#13746 |
MAKE: Dynamic build detection fails at compile time.
|
sev-
|
defect
|
high
|
--Other--
|
|
#13744 |
WIN32: Wrong implicit icons path when no icons path is set in configuration file
|
lotharsm
|
defect
|
high
|
GUI
|
|
#13743 |
TOON: Toonstruck music not playing 2.6.0
|
antoniou79
|
defect
|
normal
|
Engine: Toon
|
|
#13742 |
Detection of missing sci-fanmade games
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#13740 |
KYRA: LoK: Game crashes when trying to read the note
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#13738 |
AGS game titles detection 07-30
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#13735 |
SCUMM: Inaccurate verb rendering in Monkey 1 FM-TOWNS
|
athrxx
|
defect
|
low
|
Engine: SCUMM
|
|
#13734 |
MD5: AGI: KQ4 2.2 unknown variant
|
lotharsm
|
defect
|
high
|
Engine: AGI
|
|
#13733 |
DIRECTOR: Windows version of Spaceship Warlock has stopped working
|
mistydemeo
|
defect
|
normal
|
Engine: Director
|
|
#13732 |
SCUMM: MI2 - Guybrush standing next to Elaine at hole
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#13730 |
SCUMM/HE: Black subtitles are unreadable in the final scene
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
|
#13729 |
AGS: Text display regression in Whispers of a Machine
|
criezy
|
defect
|
normal
|
Engine: AGS
|
|
#13728 |
SCI: add wildcard and/or range to debugging commands for Game Flags
|
bluegr
|
feature request
|
normal
|
Engine: SCI
|
|
#13727 |
Blade Runner - Unable to locate page 2759 for animation frame 986 frame 0
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#13726 |
DIRECTOR: Unknown game variant for director (Majestic Part I: Alien Encounter (DE/WIN)
|
mistydemeo
|
defect
|
normal
|
Engine: Director
|
|
#13725 |
AGS: Resonance: Password cracker hangs / does not animate when using it on the receptionist's PC
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#13724 |
AGS: Resonance: Unable to read emails on the receptionist's PC
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#13723 |
Detection Entries for updated Blackwell Unbound and Unavowed (July 18, 2022)
|
criezy
|
defect
|
normal
|
Engine: AGS
|
|
#13722 |
BACKENDS: LIBRETRO/Xbox One: MMansion Deluxe (AGS) Walking/interaction Glitch
|
tag2015
|
defect
|
normal
|
Ports
|
|
#13721 |
ags: new steam entries
|
bluegr
|
feature request
|
normal
|
Engine: AGS
|
|
#13720 |
WEB: link URLs are garbled in Touche's compatibility page
|
Thunderforge
|
defect
|
low
|
Web
|
|
#13719 |
GUI: Grid View shows "Fanmade AGI game" for every fan game for the AGI engine
|
sev-
|
defect
|
high
|
GUI
|
|
#13717 |
Unknown game variant for ags - Primordia
|
criezy
|
defect
|
normal
|
Engine: AGS
|
|
#13716 |
Unknown game variant for ags - Primordia
|
criezy
|
defect
|
normal
|
Engine: AGS
|
|
#13715 |
Unknown game variant for ags - Gemini Rue
|
criezy
|
defect
|
normal
|
Engine: AGS
|
|
#13714 |
BACKENDS: IOS: “Could not initialize color format.” On starting The 11th Hour
|
larsamannen
|
defect
|
normal
|
Port: iOS
|
|
#13713 |
SCUMM/HE: Animation bug with Putt-Putt talking to Francine the Hippo
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#13712 |
SCUMMVM displays totally corrupted graphics.
