Custom Query (8246 matches)

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Results (1101 - 1200 of 8246)

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Ticket Summary Owner Type Priority Component Version
#2108 ITE: Crash with "paws game" sev- defect normal Engine: SAGA
#2110 ZAK: crash when trying to fly back to SF Kirben defect normal Engine: SCUMM
#2111 ZAK: Screen not fully redrawn after loading savegame cyxx defect normal Engine: SCUMM
#2114 ITE: Several errors in the "rocky chasm" scene sev- defect normal Engine: SAGA
#2115 ZAK: Invalid memory read access during intro eriktorbjorn defect normal Engine: SCUMM
#2116 ITE: Difficult to leave chasm screen SF/h00ligan defect normal Engine: SAGA
#2117 ITE: Actors duplicated at chasm scene SF/h00ligan defect normal Engine: SAGA
#2119 ITE: Rif moves to wrong position for conversations SF/h00ligan defect normal Engine: SAGA
#2120 ITE: Black pixels drawn as white at sanctuary gate sev- defect normal Engine: SAGA
#2121 ITE: Options menu contains wrong item sev- defect normal Engine: SAGA
#2122 ITE: Clicking doesn't skip dialogue sev- defect normal Engine: SAGA
#2123 ITE: Crashes during conversations sev- defect normal Engine: SAGA
#2124 ITE: Wrong text display in German version sev- defect normal Engine: SAGA
#2128 ITE: crashes in dogs castle labyrinth sev- defect normal Engine: SAGA
#2129 ITE: Map music briefly plays when loading game at sanctuary sev- defect normal Engine: SAGA
#2130 ITE: Subtitles get striped sev- defect high Engine: SAGA
#2131 ITE: Rif exits copy-protection room incorrectly SF/h00ligan defect normal Engine: SAGA
#2133 ITE: Invalid read during startup sev- defect normal Engine: SAGA
#2134 ITE: Game crashes at airport sev- defect normal Engine: SAGA
#2135 ITE: Mouse pointer visible during cutscenes sev- defect normal Engine: SAGA
#2136 ITE: Dragon walks in the air SF/h00ligan defect normal Engine: SAGA
#2137 ITE: Sounds do not stop after quitting scene sev- defect normal Engine: SAGA
#2138 ITE: Crash when viewing the map sev- defect normal Engine: SAGA
#2139 ITE: Graphical glitches in wildcat tribe sev- defect normal Engine: SAGA
#2140 ITE: Rif's tail remains in door at Alamma's house sev- defect normal Engine: SAGA
#2145 ITE: Introduction text is black sev- defect normal Engine: SAGA
#2149 ITE: Second Rif appears in wall of dog castle prison sev- defect normal Engine: SAGA
#2150 ITE: Cannot exit mine SF/h00ligan defect normal Engine: SAGA
#2152 ITE: Buttons in Options Dialog not fully functional sev- defect normal Engine: SAGA
#2154 ITE: Riff ignores command in Ferret merchant center. sev- defect low Engine: SAGA
#2158 ITE: NonActorsSpeech does not lock thread eriktorbjorn defect low Engine: SAGA
#2159 FT: Crashes to ScummVM console defect normal Engine: SCUMM
#2162 PSP: Two crashes in Full Throttle joostp defect normal Engine: SCUMM
#2166 MI1: MD5 error in ScummVM launcher console sev- defect low Engine: SCUMM
#2167 ITE: Rif walks off-screen when looking at screen at desk SF/h00ligan defect low Engine: SAGA
#2168 ITE: Rif, Okk and Eeah stop walking partway up hill road SF/h00ligan defect low Engine: SAGA
#2169 BS1: Heart monitor in Hospital sounding wrong eriktorbjorn defect normal Engine: Sword1
#2173 PSP: Save Game Issues joostp defect normal Port: PSP
#2174 PSP: Entering and Exiting Options Menu Leaves White Pixels joostp defect normal Engine: Sword1
#2176 WEB: parse error at links.php sev- defect normal Web
#2179 ITE: Graphical glitch when pressing escape at company logo sev- defect normal Engine: SAGA
#2180 PSP: Full Throttle crash during cutscene joostp defect normal Engine: SCUMM
#2184 ITE: Crash at wildcat village (floppy) sev- defect normal Engine: SAGA
#2185 ITE: Animation freezes (regression) SF/h00ligan defect normal Engine: SAGA
#2190 Unknown MD5 (15f588e887e857e8c56fe6ade4956168)! Please repor sev- defect normal Engine: SCUMM
#2191 Monkey Island 1 Spanish for Atari ST crashes sev- defect normal Engine: SCUMM
#2193 DEBIAN: Compile problem sev- defect normal Port: Linux
#2194 SKY: Missing sound effects in floppy intro eriktorbjorn defect normal Engine: Sky
#2195 DIGDEMO: Characters appear in front of foreground objects Kirben defect normal Engine: SCUMM
#2198 ZAK256: Non completable in post 0.7.1 versions SF/ender defect normal Engine: SCUMM
