defect
|
normal
|
Engine: Ultima
|
|
#14833 |
ULTIMA8: Page breaks in books do not work
|
wjp
|
defect
|
normal
|
Engine: Ultima
|
|
#14838 |
ULTIMA8: Crash on Mouse::moveDragging using Gamepad
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14840 |
ULTIMA8: Mordea needs animation reset before cutscene
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14848 |
ULTIMA8: Given items placed poorly in backpack
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14849 |
ULTIMA8: Victory fanfare music cut off when switching out of combat mode
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14851 |
ULTIMA8: Some gumps are not affected by palette transformations
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14852 |
ULTIMA8: Unexpected jumping sometimes occurs on left click.
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14866 |
ULTIMA8: Gumps are not closeable during Ancient Ones sequence
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#14957 |
Using an Enchanted Staff spell crashes the game in Ultima VI
|
PushmePullyu
|
defect
|
high
|
Engine: Ultima
|
|
#14959 |
Cannot Cast Spells using Keyboard in Ultima VI
|
PushmePullyu
|
defect
|
normal
|
Engine: Ultima
|
|
#14960 |
The nuvie feature 'Use Custom Actor Tiles' is non functional
|
PushmePullyu
|
defect
|
normal
|
Engine: Ultima
|
|
#15103 |
ULTIMA8: Some dialog remains forever when subtitle speed set to 0
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#15105 |
Ultima VIII: Pagan - Options to disable the Avatar taking tiny steps via mouse
|
OMGPizzaGuy
|
feature request
|
normal
|
Engine: Ultima
|
|
#11975 |
TWINE: Pressing action button after dialogue brings up menu instead
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#11977 |
TWINE: Arrow keys work erratically in the main menu when mouse is hovering over menu
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#11978 |
TWINE: CD audio restarts every time the main menu top level is accessed
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#11981 |
TWINE: Manual mode for agressive behaviour doesn't work as expected
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#11982 |
TWINE: Dialogs are slow
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#11989 |
TWINE: Adeline software jingle keeps looping through the startup screens
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#11990 |
TWINE: CD audio volume control wraps
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12001 |
TWINE: Animations slow motion in prison suit
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12002 |
TWINE: Dismissing item collected dialogue.
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12003 |
TWINE: Sound effects very loud for offscreen objects
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12004 |
TWINE: Running jump doesn't work
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12020 |
TWINE: Rendering artifacts if 3d model is clipped
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12024 |
TWINE: Rendering error
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12025 |
TWINE: Sprite palette issue
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12031 |
TWINE: Text Boxes Overflowing
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12035 |
TWINE: Rendering artifacts on the ground tiles.
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12036 |
TWINE: No items in save game
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#12037 |
TWINE: No music in FLA movie
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#12038 |
TWINE: Rendering line artifact
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12046 |
TWINE: Cannot turn while attacking in aggressive mode
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12047 |
TWINE: Credits scene graphically corrupted
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12048 |
TWINE: Text boxes overflowing horizontally
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12050 |
TWINE: palette issues for fla movie
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12056 |
TWINE: input for magic ball throwing feels wrong
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12057 |
TWINE: Crash near ferry
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#12070 |
TWINE: leaving text windows via space also triggers an attack if in aggressive mode
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12083 |
TWINE: crash after scene 68 leaving to "Haasi Dorf"
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12084 |
TWINE: credits sequence is playing while we are in question dialog
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12085 |
TWINE: depth sorting issue for doors
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#12086 |
TWINE: endless loop in question dialog
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12804 |
TWINE: scene 35 sokoban puzzle moving boxes only works in 3 or 4 directions.
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#12820 |
TWINE: boat window rendering is broken (renderPolygonsCopper)
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#12827 |
TWINE: Unable to exit scene on citadel island
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#12833 |
TWINE: missing support for Lupin Island Destiny and Prequel mods
|
mgerhardy
|
feature request
|
normal
|
Engine: TwinE
|
|
#12842 |
TWINE: model is sliding when idling
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12843 |
TWINE: OpenGL rendering is very slow
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12844 |
TWINE: Save Game handling seriously buggy
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12861 |
TWINE: Polygons more visible than they should be (no smoothing)
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12876 |
TWINE: highres mode doesn't center on desired scene position for the credits scene
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12893 |
TWINE: rendering artifacts for 3d models
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13008 |
TWINE: Add support for Asian release of Little Big Adventure.
|
mgerhardy
|
feature request
|
normal
|
Engine: TwinE
|
|
#13063 |
TWINE: Game crash when any video must be displayed if crossfade=true
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#13064 |
TWINE: Unknown game variant for twine
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13066 |
TWINE: Game is slow when VSYNC is ON
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13115 |
TWINE: Text is different from speech
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#13123 |
TWINE: Bad clipping of spheres
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#13132 |
TWINE: LBA1 GOG version Adeline jingle does not play at all
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13133 |
TWINE: LBA1 DotEmu Enhanced (Steam) play wrong midi tracks
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13163 |
TWINE: Weird colors in sewers on Citadel island
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|
#13167 |
TWINE: Doors are not working sometimes
|
mgerhardy
|
defect
|
high
|
Engine: TwinE
|
|