|
carlo-bramini
|
defect
|
normal
|
Video
|
|
#13709 |
KYRA: HoF: Zanthia walks through a rock in Volcania
|
dwatteau
|
defect
|
low
|
Engine: Kyra
|
|
#13708 |
SLUDGE: Heap corruption in Out of Order end credits
|
sev-
|
defect
|
high
|
Engine: SLUDGE
|
|
#13707 |
BLADERUNNER: Right click does not work in upgraded KIA to hide clues (regression)
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#13703 |
KYRA: Legend of Kyrandia 3: Problem with autosave
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#13701 |
CHEWY: Blaster fight shoot automatically
|
bluegr
|
defect
|
low
|
Engine: Chewy
|
|
#13694 |
CHEWY: Book "Escape from F5" cursor visible
|
bluegr
|
defect
|
low
|
Engine: Chewy
|
|
#13684 |
GROOVIE: Clandestiny: Kitchen Door Tips text don't match voiceover
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13683 |
TWINE: after watching the cutscenes at the television, the background is not properly restored
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13682 |
CHEWY: Main Menu gets unresponsive when clicking on load game
|
bluegr
|
defect
|
low
|
Engine: Chewy
|
|
#13679 |
TWINE: music pauses when entering the behaviour mode menu (so it also pauses when hitting F1-F2)
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13678 |
TWINE: Items/pickups like health/money/magic/clovers don't show the item count when picked up and they also start flashing the moment they pop out.
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13676 |
TWINE: Pressing W to talk to people in sporty mode also makes you jump after the interaction finishes
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13674 |
SCI: LONGBOW: Hedge Maze Audio Cuts Off
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13673 |
iOS libs do not include Theora
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#13672 |
CHEWY: Music stops too early in cutscene "Flight to earth"
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13671 |
CHEWY: Hotspots of interacted items vanish due to saving
|
bluegr
|
defect
|
blocker
|
Engine: Chewy
|
|
#13669 |
CHEWY: ScummVM hard crashes to console
|
bluegr
|
defect
|
blocker
|
Engine: Chewy
|
|
#13667 |
CHEWY: Book "Escape from F5" detail view cant be exited
|
bluegr
|
defect
|
high
|
Engine: Chewy
|
|
#13666 |
TWINE: Able to push crates into walls in the warehouse
|
mgerhardy
|
defect
|
blocker
|
Engine: TwinE
|
|
#13665 |
TWINE: Meca Penguin not working
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13664 |
BLADERUNNER: Errors and issues with subtitles v7
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#13661 |
SAGA: IHNM: "createThread wrong scriptEntryPointNumber" when starting with Benny
|
johnpevensie
|
defect
|
normal
|
Engine: SAGA
|
|
#13658 |
WME: Unknown game variant for wintermute (Carol Reed 5, German)
|
tag2015
|
defect
|
normal
|
Engine: Wintermute
|
|
#13657 |
MADS: Rex Nebular: Demo not detected in 2.5.1
|
tag2015
|
defect
|
normal
|
Engine: MADS
|
|
#13655 |
CHEWY: Loading a previous savegame remains scene changes
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13654 |
GRAHPICS: OPENGL: Fails with GLSL version 100 being too high
|
lephilousophe
|
defect
|
normal
|
Graphics
|
|
#13653 |
CHEWY: Items vanish due to quick select
|
bluegr
|
defect
|
high
|
Engine: Chewy
|
|
#13652 |
CHEWY: wrong background music at harbour
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13651 |
CHEWY: cutscenes not playing/easily get skipped
|
afreickmann
|
defect
|
normal
|
Engine: Chewy
|
|
#13650 |
CHEWY: Missing Audio/text for interacting with items
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13649 |
CHEWY: Missing subtitles on F5
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13647 |
MOHAWK: Unknown game variant for mohawk - Wanderful Storybook Sampler from Mac App Store
|
Thunderforge
|
defect
|
normal
|
Engine: Mohawk
|
|
#13646 |
SCUMM: Wrong audio line called in German FT?
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#13645 |
SCUMM: Two missing audio lines in German version of Sam and Max
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#13644 |
Md5sum windows
|
bluegr
|
defect
|
normal
|
--Unset--
|
|
#13643 |
WIN32: Crash on Windows 95 with VMware when attempting to decode JPEG frames
|
sluicebox
|
defect
|
high
|
Port: Win32
|
|
#13642 |
MADS: Rex Nebular crashes if autosave triggers during the intro
|
dwatteau
|
defect
|
normal
|
Engine: MADS
|
|
#13640 |
CHEWY: Laser pistol not showing in fight scene against Borx
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13639 |
CHEWY: Cursor visible in hermits diary
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13638 |
CHEWY: Boo Boo Ba Baby scene slightly broken
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13635 |
SCUMM/HE: Puttzoo - Debug console room change always produces the message "AAAAAAAAAA! Help! No Room!"