#2199 MI2 Amiga: Remaining glitches when character is not visible eriktorbjorn defect normal Engine: SCUMM
#2200 PSP: No sound in MI1 CD version joostp defect normal Port: PSP
#2204 FOA/Amiga: Palette problem (Regression) Kirben defect normal Engine: SCUMM
#2205 TOOLS: Error when compressing SOU with FLAC sev- defect normal Tools
#2206 COMI: Music glitch at beginning of part 2 eriktorbjorn defect normal Engine: SCUMM
#2209 ITE: Game detection is broken sev- defect high Engine: SAGA
#2211 ITE: Animation glitch in opening WyrmKeep logo (regression) SF/h00ligan defect normal Engine: SAGA
#2212 COMI: Cutscene, video and audio out of sync eriktorbjorn defect normal Engine: SCUMM
#2215 FOA: skips single line of dialogue fingolfin defect low Engine: SCUMM
#2218 TENTACLE: dott spanish non completable in CVS versions Kirben defect normal Engine: SCUMM
#2220 DIG: Text bug in intro sev- defect normal Engine: SCUMM
#2221 MI1MAC: crashes while training swordfighting fingolfin defect normal Engine: SCUMM
#2222 Monkey Atari DE crashes at start w. latest CVS Kirben defect normal Engine: SCUMM
#2223 MT32/IHNM: scratching sound on right channel sev- defect low Audio: MT32
#2228 MI2 FM-TOWNS: Verb/Inventory Glitch at Skeleton-Song athrxx defect low Engine: SCUMM
#2230 MI2 FM-TOWNS: Music Stops after staying 5min at mardigras athrxx defect low Engine: SCUMM
#2232 MI2 FM-TOWNS: whole screen is white in rooms with parrot athrxx defect low Engine: SCUMM
#2233 MI2 FM-TOWNS: Elaine's mappiece directly flies to treehouse digitall defect low Engine: SCUMM
#2234 MI2 FM-TOWNS: Room is not dark after dropping with treasure athrxx defect low Engine: SCUMM
#2236 DIG: some saved games crash scummvm sev- defect normal Engine: SCUMM
#2241 MI2 VGA: Part of the music seems to die intermittently defect low Engine: SCUMM
#2242 MI2 VGA: Music as Rapp is instantiating isn't synchronized eriktorbjorn defect low Engine: SCUMM
#2245 ITE: Freeze during storm SF/h00ligan defect high Engine: SAGA
#2246 GOB1 ega: lock up when game is over sev- defect high Engine: Gob
#2248 SIMON1: Disappearing Scroll Arrows Kirben defect normal Engine: AGOS
#2252 DOTT: "ERROR: no parts available" defect normal Engine: SCUMM
#2255 ZAK256: Italian Translation doesn't start fingolfin defect normal Engine: SCUMM
#2256 ITE: Missing copy protection sev- defect high Engine: SAGA
#2258 BS2: cursor character in savegame name eriktorbjorn defect normal Engine: Sword2
#2259 BS2: failed assertion at end of ending credits eriktorbjorn defect normal Engine: Sword2
#2260 SCUMM/SMUSH: out of sync eriktorbjorn defect normal Engine: SCUMM
#2261 BS1: crash in load game dialog eriktorbjorn defect normal Engine: Sword1
#2263 BS1: savegame name text input ignores keypresses defect normal Engine: Sword1
#2264 ITE: Can't go through door when in buildings SF/h00ligan defect normal Engine: SAGA
#2265 HE: Unrecognized base tag 0x48492 in 4d5 sound 1 Kirben defect normal Engine: SCUMM
#2266 MANIACNES: Screen width incorrect, camera halts sometimes sev- defect normal Engine: SCUMM
#2267 MANIACNES: Action line wraps incorrectly Kirben defect normal Engine: SCUMM
#2268 MANIACNES: Inventory hotspots can be misaligned fingolfin defect normal Engine: SCUMM
#2270 MANIACNES: Shortcut keys are incorrectly configured fingolfin defect normal Engine: SCUMM
#2275 ALL: FluidSynth too loud eriktorbjorn defect normal Audio
#2276 COMI: Obj showing through gold medallion cyxx defect normal Engine: SCUMM
#2277 COMI: legs of palido slightly shifting cyxx defect normal Engine: SCUMM
#2278 ZAK: Zak overdraws house when clicking mailbox then stairs fingolfin defect normal Engine: SCUMM
#2280 ZAKV1 Bad line feed if character is moving&screen scrolling Kirben defect normal Engine: SCUMM
#2282 ZAKV1 Possible to walk through objects fingolfin defect normal Engine: SCUMM
#2285 ZAKV1 C64 Caponians dont disguise after using blue crystal sev- defect normal Engine: SCUMM
#2286 ZAKV1 C64 Very little time to pick up white crystal Kirben defect low Engine: SCUMM
#2287 ZAKV1 C64 Varios gfx bugs with character Kirben defect normal Engine: SCUMM
#2288 ZAKV1 C64 character gfx bug when using blue cryst on bird Kirben defect normal Engine: SCUMM
#2297 ITE: Mouse visible where in wrong scenes eriktorbjorn defect normal Engine: SAGA
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