|
AndywinXp
|
defect
|
low
|
Engine: SCUMM
|
|
#13634 |
Space Quest I VGA remake - Patched to Version 2.1
|
sluicebox
|
patch
|
normal
|
Engine: SCI
|
|
#13633 |
CHEWY: missing sound effects
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13632 |
CHEWY: Talk with Nemoyan render game unplayable
|
bluegr
|
defect
|
high
|
Engine: Chewy
|
|
#13631 |
[Mac] Scummvm ≥ 2.5 : CPU throttles for 3D Residual Games
|
criezy
|
defect
|
high
|
--Unset--
|
|
#13630 |
MD5: PARALLACTION: Unknown game variant for parallaction (Nippon Safes Inc.)
|
sev-
|
defect
|
high
|
Engine: Parallaction
|
|
#13629 |
ALL: ScummVM Audio options are broken
|
bluegr
|
defect
|
high
|
GUI
|
|
#13628 |
CHEWY: Movie selection in Main Menu not working properly
|
dreammaster
|
defect
|
normal
|
Engine: Chewy
|
|
#13627 |
SCUMM: CGA rendering isn't working correctly across all games
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#13626 |
CHEWY: Skeleton in jungle buggy
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13625 |
CHEWY: Game does not terminate at end
|
dreammaster
|
defect
|
normal
|
Engine: Chewy
|
|
#13624 |
GROOVIE: TLC: Missing questions causing crash
|
Die4Ever
|
defect
|
high
|
Engine: Groovie
|
|
#13622 |
GLK: SCOTT: Wrong background colour
|
angstsmurf
|
defect
|
normal
|
Engine: GLK: Scott
|
|
#13621 |
CHEWY: Amazonia Village screen auto scrolls on entry
|
dreammaster
|
defect
|
normal
|
Engine: Chewy
|
|
#13620 |
CHEWY: Ash tray graphic not loaded in studio
|
dreammaster
|
defect
|
normal
|
Engine: Chewy
|
|
#13619 |
SCUMM: The steel security door in Maniac Mansion
|
AndywinXp
|
feature request
|
normal
|
Engine: SCUMM
|
|
#13617 |
SCUMM: Implement original GUI
|
AndywinXp
|
feature request
|
normal
|
Engine: SCUMM
|
|
#13615 |
DIRECTOR: regression in palette loading
|
mistydemeo
|
defect
|
normal
|
Engine: Director
|
|
#13612 |
TWINE: Action selection popup menu is not shown when pressing Ctrl
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13610 |
CHEWY: Arrow buttons in inventory missing
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13608 |
CHEWY: Using Esc makes game unresponsive
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13607 |
RISCOS: Crash on startup with RISC OS 3.7
|
ccawley2011
|
defect
|
high
|
Port: RISC OS
|
|
#13606 |
CHEWY: Mouse button vanishs when selecting action via F-Keys in action menu
|
dreammaster
|
defect
|
normal
|
Engine: Chewy
|
|
#13605 |
CHEWY: Taxi hotspot not working (german version)
|
dreammaster
|
defect
|
normal
|
Engine: Chewy
|
|
#13604 |
CHEWY: Fight Scene in Big City not playing correctly
|
dreammaster
|
defect
|
normal
|
Engine: Chewy
|
|
#13603 |
BASE: Detection: Engine (groovie, plumbers) plugins produce crash on adding and start of games
|
raziel-
|
defect
|
normal
|
--Other--
|
|
#13602 |
SCUMM: Add option to enable or disable overriding music
|
Thunderforge
|
feature request
|
normal
|
Engine: SCUMM
|
|
#13601 |
AGS: Time Gentlemen, Please - random crashes to desktop in the first scene of the game
|
criezy
|
defect
|
normal
|
Engine: AGS
|
|
#13600 |
NANCY: Unknown game variant for Nancy Drew Danger on Deception Island
|
fracturehill
|
defect
|
normal
|
Engine: Nancy
|
|
#13598 |
Sanitarium Polish version works BUT not recognized
|
alxpnv
|
patch
|
normal
|
Engine: Asylum
|
|
#13597 |
CHEWY: Gamebreaking - Can't give ring to taxi driver
|
bluegr
|
defect
|
blocker
|
Engine: Chewy
|
|
#13596 |
Sanitarium fineshed!
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
|